mesa/src/microsoft/resource_state_manager
Jesse Natalie 72d7e173e3 microsoft/resource_state_manager: Remove unused private variable
Clang detects that this variable is unused. We can re-add it if
we end up needing it but for now let's just remove it.

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8248>
2021-01-03 23:07:21 +00:00
..
D3D12ResourceState.cpp
D3D12ResourceState.h microsoft/resource_state_manager: Remove unused private variable 2021-01-03 23:07:21 +00:00
meson.build d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00