Mesa 3D graphics library
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Job Noorman dbcbf61726 ir3: calculate SSA uses at the start of predicates RA
When calculating SSA uses after reloading a def for the first time, the
uses of the original def would not be complete anymore (since some of
its uses may be replaced by a reloaded def). This causes problems when
calculating the furthest first use to determine a value to be spilled.

For example, something like:

ssaX = foo # No free regs so this one is ignored
...
bar ssaX, ssaY So

Let's say we arrive at bar and neither ssaX nor ssaY are live and we
have one free register. First, ssaX will get reloaded. Then, since there
are no free registers left, we need to spill one. If we calculate SSA
uses now, the ones for ssaX will not include bar which might cause us to
select ssaX for spilling which shouldn't happen because it's used by the
current instruction.

This patch fixes this by calculating SSA uses at the start of RA. I
haven't been able to measure a significant performance improvement when
trying to postpone calculating the SSA uses.

Fixes: 21cd9b9557 ("ir3: implement RA for predicate registers")
Signed-off-by: Job Noorman <jnoorman@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28148>
2024-04-04 05:39:45 +00:00
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README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.