mesa/src/panfrost/vulkan/panvk_shader.c

40 lines
1.5 KiB
C

/*
* Copyright © 2021 Collabora Ltd.
*
* Derived from tu_shader.c which is:
* Copyright © 2019 Google LLC
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "panvk_private.h"
#include "pan_shader.h"
#include "vk_util.h"
void
panvk_shader_destroy(struct panvk_device *dev, struct panvk_shader *shader,
const VkAllocationCallbacks *alloc)
{
util_dynarray_fini(&shader->binary);
vk_free2(&dev->vk.alloc, alloc, shader);
}