mirror of https://gitlab.freedesktop.org/mesa/mesa
160 lines
4.8 KiB
ReStructuredText
160 lines
4.8 KiB
ReStructuredText
Mesa 24.0.6 Release Notes / 2024-04-24
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======================================
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Mesa 24.0.6 is a bug fix release which fixes bugs found since the 24.0.5 release.
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Mesa 24.0.6 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 24.0.6 implements the Vulkan 1.3 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA256 checksum
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---------------
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::
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8b7a92dbe6468c18f2383700135b5fe9de836cdf0cc8fd7dbae3c7110237d604 mesa-24.0.6.tar.xz
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New features
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------------
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- None
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Bug fixes
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---------
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- radv: mesa-9999/src/amd/vulkan/radv_image_view.c:147: radv_set_mutable_tex_desc_fields: Assertion \`(plane->surface.u.gfx9.surf_pitch * plane->surface.bpe) % 256 == 0' failed.
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- r600: Valheim hangs CAYMAN gpu (regression/bisected)
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- r600: Artifacts in Oxygen Not Included around air ducts and pipes (regression, bisected)
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- RADV, regression : Objects randomly appear/disappear on Unreal Engine 4 titles using D3D12 backend on Polaris
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- mesa 23.1.0-rc3 flickering textures/lighting in Unreal 4 games Polaris10
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- anv: flaky vkd3d-proton test_buffer_feedback_instructions_sm51
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Changes
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-------
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Bas Nieuwenhuizen (1):
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- radv: Fix differing aspect masks for multiplane image copies.
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Boris Brezillon (1):
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- nir/lower_blend: Fix nir_blend_logicop() for 8/16-bit integer formats
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Dave Airlie (1):
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- egl/dri2: don't bind dri2 for zink
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Eric Engestrom (5):
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- docs: add sha256sum for 24.0.5
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- .pick_status.json: Update to 2bb102f020b3a5834d219ab474c6bcdd02f88d09
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- .pick_status.json: Update to 7a1779edc7fb82c891e584074b95d1a4801c1782
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- .pick_status.json: Mark 3c673919c348b0611595b32fcc8a3d376868c830 as denominated
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- .pick_status.json: Update to cd5c9870ea1d7e73d05f125b229f34e5749c8345
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Eric R. Smith (3):
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- panfrost: fix a GPU/CPU synchronization problem
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- panfrost: mark separate_stencil as valid when surface is valid
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- panfrost: fix an incorrect stencil clear optimization
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Georg Lehmann (1):
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- aco: use v1 definition for v_interp_p1lv_f16
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Gert Wollny (4):
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- r600/sfn: Add array element parent also to array
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- r600/sfn: Use dependecies to order barriers and LDS/RAT instructions
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- r600/sfn: when emitting fp64 op2 groups pre-load values
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- r600/sfn: Don't put b2f64 conversion into ALU group
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Iago Toral Quiroga (1):
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- broadcom/compiler: enable perquad with uses_wide_subgroup_intrinsics
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Ian Romanick (1):
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- intel/brw: Fix handling of cmat_signed_mask
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Jonathan Gray (3):
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- intel/dev: update DG2 device names
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- intel/dev: update DG2 device names
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- intel/dev: 0x7d45 is mtl-u not mtl-h
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Jose Maria Casanova Crespo (1):
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- broadcom/compiler: needs_quad_helper_invocation enable PER_QUAD TMU access
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Karol Herbst (1):
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- rusticl/program: handle -cl-no-subgroup-ifp
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Konstantin Seurer (1):
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- lavapipe: Handle multiple planes in GetDescriptorEXT
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M Henning (1):
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- nvk: Don't use a descriptor cbuf if it's too large
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Mike Blumenkrantz (13):
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- lavapipe: don't clamp index buffer size for null index buffer draws
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- zink: block LA formats with srgb
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- llvmpipe: clamp 32bit query results to low 32 bits rather than MIN
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- lavapipe: clamp 32bit query results to low 32 bits rather than MIN
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- nir/remove_unused_io_vars: check all components to determine variable liveness
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- lavapipe: disable stencil test if no stencil attachment
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- egl: fix defines for zink's dri3 check
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- egl/android: fix zink loading
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- zink: disable buffer reordering correctly on shader image binds
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- zink: destroy shaderdb pipelines
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- zink: add VK_PIPELINE_CREATE_CAPTURE_STATISTICS_BIT_KHR for shaderdb
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- brw/lower_a2c: fix for scalarized fs outputs
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- zink: copy shader name when copying shader info
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Patrick Lerda (2):
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- r300: fix r300_draw_elements() behavior
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- panfrost: remove panfrost_create_shader_state() related dead code
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Paulo Zanoni (1):
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- anv/sparse: replace device->using_sparse with device->num_sparse_resources
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Sagar Ghuge (3):
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- anv: Fix typo in DestinationAlphaBlendFactor value
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- anv: Use appropriate argument format for indirect draw
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- isl: Update isl_swizzle_supports_rendering comment
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Samuel Pitoiset (3):
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- radv: add missing SQTT markers when an indirect indexed draw is used with DGC
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- radv: use canonicalized VA for VM fault reports
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- radv: fix waiting for occlusion queries on GFX6-8
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Stéphane Cerveau (1):
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- vulkan/video: hevc: b-frames can be reference or not
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Yonggang Luo (1):
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- compiler/spirv: vtn_add_printf_string support for handling OpBitcast
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nyanmisaka (1):
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- radeonsi/uvd_enc: update to use correct padding size
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