mesa/src/util/bitpack_helpers.h

211 lines
5.5 KiB
C

/*
* Copyright (C) 2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef UTIL_BITPACK_HELPERS_H
#define UTIL_BITPACK_HELPERS_H
#include <math.h>
#include <stdbool.h>
#include "util/macros.h"
#include "util/u_math.h"
#ifdef HAVE_VALGRIND
#include <valgrind.h>
#include <memcheck.h>
#ifndef NDEBUG
#define util_bitpack_validate_value(x) \
VALGRIND_CHECK_MEM_IS_DEFINED(&(x), sizeof(x))
#endif
#endif
#ifndef util_bitpack_validate_value
#define util_bitpack_validate_value(x)
#endif
ALWAYS_INLINE static uint64_t
util_bitpack_ones(uint32_t start, uint32_t end)
{
return (~0ull >> (64 - (end - start + 1))) << start;
}
ALWAYS_INLINE static uint64_t
util_bitpack_uint(uint64_t v, uint32_t start, UNUSED uint32_t end)
{
util_bitpack_validate_value(v);
#ifndef NDEBUG
const int bits = end - start + 1;
if (bits < 64) {
const uint64_t max = u_uintN_max(bits);
assert(v <= max);
}
#endif
return v << start;
}
ALWAYS_INLINE static uint64_t
util_bitpack_uint_nonzero(uint64_t v, uint32_t start, uint32_t end)
{
assert(v != 0ull);
return util_bitpack_uint(v, start, end);
}
ALWAYS_INLINE static uint64_t
util_bitpack_sint(int64_t v, uint32_t start, uint32_t end)
{
const int bits = end - start + 1;
util_bitpack_validate_value(v);
#ifndef NDEBUG
if (bits < 64) {
const int64_t min = u_intN_min(bits);
const int64_t max = u_intN_max(bits);
assert(min <= v && v <= max);
}
#endif
const uint64_t mask = BITFIELD64_MASK(bits);
return (v & mask) << start;
}
ALWAYS_INLINE static uint64_t
util_bitpack_sint_nonzero(int64_t v, uint32_t start, uint32_t end)
{
assert(v != 0ll);
return util_bitpack_sint(v, start, end);
}
ALWAYS_INLINE static uint32_t
util_bitpack_float(float v)
{
util_bitpack_validate_value(v);
union { float f; uint32_t dw; } x;
x.f = v;
return x.dw;
}
ALWAYS_INLINE static uint32_t
util_bitpack_float_nonzero(float v)
{
assert(v != 0.0f);
return util_bitpack_float(v);
}
ALWAYS_INLINE static uint64_t
util_bitpack_sfixed(float v, uint32_t start, uint32_t end,
uint32_t fract_bits)
{
util_bitpack_validate_value(v);
const float factor = (1 << fract_bits);
#ifndef NDEBUG
const int total_bits = end - start + 1;
const float min = u_intN_min(total_bits) / factor;
const float max = u_intN_max(total_bits) / factor;
assert(min <= v && v <= max);
#endif
const int64_t int_val = llroundf(v * factor);
const uint64_t mask = ~0ull >> (64 - (end - start + 1));
return (int_val & mask) << start;
}
ALWAYS_INLINE static uint64_t
util_bitpack_sfixed_clamp(float v, uint32_t start, uint32_t end,
uint32_t fract_bits)
{
util_bitpack_validate_value(v);
const float factor = (1 << fract_bits);
const int total_bits = end - start + 1;
const float min = u_intN_min(total_bits) / factor;
const float max = u_intN_max(total_bits) / factor;
const int64_t int_val = llroundf(CLAMP(v, min, max) * factor);
const uint64_t mask = ~0ull >> (64 - (end - start + 1));
return (int_val & mask) << start;
}
ALWAYS_INLINE static uint64_t
util_bitpack_sfixed_nonzero(float v, uint32_t start, uint32_t end,
uint32_t fract_bits)
{
assert(v != 0.0f);
return util_bitpack_sfixed(v, start, end, fract_bits);
}
ALWAYS_INLINE static uint64_t
util_bitpack_ufixed(float v, uint32_t start, ASSERTED uint32_t end,
uint32_t fract_bits)
{
util_bitpack_validate_value(v);
const float factor = (1 << fract_bits);
#ifndef NDEBUG
const int total_bits = end - start + 1;
const float min = 0.0f;
const float max = u_uintN_max(total_bits) / factor;
assert(min <= v && v <= max);
#endif
const uint64_t uint_val = llroundf(v * factor);
return uint_val << start;
}
ALWAYS_INLINE static uint64_t
util_bitpack_ufixed_clamp(float v, uint32_t start, ASSERTED uint32_t end,
uint32_t fract_bits)
{
util_bitpack_validate_value(v);
const float factor = (1 << fract_bits);
const int total_bits = end - start + 1;
const float min = 0.0f;
const float max = u_uintN_max(total_bits) / factor;
const uint64_t uint_val = llroundf(CLAMP(v, min, max) * factor);
return uint_val << start;
}
ALWAYS_INLINE static uint64_t
util_bitpack_ufixed_nonzero(float v, uint32_t start, uint32_t end,
uint32_t fract_bits)
{
assert(v != 0.0f);
return util_bitpack_ufixed(v, start, end, fract_bits);
}
#endif /* UTIL_BITPACK_HELPERS_H */