mesa/src/gallium/frontends/d3d10umd
..
Adapter.cpp
D3DKMT.cpp
Debug.cpp
Debug.h
Device.cpp
Device.h
Draw.cpp
Draw.h
DriverIncludes.h
DxgiFns.cpp
DxgiFns.h
Format.cpp
Format.h
InputAssembly.cpp
InputAssembly.h
OutputMerger.cpp
OutputMerger.h
Query.cpp
Query.h
README.md
Rasterizer.cpp
Rasterizer.h
Resource.cpp
Resource.h
Shader.cpp
Shader.h
ShaderDump.cpp
ShaderDump.h
ShaderParse.c
ShaderParse.h
ShaderTGSI.c
State.h
meson.build

README.md

This directory has a Gallium state tracker for D3D10 UMD DDI.

It still uses TGSI, not not NIR.

Currently it only supports SW rasterizers. See src/gallium/targets/d3d10umd/README.md for further details.