mesa/src/amd/vulkan/radv_pipeline_rt.c

1081 lines
43 KiB
C

/*
* Copyright © 2021 Google
*
* SPDX-License-Identifier: MIT
*/
#include "nir/nir.h"
#include "nir/nir_builder.h"
#include "vk_shader_module.h"
#include "nir/radv_nir.h"
#include "radv_debug.h"
#include "radv_descriptor_set.h"
#include "radv_entrypoints.h"
#include "radv_pipeline_cache.h"
#include "radv_pipeline_rt.h"
#include "radv_rmv.h"
#include "radv_shader.h"
struct rt_handle_hash_entry {
uint32_t key;
char hash[20];
};
static uint32_t
handle_from_stages(struct radv_device *device, const unsigned char *shader_sha1, bool replay_namespace)
{
uint32_t ret;
memcpy(&ret, shader_sha1, sizeof(ret));
/* Leave the low half for resume shaders etc. */
ret |= 1u << 31;
/* Ensure we have dedicated space for replayable shaders */
ret &= ~(1u << 30);
ret |= replay_namespace << 30;
simple_mtx_lock(&device->rt_handles_mtx);
struct hash_entry *he = NULL;
for (;;) {
he = _mesa_hash_table_search(device->rt_handles, &ret);
if (!he)
break;
if (memcmp(he->data, shader_sha1, SHA1_DIGEST_LENGTH) == 0)
break;
++ret;
}
if (!he) {
struct rt_handle_hash_entry *e = ralloc(device->rt_handles, struct rt_handle_hash_entry);
e->key = ret;
memcpy(e->hash, shader_sha1, SHA1_DIGEST_LENGTH);
_mesa_hash_table_insert(device->rt_handles, &e->key, &e->hash);
}
simple_mtx_unlock(&device->rt_handles_mtx);
return ret;
}
static void
radv_generate_rt_shaders_key(const struct radv_device *device, const VkRayTracingPipelineCreateInfoKHR *pCreateInfo,
struct radv_shader_stage_key *stage_keys)
{
VkPipelineCreateFlags2KHR create_flags = vk_rt_pipeline_create_flags(pCreateInfo);
for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
const VkPipelineShaderStageCreateInfo *stage = &pCreateInfo->pStages[i];
gl_shader_stage s = vk_to_mesa_shader_stage(stage->stage);
stage_keys[s] = radv_pipeline_get_shader_key(device, stage, create_flags, pCreateInfo->pNext);
}
if (pCreateInfo->pLibraryInfo) {
for (unsigned i = 0; i < pCreateInfo->pLibraryInfo->libraryCount; ++i) {
VK_FROM_HANDLE(radv_pipeline, pipeline_lib, pCreateInfo->pLibraryInfo->pLibraries[i]);
struct radv_ray_tracing_pipeline *library_pipeline = radv_pipeline_to_ray_tracing(pipeline_lib);
/* apply shader robustness from merged shaders */
if (library_pipeline->traversal_storage_robustness2)
stage_keys[MESA_SHADER_INTERSECTION].storage_robustness2 = true;
if (library_pipeline->traversal_uniform_robustness2)
stage_keys[MESA_SHADER_INTERSECTION].uniform_robustness2 = true;
}
}
}
static VkResult
radv_create_group_handles(struct radv_device *device, const VkRayTracingPipelineCreateInfoKHR *pCreateInfo,
const struct radv_ray_tracing_stage *stages, struct radv_ray_tracing_group *groups)
{
VkPipelineCreateFlags2KHR create_flags = vk_rt_pipeline_create_flags(pCreateInfo);
bool capture_replay = create_flags & VK_PIPELINE_CREATE_2_RAY_TRACING_SHADER_GROUP_HANDLE_CAPTURE_REPLAY_BIT_KHR;
for (unsigned i = 0; i < pCreateInfo->groupCount; ++i) {
const VkRayTracingShaderGroupCreateInfoKHR *group_info = &pCreateInfo->pGroups[i];
switch (group_info->type) {
case VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR:
if (group_info->generalShader != VK_SHADER_UNUSED_KHR) {
const struct radv_ray_tracing_stage *stage = &stages[group_info->generalShader];
groups[i].handle.general_index = handle_from_stages(device, stage->sha1, capture_replay);
}
break;
case VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_KHR:
if (group_info->closestHitShader != VK_SHADER_UNUSED_KHR) {
const struct radv_ray_tracing_stage *stage = &stages[group_info->closestHitShader];
groups[i].handle.closest_hit_index = handle_from_stages(device, stage->sha1, capture_replay);
}
if (group_info->intersectionShader != VK_SHADER_UNUSED_KHR) {
unsigned char sha1[SHA1_DIGEST_LENGTH];
struct mesa_sha1 ctx;
_mesa_sha1_init(&ctx);
_mesa_sha1_update(&ctx, stages[group_info->intersectionShader].sha1, SHA1_DIGEST_LENGTH);
if (group_info->anyHitShader != VK_SHADER_UNUSED_KHR)
_mesa_sha1_update(&ctx, stages[group_info->anyHitShader].sha1, SHA1_DIGEST_LENGTH);
_mesa_sha1_final(&ctx, sha1);
groups[i].handle.intersection_index = handle_from_stages(device, sha1, capture_replay);
}
break;
case VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR:
if (group_info->closestHitShader != VK_SHADER_UNUSED_KHR) {
const struct radv_ray_tracing_stage *stage = &stages[group_info->closestHitShader];
groups[i].handle.closest_hit_index = handle_from_stages(device, stage->sha1, capture_replay);
}
if (group_info->anyHitShader != VK_SHADER_UNUSED_KHR) {
const struct radv_ray_tracing_stage *stage = &stages[group_info->anyHitShader];
groups[i].handle.any_hit_index = handle_from_stages(device, stage->sha1, capture_replay);
}
break;
case VK_SHADER_GROUP_SHADER_MAX_ENUM_KHR:
unreachable("VK_SHADER_GROUP_SHADER_MAX_ENUM_KHR");
}
if (group_info->pShaderGroupCaptureReplayHandle) {
const struct radv_rt_capture_replay_handle *handle = group_info->pShaderGroupCaptureReplayHandle;
if (memcmp(&handle->non_recursive_idx, &groups[i].handle.any_hit_index, sizeof(uint32_t)) != 0) {
return VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS;
}
}
}
return VK_SUCCESS;
}
static VkResult
radv_rt_init_capture_replay(struct radv_device *device, const VkRayTracingPipelineCreateInfoKHR *pCreateInfo,
const struct radv_ray_tracing_stage *stages, const struct radv_ray_tracing_group *groups,
struct radv_serialized_shader_arena_block *capture_replay_blocks)
{
VkResult result = VK_SUCCESS;
uint32_t idx;
for (idx = 0; idx < pCreateInfo->groupCount; idx++) {
if (!pCreateInfo->pGroups[idx].pShaderGroupCaptureReplayHandle)
continue;
const struct radv_rt_capture_replay_handle *handle =
(const struct radv_rt_capture_replay_handle *)pCreateInfo->pGroups[idx].pShaderGroupCaptureReplayHandle;
if (groups[idx].recursive_shader < pCreateInfo->stageCount) {
capture_replay_blocks[groups[idx].recursive_shader] = handle->recursive_shader_alloc;
} else if (groups[idx].recursive_shader != VK_SHADER_UNUSED_KHR) {
struct radv_shader *library_shader = stages[groups[idx].recursive_shader].shader;
simple_mtx_lock(&library_shader->replay_mtx);
/* If arena_va is 0, the pipeline is monolithic and the shader was inlined into raygen */
if (!library_shader->has_replay_alloc && handle->recursive_shader_alloc.arena_va) {
union radv_shader_arena_block *new_block =
radv_replay_shader_arena_block(device, &handle->recursive_shader_alloc, library_shader);
if (!new_block) {
result = VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS;
goto reloc_out;
}
radv_shader_wait_for_upload(device, library_shader->upload_seq);
radv_free_shader_memory(device, library_shader->alloc);
library_shader->alloc = new_block;
library_shader->has_replay_alloc = true;
library_shader->bo = library_shader->alloc->arena->bo;
library_shader->va = radv_buffer_get_va(library_shader->bo) + library_shader->alloc->offset;
if (!radv_shader_reupload(device, library_shader)) {
result = VK_ERROR_UNKNOWN;
goto reloc_out;
}
}
reloc_out:
simple_mtx_unlock(&library_shader->replay_mtx);
if (result != VK_SUCCESS)
return result;
}
}
return result;
}
static VkResult
radv_rt_fill_group_info(struct radv_device *device, const VkRayTracingPipelineCreateInfoKHR *pCreateInfo,
const struct radv_ray_tracing_stage *stages, struct radv_ray_tracing_group *groups)
{
VkResult result = radv_create_group_handles(device, pCreateInfo, stages, groups);
uint32_t idx;
for (idx = 0; idx < pCreateInfo->groupCount; idx++) {
groups[idx].type = pCreateInfo->pGroups[idx].type;
if (groups[idx].type == VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_KHR)
groups[idx].recursive_shader = pCreateInfo->pGroups[idx].generalShader;
else
groups[idx].recursive_shader = pCreateInfo->pGroups[idx].closestHitShader;
groups[idx].any_hit_shader = pCreateInfo->pGroups[idx].anyHitShader;
groups[idx].intersection_shader = pCreateInfo->pGroups[idx].intersectionShader;
}
/* copy and adjust library groups (incl. handles) */
if (pCreateInfo->pLibraryInfo) {
unsigned stage_count = pCreateInfo->stageCount;
for (unsigned i = 0; i < pCreateInfo->pLibraryInfo->libraryCount; ++i) {
VK_FROM_HANDLE(radv_pipeline, pipeline_lib, pCreateInfo->pLibraryInfo->pLibraries[i]);
struct radv_ray_tracing_pipeline *library_pipeline = radv_pipeline_to_ray_tracing(pipeline_lib);
for (unsigned j = 0; j < library_pipeline->group_count; ++j) {
struct radv_ray_tracing_group *dst = &groups[idx + j];
*dst = library_pipeline->groups[j];
if (dst->recursive_shader != VK_SHADER_UNUSED_KHR)
dst->recursive_shader += stage_count;
if (dst->any_hit_shader != VK_SHADER_UNUSED_KHR)
dst->any_hit_shader += stage_count;
if (dst->intersection_shader != VK_SHADER_UNUSED_KHR)
dst->intersection_shader += stage_count;
/* Don't set the shader VA since the handles are part of the pipeline hash */
dst->handle.recursive_shader_ptr = 0;
}
idx += library_pipeline->group_count;
stage_count += library_pipeline->stage_count;
}
}
return result;
}
static void
radv_rt_fill_stage_info(const VkRayTracingPipelineCreateInfoKHR *pCreateInfo, struct radv_ray_tracing_stage *stages)
{
uint32_t idx;
for (idx = 0; idx < pCreateInfo->stageCount; idx++)
stages[idx].stage = vk_to_mesa_shader_stage(pCreateInfo->pStages[idx].stage);
if (pCreateInfo->pLibraryInfo) {
for (unsigned i = 0; i < pCreateInfo->pLibraryInfo->libraryCount; ++i) {
VK_FROM_HANDLE(radv_pipeline, pipeline, pCreateInfo->pLibraryInfo->pLibraries[i]);
struct radv_ray_tracing_pipeline *library_pipeline = radv_pipeline_to_ray_tracing(pipeline);
for (unsigned j = 0; j < library_pipeline->stage_count; ++j) {
if (library_pipeline->stages[j].nir)
stages[idx].nir = vk_pipeline_cache_object_ref(library_pipeline->stages[j].nir);
if (library_pipeline->stages[j].shader)
stages[idx].shader = radv_shader_ref(library_pipeline->stages[j].shader);
stages[idx].stage = library_pipeline->stages[j].stage;
stages[idx].stack_size = library_pipeline->stages[j].stack_size;
stages[idx].info = library_pipeline->stages[j].info;
memcpy(stages[idx].sha1, library_pipeline->stages[j].sha1, SHA1_DIGEST_LENGTH);
idx++;
}
}
}
}
static void
radv_init_rt_stage_hashes(const struct radv_device *device, const VkRayTracingPipelineCreateInfoKHR *pCreateInfo,
struct radv_ray_tracing_stage *stages, const struct radv_shader_stage_key *stage_keys)
{
for (uint32_t idx = 0; idx < pCreateInfo->stageCount; idx++) {
const VkPipelineShaderStageCreateInfo *sinfo = &pCreateInfo->pStages[idx];
gl_shader_stage s = vk_to_mesa_shader_stage(sinfo->stage);
struct mesa_sha1 ctx;
_mesa_sha1_init(&ctx);
radv_pipeline_hash_shader_stage(sinfo, &stage_keys[s], &ctx);
_mesa_sha1_final(&ctx, stages[idx].sha1);
}
}
static VkRayTracingPipelineCreateInfoKHR
radv_create_merged_rt_create_info(const VkRayTracingPipelineCreateInfoKHR *pCreateInfo)
{
VkRayTracingPipelineCreateInfoKHR local_create_info = *pCreateInfo;
uint32_t total_stages = pCreateInfo->stageCount;
uint32_t total_groups = pCreateInfo->groupCount;
if (pCreateInfo->pLibraryInfo) {
for (unsigned i = 0; i < pCreateInfo->pLibraryInfo->libraryCount; ++i) {
VK_FROM_HANDLE(radv_pipeline, pipeline, pCreateInfo->pLibraryInfo->pLibraries[i]);
struct radv_ray_tracing_pipeline *library_pipeline = radv_pipeline_to_ray_tracing(pipeline);
total_stages += library_pipeline->stage_count;
total_groups += library_pipeline->group_count;
}
}
local_create_info.stageCount = total_stages;
local_create_info.groupCount = total_groups;
return local_create_info;
}
static bool
should_move_rt_instruction(nir_intrinsic_instr *instr)
{
switch (instr->intrinsic) {
case nir_intrinsic_load_hit_attrib_amd:
return nir_intrinsic_base(instr) < RADV_MAX_HIT_ATTRIB_DWORDS;
case nir_intrinsic_load_rt_arg_scratch_offset_amd:
case nir_intrinsic_load_ray_flags:
case nir_intrinsic_load_ray_object_origin:
case nir_intrinsic_load_ray_world_origin:
case nir_intrinsic_load_ray_t_min:
case nir_intrinsic_load_ray_object_direction:
case nir_intrinsic_load_ray_world_direction:
case nir_intrinsic_load_ray_t_max:
return true;
default:
return false;
}
}
static void
move_rt_instructions(nir_shader *shader)
{
nir_cursor target = nir_before_impl(nir_shader_get_entrypoint(shader));
nir_foreach_block (block, nir_shader_get_entrypoint(shader)) {
nir_foreach_instr_safe (instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intrinsic = nir_instr_as_intrinsic(instr);
if (!should_move_rt_instruction(intrinsic))
continue;
nir_instr_move(target, instr);
}
}
nir_metadata_preserve(nir_shader_get_entrypoint(shader), nir_metadata_all & (~nir_metadata_instr_index));
}
static VkResult
radv_rt_nir_to_asm(struct radv_device *device, struct vk_pipeline_cache *cache,
const VkRayTracingPipelineCreateInfoKHR *pCreateInfo, struct radv_ray_tracing_pipeline *pipeline,
bool monolithic, struct radv_shader_stage *stage, uint32_t *stack_size,
struct radv_ray_tracing_stage_info *stage_info,
const struct radv_ray_tracing_stage_info *traversal_stage_info,
struct radv_serialized_shader_arena_block *replay_block, struct radv_shader **out_shader)
{
struct radv_physical_device *pdev = radv_device_physical(device);
struct radv_shader_binary *binary;
bool keep_executable_info = radv_pipeline_capture_shaders(device, pipeline->base.base.create_flags);
bool keep_statistic_info = radv_pipeline_capture_shader_stats(device, pipeline->base.base.create_flags);
radv_nir_lower_rt_io(stage->nir, monolithic, 0);
/* Gather shader info. */
nir_shader_gather_info(stage->nir, nir_shader_get_entrypoint(stage->nir));
radv_nir_shader_info_init(stage->stage, MESA_SHADER_NONE, &stage->info);
radv_nir_shader_info_pass(device, stage->nir, &stage->layout, &stage->key, NULL, RADV_PIPELINE_RAY_TRACING, false,
&stage->info);
/* Declare shader arguments. */
radv_declare_shader_args(device, NULL, &stage->info, stage->stage, MESA_SHADER_NONE, &stage->args);
stage->info.user_sgprs_locs = stage->args.user_sgprs_locs;
stage->info.inline_push_constant_mask = stage->args.ac.inline_push_const_mask;
/* Move ray tracing system values to the top that are set by rt_trace_ray
* to prevent them from being overwritten by other rt_trace_ray calls.
*/
NIR_PASS_V(stage->nir, move_rt_instructions);
uint32_t num_resume_shaders = 0;
nir_shader **resume_shaders = NULL;
if (stage->stage != MESA_SHADER_INTERSECTION && !monolithic) {
nir_builder b = nir_builder_at(nir_after_impl(nir_shader_get_entrypoint(stage->nir)));
nir_rt_return_amd(&b);
const nir_lower_shader_calls_options opts = {
.address_format = nir_address_format_32bit_offset,
.stack_alignment = 16,
.localized_loads = true,
.vectorizer_callback = radv_mem_vectorize_callback,
.vectorizer_data = &pdev->info.gfx_level,
};
nir_lower_shader_calls(stage->nir, &opts, &resume_shaders, &num_resume_shaders, stage->nir);
}
unsigned num_shaders = num_resume_shaders + 1;
nir_shader **shaders = ralloc_array(stage->nir, nir_shader *, num_shaders);
if (!shaders)
return VK_ERROR_OUT_OF_HOST_MEMORY;
shaders[0] = stage->nir;
for (uint32_t i = 0; i < num_resume_shaders; i++)
shaders[i + 1] = resume_shaders[i];
if (stage_info)
memset(stage_info->unused_args, 0xFF, sizeof(stage_info->unused_args));
/* Postprocess shader parts. */
for (uint32_t i = 0; i < num_shaders; i++) {
struct radv_shader_stage temp_stage = *stage;
temp_stage.nir = shaders[i];
radv_nir_lower_rt_abi(temp_stage.nir, pCreateInfo, &temp_stage.args, &stage->info, stack_size, i > 0, device,
pipeline, monolithic, traversal_stage_info);
/* Info might be out-of-date after inlining in radv_nir_lower_rt_abi(). */
nir_shader_gather_info(temp_stage.nir, nir_shader_get_entrypoint(temp_stage.nir));
radv_optimize_nir(temp_stage.nir, stage->key.optimisations_disabled);
radv_postprocess_nir(device, NULL, &temp_stage);
if (stage_info)
radv_gather_unused_args(stage_info, shaders[i]);
if (radv_can_dump_shader(device, temp_stage.nir, false))
nir_print_shader(temp_stage.nir, stderr);
}
bool dump_shader = radv_can_dump_shader(device, shaders[0], false);
bool replayable =
pipeline->base.base.create_flags & VK_PIPELINE_CREATE_2_RAY_TRACING_SHADER_GROUP_HANDLE_CAPTURE_REPLAY_BIT_KHR;
/* Compile NIR shader to AMD assembly. */
binary =
radv_shader_nir_to_asm(device, stage, shaders, num_shaders, NULL, keep_executable_info, keep_statistic_info);
struct radv_shader *shader;
if (replay_block || replayable) {
VkResult result = radv_shader_create_uncached(device, binary, replayable, replay_block, &shader);
if (result != VK_SUCCESS) {
free(binary);
return result;
}
} else
shader = radv_shader_create(device, cache, binary, keep_executable_info || dump_shader);
if (shader) {
radv_shader_generate_debug_info(device, dump_shader, keep_executable_info, binary, shader, shaders, num_shaders,
&stage->info);
if (shader && keep_executable_info && stage->spirv.size) {
shader->spirv = malloc(stage->spirv.size);
memcpy(shader->spirv, stage->spirv.data, stage->spirv.size);
shader->spirv_size = stage->spirv.size;
}
}
free(binary);
*out_shader = shader;
if (radv_can_dump_shader_stats(device, stage->nir))
radv_dump_shader_stats(device, &pipeline->base.base, shader, stage->nir->info.stage, stderr);
return shader ? VK_SUCCESS : VK_ERROR_OUT_OF_HOST_MEMORY;
}
static void
radv_update_const_info(enum radv_rt_const_arg_state *state, bool equal)
{
if (*state == RADV_RT_CONST_ARG_STATE_UNINITIALIZED)
*state = RADV_RT_CONST_ARG_STATE_VALID;
else if (*state == RADV_RT_CONST_ARG_STATE_VALID && !equal)
*state = RADV_RT_CONST_ARG_STATE_INVALID;
}
static void
radv_gather_trace_ray_src(struct radv_rt_const_arg_info *info, nir_src src)
{
if (nir_src_is_const(src)) {
radv_update_const_info(&info->state, info->value == nir_src_as_uint(src));
info->value = nir_src_as_uint(src);
} else {
info->state = RADV_RT_CONST_ARG_STATE_INVALID;
}
}
static void
radv_rt_const_arg_info_combine(struct radv_rt_const_arg_info *dst, const struct radv_rt_const_arg_info *src)
{
if (src->state != RADV_RT_CONST_ARG_STATE_UNINITIALIZED) {
radv_update_const_info(&dst->state, dst->value == src->value);
if (src->state == RADV_RT_CONST_ARG_STATE_INVALID)
dst->state = RADV_RT_CONST_ARG_STATE_INVALID;
dst->value = src->value;
}
}
static struct radv_ray_tracing_stage_info
radv_gather_ray_tracing_stage_info(nir_shader *nir)
{
struct radv_ray_tracing_stage_info info = {
.can_inline = true,
.set_flags = 0xFFFFFFFF,
.unset_flags = 0xFFFFFFFF,
};
nir_function_impl *impl = nir_shader_get_entrypoint(nir);
nir_foreach_block (block, impl) {
nir_foreach_instr (instr, block) {
if (instr->type != nir_instr_type_intrinsic)
continue;
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
if (intr->intrinsic != nir_intrinsic_trace_ray)
continue;
info.can_inline = false;
radv_gather_trace_ray_src(&info.tmin, intr->src[7]);
radv_gather_trace_ray_src(&info.tmax, intr->src[9]);
radv_gather_trace_ray_src(&info.sbt_offset, intr->src[3]);
radv_gather_trace_ray_src(&info.sbt_stride, intr->src[4]);
radv_gather_trace_ray_src(&info.miss_index, intr->src[5]);
nir_src flags = intr->src[1];
if (nir_src_is_const(flags)) {
info.set_flags &= nir_src_as_uint(flags);
info.unset_flags &= ~nir_src_as_uint(flags);
} else {
info.set_flags = 0;
info.unset_flags = 0;
}
}
}
if (nir->info.stage == MESA_SHADER_RAYGEN || nir->info.stage == MESA_SHADER_ANY_HIT ||
nir->info.stage == MESA_SHADER_INTERSECTION)
info.can_inline = true;
else if (nir->info.stage == MESA_SHADER_CALLABLE)
info.can_inline = false;
return info;
}
static inline bool
radv_ray_tracing_stage_is_always_inlined(struct radv_ray_tracing_stage *stage)
{
return stage->stage == MESA_SHADER_ANY_HIT || stage->stage == MESA_SHADER_INTERSECTION;
}
static VkResult
radv_rt_compile_shaders(struct radv_device *device, struct vk_pipeline_cache *cache,
const VkRayTracingPipelineCreateInfoKHR *pCreateInfo,
const VkPipelineCreationFeedbackCreateInfo *creation_feedback,
const struct radv_shader_stage_key *stage_keys, struct radv_ray_tracing_pipeline *pipeline,
struct radv_serialized_shader_arena_block *capture_replay_handles)
{
VK_FROM_HANDLE(radv_pipeline_layout, pipeline_layout, pCreateInfo->layout);
if (pipeline->base.base.create_flags & VK_PIPELINE_CREATE_2_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT_KHR)
return VK_PIPELINE_COMPILE_REQUIRED;
VkResult result = VK_SUCCESS;
struct radv_ray_tracing_stage *rt_stages = pipeline->stages;
struct radv_shader_stage *stages = calloc(pCreateInfo->stageCount, sizeof(struct radv_shader_stage));
if (!stages)
return VK_ERROR_OUT_OF_HOST_MEMORY;
bool library = pipeline->base.base.create_flags & VK_PIPELINE_CREATE_2_LIBRARY_BIT_KHR;
bool monolithic = !library;
for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
if (rt_stages[i].shader || rt_stages[i].nir)
continue;
int64_t stage_start = os_time_get_nano();
struct radv_shader_stage *stage = &stages[i];
gl_shader_stage s = vk_to_mesa_shader_stage(pCreateInfo->pStages[i].stage);
radv_pipeline_stage_init(&pCreateInfo->pStages[i], pipeline_layout, &stage_keys[s], stage);
/* precompile the shader */
stage->nir = radv_shader_spirv_to_nir(device, stage, NULL, false);
NIR_PASS(_, stage->nir, radv_nir_lower_hit_attrib_derefs);
rt_stages[i].info = radv_gather_ray_tracing_stage_info(stage->nir);
stage->feedback.duration = os_time_get_nano() - stage_start;
}
bool has_callable = false;
/* TODO: Recompile recursive raygen shaders instead. */
bool raygen_imported = false;
for (uint32_t i = 0; i < pipeline->stage_count; i++) {
has_callable |= rt_stages[i].stage == MESA_SHADER_CALLABLE;
monolithic &= rt_stages[i].info.can_inline;
if (i >= pCreateInfo->stageCount)
raygen_imported |= rt_stages[i].stage == MESA_SHADER_RAYGEN;
}
for (uint32_t idx = 0; idx < pCreateInfo->stageCount; idx++) {
if (rt_stages[idx].shader || rt_stages[idx].nir)
continue;
int64_t stage_start = os_time_get_nano();
struct radv_shader_stage *stage = &stages[idx];
/* Cases in which we need to keep around the NIR:
* - pipeline library: The final pipeline might be monolithic in which case it will need every NIR shader.
* If there is a callable shader, we can be sure that the final pipeline won't be
* monolithic.
* - non-recursive: Non-recursive shaders are inlined into the traversal shader.
* - monolithic: Callable shaders (chit/miss) are inlined into the raygen shader.
*/
bool always_inlined = radv_ray_tracing_stage_is_always_inlined(&rt_stages[idx]);
bool nir_needed =
(library && !has_callable) || always_inlined || (monolithic && rt_stages[idx].stage != MESA_SHADER_RAYGEN);
nir_needed &= !rt_stages[idx].nir;
if (nir_needed) {
rt_stages[idx].stack_size = stage->nir->scratch_size;
rt_stages[idx].nir = radv_pipeline_cache_nir_to_handle(device, cache, stage->nir, rt_stages[idx].sha1,
!stage->key.optimisations_disabled);
}
stage->feedback.duration += os_time_get_nano() - stage_start;
}
for (uint32_t idx = 0; idx < pCreateInfo->stageCount; idx++) {
int64_t stage_start = os_time_get_nano();
struct radv_shader_stage *stage = &stages[idx];
/* Cases in which we need to compile the shader (raygen/callable/chit/miss):
* TODO: - monolithic: Extend the loop to cover imported stages and force compilation of imported raygen
* shaders since pipeline library shaders use separate compilation.
* - separate: Compile any recursive stage if wasn't compiled yet.
*/
bool shader_needed = !radv_ray_tracing_stage_is_always_inlined(&rt_stages[idx]) && !rt_stages[idx].shader;
if (rt_stages[idx].stage == MESA_SHADER_CLOSEST_HIT || rt_stages[idx].stage == MESA_SHADER_MISS)
shader_needed &= !monolithic || raygen_imported;
if (shader_needed) {
uint32_t stack_size = 0;
struct radv_serialized_shader_arena_block *replay_block =
capture_replay_handles[idx].arena_va ? &capture_replay_handles[idx] : NULL;
bool monolithic_raygen = monolithic && stage->stage == MESA_SHADER_RAYGEN;
result = radv_rt_nir_to_asm(device, cache, pCreateInfo, pipeline, monolithic_raygen, stage, &stack_size,
&rt_stages[idx].info, NULL, replay_block, &rt_stages[idx].shader);
if (result != VK_SUCCESS)
goto cleanup;
assert(rt_stages[idx].stack_size <= stack_size);
rt_stages[idx].stack_size = stack_size;
}
if (creation_feedback && creation_feedback->pipelineStageCreationFeedbackCount) {
assert(idx < creation_feedback->pipelineStageCreationFeedbackCount);
stage->feedback.duration += os_time_get_nano() - stage_start;
creation_feedback->pPipelineStageCreationFeedbacks[idx] = stage->feedback;
}
}
/* Monolithic raygen shaders do not need a traversal shader. Skip compiling one if there are only monolithic raygen
* shaders.
*/
bool traversal_needed = !library && (!monolithic || raygen_imported);
if (!traversal_needed)
return VK_SUCCESS;
struct radv_ray_tracing_stage_info traversal_info = {
.set_flags = 0xFFFFFFFF,
.unset_flags = 0xFFFFFFFF,
};
memset(traversal_info.unused_args, 0xFF, sizeof(traversal_info.unused_args));
for (uint32_t i = 0; i < pipeline->stage_count; i++) {
if (!pipeline->stages[i].shader)
continue;
struct radv_ray_tracing_stage_info *info = &pipeline->stages[i].info;
BITSET_AND(traversal_info.unused_args, traversal_info.unused_args, info->unused_args);
radv_rt_const_arg_info_combine(&traversal_info.tmin, &info->tmin);
radv_rt_const_arg_info_combine(&traversal_info.tmax, &info->tmax);
radv_rt_const_arg_info_combine(&traversal_info.sbt_offset, &info->sbt_offset);
radv_rt_const_arg_info_combine(&traversal_info.sbt_stride, &info->sbt_stride);
radv_rt_const_arg_info_combine(&traversal_info.miss_index, &info->miss_index);
traversal_info.set_flags &= info->set_flags;
traversal_info.unset_flags &= info->unset_flags;
}
/* create traversal shader */
nir_shader *traversal_nir = radv_build_traversal_shader(device, pipeline, pCreateInfo, &traversal_info);
struct radv_shader_stage traversal_stage = {
.stage = MESA_SHADER_INTERSECTION,
.nir = traversal_nir,
.key = stage_keys[MESA_SHADER_INTERSECTION],
};
radv_shader_layout_init(pipeline_layout, MESA_SHADER_INTERSECTION, &traversal_stage.layout);
result = radv_rt_nir_to_asm(device, cache, pCreateInfo, pipeline, false, &traversal_stage, NULL, NULL,
&traversal_info, NULL, &pipeline->base.base.shaders[MESA_SHADER_INTERSECTION]);
ralloc_free(traversal_nir);
cleanup:
for (uint32_t i = 0; i < pCreateInfo->stageCount; i++)
ralloc_free(stages[i].nir);
free(stages);
return result;
}
static bool
radv_rt_pipeline_has_dynamic_stack_size(const VkRayTracingPipelineCreateInfoKHR *pCreateInfo)
{
if (!pCreateInfo->pDynamicState)
return false;
for (unsigned i = 0; i < pCreateInfo->pDynamicState->dynamicStateCount; ++i) {
if (pCreateInfo->pDynamicState->pDynamicStates[i] == VK_DYNAMIC_STATE_RAY_TRACING_PIPELINE_STACK_SIZE_KHR)
return true;
}
return false;
}
static void
compute_rt_stack_size(const VkRayTracingPipelineCreateInfoKHR *pCreateInfo, struct radv_ray_tracing_pipeline *pipeline)
{
if (radv_rt_pipeline_has_dynamic_stack_size(pCreateInfo)) {
pipeline->stack_size = -1u;
return;
}
unsigned raygen_size = 0;
unsigned callable_size = 0;
unsigned chit_miss_size = 0;
unsigned intersection_size = 0;
unsigned any_hit_size = 0;
for (unsigned i = 0; i < pipeline->stage_count; ++i) {
uint32_t size = pipeline->stages[i].stack_size;
switch (pipeline->stages[i].stage) {
case MESA_SHADER_RAYGEN:
raygen_size = MAX2(raygen_size, size);
break;
case MESA_SHADER_CLOSEST_HIT:
case MESA_SHADER_MISS:
chit_miss_size = MAX2(chit_miss_size, size);
break;
case MESA_SHADER_CALLABLE:
callable_size = MAX2(callable_size, size);
break;
case MESA_SHADER_INTERSECTION:
intersection_size = MAX2(intersection_size, size);
break;
case MESA_SHADER_ANY_HIT:
any_hit_size = MAX2(any_hit_size, size);
break;
default:
unreachable("Invalid stage type in RT shader");
}
}
pipeline->stack_size =
raygen_size +
MIN2(pCreateInfo->maxPipelineRayRecursionDepth, 1) * MAX2(chit_miss_size, intersection_size + any_hit_size) +
MAX2(0, (int)(pCreateInfo->maxPipelineRayRecursionDepth) - 1) * chit_miss_size + 2 * callable_size;
}
static void
combine_config(struct ac_shader_config *config, struct ac_shader_config *other)
{
config->num_sgprs = MAX2(config->num_sgprs, other->num_sgprs);
config->num_vgprs = MAX2(config->num_vgprs, other->num_vgprs);
config->num_shared_vgprs = MAX2(config->num_shared_vgprs, other->num_shared_vgprs);
config->spilled_sgprs = MAX2(config->spilled_sgprs, other->spilled_sgprs);
config->spilled_vgprs = MAX2(config->spilled_vgprs, other->spilled_vgprs);
config->lds_size = MAX2(config->lds_size, other->lds_size);
config->scratch_bytes_per_wave = MAX2(config->scratch_bytes_per_wave, other->scratch_bytes_per_wave);
assert(config->float_mode == other->float_mode);
}
static void
postprocess_rt_config(struct ac_shader_config *config, enum amd_gfx_level gfx_level, unsigned wave_size)
{
config->rsrc1 =
(config->rsrc1 & C_00B848_VGPRS) | S_00B848_VGPRS((config->num_vgprs - 1) / (wave_size == 32 ? 8 : 4));
if (gfx_level < GFX10)
config->rsrc1 = (config->rsrc1 & C_00B848_SGPRS) | S_00B848_SGPRS((config->num_sgprs - 1) / 8);
config->rsrc2 = (config->rsrc2 & C_00B84C_LDS_SIZE) | S_00B84C_LDS_SIZE(config->lds_size);
config->rsrc3 = (config->rsrc3 & C_00B8A0_SHARED_VGPR_CNT) | S_00B8A0_SHARED_VGPR_CNT(config->num_shared_vgprs / 8);
}
static void
compile_rt_prolog(struct radv_device *device, struct radv_ray_tracing_pipeline *pipeline)
{
const struct radv_physical_device *pdev = radv_device_physical(device);
pipeline->prolog = radv_create_rt_prolog(device);
/* create combined config */
struct ac_shader_config *config = &pipeline->prolog->config;
for (unsigned i = 0; i < pipeline->stage_count; i++)
if (pipeline->stages[i].shader)
combine_config(config, &pipeline->stages[i].shader->config);
if (pipeline->base.base.shaders[MESA_SHADER_INTERSECTION])
combine_config(config, &pipeline->base.base.shaders[MESA_SHADER_INTERSECTION]->config);
postprocess_rt_config(config, pdev->info.gfx_level, pdev->rt_wave_size);
pipeline->prolog->max_waves = radv_get_max_waves(device, config, &pipeline->prolog->info);
}
static VkResult
radv_rt_pipeline_compile(struct radv_device *device, const VkRayTracingPipelineCreateInfoKHR *pCreateInfo,
struct radv_ray_tracing_pipeline *pipeline, struct vk_pipeline_cache *cache,
struct radv_shader_stage_key *stage_keys,
struct radv_serialized_shader_arena_block *capture_replay_blocks,
const VkPipelineCreationFeedbackCreateInfo *creation_feedback)
{
const bool keep_executable_info = radv_pipeline_capture_shaders(device, pipeline->base.base.create_flags);
const bool emit_ray_history = !!device->rra_trace.ray_history_buffer;
VkPipelineCreationFeedback pipeline_feedback = {
.flags = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT,
};
bool skip_shaders_cache = false;
VkResult result = VK_SUCCESS;
int64_t pipeline_start = os_time_get_nano();
radv_hash_rt_shaders(device, pipeline->base.base.sha1, pipeline->stages, pCreateInfo, pipeline->groups);
pipeline->base.base.pipeline_hash = *(uint64_t *)pipeline->base.base.sha1;
/* Skip the shaders cache when any of the below are true:
* - shaders are captured because it's for debugging purposes
* - ray history is enabled
*/
if (keep_executable_info || emit_ray_history) {
skip_shaders_cache = true;
}
bool found_in_application_cache = true;
if (!skip_shaders_cache &&
radv_ray_tracing_pipeline_cache_search(device, cache, pipeline, &found_in_application_cache)) {
if (found_in_application_cache)
pipeline_feedback.flags |= VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT;
result = VK_SUCCESS;
goto done;
}
result = radv_rt_compile_shaders(device, cache, pCreateInfo, creation_feedback, stage_keys, pipeline,
capture_replay_blocks);
if (result != VK_SUCCESS)
return result;
if (!skip_shaders_cache)
radv_ray_tracing_pipeline_cache_insert(device, cache, pipeline, pCreateInfo->stageCount);
done:
pipeline_feedback.duration = os_time_get_nano() - pipeline_start;
if (creation_feedback)
*creation_feedback->pPipelineCreationFeedback = pipeline_feedback;
return result;
}
static VkResult
radv_rt_pipeline_create(VkDevice _device, VkPipelineCache _cache, const VkRayTracingPipelineCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkPipeline *pPipeline)
{
VK_FROM_HANDLE(radv_device, device, _device);
VK_FROM_HANDLE(vk_pipeline_cache, cache, _cache);
VK_FROM_HANDLE(radv_pipeline_layout, pipeline_layout, pCreateInfo->layout);
VkResult result;
const VkPipelineCreationFeedbackCreateInfo *creation_feedback =
vk_find_struct_const(pCreateInfo->pNext, PIPELINE_CREATION_FEEDBACK_CREATE_INFO);
VkRayTracingPipelineCreateInfoKHR local_create_info = radv_create_merged_rt_create_info(pCreateInfo);
VK_MULTIALLOC(ma);
VK_MULTIALLOC_DECL(&ma, struct radv_ray_tracing_pipeline, pipeline, 1);
VK_MULTIALLOC_DECL(&ma, struct radv_ray_tracing_stage, stages, local_create_info.stageCount);
VK_MULTIALLOC_DECL(&ma, struct radv_ray_tracing_group, groups, local_create_info.groupCount);
VK_MULTIALLOC_DECL(&ma, struct radv_serialized_shader_arena_block, capture_replay_blocks, pCreateInfo->stageCount);
if (!vk_multialloc_zalloc2(&ma, &device->vk.alloc, pAllocator, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT))
return VK_ERROR_OUT_OF_HOST_MEMORY;
radv_pipeline_init(device, &pipeline->base.base, RADV_PIPELINE_RAY_TRACING);
pipeline->base.base.create_flags = vk_rt_pipeline_create_flags(pCreateInfo);
pipeline->stage_count = local_create_info.stageCount;
pipeline->non_imported_stage_count = pCreateInfo->stageCount;
pipeline->group_count = local_create_info.groupCount;
pipeline->stages = stages;
pipeline->groups = groups;
radv_rt_fill_stage_info(pCreateInfo, stages);
struct radv_shader_stage_key stage_keys[MESA_VULKAN_SHADER_STAGES] = {0};
radv_generate_rt_shaders_key(device, pCreateInfo, stage_keys);
/* cache robustness state for making merged shaders */
if (stage_keys[MESA_SHADER_INTERSECTION].storage_robustness2)
pipeline->traversal_storage_robustness2 = true;
if (stage_keys[MESA_SHADER_INTERSECTION].uniform_robustness2)
pipeline->traversal_uniform_robustness2 = true;
radv_init_rt_stage_hashes(device, pCreateInfo, stages, stage_keys);
result = radv_rt_fill_group_info(device, pCreateInfo, stages, pipeline->groups);
if (result != VK_SUCCESS)
goto fail;
result = radv_rt_init_capture_replay(device, pCreateInfo, stages, pipeline->groups, capture_replay_blocks);
if (result != VK_SUCCESS)
goto fail;
result = radv_rt_pipeline_compile(device, pCreateInfo, pipeline, cache, stage_keys, capture_replay_blocks,
creation_feedback);
if (result != VK_SUCCESS)
goto fail;
if (!(pipeline->base.base.create_flags & VK_PIPELINE_CREATE_2_LIBRARY_BIT_KHR)) {
compute_rt_stack_size(pCreateInfo, pipeline);
compile_rt_prolog(device, pipeline);
radv_compute_pipeline_init(device, &pipeline->base, pipeline_layout, pipeline->prolog);
}
/* write shader VAs into group handles */
for (unsigned i = 0; i < pipeline->group_count; i++) {
if (pipeline->groups[i].recursive_shader != VK_SHADER_UNUSED_KHR) {
struct radv_shader *shader = pipeline->stages[pipeline->groups[i].recursive_shader].shader;
if (shader)
pipeline->groups[i].handle.recursive_shader_ptr = shader->va | radv_get_rt_priority(shader->info.stage);
}
}
*pPipeline = radv_pipeline_to_handle(&pipeline->base.base);
radv_rmv_log_rt_pipeline_create(device, pipeline);
return result;
fail:
radv_pipeline_destroy(device, &pipeline->base.base, pAllocator);
return result;
}
void
radv_destroy_ray_tracing_pipeline(struct radv_device *device, struct radv_ray_tracing_pipeline *pipeline)
{
for (unsigned i = 0; i < pipeline->stage_count; i++) {
if (pipeline->stages[i].nir)
vk_pipeline_cache_object_unref(&device->vk, pipeline->stages[i].nir);
if (pipeline->stages[i].shader)
radv_shader_unref(device, pipeline->stages[i].shader);
}
if (pipeline->prolog)
radv_shader_unref(device, pipeline->prolog);
if (pipeline->base.base.shaders[MESA_SHADER_INTERSECTION])
radv_shader_unref(device, pipeline->base.base.shaders[MESA_SHADER_INTERSECTION]);
}
VKAPI_ATTR VkResult VKAPI_CALL
radv_CreateRayTracingPipelinesKHR(VkDevice _device, VkDeferredOperationKHR deferredOperation,
VkPipelineCache pipelineCache, uint32_t count,
const VkRayTracingPipelineCreateInfoKHR *pCreateInfos,
const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines)
{
VkResult result = VK_SUCCESS;
unsigned i = 0;
for (; i < count; i++) {
VkResult r;
r = radv_rt_pipeline_create(_device, pipelineCache, &pCreateInfos[i], pAllocator, &pPipelines[i]);
if (r != VK_SUCCESS) {
result = r;
pPipelines[i] = VK_NULL_HANDLE;
const VkPipelineCreateFlagBits2KHR create_flags = vk_rt_pipeline_create_flags(&pCreateInfos[i]);
if (create_flags & VK_PIPELINE_CREATE_2_EARLY_RETURN_ON_FAILURE_BIT_KHR)
break;
}
}
for (; i < count; ++i)
pPipelines[i] = VK_NULL_HANDLE;
if (result != VK_SUCCESS)
return result;
/* Work around Portal RTX not handling VK_OPERATION_NOT_DEFERRED_KHR correctly. */
if (deferredOperation != VK_NULL_HANDLE)
return VK_OPERATION_DEFERRED_KHR;
return result;
}
VKAPI_ATTR VkResult VKAPI_CALL
radv_GetRayTracingShaderGroupHandlesKHR(VkDevice device, VkPipeline _pipeline, uint32_t firstGroup, uint32_t groupCount,
size_t dataSize, void *pData)
{
VK_FROM_HANDLE(radv_pipeline, pipeline, _pipeline);
struct radv_ray_tracing_group *groups = radv_pipeline_to_ray_tracing(pipeline)->groups;
char *data = pData;
STATIC_ASSERT(sizeof(struct radv_pipeline_group_handle) <= RADV_RT_HANDLE_SIZE);
memset(data, 0, groupCount * RADV_RT_HANDLE_SIZE);
for (uint32_t i = 0; i < groupCount; ++i) {
memcpy(data + i * RADV_RT_HANDLE_SIZE, &groups[firstGroup + i].handle, sizeof(struct radv_pipeline_group_handle));
}
return VK_SUCCESS;
}
VKAPI_ATTR VkDeviceSize VKAPI_CALL
radv_GetRayTracingShaderGroupStackSizeKHR(VkDevice device, VkPipeline _pipeline, uint32_t group,
VkShaderGroupShaderKHR groupShader)
{
VK_FROM_HANDLE(radv_pipeline, pipeline, _pipeline);
struct radv_ray_tracing_pipeline *rt_pipeline = radv_pipeline_to_ray_tracing(pipeline);
struct radv_ray_tracing_group *rt_group = &rt_pipeline->groups[group];
switch (groupShader) {
case VK_SHADER_GROUP_SHADER_GENERAL_KHR:
case VK_SHADER_GROUP_SHADER_CLOSEST_HIT_KHR:
return rt_pipeline->stages[rt_group->recursive_shader].stack_size;
case VK_SHADER_GROUP_SHADER_ANY_HIT_KHR:
return rt_pipeline->stages[rt_group->any_hit_shader].stack_size;
case VK_SHADER_GROUP_SHADER_INTERSECTION_KHR:
return rt_pipeline->stages[rt_group->intersection_shader].stack_size;
default:
return 0;
}
}
VKAPI_ATTR VkResult VKAPI_CALL
radv_GetRayTracingCaptureReplayShaderGroupHandlesKHR(VkDevice device, VkPipeline _pipeline, uint32_t firstGroup,
uint32_t groupCount, size_t dataSize, void *pData)
{
VK_FROM_HANDLE(radv_pipeline, pipeline, _pipeline);
struct radv_ray_tracing_pipeline *rt_pipeline = radv_pipeline_to_ray_tracing(pipeline);
struct radv_rt_capture_replay_handle *data = pData;
memset(data, 0, groupCount * sizeof(struct radv_rt_capture_replay_handle));
for (uint32_t i = 0; i < groupCount; ++i) {
uint32_t recursive_shader = rt_pipeline->groups[firstGroup + i].recursive_shader;
if (recursive_shader != VK_SHADER_UNUSED_KHR) {
struct radv_shader *shader = rt_pipeline->stages[recursive_shader].shader;
if (shader)
data[i].recursive_shader_alloc = radv_serialize_shader_arena_block(shader->alloc);
}
data[i].non_recursive_idx = rt_pipeline->groups[firstGroup + i].handle.any_hit_index;
}
return VK_SUCCESS;
}