mesa/src/compiler
Mike Blumenkrantz 68a35bad86 nir/gs: fix array type copying for passthrough gs
same mechanics as in zink passes

Fixes: d0342e28b3 ("nir: Add helper to create passthrough GS shader")

Reviewed-by: Antonino Maniscalco <antonino.maniscalco@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22669>
(cherry picked from commit 99121c9b77)
2023-04-26 17:37:26 +01:00
..
clc clc: add clc_validate_spirv 2023-04-13 02:54:21 +00:00
glsl compiler: fix buggy usage of unreachable() 2023-04-19 14:37:56 +01:00
isaspec ir3, isaspec: add raw instruction to assembler/disassembler. 2023-01-26 14:26:11 +00:00
nir nir/gs: fix array type copying for passthrough gs 2023-04-26 17:37:26 +01:00
spirv spirv: Assume input attachments are read-only 2023-04-04 22:50:05 +00:00
builtin_type_macros.h
glsl_types.cpp
glsl_types.h
meson.build meson: inline gtest_test_protocol now that it's always 'gtest' 2023-03-10 07:20:29 +00:00
nir_gl_types.h
nir_types.cpp
nir_types.h
shader_enums.c nir, spirv: Add support for VK_EXT_fragment_density_map 2023-04-04 13:14:35 +00:00
shader_enums.h nir, spirv: Add support for VK_EXT_fragment_density_map 2023-04-04 13:14:35 +00:00
shader_info.h nir, spirv: Add support for VK_EXT_fragment_density_map 2023-04-04 13:14:35 +00:00