mesa/docs/drivers
Alyssa Rosenzweig 897c47aa1c docs/asahi: Document clip distance varyings
These implement gl_ClipDistance in hardware, avoiding the fragment shader
lowering. Unfortunately, they can't be disabled on a per-plane basis and they
can't be interpolated, so using them for OpenGL would still require a bunch of
extra lowering steps. Still, we should document the hardware and the caveats.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21097>
2023-02-04 08:28:43 +00:00
..
freedreno docs/freedreno: Extract LRZ docs from tu_lrz 2023-01-04 11:12:14 +00:00
anv.rst anv: implement generated (indexed) indirect draws 2022-12-23 22:52:50 +00:00
asahi.rst docs/asahi: Document clip distance varyings 2023-02-04 08:28:43 +00:00
d3d12.rst docs: drop custom envvar directive 2022-11-15 11:25:05 +01:00
freedreno.rst docs/freedreno: Extract debug tooling docs and improve gpu dbg docs 2023-01-04 12:31:52 +00:00
lima.rst docs: drop custom envvar directive 2022-11-15 11:25:05 +01:00
llvmpipe.rst docs: move generic gallium envvars to root doc 2022-11-15 11:25:05 +01:00
panfrost.rst panfrost: Add tool to print supported texture formats 2022-12-14 22:48:47 +00:00
radv.rst
svga3d.rst docs: Add GL 4.3 support info in mesa docs 2023-01-30 18:57:17 +00:00
v3d.rst
vc4.rst
venus.rst
virgl.rst
zink.rst zink: use EXT_descriptor_buffer with ZINK_DESCRIPTORS=db 2023-01-03 09:20:45 -05:00