mesa/include
Ben Widawsky 7cbd6608f5 i965/skl: Add GT4 PCI IDs
Like other gen8+ hardware, the hardware automatically scales up thread counts.
We must be careful about the URB sizes since GT4 adds another slice.

One of the existing PCI IDs is actually mislabeled as GT3. Arguably this is a
real bug since the URB size will be wrong. Because this patch is simply meant to
add the missing IDs, that will be fixed in a later patch.

v2: No longer relevant.

v3: Update the wm thread count to support GT4. The WM thread count is used to
determine the maximum scratch space required. Currently the code always
allocates the maximum amount even though lower GT SKUs require less. The formula
is threads_per_psd * subslices_per_slice * slices

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
2015-11-03 09:45:04 -08:00
..
CL
D3D9 st/nine: D3DRS_FILLMODE set to 0 is D3DFILL_SOLID 2015-02-06 00:07:19 +01:00
EGL egl: use unix defines on osx with clang 2015-07-08 13:19:33 +01:00
GL gallium/swrast: fix front buffer blitting. (v2) 2015-10-31 16:04:36 +10:00
GLES
GLES2 gles2: Update gl2ext.h to revision 28335 2014-10-28 16:40:18 +00:00
GLES3
HaikuGL
KHR egl: import platform headers from registry (v2) 2015-06-05 19:44:33 +02:00
c11 c11/threads: initialize timeout structure 2015-10-08 14:05:57 +01:00
c99 mesa: remove support for GCC older than 3.3.0 2014-12-17 08:37:05 +11:00
d3dadapter nine: Add state tracker nine for Direct3D9 (v3) 2014-11-18 02:02:54 +00:00
pci_ids i965/skl: Add GT4 PCI IDs 2015-11-03 09:45:04 -08:00
c99_alloca.h c99_alloca.h: Also use <alloca.h> for cygwin 2015-03-07 18:18:32 +00:00
c99_compat.h include: Add helper header to help trap includes inside extern C. 2015-03-06 12:38:55 +00:00
c99_math.h c99_math: (trivial) implement exp2 for MSVC too 2015-07-29 22:20:04 +02:00
no_extern_c.h include: Add helper header to help trap includes inside extern C. 2015-03-06 12:38:55 +00:00