Mesa 3D graphics library
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Connor Abbott 4537814349 tu: Implement VK_KHR_imageless_framebuffer
This is mostly a matter of auditing uses of
cmd->state.framebuffer and replacing every use of fb->attachments with
cmd->state.attachments. We already weren't using the attachments
anywhere outside of the render pass, so this is pretty straightforward.
We also don't have any use for anything in
VkFramebufferAttachmentImageInfo so we can just ignore it.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13228>
2021-10-08 15:09:59 +00:00
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bin bin/khronos-update.py: add upstream for vulkan_directfb.h & vulkan_screen.h 2021-09-19 11:00:32 +01:00
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docs tu: Implement VK_KHR_imageless_framebuffer 2021-10-08 15:09:59 +00:00
include vulkan: Update the XML and headers to 1.2.195 2021-10-06 02:18:39 +00:00
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subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
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meson.build build: also remove wayland wsi flags from c++ build 2021-10-07 01:38:23 +00:00
meson_options.txt meson_options: Bump max value of platform-sdk-version to 31 2021-10-06 12:05:22 +00:00

README.rst

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.