mesa/src/broadcom
Mike Blumenkrantz 4f28e2827c mesa: fix blending when using luminance/intensity emulation
neither of these have a real alpha channel, so reuse the xrgb blend
clamping here to ensure the "right" alpha value is used

cc: mesa-stable

fixes:
spec@arb_texture_float@fbo-blending-formats

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17687>
2022-08-12 14:24:52 +00:00
..
ci mesa: fix blending when using luminance/intensity emulation 2022-08-12 14:24:52 +00:00
cle broadcom: add line rasterization mode to packet definition 2022-03-18 09:38:38 +00:00
clif
common vc4/v3d: restore calling debug_get_option_vc4/v3d_debug 2022-08-01 09:24:38 +00:00
compiler broadcom/compiler: simplify code emitted for centroid coordinates 2022-08-06 22:34:25 +00:00
drm-shim Use proper types for meson objects 2022-04-18 13:03:08 +03:00
qpu broadcom: drop unused functions 2022-01-31 16:10:31 +00:00
simulator v3d/simulator: add support for AMD cards 2022-04-27 14:42:23 +00:00
vulkan nir: add a nir_opt_if_options enum 2022-08-10 12:55:39 +00:00
.editorconfig
meson.build