diff --git a/README.md b/README.md index d068d4d6..fcd64ffe 100644 --- a/README.md +++ b/README.md @@ -22,7 +22,6 @@ There are some hard requirements on drivers to be able to implement D3D12 in a r - `VK_EXT_descriptor_indexing` with at least 1000000 UpdateAfterBind descriptors for all types except UniformBuffer. Essentially all features in `VkPhysicalDeviceDescriptorIndexingFeatures` must be supported. - `VK_KHR_timeline_semaphore` -- `VK_KHR_create_renderpass2` - `VK_KHR_sampler_mirror_clamp_to_edge` - `VK_EXT_robustness2` - `VK_KHR_separate_depth_stencil_layouts`