mesa/src/asahi/compiler/agx_nir_opt_preamble.c

97 lines
2.4 KiB
C

/*
* Copyright 2022 Alyssa Rosenzweig
* Copyright 2021 Valve Corporation
* SPDX-License-Identifier: MIT
*/
#include "compiler/nir/nir_builder.h"
#include "agx_compiler.h"
static void
def_size(nir_ssa_def *def, unsigned *size, unsigned *align)
{
unsigned bit_size = MAX2(def->bit_size, 16);
*size = (bit_size * def->num_components) / 16;
*align = bit_size / 16;
}
static float
instr_cost(nir_instr *instr, const void *data)
{
switch (instr->type) {
case nir_instr_type_intrinsic:
switch (nir_instr_as_intrinsic(instr)->intrinsic) {
case nir_intrinsic_load_global:
case nir_intrinsic_load_agx:
case nir_intrinsic_load_global_constant:
case nir_intrinsic_load_constant_agx:
case nir_intrinsic_load_ubo:
return 10.0;
default:
/* Assume it's a sysval or something */
return 0.0;
}
case nir_instr_type_tex:
/* Texturing involes lots of memory bandwidth */
return 20.0;
case nir_instr_type_alu:
/* We optimistically assume that moves get coalesced */
if (nir_op_is_vec(nir_instr_as_alu(instr)->op))
return 0.0;
else
return 2.0;
default:
return 1.0;
}
}
static float
rewrite_cost(nir_ssa_def *def, const void *data)
{
bool mov_needed = false;
nir_foreach_use(use, def) {
nir_instr *parent_instr = use->parent_instr;
if (parent_instr->type != nir_instr_type_alu) {
mov_needed = true;
break;
} else {
nir_alu_instr *alu = nir_instr_as_alu(parent_instr);
if (alu->op == nir_op_vec2 || alu->op == nir_op_vec3 ||
alu->op == nir_op_vec4 || alu->op == nir_op_mov) {
mov_needed = true;
break;
} else {
/* Assume for non-moves that the const is folded into the src */
}
}
}
return mov_needed ? def->num_components : 0;
}
static bool
avoid_instr(const nir_instr *instr, const void *data)
{
return false;
}
static const nir_opt_preamble_options preamble_options = {
.drawid_uniform = true,
.subgroup_size_uniform = true,
.def_size = def_size,
.instr_cost_cb = instr_cost,
.rewrite_cost_cb = rewrite_cost,
.avoid_instr_cb = avoid_instr,
.preamble_storage_size = 512,
};
bool
agx_nir_opt_preamble(nir_shader *nir, unsigned *preamble_size)
{
return nir_opt_preamble(nir, &preamble_options, preamble_size);
}