mirror of https://gitlab.freedesktop.org/mesa/mesa
c753866cc4
Previously when setting up the sample instruction for an indirect sampler the vec4 backend was directly passing the pseudo opcode's src0. However vec4_visitor::visit(ir_texture *) doesn't set the texture operation's src0 -- it's left as BAD_FILE, which when translated into a brw_reg gives the null register. In brw_SAMPLE, gen6_resolve_implied_move() inserts a MOV from the inst->base_mrf and sets the src0 appropriately. The indirect sampler case did not have a call to gen6_resolve_implied_move(). The fs backend avoids this because the platforms that support dynamic indexing of samplers (IVB+) have been converted to not use the fake-MRF hack, and instead send from proper GRFs. This patch makes it call gen6_resolve_implied_move before setting up the indirect message. This is similar to what is done for constant sampler numbers in brw_SAMPLE. The Piglit tests for sampler array indexing didn't pick this up because they were using a texture with a solid colour so it didn't matter what texture coordinates were actually used. The tests have now been changed to be more thorough in this commit: http://cgit.freedesktop.org/piglit/commit/?id=4f9caf084eda7 With that patch the tests for gs and vs are currently failing on Ivybridge, but this patch fixes them. There are no other changes to a Piglit run on Ivybridge. On Skylake the gs tests were failing even without the Piglit patch because Skylake needs the source registers to work correctly in order to send a message header to select SIMD4x2 mode. (The explanation in the commit message is partially written by Matt Turner) Tested-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Matt Turner <mattst88@gmail.com> |
||
---|---|---|
bin | ||
docs | ||
doxygen | ||
include | ||
m4 | ||
scons | ||
src | ||
.dir-locals.el | ||
.gitattributes | ||
.gitignore | ||
Android.common.mk | ||
Android.mk | ||
CleanSpec.mk | ||
Makefile.am | ||
SConstruct | ||
VERSION | ||
autogen.sh | ||
common.py | ||
configure.ac | ||
install-gallium-links.mk | ||
install-lib-links.mk |
docs/README.WIN32
File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see http://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.