mesa/src/compiler
Danylo Piliaiev 703d85485f meson: do not use source_root() when possible
source_root() function is deprecated in Meson version 0.56.0 because
it returns the source root of the parent project if called from a
subproject.

Why would anyone need Mesa as a meson subproject?
It would be used as subproject in a project generated by command buffer
"decompiler" for Freedreno.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Acked-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19901>
2022-11-22 06:11:07 +00:00
..
clc clc: add 32-bit target 2022-10-15 02:23:03 +00:00
glsl meson: do not use source_root() when possible 2022-11-22 06:11:07 +00:00
isaspec
nir nir/loop_analyze: Fix get_iteration for nir_op_fneu 2022-11-22 03:18:54 +00:00
spirv spirv: Make vtn_fail and friends trap in debug mode 2022-11-13 07:07:56 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.h glsl: Remove the need of _MTX_INITIALIZER_NP by using simple_mtx_t/SIMPLE_MTX_INITIALIZER 2022-11-09 04:38:28 +00:00
meson.build
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp nir/types: Add some asserts to glsl_get_struct_field() 2022-11-01 14:48:41 +00:00
nir_types.h
shader_enums.c
shader_enums.h
shader_info.h