mesa/.gitlab-ci/piglit
Dave Airlie 381e9fe64a draw: fix user culling pipeline order. (v2)
GL spec requires user culling, then clipping then face culling.
llvmpipe was doing clipping then user culling then face culling.

Fix the ordering by adding a new user_cull stage that does the user
culling

Fixes piglit clip_cull-4.shader_test

v2: simplify this a lot (Roland)

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4560>
2020-04-15 14:26:29 +10:00
..
disable-vs_in.diff
glslparser.txt llvmpipe: add support for tessellation shaders 2020-02-28 18:33:34 +10:00
quick_gl.txt llvmpipe: add support for tessellation shaders 2020-02-28 18:33:34 +10:00
quick_shader.txt draw: fix user culling pipeline order. (v2) 2020-04-15 14:26:29 +10:00
run.sh gitlab-ci: Place files from the Mesa repo into the build tarball 2020-03-26 09:30:48 +00:00