mesa/src/compiler
Caio Marcelo de Oliveira Filho 3cc501be69 nir: Add missing nir_var_mem_global to various passes
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3322>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3322>
2020-01-14 14:42:12 -08:00
..
glsl nir: Rename nir_intrinsic_barrier to control_barrier 2020-01-13 17:23:47 +00:00
nir nir: Add missing nir_var_mem_global to various passes 2020-01-14 14:42:12 -08:00
spirv spirv: Handle PhysicalStorageBuffer in memory barriers 2020-01-14 14:42:12 -08:00
Android.glsl.gen.mk
Android.glsl.mk
Android.mk
Android.nir.gen.mk nir: Add missing dependency in Android.nir.gen.mk 2019-08-19 09:53:18 +03:00
Android.nir.mk
Makefile.sources nir/zink: move clip_halfz-lowering to common code 2020-01-03 22:48:19 +00:00
SConscript
SConscript.glsl compiler: move build definition of pp_standalone_scaffolding.c 2019-11-21 16:07:08 +11:00
SConscript.nir
SConscript.spirv
builtin_type_macros.h
glsl_types.cpp nir+vtn: vec8+vec16 support 2019-12-21 11:00:17 +00:00
glsl_types.h Move blob from compiler/ to util/ 2019-09-19 19:56:22 +00:00
meson.build meson: drop unused inc_nir 2019-10-07 21:49:40 +01:00
nir_types.cpp nir: define 8-byte size and alignment for bindless variables 2019-09-23 15:34:22 -04:00
nir_types.h compiler: Add glsl_contains_opaque() helper 2019-09-10 14:36:46 -07:00
shader_enums.c freedreno/ir3: Add ir3 intrinsics for tessellation 2019-11-07 16:36:50 -08:00
shader_enums.h freedreno/ir3: Add ir3 intrinsics for tessellation 2019-11-07 16:36:50 -08:00
shader_info.h spirv: add SpvCapabilityImageReadWriteLodAMD 2020-01-09 07:58:33 +01:00