mirror of https://gitlab.freedesktop.org/mesa/mesa
8ec6cb06e3
Device memory scope is necessary because we need to ensure there is always a waitcnt_vscnt instruction in order to avoid a race condition between payload stores and their loads after mesh shaders launch. Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19967> |
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addrlib | ||
ci | ||
common | ||
compiler | ||
drm-shim | ||
llvm | ||
registers | ||
vulkan | ||
.clang-format | ||
meson.build |