mesa/src/glsl/Makefile.am

201 lines
6.7 KiB
Makefile

# Copyright © 2012 Jon TURNEY
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice (including the next
# paragraph) shall be included in all copies or substantial portions of the
# Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
AM_CPPFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa/ \
-I$(top_srcdir)/src/glsl/glcpp \
-I$(top_srcdir)/src/gtest/include \
$(DEFINES)
AM_CFLAGS = $(VISIBILITY_CFLAGS)
AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS)
include Makefile.sources
TESTS = glcpp/tests/glcpp-test \
glcpp/tests/glcpp-test-cr-lf \
tests/general-ir-test \
tests/optimization-test \
tests/sampler-types-test \
tests/uniform-initializer-test
TESTS_ENVIRONMENT= \
export PYTHON2=$(PYTHON2); \
export PYTHON_FLAGS=$(PYTHON_FLAGS);
noinst_LTLIBRARIES = libglsl.la libglcpp.la
check_PROGRAMS = \
glcpp/glcpp \
glsl_test \
tests/general-ir-test \
tests/sampler-types-test \
tests/uniform-initializer-test
noinst_PROGRAMS = glsl_compiler
tests_general_ir_test_SOURCES = \
$(top_srcdir)/src/mesa/main/imports.c \
$(top_srcdir)/src/mesa/program/prog_hash_table.c\
$(top_srcdir)/src/mesa/program/symbol_table.c \
$(GLSL_SRCDIR)/standalone_scaffolding.cpp \
tests/builtin_variable_test.cpp \
tests/invalidate_locations_test.cpp \
tests/general_ir_test.cpp \
tests/varyings_test.cpp \
tests/common.c
tests_general_ir_test_CFLAGS = \
$(PTHREAD_CFLAGS)
tests_general_ir_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
$(top_builddir)/src/glsl/libglsl.la \
$(PTHREAD_LIBS)
tests_uniform_initializer_test_SOURCES = \
$(top_srcdir)/src/mesa/main/imports.c \
$(top_srcdir)/src/mesa/program/prog_hash_table.c\
$(top_srcdir)/src/mesa/program/symbol_table.c \
tests/copy_constant_to_storage_tests.cpp \
tests/set_uniform_initializer_tests.cpp \
tests/uniform_initializer_utils.cpp \
tests/common.c
tests_uniform_initializer_test_CFLAGS = \
$(PTHREAD_CFLAGS)
tests_uniform_initializer_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
$(top_builddir)/src/glsl/libglsl.la \
$(PTHREAD_LIBS)
tests_sampler_types_test_SOURCES = \
$(top_srcdir)/src/mesa/program/prog_hash_table.c\
$(top_srcdir)/src/mesa/program/symbol_table.c \
tests/sampler_types_test.cpp \
tests/common.c
tests_sampler_types_test_CFLAGS = \
$(PTHREAD_CFLAGS)
tests_sampler_types_test_LDADD = \
$(top_builddir)/src/gtest/libgtest.la \
$(top_builddir)/src/glsl/libglsl.la \
$(PTHREAD_LIBS)
libglcpp_la_LIBADD = \
$(top_builddir)/src/util/libmesautil.la
libglcpp_la_SOURCES = \
glcpp/glcpp-lex.c \
glcpp/glcpp-parse.c \
$(LIBGLCPP_FILES)
glcpp_glcpp_SOURCES = \
glcpp/glcpp.c \
tests/common.c \
$(top_srcdir)/src/mesa/program/prog_hash_table.c
glcpp_glcpp_LDADD = \
libglcpp.la \
-lm
libglsl_la_LIBADD = libglcpp.la
libglsl_la_SOURCES = \
glsl_lexer.cpp \
glsl_parser.cpp \
$(LIBGLSL_FILES)
glsl_compiler_SOURCES = \
$(top_srcdir)/src/mesa/main/imports.c \
$(top_srcdir)/src/mesa/program/prog_hash_table.c \
$(top_srcdir)/src/mesa/program/symbol_table.c \
$(GLSL_COMPILER_CXX_FILES)
glsl_compiler_LDADD = \
libglsl.la \
$(PTHREAD_LIBS)
glsl_test_SOURCES = \
$(top_srcdir)/src/mesa/main/imports.c \
$(top_srcdir)/src/mesa/program/prog_hash_table.c \
$(top_srcdir)/src/mesa/program/symbol_table.c \
$(GLSL_SRCDIR)/standalone_scaffolding.cpp \
tests/common.c \
test.cpp \
test_optpass.cpp
glsl_test_LDADD = libglsl.la
# We write our own rules for yacc and lex below. We'd rather use automake,
# but automake makes it especially difficult for a number of reasons:
#
# * < automake-1.12 generates .h files from .yy and .ypp files, but
# >=automake-1.12 generates .hh and .hpp files respectively. There's no
# good way of making a project that uses C++ yacc files compatible with
# both versions of automake. Strong work automake developers.
#
# * Since we're generating code from .l/.y files in a subdirectory (glcpp/)
# we'd like the resulting generated code to also go in glcpp/ for purposes
# of distribution. Automake gives no way to do this.
#
# * Since we're building multiple yacc parsers into one library (and via one
# Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes
# automake to name the resulting generated code as <library-name>_filename.c.
# Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file.
# In order to make build output print "LEX" and "YACC", we reproduce the
# automake variables below.
AM_V_LEX = $(am__v_LEX_$(V))
am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY))
am__v_LEX_0 = @echo " LEX " $@;
am__v_LEX_1 =
AM_V_YACC = $(am__v_YACC_$(V))
am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY))
am__v_YACC_0 = @echo " YACC " $@;
am__v_YACC_1 =
glsl_parser.cpp glsl_parser.h: glsl_parser.yy
$(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "_mesa_glsl_" --defines=$(GLSL_BUILDDIR)/glsl_parser.h $<
glsl_lexer.cpp: glsl_lexer.ll
$(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
glcpp/glcpp-parse.c glcpp/glcpp-parse.h: glcpp/glcpp-parse.y
$(AM_V_at)$(MKDIR_P) glcpp
$(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "glcpp_parser_" --defines=$(GLSL_BUILDDIR)/glcpp/glcpp-parse.h $<
glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
$(AM_V_at)$(MKDIR_P) glcpp
$(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
# Only the parsers (specifically the header files generated at the same time)
# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files
# YACC is only executed once for each parser. The rest of the generated code
# will be created at the appropriate times according to standard automake
# dependency rules.
BUILT_SOURCES = \
glsl_parser.cpp \
glsl_lexer.cpp \
glcpp/glcpp-parse.c \
glcpp/glcpp-lex.c
CLEANFILES = \
glcpp/glcpp-parse.h \
glsl_parser.h \
$(BUILT_SOURCES)