mesa/src/compiler
Timothy Arceri d8ce915a61 Revert "nir: propagate known constant values into the if-then branch"
This reverts commit 4218b6422c.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110311
2019-04-03 13:24:18 +11:00
..
glsl glsl: Cross validate variable's invariance by explicit invariance only 2019-03-21 23:28:08 -07:00
nir Revert "nir: propagate known constant values into the if-then branch" 2019-04-03 13:24:18 +11:00
spirv spirv: fix a compiler warning 2019-04-01 07:43:10 +03:00
.gitignore
Android.glsl.gen.mk android,autotools,i965: Fix location of float64_glsl.h 2019-01-31 19:04:30 +00:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk
Android.nir.mk
Makefile.am configure: allow building with python3 2018-10-31 19:15:50 +00:00
Makefile.glsl.am automake: Add float64.glsl to dist tarball 2019-01-29 23:24:57 +00:00
Makefile.nir.am nir/algebraic: Add unit tests for bitsize validation 2018-12-05 17:57:40 +01:00
Makefile.sources nir: Add partial redundancy elimination for compares 2019-03-28 15:35:53 -07:00
Makefile.spirv.am
SConscript
SConscript.glsl scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering 2019-03-02 14:33:44 -08:00
SConscript.nir
SConscript.spirv
blob.c
blob.h
builtin_type_macros.h
glsl_types.cpp glsl: add cl_size and cl_alignment 2019-03-19 04:08:07 +00:00
glsl_types.h glsl: add cl_size and cl_alignment 2019-03-19 04:08:07 +00:00
meson.build meson: Build with Python 3 2018-08-10 15:15:09 -07:00
nir_types.cpp nir: fix a few signed/unsigned comparison warnings 2019-03-25 06:51:31 -06:00
nir_types.h nir: move gls_type_get_{sampler,image}_count() 2019-03-21 09:13:05 -04:00
shader_enums.c mesa: add MESA_SHADER_KERNEL 2019-01-21 20:36:41 +01:00
shader_enums.h nir: Add a lowering pass for non-uniform resource access 2019-03-25 15:00:36 -05:00
shader_info.h nir/spirv: improve parsing of the memory model 2019-03-05 22:28:29 +01:00