Mesa 3D graphics library
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Kurt Kartaltepe aa234e276e drirc: Set limit_trig_input_range option for Nier games
Resolves ambient occlusion rendering in Replicant
Resolves grass and ocean animations in Automata, and maybe more.

Both of these games have shaders that expect trig values to work across
large ranges with good precision.

Closes #7656

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22894>
(cherry picked from commit 7accfbffd8)
2023-05-10 12:40:12 +01:00
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docs v3d: disable GL_NV_conditional_render 2023-04-13 23:16:11 +01:00
include dri/android: Fix MSAA resolve 2023-05-01 09:02:30 +01:00
src drirc: Set limit_trig_input_range option for Nier games 2023-05-10 12:40:12 +01:00
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.gitlab-ci.yml Revert "ci: disable lima farm, currently out-of-space, needs to be fixed" 2023-04-17 08:58:51 +01:00
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CODEOWNERS
README.rst
VERSION VERSION: bump for 23.1.0-rc4 2023-05-03 18:07:21 +01:00
meson.build clc: Add clang frontendhlsl module to fix build of microsoft-clc with llvm 16+ 2023-05-01 09:02:36 +01:00
meson_options.txt

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.