Mesa 3D graphics library
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Dylan Baker a8d941091f util: Use ZSTD for shader cache if possible
This allows ZSTD instead of ZLIB to be used for compressing the shader
cache.

On a 72 core system emulating skl with a full shader-db (with i965):
ZSTD:
    1915.10s user 229.27s system 5150% cpu 41.632 total (cold cache)
    225.40s user 10.87s system 3810% cpu 6.201 total (warm cache)
    154M (235M on disk)
ZLIB:
    2231.33s user 194.24s system 1899% cpu 2:07.72 total (cold cache)
    229.15s user 10.63s system 3906% cpu 6.139 total (warm cache)
    163M (244M on disk)

Tim Arceri sees (8 core ryzen and a full shader-db):
ZSTD:
    2505.22 user 40.50 system 3:18.73 elapsed 1280% CPU (cold cache)
    418.71 user 14.93 system 0:46.53 elapsed 931% CPU (warm cache)
    454.3 MB (681.7 MB on disk)
ZLIB:
    3069.83 user 40.02 system 4:20.13 elapsed 1195% CPU (cold cache)
    425.50 user 15.17 system 0:46.80 elapsed 941% CPU (warm cache)
    470.3 MB (701.4 MB on disk)

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com> (v1)
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-11-11 18:53:45 +00:00
.appveyor Appveyor/Meson: Add build test of osmesa gallium 2019-10-19 14:44:44 +00:00
.gitlab-ci Revert "ci: Switch over to an autoscaling GKE cluster for builds." 2019-11-06 11:38:07 -08:00
bin meson: add windows support to symbols checks 2019-11-05 20:31:37 +00:00
build-support
docs gallium/swr: Enable some ARB_gpu_shader5 extensions 2019-11-08 16:04:47 +00:00
doxygen
include egl: avoid local modifications for eglext.h Khronos standard header file 2019-11-11 17:20:16 +00:00
scons mesa/imports: let the build system detect strtok_r() 2019-11-05 22:38:04 +00:00
src util: Use ZSTD for shader cache if possible 2019-11-11 18:53:45 +00:00
subprojects meson: add a expat subproject 2019-09-10 20:36:47 +00:00
.dir-locals.el
.editorconfig editorconfig: Fix meson style 2019-05-24 18:44:18 +00:00
.gitignore
.gitlab-ci.yml Revert "ci: Switch over to an autoscaling GKE cluster for builds." 2019-11-06 11:38:07 -08:00
.mailmap .mailmap: add a couple of aliases for Jakob Bornecrantz 2019-10-03 17:11:20 -04:00
.travis.yml travis: fix scons build after deprecation warning 2019-10-29 09:25:40 +00:00
Android.common.mk docs: Update bug report URLs for the gitlab migration 2019-09-19 16:37:36 +00:00
Android.mk android: Add panfrost support to build scripts 2019-10-31 10:03:54 +01:00
CleanSpec.mk
README.rst
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct scons: Fix force_scons parsing. 2019-10-26 08:23:48 +01:00
VERSION Bump VERSION to 20.0.0-devel 2019-10-30 14:56:02 -07:00
appveyor.yml appveyor: Move appveyor script into .appveyor directory 2019-10-18 13:02:58 -07:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build util: Use ZSTD for shader cache if possible 2019-11-11 18:53:45 +00:00
meson_options.txt util: Use ZSTD for shader cache if possible 2019-11-11 18:53:45 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.