mirror of https://gitlab.freedesktop.org/mesa/mesa
This is the GLES3 sampler object API trivially backported to GLES2, because it allows for simpler/better support in glamor and mutter. The only code change we need is adding these to the generated dispatch tables for ES2 contexts. The interactions with EXT_shadow_samplers, EXT_texture_filter_anisotropic and EXT_texture_sRGB_decode are already in place before this change, and OES_texture_border_clamp is always supported in Mesa. Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2440> |
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es1api | ||
es2api | ||
glapi | ||
new | ||
shared-glapi | ||
entry.c | ||
entry.h | ||
entry_ppc64le_tls.h | ||
entry_x86-64_tls.h | ||
entry_x86_tls.h | ||
mapi_abi.py | ||
mapi_tmp.h | ||
meson.build | ||
u_current.c | ||
u_current.h |