mesa/src/broadcom
Eric Engestrom 117b967321 v3d: disable GL_NV_conditional_render
This feature is supported, but enabling it accidentally enables
OpenGL 3.0 & 3.1, which are not supported.

The feature is enabled in main and discussion to fix the issue is
underway, but we're disabling it in releases until we find a better
solution.

Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22260>
2023-04-13 23:16:11 +01:00
..
ci v3d: disable GL_NV_conditional_render 2023-04-13 23:16:11 +01:00
cle
clif
common v3dv/debug: add debug option to disable TFU codepaths 2023-03-17 15:20:25 +00:00
compiler v3d,v3dv: stop trying to force 16-bit TMU output for shadow comparisons 2023-04-05 06:52:51 +00:00
drm-shim vc4: add DRM_VC4_CREATE_SHADER_BO support to drm-shim 2022-11-08 21:23:27 +00:00
qpu
simulator
vulkan v3dv: Use vk_features2_to_features 2023-04-07 18:16:40 -04:00
.editorconfig
meson.build