mesa/src
Samuel Pitoiset a41e2e9cf5 radv: allow to use a compute shader for resetting the query pool
Serious Sam Fusion 2017 uses a huge number of occlusion queries,
and the allocated query pool buffer is greater than 4096 bytes.

This slightly improves performance (tested in Ultra) from
117.2 FPS to 119.7 FPS (~+2%) on my RX480.

This also improves Talos, from 69 FPS to 72/73 FPS (~+5%).

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-10-27 13:47:06 +02:00
..
amd radv: allow to use a compute shader for resetting the query pool 2017-10-27 13:47:06 +02:00
broadcom meson: Fix vc5 deps on the XML-generated headers. 2017-10-20 17:16:00 -07:00
compiler spirv: Claim support for the simple memory model 2017-10-26 15:24:38 -07:00
egl wayland-egl: fix wayland cflags 2017-10-27 11:57:03 +01:00
gallium vc4: fix release build 2017-10-27 11:57:03 +01:00
gbm meson: build libEGL 2017-10-20 16:46:48 -07:00
getopt
glx meson: build libEGL 2017-10-20 16:46:48 -07:00
gtest
hgl
intel anv: Fix assert about source attrs. 2017-10-27 03:01:13 -07:00
loader loader: drop empty function alias 2017-10-26 16:25:33 +01:00
mapi gles2: support for GL_EXT_occlusion_query_boolean 2017-10-25 14:10:38 +03:00
mesa i965: unref push_const_bo in intelDestroyContext 2017-10-27 13:49:13 +03:00
util radeonsi: update hack for HTILE corruption in ARK: Survival Evolved 2017-10-27 10:47:30 +02:00
vulkan vulkan: Update headers and registry to 1.0.64 2017-10-26 05:17:57 +10:00
Makefile.am configure: Add the new "vc5" driver to the list, requiring a simulator. 2017-10-10 11:42:04 -07:00
SConscript
git_sha1.h.in meson: Build i965 and dri stack 2017-10-09 13:42:44 -07:00
meson.build meson: build libEGL 2017-10-20 16:46:48 -07:00