mesa/src/glx
Adam Jackson d74fe47101 glx: Allow depth-30 pbuffers to work without a depth-30 pixmap format
The backing pixmap needs to be big enough to hold depth-30 rendering,
but the server doesn't necessarily have a depth-30 pixmap format. Just
round up to the 32bpp format you'd be using anyway.

Fixes: mesa/mesa#3527
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6764>
2020-09-17 14:28:24 -04:00
..
apple meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
tests glx: use anonymous namespace to avoid -Wodr issues when building with LTO enabled 2020-04-04 17:46:05 +00:00
windows meson: use gnu_symbol_visibility argument 2020-06-01 18:59:18 +00:00
XF86dri.c
applegl_glx.c
clientattrib.c
clientinfo.c
compsize.c
create_context.c
dri2.c
dri2.h
dri2_glx.c glx: Implement GLX_EXT_swap_control for DRI2 and DRI3 2020-09-10 14:48:19 -04:00
dri2_priv.h
dri3_glx.c glx/dri3: Implement GLX_EXT_swap_control_tear 2020-09-10 14:48:19 -04:00
dri3_priv.h util: rename xmlpool.h to driconf.h 2020-06-22 21:50:12 +00:00
dri_common.c
dri_common.h glx: Fix build and warnings with -Dglx=dri -Dglx-direct=false 2020-07-23 01:23:12 +00:00
dri_common_interop.c
dri_common_query_renderer.c
dri_glx.c glx: drop always-true #ifdef 2020-07-13 09:08:00 +00:00
dri_sarea.h
drisw_glx.c drisw: Port the MIT-SHM check to XCB 2020-08-17 16:17:50 +00:00
drisw_priv.h
driwindows_glx.c
eval.c
g_glxglvnddispatchfuncs.c
g_glxglvnddispatchindices.h
glx_error.c
glx_error.h
glx_pbuffer.c glx: Allow depth-30 pbuffers to work without a depth-30 pixmap format 2020-09-17 14:28:24 -04:00
glx_query.c
glxclient.h
glxcmds.c glx/dri3: Implement GLX_EXT_swap_control_tear 2020-09-10 14:48:19 -04:00
glxconfig.c
glxconfig.h
glxcurrent.c
glxext.c glx: omit loader_loader() for macOS 2020-04-15 11:37:21 +00:00
glxextensions.c glx/dri3: Implement GLX_EXT_swap_control_tear 2020-09-10 14:48:19 -04:00
glxextensions.h glx/dri3: Implement GLX_EXT_swap_control_tear 2020-09-10 14:48:19 -04:00
glxglvnd.c
glxglvnd.h
glxglvnddispatchfuncs.h
glxhash.c
glxhash.h
indirect_glx.c
indirect_init.h
indirect_texture_compression.c
indirect_transpose_matrix.c
indirect_vertex_array.c glx: add missing fallthrough comment 2020-07-02 23:52:52 +00:00
indirect_vertex_array.h
indirect_vertex_array_priv.h
indirect_vertex_program.c
indirect_window_pos.c
meson.build drisw: Port the MIT-SHM check to XCB 2020-08-17 16:17:50 +00:00
packrender.h
packsingle.h
pixel.c
pixelstore.c
query_renderer.c
render2.c
renderpix.c
single2.c
singlepix.c
vertarr.c
xf86dri.h
xf86dristr.h
xfont.c