mesa/src/egl/main/eglcompiler.h

65 lines
1.5 KiB
C

#ifndef EGLCOMPILER_INCLUDED
#define EGLCOMPILER_INCLUDED
/**
* Get standard integer types
*/
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L)
# include <stdint.h>
#elif defined(_MSC_VER)
typedef __int8 int8_t;
typedef unsigned __int8 uint8_t;
typedef __int16 int16_t;
typedef unsigned __int16 uint16_t;
# ifndef __eglplatform_h_
typedef __int32 int32_t;
# endif
typedef unsigned __int32 uint32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
# if defined(_WIN64)
typedef __int64 intptr_t;
typedef unsigned __int64 uintptr_t;
# else
typedef __int32 intptr_t;
typedef unsigned __int32 uintptr_t;
# endif
# define INT64_C(__val) __val##i64
# define UINT64_C(__val) __val##ui64
#else
/* hope the best instead of adding a bunch of ifdef's */
# include <stdint.h>
#endif
/**
* Function inlining
*/
#if defined(__GNUC__)
# define INLINE __inline__
#elif defined(__MSC__)
# define INLINE __inline
#elif defined(_MSC_VER)
# define INLINE __inline
#elif defined(__ICL)
# define INLINE __inline
#elif defined(__INTEL_COMPILER)
# define INLINE inline
#elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100)
# define INLINE __inline
#elif defined(__SUNPRO_C) && defined(__C99FEATURES__)
# define INLINE inline
# define __inline inline
# define __inline__ inline
#elif (__STDC_VERSION__ >= 199901L) /* C99 */
# define INLINE inline
#else
# define INLINE
#endif
#endif /* EGLCOMPILER_INCLUDED */