vkd3d: Ignore cached SPIR-V if we're dumping SPIR-V.

Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
This commit is contained in:
Hans-Kristian Arntzen 2022-04-19 15:58:03 +02:00
parent 119e00ed45
commit 358f95aff2
1 changed files with 2 additions and 2 deletions

View File

@ -574,9 +574,9 @@ static void vkd3d_instance_deduce_config_flags_from_environment(void)
{
const char *env;
if (getenv("VKD3D_SHADER_OVERRIDE"))
if (getenv("VKD3D_SHADER_OVERRIDE") || getenv("VKD3D_SHADER_DUMP_PATH"))
{
INFO("VKD3D_SHADER_OVERRIDE is used, pipeline_library_ignore_spirv option is enforced.\n");
INFO("VKD3D_SHADER_OVERRIDE or VKD3D_SHADER_DUMP_PATH is used, pipeline_library_ignore_spirv option is enforced.\n");
vkd3d_config_flags |= VKD3D_CONFIG_FLAG_PIPELINE_LIBRARY_IGNORE_SPIRV;
}