mirror of https://gitlab.freedesktop.org/mesa/mesa
ba9ee546d5
We don't care to support i8vec16, we just need a bit of 8-bit support to implement format packing/unpacking in blend shaders. We're already doing this by using the 16-bit pipe, we just need to commit to it all the way -- reporting the correct sizes in max_bitsize_for_alu so the mask packing logic works as intended -- and dropping the imov-specific hack that was introduced to workaround a similar class of bugs. With the previous patch, fixes: dEQP-GLES31.functional.draw_buffers_indexed.random.max_required_draw_buffers.1 Fixes: |
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bifrost | ||
ci | ||
drm-shim | ||
ds | ||
include | ||
lib | ||
midgard | ||
perf | ||
shared | ||
tools | ||
util | ||
vulkan | ||
meson.build |