mirror of https://gitlab.freedesktop.org/mesa/mesa
4954 lines
194 KiB
C
4954 lines
194 KiB
C
/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <assert.h>
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#include <inttypes.h>
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#include <stdbool.h>
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#include <string.h>
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#ifdef MAJOR_IN_MKDEV
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#include <sys/mkdev.h>
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#endif
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#ifdef MAJOR_IN_SYSMACROS
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#include <sys/sysmacros.h>
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#endif
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#include <sys/mman.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include "drm-uapi/drm_fourcc.h"
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#include "drm-uapi/drm.h"
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#include <xf86drm.h>
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#include "anv_private.h"
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#include "anv_measure.h"
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#include "util/u_debug.h"
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#include "util/build_id.h"
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#include "util/disk_cache.h"
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#include "util/mesa-sha1.h"
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#include "util/os_file.h"
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#include "util/os_misc.h"
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#include "util/u_atomic.h"
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#include "util/u_string.h"
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#include "util/driconf.h"
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#include "git_sha1.h"
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#include "vk_util.h"
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#include "vk_deferred_operation.h"
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#include "vk_drm_syncobj.h"
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#include "common/intel_aux_map.h"
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#include "common/intel_defines.h"
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#include "common/intel_uuid.h"
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#include "perf/intel_perf.h"
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#include "genxml/gen7_pack.h"
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#include "genxml/genX_bits.h"
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static const driOptionDescription anv_dri_options[] = {
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DRI_CONF_SECTION_PERFORMANCE
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DRI_CONF_ADAPTIVE_SYNC(true)
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DRI_CONF_VK_X11_OVERRIDE_MIN_IMAGE_COUNT(0)
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DRI_CONF_VK_X11_STRICT_IMAGE_COUNT(false)
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DRI_CONF_VK_XWAYLAND_WAIT_READY(true)
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DRI_CONF_ANV_ASSUME_FULL_SUBGROUPS(false)
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DRI_CONF_ANV_SAMPLE_MASK_OUT_OPENGL_BEHAVIOUR(false)
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DRI_CONF_ANV_FP64_WORKAROUND_ENABLED(false)
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DRI_CONF_SECTION_END
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DRI_CONF_SECTION_DEBUG
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DRI_CONF_ALWAYS_FLUSH_CACHE(false)
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DRI_CONF_VK_WSI_FORCE_BGRA8_UNORM_FIRST(false)
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DRI_CONF_LIMIT_TRIG_INPUT_RANGE(false)
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DRI_CONF_SECTION_END
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DRI_CONF_SECTION_QUALITY
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DRI_CONF_PP_LOWER_DEPTH_RANGE_RATE()
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DRI_CONF_SECTION_END
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};
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/* This is probably far to big but it reflects the max size used for messages
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* in OpenGLs KHR_debug.
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*/
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#define MAX_DEBUG_MESSAGE_LENGTH 4096
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/* The "RAW" clocks on Linux are called "FAST" on FreeBSD */
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#if !defined(CLOCK_MONOTONIC_RAW) && defined(CLOCK_MONOTONIC_FAST)
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#define CLOCK_MONOTONIC_RAW CLOCK_MONOTONIC_FAST
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#endif
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static void
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compiler_debug_log(void *data, UNUSED unsigned *id, const char *fmt, ...)
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{
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char str[MAX_DEBUG_MESSAGE_LENGTH];
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struct anv_device *device = (struct anv_device *)data;
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UNUSED struct anv_instance *instance = device->physical->instance;
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va_list args;
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va_start(args, fmt);
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(void) vsnprintf(str, MAX_DEBUG_MESSAGE_LENGTH, fmt, args);
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va_end(args);
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//vk_logd(VK_LOG_NO_OBJS(&instance->vk), "%s", str);
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}
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static void
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compiler_perf_log(UNUSED void *data, UNUSED unsigned *id, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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if (INTEL_DEBUG(DEBUG_PERF))
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mesa_logd_v(fmt, args);
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va_end(args);
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}
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#if defined(VK_USE_PLATFORM_WAYLAND_KHR) || \
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defined(VK_USE_PLATFORM_XCB_KHR) || \
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defined(VK_USE_PLATFORM_XLIB_KHR) || \
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defined(VK_USE_PLATFORM_DISPLAY_KHR)
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#define ANV_USE_WSI_PLATFORM
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#endif
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#ifdef ANDROID
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#define ANV_API_VERSION VK_MAKE_VERSION(1, 1, VK_HEADER_VERSION)
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#else
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#define ANV_API_VERSION VK_MAKE_VERSION(1, 3, VK_HEADER_VERSION)
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#endif
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VkResult anv_EnumerateInstanceVersion(
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uint32_t* pApiVersion)
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{
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*pApiVersion = ANV_API_VERSION;
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return VK_SUCCESS;
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}
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static const struct vk_instance_extension_table instance_extensions = {
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.KHR_device_group_creation = true,
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.KHR_external_fence_capabilities = true,
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.KHR_external_memory_capabilities = true,
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.KHR_external_semaphore_capabilities = true,
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.KHR_get_physical_device_properties2 = true,
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.EXT_debug_report = true,
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.EXT_debug_utils = true,
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#ifdef ANV_USE_WSI_PLATFORM
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.KHR_get_surface_capabilities2 = true,
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.KHR_surface = true,
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.KHR_surface_protected_capabilities = true,
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#endif
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#ifdef VK_USE_PLATFORM_WAYLAND_KHR
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.KHR_wayland_surface = true,
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#endif
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#ifdef VK_USE_PLATFORM_XCB_KHR
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.KHR_xcb_surface = true,
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#endif
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#ifdef VK_USE_PLATFORM_XLIB_KHR
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.KHR_xlib_surface = true,
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#endif
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#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
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.EXT_acquire_xlib_display = true,
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#endif
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#ifdef VK_USE_PLATFORM_DISPLAY_KHR
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.KHR_display = true,
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.KHR_get_display_properties2 = true,
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.EXT_direct_mode_display = true,
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.EXT_display_surface_counter = true,
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.EXT_acquire_drm_display = true,
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#endif
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};
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static void
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get_device_extensions(const struct anv_physical_device *device,
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struct vk_device_extension_table *ext)
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{
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const bool has_syncobj_wait =
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(device->sync_syncobj_type.features & VK_SYNC_FEATURE_CPU_WAIT) != 0;
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const bool nv_mesh_shading_enabled =
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debug_get_bool_option("ANV_EXPERIMENTAL_NV_MESH_SHADER", false);
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*ext = (struct vk_device_extension_table) {
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.KHR_8bit_storage = true,
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.KHR_16bit_storage = true,
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.KHR_acceleration_structure = device->info.has_ray_tracing,
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.KHR_acceleration_structure = ANV_SUPPORT_RT &&
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device->info.has_ray_tracing,
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.KHR_bind_memory2 = true,
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.KHR_buffer_device_address = true,
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.KHR_copy_commands2 = true,
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.KHR_create_renderpass2 = true,
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.KHR_dedicated_allocation = true,
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.KHR_deferred_host_operations = true,
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.KHR_depth_stencil_resolve = true,
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.KHR_descriptor_update_template = true,
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.KHR_device_group = true,
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.KHR_draw_indirect_count = true,
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.KHR_driver_properties = true,
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.KHR_dynamic_rendering = true,
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.KHR_external_fence = has_syncobj_wait,
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.KHR_external_fence_fd = has_syncobj_wait,
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.KHR_external_memory = true,
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.KHR_external_memory_fd = true,
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.KHR_external_semaphore = true,
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.KHR_external_semaphore_fd = true,
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.KHR_format_feature_flags2 = true,
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.KHR_fragment_shading_rate = device->info.ver >= 11,
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.KHR_get_memory_requirements2 = true,
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.KHR_image_format_list = true,
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.KHR_imageless_framebuffer = true,
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#ifdef ANV_USE_WSI_PLATFORM
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.KHR_incremental_present = true,
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#endif
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.KHR_maintenance1 = true,
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.KHR_maintenance2 = true,
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.KHR_maintenance3 = true,
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.KHR_maintenance4 = true,
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.KHR_multiview = true,
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.KHR_performance_query =
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device->perf &&
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(device->perf->i915_perf_version >= 3 ||
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INTEL_DEBUG(DEBUG_NO_OACONFIG)) &&
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device->use_call_secondary,
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.KHR_pipeline_executable_properties = true,
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.KHR_pipeline_library = true,
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.KHR_push_descriptor = true,
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.KHR_ray_query =
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ANV_SUPPORT_RT && device->info.has_ray_tracing,
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.KHR_ray_tracing_pipeline =
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ANV_SUPPORT_RT && device->info.has_ray_tracing,
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.KHR_relaxed_block_layout = true,
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.KHR_sampler_mirror_clamp_to_edge = true,
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.KHR_sampler_ycbcr_conversion = true,
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.KHR_separate_depth_stencil_layouts = true,
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.KHR_shader_atomic_int64 = true,
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.KHR_shader_clock = true,
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.KHR_shader_draw_parameters = true,
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.KHR_shader_float16_int8 = true,
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.KHR_shader_float_controls = true,
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.KHR_shader_integer_dot_product = true,
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.KHR_shader_non_semantic_info = true,
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.KHR_shader_subgroup_extended_types = true,
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.KHR_shader_subgroup_uniform_control_flow = true,
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.KHR_shader_terminate_invocation = true,
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.KHR_spirv_1_4 = true,
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.KHR_storage_buffer_storage_class = true,
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#ifdef ANV_USE_WSI_PLATFORM
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.KHR_swapchain = true,
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.KHR_swapchain_mutable_format = true,
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#endif
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.KHR_synchronization2 = true,
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.KHR_timeline_semaphore = true,
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.KHR_uniform_buffer_standard_layout = true,
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.KHR_variable_pointers = true,
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.KHR_vulkan_memory_model = true,
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.KHR_workgroup_memory_explicit_layout = true,
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.KHR_zero_initialize_workgroup_memory = true,
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.EXT_4444_formats = true,
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.EXT_border_color_swizzle = true,
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.EXT_buffer_device_address = true,
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.EXT_calibrated_timestamps = device->has_reg_timestamp,
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.EXT_color_write_enable = true,
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.EXT_conditional_rendering = true,
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.EXT_conservative_rasterization = true,
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.EXT_custom_border_color = true,
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.EXT_depth_clamp_zero_one = true,
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.EXT_depth_clip_control = true,
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.EXT_depth_clip_enable = true,
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.EXT_descriptor_indexing = true,
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#ifdef VK_USE_PLATFORM_DISPLAY_KHR
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.EXT_display_control = true,
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#endif
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.EXT_extended_dynamic_state = true,
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.EXT_extended_dynamic_state2 = true,
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.EXT_extended_dynamic_state3 = true,
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.EXT_external_memory_dma_buf = true,
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.EXT_external_memory_host = true,
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.EXT_fragment_shader_interlock = true,
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.EXT_global_priority = device->max_context_priority >=
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VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
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.EXT_global_priority_query = device->max_context_priority >=
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VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
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.EXT_host_query_reset = true,
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.EXT_image_2d_view_of_3d = true,
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.EXT_image_robustness = true,
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.EXT_image_drm_format_modifier = true,
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.EXT_image_view_min_lod = true,
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.EXT_index_type_uint8 = true,
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.EXT_inline_uniform_block = true,
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.EXT_line_rasterization = true,
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/* Enable the extension only if we have support on both the local &
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* system memory
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*/
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.EXT_memory_budget = (!device->info.has_local_mem ||
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device->vram_mappable.available > 0) &&
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device->sys.available,
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.EXT_mesh_shader = device->info.has_mesh_shading,
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.EXT_mutable_descriptor_type = true,
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.EXT_non_seamless_cube_map = true,
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.EXT_pci_bus_info = true,
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.EXT_physical_device_drm = true,
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.EXT_pipeline_creation_cache_control = true,
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.EXT_pipeline_creation_feedback = true,
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.EXT_post_depth_coverage = true,
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.EXT_primitives_generated_query = true,
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.EXT_primitive_topology_list_restart = true,
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.EXT_private_data = true,
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.EXT_provoking_vertex = true,
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.EXT_queue_family_foreign = true,
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.EXT_robustness2 = true,
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.EXT_sample_locations = true,
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.EXT_sampler_filter_minmax = true,
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.EXT_scalar_block_layout = true,
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.EXT_separate_stencil_usage = true,
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.EXT_shader_atomic_float = true,
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.EXT_shader_atomic_float2 = true,
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.EXT_shader_demote_to_helper_invocation = true,
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.EXT_shader_module_identifier = true,
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.EXT_shader_stencil_export = true,
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.EXT_shader_subgroup_ballot = true,
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.EXT_shader_subgroup_vote = true,
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.EXT_shader_viewport_index_layer = true,
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.EXT_subgroup_size_control = true,
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.EXT_texel_buffer_alignment = true,
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.EXT_tooling_info = true,
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.EXT_transform_feedback = true,
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.EXT_vertex_attribute_divisor = true,
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.EXT_ycbcr_image_arrays = true,
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#ifdef ANDROID
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.ANDROID_external_memory_android_hardware_buffer = true,
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.ANDROID_native_buffer = true,
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#endif
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.GOOGLE_decorate_string = true,
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.GOOGLE_hlsl_functionality1 = true,
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.GOOGLE_user_type = true,
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.INTEL_performance_query = device->perf &&
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device->perf->i915_perf_version >= 3,
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.INTEL_shader_integer_functions2 = true,
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.EXT_multi_draw = true,
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.NV_compute_shader_derivatives = true,
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.NV_mesh_shader = device->info.has_mesh_shading &&
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nv_mesh_shading_enabled,
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.VALVE_mutable_descriptor_type = true,
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};
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}
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static uint64_t
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anv_compute_sys_heap_size(struct anv_physical_device *device,
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uint64_t total_ram)
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{
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/* We don't want to burn too much ram with the GPU. If the user has 4GiB
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* or less, we use at most half. If they have more than 4GiB, we use 3/4.
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*/
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uint64_t available_ram;
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if (total_ram <= 4ull * 1024ull * 1024ull * 1024ull)
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available_ram = total_ram / 2;
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else
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available_ram = total_ram * 3 / 4;
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/* We also want to leave some padding for things we allocate in the driver,
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* so don't go over 3/4 of the GTT either.
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*/
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available_ram = MIN2(available_ram, device->gtt_size * 3 / 4);
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if (available_ram > (2ull << 30) && !device->supports_48bit_addresses) {
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/* When running with an overridden PCI ID, we may get a GTT size from
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* the kernel that is greater than 2 GiB but the execbuf check for 48bit
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* address support can still fail. Just clamp the address space size to
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* 2 GiB if we don't have 48-bit support.
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*/
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mesa_logw("%s:%d: The kernel reported a GTT size larger than 2 GiB but "
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"not support for 48-bit addresses",
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__FILE__, __LINE__);
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available_ram = 2ull << 30;
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}
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return available_ram;
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}
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static VkResult MUST_CHECK
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anv_init_meminfo(struct anv_physical_device *device, int fd)
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{
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const struct intel_device_info *devinfo = &device->info;
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device->sys.region.memory_class = devinfo->mem.sram.mem_class;
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device->sys.region.memory_instance = devinfo->mem.sram.mem_instance;
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device->sys.size =
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anv_compute_sys_heap_size(device, devinfo->mem.sram.mappable.size);
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device->sys.available = devinfo->mem.sram.mappable.free;
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device->vram_mappable.region.memory_class = devinfo->mem.vram.mem_class;
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device->vram_mappable.region.memory_instance =
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devinfo->mem.vram.mem_instance;
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device->vram_mappable.size = devinfo->mem.vram.mappable.size;
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device->vram_mappable.available = devinfo->mem.vram.mappable.free;
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device->vram_non_mappable.region.memory_class =
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devinfo->mem.vram.mem_class;
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device->vram_non_mappable.region.memory_instance =
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devinfo->mem.vram.mem_instance;
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device->vram_non_mappable.size = devinfo->mem.vram.unmappable.size;
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device->vram_non_mappable.available = devinfo->mem.vram.unmappable.free;
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return VK_SUCCESS;
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}
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static void
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anv_update_meminfo(struct anv_physical_device *device, int fd)
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{
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if (!intel_device_info_update_memory_info(&device->info, fd))
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return;
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const struct intel_device_info *devinfo = &device->info;
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device->sys.available = devinfo->mem.sram.mappable.free;
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device->vram_mappable.available = devinfo->mem.vram.mappable.free;
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device->vram_non_mappable.available = devinfo->mem.vram.unmappable.free;
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}
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static VkResult
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anv_physical_device_init_heaps(struct anv_physical_device *device, int fd)
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{
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VkResult result = anv_init_meminfo(device, fd);
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
assert(device->sys.size != 0);
|
|
|
|
if (anv_physical_device_has_vram(device)) {
|
|
/* We can create 2 or 3 different heaps when we have local memory
|
|
* support, first heap with local memory size and second with system
|
|
* memory size and the third is added only if part of the vram is
|
|
* mappable to the host.
|
|
*/
|
|
device->memory.heap_count = 2;
|
|
device->memory.heaps[0] = (struct anv_memory_heap) {
|
|
/* If there is a vram_non_mappable, use that for the device only
|
|
* heap. Otherwise use the vram_mappable.
|
|
*/
|
|
.size = device->vram_non_mappable.size != 0 ?
|
|
device->vram_non_mappable.size : device->vram_mappable.size,
|
|
.flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
|
|
.is_local_mem = true,
|
|
};
|
|
device->memory.heaps[1] = (struct anv_memory_heap) {
|
|
.size = device->sys.size,
|
|
.flags = 0,
|
|
.is_local_mem = false,
|
|
};
|
|
/* Add an additional smaller vram mappable heap if we can't map all the
|
|
* vram to the host.
|
|
*/
|
|
if (device->vram_non_mappable.size > 0) {
|
|
device->memory.heap_count++;
|
|
device->memory.heaps[2] = (struct anv_memory_heap) {
|
|
.size = device->vram_mappable.size,
|
|
.flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
|
|
.is_local_mem = true,
|
|
};
|
|
}
|
|
|
|
device->memory.type_count = 3;
|
|
device->memory.types[0] = (struct anv_memory_type) {
|
|
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
|
|
.heapIndex = 0,
|
|
};
|
|
device->memory.types[1] = (struct anv_memory_type) {
|
|
.propertyFlags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
|
|
.heapIndex = 1,
|
|
};
|
|
device->memory.types[2] = (struct anv_memory_type) {
|
|
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
|
/* This memory type either comes from heaps[0] if there is only
|
|
* mappable vram region, or from heaps[2] if there is both mappable &
|
|
* non-mappable vram regions.
|
|
*/
|
|
.heapIndex = device->vram_non_mappable.size > 0 ? 2 : 0,
|
|
};
|
|
} else if (device->info.has_llc) {
|
|
device->memory.heap_count = 1;
|
|
device->memory.heaps[0] = (struct anv_memory_heap) {
|
|
.size = device->sys.size,
|
|
.flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
|
|
.is_local_mem = false,
|
|
};
|
|
|
|
/* Big core GPUs share LLC with the CPU and thus one memory type can be
|
|
* both cached and coherent at the same time.
|
|
*/
|
|
device->memory.type_count = 1;
|
|
device->memory.types[0] = (struct anv_memory_type) {
|
|
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
|
|
.heapIndex = 0,
|
|
};
|
|
} else {
|
|
device->memory.heap_count = 1;
|
|
device->memory.heaps[0] = (struct anv_memory_heap) {
|
|
.size = device->sys.size,
|
|
.flags = VK_MEMORY_HEAP_DEVICE_LOCAL_BIT,
|
|
.is_local_mem = false,
|
|
};
|
|
|
|
/* The spec requires that we expose a host-visible, coherent memory
|
|
* type, but Atom GPUs don't share LLC. Thus we offer two memory types
|
|
* to give the application a choice between cached, but not coherent and
|
|
* coherent but uncached (WC though).
|
|
*/
|
|
device->memory.type_count = 2;
|
|
device->memory.types[0] = (struct anv_memory_type) {
|
|
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_CACHED_BIT,
|
|
.heapIndex = 0,
|
|
};
|
|
device->memory.types[1] = (struct anv_memory_type) {
|
|
.propertyFlags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
|
|
.heapIndex = 0,
|
|
};
|
|
}
|
|
|
|
device->memory.need_clflush = false;
|
|
for (unsigned i = 0; i < device->memory.type_count; i++) {
|
|
VkMemoryPropertyFlags props = device->memory.types[i].propertyFlags;
|
|
if ((props & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) &&
|
|
!(props & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT))
|
|
device->memory.need_clflush = true;
|
|
}
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static VkResult
|
|
anv_physical_device_init_uuids(struct anv_physical_device *device)
|
|
{
|
|
const struct build_id_note *note =
|
|
build_id_find_nhdr_for_addr(anv_physical_device_init_uuids);
|
|
if (!note) {
|
|
return vk_errorf(device, VK_ERROR_INITIALIZATION_FAILED,
|
|
"Failed to find build-id");
|
|
}
|
|
|
|
unsigned build_id_len = build_id_length(note);
|
|
if (build_id_len < 20) {
|
|
return vk_errorf(device, VK_ERROR_INITIALIZATION_FAILED,
|
|
"build-id too short. It needs to be a SHA");
|
|
}
|
|
|
|
memcpy(device->driver_build_sha1, build_id_data(note), 20);
|
|
|
|
struct mesa_sha1 sha1_ctx;
|
|
uint8_t sha1[20];
|
|
STATIC_ASSERT(VK_UUID_SIZE <= sizeof(sha1));
|
|
|
|
/* The pipeline cache UUID is used for determining when a pipeline cache is
|
|
* invalid. It needs both a driver build and the PCI ID of the device.
|
|
*/
|
|
_mesa_sha1_init(&sha1_ctx);
|
|
_mesa_sha1_update(&sha1_ctx, build_id_data(note), build_id_len);
|
|
_mesa_sha1_update(&sha1_ctx, &device->info.pci_device_id,
|
|
sizeof(device->info.pci_device_id));
|
|
_mesa_sha1_update(&sha1_ctx, &device->always_use_bindless,
|
|
sizeof(device->always_use_bindless));
|
|
_mesa_sha1_final(&sha1_ctx, sha1);
|
|
memcpy(device->pipeline_cache_uuid, sha1, VK_UUID_SIZE);
|
|
|
|
intel_uuid_compute_driver_id(device->driver_uuid, &device->info, VK_UUID_SIZE);
|
|
intel_uuid_compute_device_id(device->device_uuid, &device->info, VK_UUID_SIZE);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static void
|
|
anv_physical_device_init_disk_cache(struct anv_physical_device *device)
|
|
{
|
|
#ifdef ENABLE_SHADER_CACHE
|
|
char renderer[10];
|
|
ASSERTED int len = snprintf(renderer, sizeof(renderer), "anv_%04x",
|
|
device->info.pci_device_id);
|
|
assert(len == sizeof(renderer) - 2);
|
|
|
|
char timestamp[41];
|
|
_mesa_sha1_format(timestamp, device->driver_build_sha1);
|
|
|
|
const uint64_t driver_flags =
|
|
brw_get_compiler_config_value(device->compiler);
|
|
device->vk.disk_cache = disk_cache_create(renderer, timestamp, driver_flags);
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
anv_physical_device_free_disk_cache(struct anv_physical_device *device)
|
|
{
|
|
#ifdef ENABLE_SHADER_CACHE
|
|
if (device->vk.disk_cache) {
|
|
disk_cache_destroy(device->vk.disk_cache);
|
|
device->vk.disk_cache = NULL;
|
|
}
|
|
#else
|
|
assert(device->vk.disk_cache == NULL);
|
|
#endif
|
|
}
|
|
|
|
/* The ANV_QUEUE_OVERRIDE environment variable is a comma separated list of
|
|
* queue overrides.
|
|
*
|
|
* To override the number queues:
|
|
* * "gc" is for graphics queues with compute support
|
|
* * "g" is for graphics queues with no compute support
|
|
* * "c" is for compute queues with no graphics support
|
|
*
|
|
* For example, ANV_QUEUE_OVERRIDE=gc=2,c=1 would override the number of
|
|
* advertised queues to be 2 queues with graphics+compute support, and 1 queue
|
|
* with compute-only support.
|
|
*
|
|
* ANV_QUEUE_OVERRIDE=c=1 would override the number of advertised queues to
|
|
* include 1 queue with compute-only support, but it will not change the
|
|
* number of graphics+compute queues.
|
|
*
|
|
* ANV_QUEUE_OVERRIDE=gc=0,c=1 would override the number of advertised queues
|
|
* to include 1 queue with compute-only support, and it would override the
|
|
* number of graphics+compute queues to be 0.
|
|
*/
|
|
static void
|
|
anv_override_engine_counts(int *gc_count, int *g_count, int *c_count)
|
|
{
|
|
int gc_override = -1;
|
|
int g_override = -1;
|
|
int c_override = -1;
|
|
char *env = getenv("ANV_QUEUE_OVERRIDE");
|
|
|
|
if (env == NULL)
|
|
return;
|
|
|
|
env = strdup(env);
|
|
char *save = NULL;
|
|
char *next = strtok_r(env, ",", &save);
|
|
while (next != NULL) {
|
|
if (strncmp(next, "gc=", 3) == 0) {
|
|
gc_override = strtol(next + 3, NULL, 0);
|
|
} else if (strncmp(next, "g=", 2) == 0) {
|
|
g_override = strtol(next + 2, NULL, 0);
|
|
} else if (strncmp(next, "c=", 2) == 0) {
|
|
c_override = strtol(next + 2, NULL, 0);
|
|
} else {
|
|
mesa_logw("Ignoring unsupported ANV_QUEUE_OVERRIDE token: %s", next);
|
|
}
|
|
next = strtok_r(NULL, ",", &save);
|
|
}
|
|
free(env);
|
|
if (gc_override >= 0)
|
|
*gc_count = gc_override;
|
|
if (g_override >= 0)
|
|
*g_count = g_override;
|
|
if (*g_count > 0 && *gc_count <= 0 && (gc_override >= 0 || g_override >= 0))
|
|
mesa_logw("ANV_QUEUE_OVERRIDE: gc=0 with g > 0 violates the "
|
|
"Vulkan specification");
|
|
if (c_override >= 0)
|
|
*c_count = c_override;
|
|
}
|
|
|
|
static void
|
|
anv_physical_device_init_queue_families(struct anv_physical_device *pdevice)
|
|
{
|
|
uint32_t family_count = 0;
|
|
|
|
if (pdevice->engine_info) {
|
|
int gc_count =
|
|
intel_engines_count(pdevice->engine_info,
|
|
INTEL_ENGINE_CLASS_RENDER);
|
|
int g_count = 0;
|
|
int c_count = 0;
|
|
if (debug_get_bool_option("INTEL_COMPUTE_CLASS", false))
|
|
c_count = intel_engines_count(pdevice->engine_info,
|
|
INTEL_ENGINE_CLASS_COMPUTE);
|
|
enum intel_engine_class compute_class =
|
|
c_count < 1 ? INTEL_ENGINE_CLASS_RENDER : INTEL_ENGINE_CLASS_COMPUTE;
|
|
|
|
anv_override_engine_counts(&gc_count, &g_count, &c_count);
|
|
|
|
if (gc_count > 0) {
|
|
pdevice->queue.families[family_count++] = (struct anv_queue_family) {
|
|
.queueFlags = VK_QUEUE_GRAPHICS_BIT |
|
|
VK_QUEUE_COMPUTE_BIT |
|
|
VK_QUEUE_TRANSFER_BIT,
|
|
.queueCount = gc_count,
|
|
.engine_class = INTEL_ENGINE_CLASS_RENDER,
|
|
};
|
|
}
|
|
if (g_count > 0) {
|
|
pdevice->queue.families[family_count++] = (struct anv_queue_family) {
|
|
.queueFlags = VK_QUEUE_GRAPHICS_BIT |
|
|
VK_QUEUE_TRANSFER_BIT,
|
|
.queueCount = g_count,
|
|
.engine_class = INTEL_ENGINE_CLASS_RENDER,
|
|
};
|
|
}
|
|
if (c_count > 0) {
|
|
pdevice->queue.families[family_count++] = (struct anv_queue_family) {
|
|
.queueFlags = VK_QUEUE_COMPUTE_BIT |
|
|
VK_QUEUE_TRANSFER_BIT,
|
|
.queueCount = c_count,
|
|
.engine_class = compute_class,
|
|
};
|
|
}
|
|
/* Increase count below when other families are added as a reminder to
|
|
* increase the ANV_MAX_QUEUE_FAMILIES value.
|
|
*/
|
|
STATIC_ASSERT(ANV_MAX_QUEUE_FAMILIES >= 3);
|
|
} else {
|
|
/* Default to a single render queue */
|
|
pdevice->queue.families[family_count++] = (struct anv_queue_family) {
|
|
.queueFlags = VK_QUEUE_GRAPHICS_BIT |
|
|
VK_QUEUE_COMPUTE_BIT |
|
|
VK_QUEUE_TRANSFER_BIT,
|
|
.queueCount = 1,
|
|
.engine_class = INTEL_ENGINE_CLASS_RENDER,
|
|
};
|
|
family_count = 1;
|
|
}
|
|
assert(family_count <= ANV_MAX_QUEUE_FAMILIES);
|
|
pdevice->queue.family_count = family_count;
|
|
}
|
|
|
|
static VkResult
|
|
anv_i915_physical_device_get_parameters(struct anv_physical_device *device)
|
|
{
|
|
VkResult result = VK_SUCCESS;
|
|
int val, fd = device->local_fd;
|
|
|
|
if (!intel_gem_get_param(fd, I915_PARAM_HAS_WAIT_TIMEOUT, &val) || !val) {
|
|
result = vk_errorf(device, VK_ERROR_INITIALIZATION_FAILED,
|
|
"kernel missing gem wait");
|
|
return result;
|
|
}
|
|
|
|
if (!intel_gem_get_param(fd, I915_PARAM_HAS_EXECBUF2, &val) || !val) {
|
|
result = vk_errorf(device, VK_ERROR_INITIALIZATION_FAILED,
|
|
"kernel missing execbuf2");
|
|
return result;
|
|
}
|
|
|
|
if (!device->info.has_llc &&
|
|
(!intel_gem_get_param(fd, I915_PARAM_MMAP_VERSION, &val) || val < 1)) {
|
|
result = vk_errorf(device, VK_ERROR_INITIALIZATION_FAILED,
|
|
"kernel missing wc mmap");
|
|
return result;
|
|
}
|
|
|
|
if (!intel_gem_get_param(fd, I915_PARAM_HAS_EXEC_SOFTPIN, &val) || !val) {
|
|
result = vk_errorf(device, VK_ERROR_INITIALIZATION_FAILED,
|
|
"kernel missing softpin");
|
|
return result;
|
|
}
|
|
|
|
if (!intel_gem_get_param(fd, I915_PARAM_HAS_EXEC_FENCE_ARRAY, &val) || !val) {
|
|
result = vk_errorf(device, VK_ERROR_INITIALIZATION_FAILED,
|
|
"kernel missing syncobj support");
|
|
return result;
|
|
}
|
|
|
|
if (intel_gem_get_param(fd, I915_PARAM_HAS_EXEC_ASYNC, &val))
|
|
device->has_exec_async = val;
|
|
if (intel_gem_get_param(fd, I915_PARAM_HAS_EXEC_CAPTURE, &val))
|
|
device->has_exec_capture = val;
|
|
|
|
/* Start with medium; sorted low to high */
|
|
const VkQueueGlobalPriorityKHR priorities[] = {
|
|
VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR,
|
|
VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
|
|
VK_QUEUE_GLOBAL_PRIORITY_HIGH_KHR,
|
|
VK_QUEUE_GLOBAL_PRIORITY_REALTIME_KHR,
|
|
};
|
|
device->max_context_priority = VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR;
|
|
for (unsigned i = 0; i < ARRAY_SIZE(priorities); i++) {
|
|
if (!anv_gem_has_context_priority(fd, priorities[i]))
|
|
break;
|
|
device->max_context_priority = priorities[i];
|
|
}
|
|
|
|
if (intel_gem_get_param(fd, I915_PARAM_HAS_EXEC_TIMELINE_FENCES, &val))
|
|
device->has_exec_timeline = val;
|
|
|
|
return result;
|
|
}
|
|
|
|
static VkResult
|
|
anv_physical_device_get_parameters(struct anv_physical_device *device)
|
|
{
|
|
return anv_i915_physical_device_get_parameters(device);
|
|
}
|
|
|
|
static VkResult
|
|
anv_physical_device_try_create(struct vk_instance *vk_instance,
|
|
struct _drmDevice *drm_device,
|
|
struct vk_physical_device **out)
|
|
{
|
|
struct anv_instance *instance =
|
|
container_of(vk_instance, struct anv_instance, vk);
|
|
|
|
if (!(drm_device->available_nodes & (1 << DRM_NODE_RENDER)) ||
|
|
drm_device->bustype != DRM_BUS_PCI ||
|
|
drm_device->deviceinfo.pci->vendor_id != 0x8086)
|
|
return VK_ERROR_INCOMPATIBLE_DRIVER;
|
|
|
|
const char *primary_path = drm_device->nodes[DRM_NODE_PRIMARY];
|
|
const char *path = drm_device->nodes[DRM_NODE_RENDER];
|
|
VkResult result;
|
|
int fd;
|
|
int master_fd = -1;
|
|
|
|
brw_process_intel_debug_variable();
|
|
|
|
fd = open(path, O_RDWR | O_CLOEXEC);
|
|
if (fd < 0) {
|
|
if (errno == ENOMEM) {
|
|
return vk_errorf(instance, VK_ERROR_OUT_OF_HOST_MEMORY,
|
|
"Unable to open device %s: out of memory", path);
|
|
}
|
|
return vk_errorf(instance, VK_ERROR_INCOMPATIBLE_DRIVER,
|
|
"Unable to open device %s: %m", path);
|
|
}
|
|
|
|
struct intel_device_info devinfo;
|
|
if (!intel_get_device_info_from_fd(fd, &devinfo)) {
|
|
result = vk_error(instance, VK_ERROR_INCOMPATIBLE_DRIVER);
|
|
goto fail_fd;
|
|
}
|
|
|
|
if (devinfo.ver > 12) {
|
|
result = vk_errorf(instance, VK_ERROR_INCOMPATIBLE_DRIVER,
|
|
"Vulkan not yet supported on %s", devinfo.name);
|
|
goto fail_fd;
|
|
} else if (devinfo.ver < 9) {
|
|
/* Silently fail here, hasvk should pick up this device. */
|
|
result = VK_ERROR_INCOMPATIBLE_DRIVER;
|
|
goto fail_fd;
|
|
}
|
|
|
|
struct anv_physical_device *device =
|
|
vk_zalloc(&instance->vk.alloc, sizeof(*device), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
|
|
if (device == NULL) {
|
|
result = vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
goto fail_fd;
|
|
}
|
|
|
|
struct vk_physical_device_dispatch_table dispatch_table;
|
|
vk_physical_device_dispatch_table_from_entrypoints(
|
|
&dispatch_table, &anv_physical_device_entrypoints, true);
|
|
vk_physical_device_dispatch_table_from_entrypoints(
|
|
&dispatch_table, &wsi_physical_device_entrypoints, false);
|
|
|
|
result = vk_physical_device_init(&device->vk, &instance->vk,
|
|
NULL, /* We set up extensions later */
|
|
&dispatch_table);
|
|
if (result != VK_SUCCESS) {
|
|
vk_error(instance, result);
|
|
goto fail_alloc;
|
|
}
|
|
device->instance = instance;
|
|
|
|
assert(strlen(path) < ARRAY_SIZE(device->path));
|
|
snprintf(device->path, ARRAY_SIZE(device->path), "%s", path);
|
|
|
|
device->info = devinfo;
|
|
|
|
device->local_fd = fd;
|
|
result = anv_physical_device_get_parameters(device);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_base;
|
|
|
|
device->gtt_size = device->info.gtt_size ? device->info.gtt_size :
|
|
device->info.aperture_bytes;
|
|
|
|
/* We only allow 48-bit addresses with softpin because knowing the actual
|
|
* address is required for the vertex cache flush workaround.
|
|
*/
|
|
device->supports_48bit_addresses =
|
|
device->gtt_size > (4ULL << 30 /* GiB */);
|
|
|
|
/* We currently only have the right bits for instructions in Gen12+. If the
|
|
* kernel ever starts supporting that feature on previous generations,
|
|
* we'll need to edit genxml prior to enabling here.
|
|
*/
|
|
device->has_protected_contexts = device->info.ver >= 12 &&
|
|
intel_gem_supports_protected_context(fd);
|
|
|
|
result = anv_physical_device_init_heaps(device, fd);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_base;
|
|
|
|
if (debug_get_bool_option("ANV_QUEUE_THREAD_DISABLE", false))
|
|
device->has_exec_timeline = false;
|
|
|
|
unsigned st_idx = 0;
|
|
|
|
device->sync_syncobj_type = vk_drm_syncobj_get_type(fd);
|
|
if (!device->has_exec_timeline)
|
|
device->sync_syncobj_type.features &= ~VK_SYNC_FEATURE_TIMELINE;
|
|
device->sync_types[st_idx++] = &device->sync_syncobj_type;
|
|
|
|
if (!(device->sync_syncobj_type.features & VK_SYNC_FEATURE_CPU_WAIT))
|
|
device->sync_types[st_idx++] = &anv_bo_sync_type;
|
|
|
|
if (!(device->sync_syncobj_type.features & VK_SYNC_FEATURE_TIMELINE)) {
|
|
device->sync_timeline_type = vk_sync_timeline_get_type(&anv_bo_sync_type);
|
|
device->sync_types[st_idx++] = &device->sync_timeline_type.sync;
|
|
}
|
|
|
|
device->sync_types[st_idx++] = NULL;
|
|
assert(st_idx <= ARRAY_SIZE(device->sync_types));
|
|
device->vk.supported_sync_types = device->sync_types;
|
|
|
|
device->vk.pipeline_cache_import_ops = anv_cache_import_ops;
|
|
|
|
device->always_use_bindless =
|
|
debug_get_bool_option("ANV_ALWAYS_BINDLESS", false);
|
|
|
|
device->use_call_secondary =
|
|
!debug_get_bool_option("ANV_DISABLE_SECONDARY_CMD_BUFFER_CALLS", false);
|
|
|
|
device->has_implicit_ccs = device->info.has_aux_map ||
|
|
device->info.verx10 >= 125;
|
|
|
|
/* Check if we can read the GPU timestamp register from the CPU */
|
|
uint64_t u64_ignore;
|
|
device->has_reg_timestamp = intel_gem_read_render_timestamp(fd, &u64_ignore);
|
|
|
|
device->always_flush_cache = INTEL_DEBUG(DEBUG_STALL) ||
|
|
driQueryOptionb(&instance->dri_options, "always_flush_cache");
|
|
|
|
device->compiler = brw_compiler_create(NULL, &device->info);
|
|
if (device->compiler == NULL) {
|
|
result = vk_error(instance, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
goto fail_base;
|
|
}
|
|
device->compiler->shader_debug_log = compiler_debug_log;
|
|
device->compiler->shader_perf_log = compiler_perf_log;
|
|
device->compiler->constant_buffer_0_is_relative =
|
|
!device->info.has_context_isolation;
|
|
device->compiler->supports_shader_constants = true;
|
|
device->compiler->indirect_ubos_use_sampler = device->info.ver < 12;
|
|
|
|
isl_device_init(&device->isl_dev, &device->info);
|
|
|
|
result = anv_physical_device_init_uuids(device);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_compiler;
|
|
|
|
anv_physical_device_init_disk_cache(device);
|
|
|
|
if (instance->vk.enabled_extensions.KHR_display) {
|
|
master_fd = open(primary_path, O_RDWR | O_CLOEXEC);
|
|
if (master_fd >= 0) {
|
|
/* fail if we don't have permission to even render on this device */
|
|
if (!intel_gem_can_render_on_fd(master_fd)) {
|
|
close(master_fd);
|
|
master_fd = -1;
|
|
}
|
|
}
|
|
}
|
|
device->master_fd = master_fd;
|
|
|
|
device->engine_info = intel_engine_get_info(fd);
|
|
anv_physical_device_init_queue_families(device);
|
|
|
|
anv_physical_device_init_perf(device, fd);
|
|
|
|
get_device_extensions(device, &device->vk.supported_extensions);
|
|
|
|
/* Gather major/minor before WSI. */
|
|
struct stat st;
|
|
|
|
if (stat(primary_path, &st) == 0) {
|
|
device->has_master = true;
|
|
device->master_major = major(st.st_rdev);
|
|
device->master_minor = minor(st.st_rdev);
|
|
} else {
|
|
device->has_master = false;
|
|
device->master_major = 0;
|
|
device->master_minor = 0;
|
|
}
|
|
|
|
if (stat(path, &st) == 0) {
|
|
device->has_local = true;
|
|
device->local_major = major(st.st_rdev);
|
|
device->local_minor = minor(st.st_rdev);
|
|
} else {
|
|
device->has_local = false;
|
|
device->local_major = 0;
|
|
device->local_minor = 0;
|
|
}
|
|
|
|
result = anv_init_wsi(device);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_perf;
|
|
|
|
anv_measure_device_init(device);
|
|
|
|
anv_genX(&device->info, init_physical_device_state)(device);
|
|
|
|
*out = &device->vk;
|
|
|
|
return VK_SUCCESS;
|
|
|
|
fail_perf:
|
|
ralloc_free(device->perf);
|
|
free(device->engine_info);
|
|
anv_physical_device_free_disk_cache(device);
|
|
fail_compiler:
|
|
ralloc_free(device->compiler);
|
|
fail_base:
|
|
vk_physical_device_finish(&device->vk);
|
|
fail_alloc:
|
|
vk_free(&instance->vk.alloc, device);
|
|
fail_fd:
|
|
close(fd);
|
|
if (master_fd != -1)
|
|
close(master_fd);
|
|
return result;
|
|
}
|
|
|
|
static void
|
|
anv_physical_device_destroy(struct vk_physical_device *vk_device)
|
|
{
|
|
struct anv_physical_device *device =
|
|
container_of(vk_device, struct anv_physical_device, vk);
|
|
|
|
anv_finish_wsi(device);
|
|
anv_measure_device_destroy(device);
|
|
free(device->engine_info);
|
|
anv_physical_device_free_disk_cache(device);
|
|
ralloc_free(device->compiler);
|
|
ralloc_free(device->perf);
|
|
close(device->local_fd);
|
|
if (device->master_fd >= 0)
|
|
close(device->master_fd);
|
|
vk_physical_device_finish(&device->vk);
|
|
vk_free(&device->instance->vk.alloc, device);
|
|
}
|
|
|
|
VkResult anv_EnumerateInstanceExtensionProperties(
|
|
const char* pLayerName,
|
|
uint32_t* pPropertyCount,
|
|
VkExtensionProperties* pProperties)
|
|
{
|
|
if (pLayerName)
|
|
return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);
|
|
|
|
return vk_enumerate_instance_extension_properties(
|
|
&instance_extensions, pPropertyCount, pProperties);
|
|
}
|
|
|
|
static void
|
|
anv_init_dri_options(struct anv_instance *instance)
|
|
{
|
|
driParseOptionInfo(&instance->available_dri_options, anv_dri_options,
|
|
ARRAY_SIZE(anv_dri_options));
|
|
driParseConfigFiles(&instance->dri_options,
|
|
&instance->available_dri_options, 0, "anv", NULL, NULL,
|
|
instance->vk.app_info.app_name,
|
|
instance->vk.app_info.app_version,
|
|
instance->vk.app_info.engine_name,
|
|
instance->vk.app_info.engine_version);
|
|
|
|
instance->assume_full_subgroups =
|
|
driQueryOptionb(&instance->dri_options, "anv_assume_full_subgroups");
|
|
instance->limit_trig_input_range =
|
|
driQueryOptionb(&instance->dri_options, "limit_trig_input_range");
|
|
instance->sample_mask_out_opengl_behaviour =
|
|
driQueryOptionb(&instance->dri_options, "anv_sample_mask_out_opengl_behaviour");
|
|
instance->lower_depth_range_rate =
|
|
driQueryOptionf(&instance->dri_options, "lower_depth_range_rate");
|
|
instance->fp64_workaround_enabled =
|
|
driQueryOptionb(&instance->dri_options, "fp64_workaround_enabled");
|
|
}
|
|
|
|
VkResult anv_CreateInstance(
|
|
const VkInstanceCreateInfo* pCreateInfo,
|
|
const VkAllocationCallbacks* pAllocator,
|
|
VkInstance* pInstance)
|
|
{
|
|
struct anv_instance *instance;
|
|
VkResult result;
|
|
|
|
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO);
|
|
|
|
if (pAllocator == NULL)
|
|
pAllocator = vk_default_allocator();
|
|
|
|
instance = vk_alloc(pAllocator, sizeof(*instance), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE);
|
|
if (!instance)
|
|
return vk_error(NULL, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
struct vk_instance_dispatch_table dispatch_table;
|
|
vk_instance_dispatch_table_from_entrypoints(
|
|
&dispatch_table, &anv_instance_entrypoints, true);
|
|
vk_instance_dispatch_table_from_entrypoints(
|
|
&dispatch_table, &wsi_instance_entrypoints, false);
|
|
|
|
result = vk_instance_init(&instance->vk, &instance_extensions,
|
|
&dispatch_table, pCreateInfo, pAllocator);
|
|
if (result != VK_SUCCESS) {
|
|
vk_free(pAllocator, instance);
|
|
return vk_error(NULL, result);
|
|
}
|
|
|
|
instance->vk.physical_devices.try_create_for_drm = anv_physical_device_try_create;
|
|
instance->vk.physical_devices.destroy = anv_physical_device_destroy;
|
|
|
|
VG(VALGRIND_CREATE_MEMPOOL(instance, 0, false));
|
|
|
|
anv_init_dri_options(instance);
|
|
|
|
intel_driver_ds_init();
|
|
|
|
*pInstance = anv_instance_to_handle(instance);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void anv_DestroyInstance(
|
|
VkInstance _instance,
|
|
const VkAllocationCallbacks* pAllocator)
|
|
{
|
|
ANV_FROM_HANDLE(anv_instance, instance, _instance);
|
|
|
|
if (!instance)
|
|
return;
|
|
|
|
VG(VALGRIND_DESTROY_MEMPOOL(instance));
|
|
|
|
driDestroyOptionCache(&instance->dri_options);
|
|
driDestroyOptionInfo(&instance->available_dri_options);
|
|
|
|
vk_instance_finish(&instance->vk);
|
|
vk_free(&instance->vk.alloc, instance);
|
|
}
|
|
|
|
void anv_GetPhysicalDeviceFeatures(
|
|
VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceFeatures* pFeatures)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
|
|
|
|
/* Just pick one; they're all the same */
|
|
const bool has_astc_ldr =
|
|
isl_format_supports_sampling(&pdevice->info,
|
|
ISL_FORMAT_ASTC_LDR_2D_4X4_FLT16);
|
|
|
|
*pFeatures = (VkPhysicalDeviceFeatures) {
|
|
.robustBufferAccess = true,
|
|
.fullDrawIndexUint32 = true,
|
|
.imageCubeArray = true,
|
|
.independentBlend = true,
|
|
.geometryShader = true,
|
|
.tessellationShader = true,
|
|
.sampleRateShading = true,
|
|
.dualSrcBlend = true,
|
|
.logicOp = true,
|
|
.multiDrawIndirect = true,
|
|
.drawIndirectFirstInstance = true,
|
|
.depthClamp = true,
|
|
.depthBiasClamp = true,
|
|
.fillModeNonSolid = true,
|
|
.depthBounds = pdevice->info.ver >= 12,
|
|
.wideLines = true,
|
|
.largePoints = true,
|
|
.alphaToOne = true,
|
|
.multiViewport = true,
|
|
.samplerAnisotropy = true,
|
|
.textureCompressionETC2 = true,
|
|
.textureCompressionASTC_LDR = has_astc_ldr,
|
|
.textureCompressionBC = true,
|
|
.occlusionQueryPrecise = true,
|
|
.pipelineStatisticsQuery = true,
|
|
.fragmentStoresAndAtomics = true,
|
|
.shaderTessellationAndGeometryPointSize = true,
|
|
.shaderImageGatherExtended = true,
|
|
.shaderStorageImageExtendedFormats = true,
|
|
.shaderStorageImageMultisample = false,
|
|
.shaderStorageImageReadWithoutFormat = false,
|
|
.shaderStorageImageWriteWithoutFormat = true,
|
|
.shaderUniformBufferArrayDynamicIndexing = true,
|
|
.shaderSampledImageArrayDynamicIndexing = true,
|
|
.shaderStorageBufferArrayDynamicIndexing = true,
|
|
.shaderStorageImageArrayDynamicIndexing = true,
|
|
.shaderClipDistance = true,
|
|
.shaderCullDistance = true,
|
|
.shaderFloat64 = pdevice->info.has_64bit_float,
|
|
.shaderInt64 = true,
|
|
.shaderInt16 = true,
|
|
.shaderResourceMinLod = true,
|
|
.variableMultisampleRate = true,
|
|
.inheritedQueries = true,
|
|
};
|
|
|
|
/* We can't do image stores in vec4 shaders */
|
|
pFeatures->vertexPipelineStoresAndAtomics =
|
|
pdevice->compiler->scalar_stage[MESA_SHADER_VERTEX] &&
|
|
pdevice->compiler->scalar_stage[MESA_SHADER_GEOMETRY];
|
|
|
|
struct vk_app_info *app_info = &pdevice->instance->vk.app_info;
|
|
|
|
/* The new DOOM and Wolfenstein games require depthBounds without
|
|
* checking for it. They seem to run fine without it so just claim it's
|
|
* there and accept the consequences.
|
|
*/
|
|
if (app_info->engine_name && strcmp(app_info->engine_name, "idTech") == 0)
|
|
pFeatures->depthBounds = true;
|
|
}
|
|
|
|
static void
|
|
anv_get_physical_device_features_1_1(struct anv_physical_device *pdevice,
|
|
VkPhysicalDeviceVulkan11Features *f)
|
|
{
|
|
assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES);
|
|
|
|
f->storageBuffer16BitAccess = true;
|
|
f->uniformAndStorageBuffer16BitAccess = true;
|
|
f->storagePushConstant16 = true;
|
|
f->storageInputOutput16 = false;
|
|
f->multiview = true;
|
|
f->multiviewGeometryShader = true;
|
|
f->multiviewTessellationShader = true;
|
|
f->variablePointersStorageBuffer = true;
|
|
f->variablePointers = true;
|
|
f->protectedMemory = false;
|
|
f->samplerYcbcrConversion = true;
|
|
f->shaderDrawParameters = true;
|
|
}
|
|
|
|
static void
|
|
anv_get_physical_device_features_1_2(struct anv_physical_device *pdevice,
|
|
VkPhysicalDeviceVulkan12Features *f)
|
|
{
|
|
assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES);
|
|
|
|
f->samplerMirrorClampToEdge = true;
|
|
f->drawIndirectCount = true;
|
|
f->storageBuffer8BitAccess = true;
|
|
f->uniformAndStorageBuffer8BitAccess = true;
|
|
f->storagePushConstant8 = true;
|
|
f->shaderBufferInt64Atomics = true;
|
|
f->shaderSharedInt64Atomics = false;
|
|
f->shaderFloat16 = true;
|
|
f->shaderInt8 = true;
|
|
|
|
f->descriptorIndexing = true;
|
|
f->shaderInputAttachmentArrayDynamicIndexing = false;
|
|
f->shaderUniformTexelBufferArrayDynamicIndexing = true;
|
|
f->shaderStorageTexelBufferArrayDynamicIndexing = true;
|
|
f->shaderUniformBufferArrayNonUniformIndexing = false;
|
|
f->shaderSampledImageArrayNonUniformIndexing = true;
|
|
f->shaderStorageBufferArrayNonUniformIndexing = true;
|
|
f->shaderStorageImageArrayNonUniformIndexing = true;
|
|
f->shaderInputAttachmentArrayNonUniformIndexing = false;
|
|
f->shaderUniformTexelBufferArrayNonUniformIndexing = true;
|
|
f->shaderStorageTexelBufferArrayNonUniformIndexing = true;
|
|
f->descriptorBindingUniformBufferUpdateAfterBind = true;
|
|
f->descriptorBindingSampledImageUpdateAfterBind = true;
|
|
f->descriptorBindingStorageImageUpdateAfterBind = true;
|
|
f->descriptorBindingStorageBufferUpdateAfterBind = true;
|
|
f->descriptorBindingUniformTexelBufferUpdateAfterBind = true;
|
|
f->descriptorBindingStorageTexelBufferUpdateAfterBind = true;
|
|
f->descriptorBindingUpdateUnusedWhilePending = true;
|
|
f->descriptorBindingPartiallyBound = true;
|
|
f->descriptorBindingVariableDescriptorCount = true;
|
|
f->runtimeDescriptorArray = true;
|
|
|
|
f->samplerFilterMinmax = true;
|
|
f->scalarBlockLayout = true;
|
|
f->imagelessFramebuffer = true;
|
|
f->uniformBufferStandardLayout = true;
|
|
f->shaderSubgroupExtendedTypes = true;
|
|
f->separateDepthStencilLayouts = true;
|
|
f->hostQueryReset = true;
|
|
f->timelineSemaphore = true;
|
|
f->bufferDeviceAddress = true;
|
|
f->bufferDeviceAddressCaptureReplay = true;
|
|
f->bufferDeviceAddressMultiDevice = false;
|
|
f->vulkanMemoryModel = true;
|
|
f->vulkanMemoryModelDeviceScope = true;
|
|
f->vulkanMemoryModelAvailabilityVisibilityChains = true;
|
|
f->shaderOutputViewportIndex = true;
|
|
f->shaderOutputLayer = true;
|
|
f->subgroupBroadcastDynamicId = true;
|
|
}
|
|
|
|
static void
|
|
anv_get_physical_device_features_1_3(struct anv_physical_device *pdevice,
|
|
VkPhysicalDeviceVulkan13Features *f)
|
|
{
|
|
assert(f->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES);
|
|
|
|
f->robustImageAccess = true;
|
|
f->inlineUniformBlock = true;
|
|
f->descriptorBindingInlineUniformBlockUpdateAfterBind = true;
|
|
f->pipelineCreationCacheControl = true;
|
|
f->privateData = true;
|
|
f->shaderDemoteToHelperInvocation = true;
|
|
f->shaderTerminateInvocation = true;
|
|
f->subgroupSizeControl = true;
|
|
f->computeFullSubgroups = true;
|
|
f->synchronization2 = true;
|
|
f->textureCompressionASTC_HDR = false;
|
|
f->shaderZeroInitializeWorkgroupMemory = true;
|
|
f->dynamicRendering = true;
|
|
f->shaderIntegerDotProduct = true;
|
|
f->maintenance4 = true;
|
|
}
|
|
|
|
void anv_GetPhysicalDeviceFeatures2(
|
|
VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceFeatures2* pFeatures)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
|
|
anv_GetPhysicalDeviceFeatures(physicalDevice, &pFeatures->features);
|
|
|
|
VkPhysicalDeviceVulkan11Features core_1_1 = {
|
|
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
|
|
};
|
|
anv_get_physical_device_features_1_1(pdevice, &core_1_1);
|
|
|
|
VkPhysicalDeviceVulkan12Features core_1_2 = {
|
|
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES,
|
|
};
|
|
anv_get_physical_device_features_1_2(pdevice, &core_1_2);
|
|
|
|
VkPhysicalDeviceVulkan13Features core_1_3 = {
|
|
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES,
|
|
};
|
|
anv_get_physical_device_features_1_3(pdevice, &core_1_3);
|
|
|
|
vk_foreach_struct(ext, pFeatures->pNext) {
|
|
if (vk_get_physical_device_core_1_1_feature_ext(ext, &core_1_1))
|
|
continue;
|
|
if (vk_get_physical_device_core_1_2_feature_ext(ext, &core_1_2))
|
|
continue;
|
|
if (vk_get_physical_device_core_1_3_feature_ext(ext, &core_1_3))
|
|
continue;
|
|
|
|
switch (ext->sType) {
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_4444_FORMATS_FEATURES_EXT: {
|
|
VkPhysicalDevice4444FormatsFeaturesEXT *features =
|
|
(VkPhysicalDevice4444FormatsFeaturesEXT *)ext;
|
|
features->formatA4R4G4B4 = true;
|
|
features->formatA4B4G4R4 = false;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_FEATURES_KHR: {
|
|
VkPhysicalDeviceAccelerationStructureFeaturesKHR *features = (void *)ext;
|
|
features->accelerationStructure =
|
|
ANV_SUPPORT_RT && pdevice->info.has_ray_tracing;
|
|
features->accelerationStructureCaptureReplay = false; /* TODO */
|
|
features->accelerationStructureIndirectBuild = false; /* TODO */
|
|
features->accelerationStructureHostCommands = false;
|
|
features->descriptorBindingAccelerationStructureUpdateAfterBind =
|
|
ANV_SUPPORT_RT && pdevice->info.has_ray_tracing;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT: {
|
|
VkPhysicalDeviceBufferDeviceAddressFeaturesEXT *features = (void *)ext;
|
|
features->bufferDeviceAddress = true;
|
|
features->bufferDeviceAddressCaptureReplay = false;
|
|
features->bufferDeviceAddressMultiDevice = false;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BORDER_COLOR_SWIZZLE_FEATURES_EXT: {
|
|
VkPhysicalDeviceBorderColorSwizzleFeaturesEXT *features =
|
|
(VkPhysicalDeviceBorderColorSwizzleFeaturesEXT *)ext;
|
|
features->borderColorSwizzle = true;
|
|
features->borderColorSwizzleFromImage = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COLOR_WRITE_ENABLE_FEATURES_EXT: {
|
|
VkPhysicalDeviceColorWriteEnableFeaturesEXT *features =
|
|
(VkPhysicalDeviceColorWriteEnableFeaturesEXT *)ext;
|
|
features->colorWriteEnable = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_2D_VIEW_OF_3D_FEATURES_EXT: {
|
|
VkPhysicalDeviceImage2DViewOf3DFeaturesEXT *features =
|
|
(VkPhysicalDeviceImage2DViewOf3DFeaturesEXT *)ext;
|
|
features->image2DViewOf3D = true;
|
|
features->sampler2DViewOf3D = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV: {
|
|
VkPhysicalDeviceComputeShaderDerivativesFeaturesNV *features =
|
|
(VkPhysicalDeviceComputeShaderDerivativesFeaturesNV *)ext;
|
|
features->computeDerivativeGroupQuads = true;
|
|
features->computeDerivativeGroupLinear = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT: {
|
|
VkPhysicalDeviceConditionalRenderingFeaturesEXT *features =
|
|
(VkPhysicalDeviceConditionalRenderingFeaturesEXT*)ext;
|
|
features->conditionalRendering = true;
|
|
features->inheritedConditionalRendering = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT: {
|
|
VkPhysicalDeviceCustomBorderColorFeaturesEXT *features =
|
|
(VkPhysicalDeviceCustomBorderColorFeaturesEXT *)ext;
|
|
features->customBorderColors = true;
|
|
features->customBorderColorWithoutFormat = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLAMP_ZERO_ONE_FEATURES_EXT: {
|
|
VkPhysicalDeviceDepthClampZeroOneFeaturesEXT *features =
|
|
(VkPhysicalDeviceDepthClampZeroOneFeaturesEXT *)ext;
|
|
features->depthClampZeroOne = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT: {
|
|
VkPhysicalDeviceDepthClipEnableFeaturesEXT *features =
|
|
(VkPhysicalDeviceDepthClipEnableFeaturesEXT *)ext;
|
|
features->depthClipEnable = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT: {
|
|
VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT *features =
|
|
(VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT *)ext;
|
|
features->fragmentShaderSampleInterlock = true;
|
|
features->fragmentShaderPixelInterlock = true;
|
|
features->fragmentShaderShadingRateInterlock = false;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GLOBAL_PRIORITY_QUERY_FEATURES_KHR: {
|
|
VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR *features =
|
|
(VkPhysicalDeviceGlobalPriorityQueryFeaturesKHR *)ext;
|
|
features->globalPriorityQuery = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_FEATURES_KHR: {
|
|
VkPhysicalDeviceFragmentShadingRateFeaturesKHR *features =
|
|
(VkPhysicalDeviceFragmentShadingRateFeaturesKHR *)ext;
|
|
features->attachmentFragmentShadingRate = false;
|
|
features->pipelineFragmentShadingRate = true;
|
|
features->primitiveFragmentShadingRate =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb;
|
|
features->attachmentFragmentShadingRate =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_MIN_LOD_FEATURES_EXT: {
|
|
VkPhysicalDeviceImageViewMinLodFeaturesEXT *features =
|
|
(VkPhysicalDeviceImageViewMinLodFeaturesEXT *)ext;
|
|
features->minLod = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT: {
|
|
VkPhysicalDeviceIndexTypeUint8FeaturesEXT *features =
|
|
(VkPhysicalDeviceIndexTypeUint8FeaturesEXT *)ext;
|
|
features->indexTypeUint8 = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT: {
|
|
VkPhysicalDeviceLineRasterizationFeaturesEXT *features =
|
|
(VkPhysicalDeviceLineRasterizationFeaturesEXT *)ext;
|
|
/* Rectangular lines must use the strict algorithm, which is not
|
|
* supported for wide lines prior to ICL. See rasterization_mode for
|
|
* details and how the HW states are programmed.
|
|
*/
|
|
features->rectangularLines = pdevice->info.ver >= 10;
|
|
features->bresenhamLines = true;
|
|
/* Support for Smooth lines with MSAA was removed on gfx11. From the
|
|
* BSpec section "Multisample ModesState" table for "AA Line Support
|
|
* Requirements":
|
|
*
|
|
* GFX10:BUG:######## NUM_MULTISAMPLES == 1
|
|
*
|
|
* Fortunately, this isn't a case most people care about.
|
|
*/
|
|
features->smoothLines = pdevice->info.ver < 10;
|
|
features->stippledRectangularLines = false;
|
|
features->stippledBresenhamLines = true;
|
|
features->stippledSmoothLines = false;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV: {
|
|
VkPhysicalDeviceMeshShaderFeaturesNV *features =
|
|
(VkPhysicalDeviceMeshShaderFeaturesNV *)ext;
|
|
features->taskShader = pdevice->vk.supported_extensions.NV_mesh_shader;
|
|
features->meshShader = pdevice->vk.supported_extensions.NV_mesh_shader;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_EXT: {
|
|
VkPhysicalDeviceMeshShaderFeaturesEXT *features =
|
|
(VkPhysicalDeviceMeshShaderFeaturesEXT *)ext;
|
|
features->meshShader = pdevice->vk.supported_extensions.EXT_mesh_shader;
|
|
features->taskShader = pdevice->vk.supported_extensions.EXT_mesh_shader;
|
|
features->multiviewMeshShader = false;
|
|
features->primitiveFragmentShadingRateMeshShader = features->meshShader;
|
|
features->meshShaderQueries = false;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MUTABLE_DESCRIPTOR_TYPE_FEATURES_EXT: {
|
|
VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT *features =
|
|
(VkPhysicalDeviceMutableDescriptorTypeFeaturesEXT *)ext;
|
|
features->mutableDescriptorType = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR: {
|
|
VkPhysicalDevicePerformanceQueryFeaturesKHR *feature =
|
|
(VkPhysicalDevicePerformanceQueryFeaturesKHR *)ext;
|
|
feature->performanceCounterQueryPools = true;
|
|
/* HW only supports a single configuration at a time. */
|
|
feature->performanceCounterMultipleQueryPools = false;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR: {
|
|
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *features =
|
|
(VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR *)ext;
|
|
features->pipelineExecutableInfo = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVES_GENERATED_QUERY_FEATURES_EXT: {
|
|
VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT *features =
|
|
(VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT *)ext;
|
|
features->primitivesGeneratedQuery = true;
|
|
features->primitivesGeneratedQueryWithRasterizerDiscard = false;
|
|
features->primitivesGeneratedQueryWithNonZeroStreams = false;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT: {
|
|
VkPhysicalDeviceProvokingVertexFeaturesEXT *features =
|
|
(VkPhysicalDeviceProvokingVertexFeaturesEXT *)ext;
|
|
features->provokingVertexLast = true;
|
|
features->transformFeedbackPreservesProvokingVertex = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_QUERY_FEATURES_KHR: {
|
|
VkPhysicalDeviceRayQueryFeaturesKHR *features = (void *)ext;
|
|
features->rayQuery = ANV_SUPPORT_RT && pdevice->info.has_ray_tracing;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_FEATURES_KHR: {
|
|
VkPhysicalDeviceRayTracingPipelineFeaturesKHR *features = (void *)ext;
|
|
features->rayTracingPipeline = pdevice->info.has_ray_tracing;
|
|
features->rayTracingPipelineShaderGroupHandleCaptureReplay = false;
|
|
features->rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false;
|
|
features->rayTracingPipelineTraceRaysIndirect = true;
|
|
features->rayTraversalPrimitiveCulling = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT: {
|
|
VkPhysicalDeviceRobustness2FeaturesEXT *features = (void *)ext;
|
|
features->robustBufferAccess2 = true;
|
|
features->robustImageAccess2 = true;
|
|
features->nullDescriptor = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT: {
|
|
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT *features = (void *)ext;
|
|
features->shaderBufferFloat32Atomics = true;
|
|
features->shaderBufferFloat32AtomicAdd = pdevice->info.has_lsc;
|
|
features->shaderBufferFloat64Atomics =
|
|
pdevice->info.has_64bit_float && pdevice->info.has_lsc;
|
|
features->shaderBufferFloat64AtomicAdd = false;
|
|
features->shaderSharedFloat32Atomics = true;
|
|
features->shaderSharedFloat32AtomicAdd = false;
|
|
features->shaderSharedFloat64Atomics = false;
|
|
features->shaderSharedFloat64AtomicAdd = false;
|
|
features->shaderImageFloat32Atomics = true;
|
|
features->shaderImageFloat32AtomicAdd = false;
|
|
features->sparseImageFloat32Atomics = false;
|
|
features->sparseImageFloat32AtomicAdd = false;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_2_FEATURES_EXT: {
|
|
VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT *features = (void *)ext;
|
|
features->shaderBufferFloat16Atomics = pdevice->info.has_lsc;
|
|
features->shaderBufferFloat16AtomicAdd = false;
|
|
features->shaderBufferFloat16AtomicMinMax = pdevice->info.has_lsc;
|
|
features->shaderBufferFloat32AtomicMinMax = true;
|
|
features->shaderBufferFloat64AtomicMinMax =
|
|
pdevice->info.has_64bit_float && pdevice->info.has_lsc;
|
|
features->shaderSharedFloat16Atomics = pdevice->info.has_lsc;
|
|
features->shaderSharedFloat16AtomicAdd = false;
|
|
features->shaderSharedFloat16AtomicMinMax = pdevice->info.has_lsc;
|
|
features->shaderSharedFloat32AtomicMinMax = true;
|
|
features->shaderSharedFloat64AtomicMinMax = false;
|
|
features->shaderImageFloat32AtomicMinMax = false;
|
|
features->sparseImageFloat32AtomicMinMax = false;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR: {
|
|
VkPhysicalDeviceShaderClockFeaturesKHR *features =
|
|
(VkPhysicalDeviceShaderClockFeaturesKHR *)ext;
|
|
features->shaderSubgroupClock = true;
|
|
features->shaderDeviceClock = false;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL: {
|
|
VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL *features =
|
|
(VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL *)ext;
|
|
features->shaderIntegerFunctions2 = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_FEATURES_EXT: {
|
|
VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT *features =
|
|
(VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT *)ext;
|
|
features->shaderModuleIdentifier = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_FEATURES_KHR: {
|
|
VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR *features =
|
|
(VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR *)ext;
|
|
features->shaderSubgroupUniformControlFlow = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT: {
|
|
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *features =
|
|
(VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT *)ext;
|
|
features->texelBufferAlignment = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT: {
|
|
VkPhysicalDeviceTransformFeedbackFeaturesEXT *features =
|
|
(VkPhysicalDeviceTransformFeedbackFeaturesEXT *)ext;
|
|
features->transformFeedback = true;
|
|
features->geometryStreams = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT: {
|
|
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *features =
|
|
(VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT *)ext;
|
|
features->vertexAttributeInstanceRateDivisor = true;
|
|
features->vertexAttributeInstanceRateZeroDivisor = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_FEATURES_KHR: {
|
|
VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR *features =
|
|
(VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR *)ext;
|
|
features->workgroupMemoryExplicitLayout = true;
|
|
features->workgroupMemoryExplicitLayoutScalarBlockLayout = true;
|
|
features->workgroupMemoryExplicitLayout8BitAccess = true;
|
|
features->workgroupMemoryExplicitLayout16BitAccess = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT: {
|
|
VkPhysicalDeviceYcbcrImageArraysFeaturesEXT *features =
|
|
(VkPhysicalDeviceYcbcrImageArraysFeaturesEXT *)ext;
|
|
features->ycbcrImageArrays = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT: {
|
|
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *features =
|
|
(VkPhysicalDeviceExtendedDynamicStateFeaturesEXT *)ext;
|
|
features->extendedDynamicState = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT: {
|
|
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *features =
|
|
(VkPhysicalDeviceExtendedDynamicState2FeaturesEXT *)ext;
|
|
features->extendedDynamicState2 = true;
|
|
features->extendedDynamicState2LogicOp = true;
|
|
features->extendedDynamicState2PatchControlPoints = false;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT: {
|
|
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT *features =
|
|
(VkPhysicalDeviceExtendedDynamicState3FeaturesEXT *)ext;
|
|
features->extendedDynamicState3PolygonMode = true;
|
|
features->extendedDynamicState3TessellationDomainOrigin = true;
|
|
features->extendedDynamicState3RasterizationStream = true;
|
|
features->extendedDynamicState3LineStippleEnable = true;
|
|
features->extendedDynamicState3LineRasterizationMode = true;
|
|
features->extendedDynamicState3LogicOpEnable = true;
|
|
features->extendedDynamicState3AlphaToOneEnable = true;
|
|
features->extendedDynamicState3DepthClipEnable = true;
|
|
features->extendedDynamicState3DepthClampEnable = true;
|
|
features->extendedDynamicState3DepthClipNegativeOneToOne = true;
|
|
features->extendedDynamicState3ProvokingVertexMode = true;
|
|
features->extendedDynamicState3ColorBlendEnable = true;
|
|
features->extendedDynamicState3ColorWriteMask = true;
|
|
features->extendedDynamicState3ColorBlendEquation = true;
|
|
features->extendedDynamicState3SampleMask = true;
|
|
|
|
features->extendedDynamicState3RasterizationSamples = false;
|
|
features->extendedDynamicState3AlphaToCoverageEnable = false;
|
|
features->extendedDynamicState3ConservativeRasterizationMode = false;
|
|
features->extendedDynamicState3ExtraPrimitiveOverestimationSize = false;
|
|
features->extendedDynamicState3SampleLocationsEnable = false;
|
|
features->extendedDynamicState3ViewportWScalingEnable = false;
|
|
features->extendedDynamicState3ViewportSwizzle = false;
|
|
features->extendedDynamicState3ShadingRateImageEnable = false;
|
|
features->extendedDynamicState3CoverageToColorEnable = false;
|
|
features->extendedDynamicState3CoverageToColorLocation = false;
|
|
features->extendedDynamicState3CoverageModulationMode = false;
|
|
features->extendedDynamicState3CoverageModulationTableEnable = false;
|
|
features->extendedDynamicState3CoverageModulationTable = false;
|
|
features->extendedDynamicState3CoverageReductionMode = false;
|
|
features->extendedDynamicState3RepresentativeFragmentTestEnable = false;
|
|
features->extendedDynamicState3ColorBlendAdvanced = false;
|
|
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_FEATURES_EXT: {
|
|
VkPhysicalDeviceMultiDrawFeaturesEXT *features = (VkPhysicalDeviceMultiDrawFeaturesEXT *)ext;
|
|
features->multiDraw = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_NON_SEAMLESS_CUBE_MAP_FEATURES_EXT : {
|
|
VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT *features =
|
|
(VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT *)ext;
|
|
features->nonSeamlessCubeMap = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIMITIVE_TOPOLOGY_LIST_RESTART_FEATURES_EXT: {
|
|
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT *features =
|
|
(VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT *)ext;
|
|
features->primitiveTopologyListRestart = true;
|
|
features->primitiveTopologyPatchListRestart = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_CONTROL_FEATURES_EXT: {
|
|
VkPhysicalDeviceDepthClipControlFeaturesEXT *features =
|
|
(VkPhysicalDeviceDepthClipControlFeaturesEXT *)ext;
|
|
features->depthClipControl = true;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
anv_debug_ignored_stype(ext->sType);
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
#define MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS 64
|
|
|
|
#define MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS 64
|
|
#define MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS 256
|
|
|
|
#define MAX_CUSTOM_BORDER_COLORS 4096
|
|
|
|
void anv_GetPhysicalDeviceProperties(
|
|
VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceProperties* pProperties)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
|
|
const struct intel_device_info *devinfo = &pdevice->info;
|
|
|
|
const uint32_t max_ssbos = UINT16_MAX;
|
|
const uint32_t max_textures = UINT16_MAX;
|
|
const uint32_t max_samplers = UINT16_MAX;
|
|
const uint32_t max_images = UINT16_MAX;
|
|
|
|
/* Claim a high per-stage limit since we have bindless. */
|
|
const uint32_t max_per_stage = UINT32_MAX;
|
|
|
|
const uint32_t max_workgroup_size =
|
|
MIN2(1024, 32 * devinfo->max_cs_workgroup_threads);
|
|
|
|
VkSampleCountFlags sample_counts =
|
|
isl_device_get_sample_counts(&pdevice->isl_dev);
|
|
|
|
|
|
VkPhysicalDeviceLimits limits = {
|
|
.maxImageDimension1D = (1 << 14),
|
|
.maxImageDimension2D = (1 << 14),
|
|
.maxImageDimension3D = (1 << 11),
|
|
.maxImageDimensionCube = (1 << 14),
|
|
.maxImageArrayLayers = (1 << 11),
|
|
.maxTexelBufferElements = 128 * 1024 * 1024,
|
|
.maxUniformBufferRange = pdevice->compiler->indirect_ubos_use_sampler ? (1u << 27) : (1u << 30),
|
|
.maxStorageBufferRange = pdevice->isl_dev.max_buffer_size,
|
|
.maxPushConstantsSize = MAX_PUSH_CONSTANTS_SIZE,
|
|
.maxMemoryAllocationCount = UINT32_MAX,
|
|
.maxSamplerAllocationCount = 64 * 1024,
|
|
.bufferImageGranularity = 1,
|
|
.sparseAddressSpaceSize = 0,
|
|
.maxBoundDescriptorSets = MAX_SETS,
|
|
.maxPerStageDescriptorSamplers = max_samplers,
|
|
.maxPerStageDescriptorUniformBuffers = MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS,
|
|
.maxPerStageDescriptorStorageBuffers = max_ssbos,
|
|
.maxPerStageDescriptorSampledImages = max_textures,
|
|
.maxPerStageDescriptorStorageImages = max_images,
|
|
.maxPerStageDescriptorInputAttachments = MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS,
|
|
.maxPerStageResources = max_per_stage,
|
|
.maxDescriptorSetSamplers = 6 * max_samplers, /* number of stages * maxPerStageDescriptorSamplers */
|
|
.maxDescriptorSetUniformBuffers = 6 * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS, /* number of stages * maxPerStageDescriptorUniformBuffers */
|
|
.maxDescriptorSetUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2,
|
|
.maxDescriptorSetStorageBuffers = 6 * max_ssbos, /* number of stages * maxPerStageDescriptorStorageBuffers */
|
|
.maxDescriptorSetStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2,
|
|
.maxDescriptorSetSampledImages = 6 * max_textures, /* number of stages * maxPerStageDescriptorSampledImages */
|
|
.maxDescriptorSetStorageImages = 6 * max_images, /* number of stages * maxPerStageDescriptorStorageImages */
|
|
.maxDescriptorSetInputAttachments = MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS,
|
|
.maxVertexInputAttributes = MAX_VES,
|
|
.maxVertexInputBindings = MAX_VBS,
|
|
/* Broadwell PRMs: Volume 2d: Command Reference: Structures:
|
|
*
|
|
* VERTEX_ELEMENT_STATE::Source Element Offset: [0,2047]
|
|
*/
|
|
.maxVertexInputAttributeOffset = 2047,
|
|
/* Skylake PRMs: Volume 2d: Command Reference: Structures:
|
|
*
|
|
* VERTEX_BUFFER_STATE::Buffer Pitch: [0,4095]
|
|
*/
|
|
.maxVertexInputBindingStride = 4095,
|
|
.maxVertexOutputComponents = 128,
|
|
.maxTessellationGenerationLevel = 64,
|
|
.maxTessellationPatchSize = 32,
|
|
.maxTessellationControlPerVertexInputComponents = 128,
|
|
.maxTessellationControlPerVertexOutputComponents = 128,
|
|
.maxTessellationControlPerPatchOutputComponents = 128,
|
|
.maxTessellationControlTotalOutputComponents = 2048,
|
|
.maxTessellationEvaluationInputComponents = 128,
|
|
.maxTessellationEvaluationOutputComponents = 128,
|
|
.maxGeometryShaderInvocations = 32,
|
|
.maxGeometryInputComponents = 128,
|
|
.maxGeometryOutputComponents = 128,
|
|
.maxGeometryOutputVertices = 256,
|
|
.maxGeometryTotalOutputComponents = 1024,
|
|
.maxFragmentInputComponents = 116, /* 128 components - (PSIZ, CLIP_DIST0, CLIP_DIST1) */
|
|
.maxFragmentOutputAttachments = 8,
|
|
.maxFragmentDualSrcAttachments = 1,
|
|
.maxFragmentCombinedOutputResources = MAX_RTS + max_ssbos + max_images,
|
|
.maxComputeSharedMemorySize = 64 * 1024,
|
|
.maxComputeWorkGroupCount = { 65535, 65535, 65535 },
|
|
.maxComputeWorkGroupInvocations = max_workgroup_size,
|
|
.maxComputeWorkGroupSize = {
|
|
max_workgroup_size,
|
|
max_workgroup_size,
|
|
max_workgroup_size,
|
|
},
|
|
.subPixelPrecisionBits = 8,
|
|
.subTexelPrecisionBits = 8,
|
|
.mipmapPrecisionBits = 8,
|
|
.maxDrawIndexedIndexValue = UINT32_MAX,
|
|
.maxDrawIndirectCount = UINT32_MAX,
|
|
.maxSamplerLodBias = 16,
|
|
.maxSamplerAnisotropy = 16,
|
|
.maxViewports = MAX_VIEWPORTS,
|
|
.maxViewportDimensions = { (1 << 14), (1 << 14) },
|
|
.viewportBoundsRange = { INT16_MIN, INT16_MAX },
|
|
.viewportSubPixelBits = 13, /* We take a float? */
|
|
.minMemoryMapAlignment = 4096, /* A page */
|
|
/* The dataport requires texel alignment so we need to assume a worst
|
|
* case of R32G32B32A32 which is 16 bytes.
|
|
*/
|
|
.minTexelBufferOffsetAlignment = 16,
|
|
.minUniformBufferOffsetAlignment = ANV_UBO_ALIGNMENT,
|
|
.minStorageBufferOffsetAlignment = ANV_SSBO_ALIGNMENT,
|
|
.minTexelOffset = -8,
|
|
.maxTexelOffset = 7,
|
|
.minTexelGatherOffset = -32,
|
|
.maxTexelGatherOffset = 31,
|
|
.minInterpolationOffset = -0.5,
|
|
.maxInterpolationOffset = 0.4375,
|
|
.subPixelInterpolationOffsetBits = 4,
|
|
.maxFramebufferWidth = (1 << 14),
|
|
.maxFramebufferHeight = (1 << 14),
|
|
.maxFramebufferLayers = (1 << 11),
|
|
.framebufferColorSampleCounts = sample_counts,
|
|
.framebufferDepthSampleCounts = sample_counts,
|
|
.framebufferStencilSampleCounts = sample_counts,
|
|
.framebufferNoAttachmentsSampleCounts = sample_counts,
|
|
.maxColorAttachments = MAX_RTS,
|
|
.sampledImageColorSampleCounts = sample_counts,
|
|
.sampledImageIntegerSampleCounts = sample_counts,
|
|
.sampledImageDepthSampleCounts = sample_counts,
|
|
.sampledImageStencilSampleCounts = sample_counts,
|
|
.storageImageSampleCounts = VK_SAMPLE_COUNT_1_BIT,
|
|
.maxSampleMaskWords = 1,
|
|
.timestampComputeAndGraphics = true,
|
|
.timestampPeriod = 1000000000.0 / devinfo->timestamp_frequency,
|
|
.maxClipDistances = 8,
|
|
.maxCullDistances = 8,
|
|
.maxCombinedClipAndCullDistances = 8,
|
|
.discreteQueuePriorities = 2,
|
|
.pointSizeRange = { 0.125, 255.875 },
|
|
/* While SKL and up support much wider lines than we are setting here,
|
|
* in practice we run into conformance issues if we go past this limit.
|
|
* Since the Windows driver does the same, it's probably fair to assume
|
|
* that no one needs more than this.
|
|
*/
|
|
.lineWidthRange = { 0.0, 8.0 },
|
|
.pointSizeGranularity = (1.0 / 8.0),
|
|
.lineWidthGranularity = (1.0 / 128.0),
|
|
.strictLines = false,
|
|
.standardSampleLocations = true,
|
|
.optimalBufferCopyOffsetAlignment = 128,
|
|
.optimalBufferCopyRowPitchAlignment = 128,
|
|
.nonCoherentAtomSize = 64,
|
|
};
|
|
|
|
*pProperties = (VkPhysicalDeviceProperties) {
|
|
.apiVersion = ANV_API_VERSION,
|
|
.driverVersion = vk_get_driver_version(),
|
|
.vendorID = 0x8086,
|
|
.deviceID = pdevice->info.pci_device_id,
|
|
.deviceType = pdevice->info.has_local_mem ?
|
|
VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU :
|
|
VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU,
|
|
.limits = limits,
|
|
.sparseProperties = {0}, /* Broadwell doesn't do sparse. */
|
|
};
|
|
|
|
snprintf(pProperties->deviceName, sizeof(pProperties->deviceName),
|
|
"%s", pdevice->info.name);
|
|
memcpy(pProperties->pipelineCacheUUID,
|
|
pdevice->pipeline_cache_uuid, VK_UUID_SIZE);
|
|
}
|
|
|
|
static void
|
|
anv_get_physical_device_properties_1_1(struct anv_physical_device *pdevice,
|
|
VkPhysicalDeviceVulkan11Properties *p)
|
|
{
|
|
assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES);
|
|
|
|
memcpy(p->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE);
|
|
memcpy(p->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE);
|
|
memset(p->deviceLUID, 0, VK_LUID_SIZE);
|
|
p->deviceNodeMask = 0;
|
|
p->deviceLUIDValid = false;
|
|
|
|
p->subgroupSize = BRW_SUBGROUP_SIZE;
|
|
VkShaderStageFlags scalar_stages = 0;
|
|
for (unsigned stage = 0; stage < MESA_SHADER_STAGES; stage++) {
|
|
if (pdevice->compiler->scalar_stage[stage])
|
|
scalar_stages |= mesa_to_vk_shader_stage(stage);
|
|
}
|
|
if (pdevice->vk.supported_extensions.KHR_ray_tracing_pipeline) {
|
|
scalar_stages |= VK_SHADER_STAGE_RAYGEN_BIT_KHR |
|
|
VK_SHADER_STAGE_ANY_HIT_BIT_KHR |
|
|
VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR |
|
|
VK_SHADER_STAGE_MISS_BIT_KHR |
|
|
VK_SHADER_STAGE_INTERSECTION_BIT_KHR |
|
|
VK_SHADER_STAGE_CALLABLE_BIT_KHR;
|
|
}
|
|
if (pdevice->vk.supported_extensions.NV_mesh_shader ||
|
|
pdevice->vk.supported_extensions.EXT_mesh_shader) {
|
|
scalar_stages |= VK_SHADER_STAGE_TASK_BIT_EXT |
|
|
VK_SHADER_STAGE_MESH_BIT_EXT;
|
|
}
|
|
p->subgroupSupportedStages = scalar_stages;
|
|
p->subgroupSupportedOperations = VK_SUBGROUP_FEATURE_BASIC_BIT |
|
|
VK_SUBGROUP_FEATURE_VOTE_BIT |
|
|
VK_SUBGROUP_FEATURE_BALLOT_BIT |
|
|
VK_SUBGROUP_FEATURE_SHUFFLE_BIT |
|
|
VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT |
|
|
VK_SUBGROUP_FEATURE_QUAD_BIT |
|
|
VK_SUBGROUP_FEATURE_ARITHMETIC_BIT |
|
|
VK_SUBGROUP_FEATURE_CLUSTERED_BIT;
|
|
p->subgroupQuadOperationsInAllStages = true;
|
|
|
|
p->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY;
|
|
p->maxMultiviewViewCount = 16;
|
|
p->maxMultiviewInstanceIndex = UINT32_MAX / 16;
|
|
p->protectedNoFault = false;
|
|
/* This value doesn't matter for us today as our per-stage descriptors are
|
|
* the real limit.
|
|
*/
|
|
p->maxPerSetDescriptors = 1024;
|
|
p->maxMemoryAllocationSize = MAX_MEMORY_ALLOCATION_SIZE;
|
|
}
|
|
|
|
static void
|
|
anv_get_physical_device_properties_1_2(struct anv_physical_device *pdevice,
|
|
VkPhysicalDeviceVulkan12Properties *p)
|
|
{
|
|
assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES);
|
|
|
|
p->driverID = VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
|
|
memset(p->driverName, 0, sizeof(p->driverName));
|
|
snprintf(p->driverName, VK_MAX_DRIVER_NAME_SIZE,
|
|
"Intel open-source Mesa driver");
|
|
memset(p->driverInfo, 0, sizeof(p->driverInfo));
|
|
snprintf(p->driverInfo, VK_MAX_DRIVER_INFO_SIZE,
|
|
"Mesa " PACKAGE_VERSION MESA_GIT_SHA1);
|
|
|
|
p->conformanceVersion = (VkConformanceVersion) {
|
|
.major = 1,
|
|
.minor = 3,
|
|
.subminor = 0,
|
|
.patch = 0,
|
|
};
|
|
|
|
p->denormBehaviorIndependence =
|
|
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL;
|
|
p->roundingModeIndependence =
|
|
VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE;
|
|
|
|
/* Broadwell does not support HF denorms and there are restrictions
|
|
* other gens. According to Kabylake's PRM:
|
|
*
|
|
* "math - Extended Math Function
|
|
* [...]
|
|
* Restriction : Half-float denorms are always retained."
|
|
*/
|
|
p->shaderDenormFlushToZeroFloat16 = false;
|
|
p->shaderDenormPreserveFloat16 = pdevice->info.ver > 8;
|
|
p->shaderRoundingModeRTEFloat16 = true;
|
|
p->shaderRoundingModeRTZFloat16 = true;
|
|
p->shaderSignedZeroInfNanPreserveFloat16 = true;
|
|
|
|
p->shaderDenormFlushToZeroFloat32 = true;
|
|
p->shaderDenormPreserveFloat32 = true;
|
|
p->shaderRoundingModeRTEFloat32 = true;
|
|
p->shaderRoundingModeRTZFloat32 = true;
|
|
p->shaderSignedZeroInfNanPreserveFloat32 = true;
|
|
|
|
p->shaderDenormFlushToZeroFloat64 = true;
|
|
p->shaderDenormPreserveFloat64 = true;
|
|
p->shaderRoundingModeRTEFloat64 = true;
|
|
p->shaderRoundingModeRTZFloat64 = true;
|
|
p->shaderSignedZeroInfNanPreserveFloat64 = true;
|
|
|
|
/* It's a bit hard to exactly map our implementation to the limits
|
|
* described by Vulkan. The bindless surface handle in the extended
|
|
* message descriptors is 20 bits and it's an index into the table of
|
|
* RENDER_SURFACE_STATE structs that starts at bindless surface base
|
|
* address. This means that we can have at must 1M surface states
|
|
* allocated at any given time. Since most image views take two
|
|
* descriptors, this means we have a limit of about 500K image views.
|
|
*
|
|
* However, since we allocate surface states at vkCreateImageView time,
|
|
* this means our limit is actually something on the order of 500K image
|
|
* views allocated at any time. The actual limit describe by Vulkan, on
|
|
* the other hand, is a limit of how many you can have in a descriptor set.
|
|
* Assuming anyone using 1M descriptors will be using the same image view
|
|
* twice a bunch of times (or a bunch of null descriptors), we can safely
|
|
* advertise a larger limit here.
|
|
*/
|
|
const unsigned max_bindless_views = 1 << 20;
|
|
p->maxUpdateAfterBindDescriptorsInAllPools = max_bindless_views;
|
|
p->shaderUniformBufferArrayNonUniformIndexingNative = false;
|
|
p->shaderSampledImageArrayNonUniformIndexingNative = false;
|
|
p->shaderStorageBufferArrayNonUniformIndexingNative = true;
|
|
p->shaderStorageImageArrayNonUniformIndexingNative = false;
|
|
p->shaderInputAttachmentArrayNonUniformIndexingNative = false;
|
|
p->robustBufferAccessUpdateAfterBind = true;
|
|
p->quadDivergentImplicitLod = false;
|
|
p->maxPerStageDescriptorUpdateAfterBindSamplers = max_bindless_views;
|
|
p->maxPerStageDescriptorUpdateAfterBindUniformBuffers = MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS;
|
|
p->maxPerStageDescriptorUpdateAfterBindStorageBuffers = UINT32_MAX;
|
|
p->maxPerStageDescriptorUpdateAfterBindSampledImages = max_bindless_views;
|
|
p->maxPerStageDescriptorUpdateAfterBindStorageImages = max_bindless_views;
|
|
p->maxPerStageDescriptorUpdateAfterBindInputAttachments = MAX_PER_STAGE_DESCRIPTOR_INPUT_ATTACHMENTS;
|
|
p->maxPerStageUpdateAfterBindResources = UINT32_MAX;
|
|
p->maxDescriptorSetUpdateAfterBindSamplers = max_bindless_views;
|
|
p->maxDescriptorSetUpdateAfterBindUniformBuffers = 6 * MAX_PER_STAGE_DESCRIPTOR_UNIFORM_BUFFERS;
|
|
p->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2;
|
|
p->maxDescriptorSetUpdateAfterBindStorageBuffers = UINT32_MAX;
|
|
p->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_BUFFERS / 2;
|
|
p->maxDescriptorSetUpdateAfterBindSampledImages = max_bindless_views;
|
|
p->maxDescriptorSetUpdateAfterBindStorageImages = max_bindless_views;
|
|
p->maxDescriptorSetUpdateAfterBindInputAttachments = MAX_DESCRIPTOR_SET_INPUT_ATTACHMENTS;
|
|
|
|
/* We support all of the depth resolve modes */
|
|
p->supportedDepthResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT |
|
|
VK_RESOLVE_MODE_AVERAGE_BIT |
|
|
VK_RESOLVE_MODE_MIN_BIT |
|
|
VK_RESOLVE_MODE_MAX_BIT;
|
|
/* Average doesn't make sense for stencil so we don't support that */
|
|
p->supportedStencilResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT |
|
|
VK_RESOLVE_MODE_MIN_BIT |
|
|
VK_RESOLVE_MODE_MAX_BIT;
|
|
p->independentResolveNone = true;
|
|
p->independentResolve = true;
|
|
|
|
p->filterMinmaxSingleComponentFormats = true;
|
|
p->filterMinmaxImageComponentMapping = true;
|
|
|
|
p->maxTimelineSemaphoreValueDifference = UINT64_MAX;
|
|
|
|
p->framebufferIntegerColorSampleCounts =
|
|
isl_device_get_sample_counts(&pdevice->isl_dev);
|
|
}
|
|
|
|
static void
|
|
anv_get_physical_device_properties_1_3(struct anv_physical_device *pdevice,
|
|
VkPhysicalDeviceVulkan13Properties *p)
|
|
{
|
|
assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES);
|
|
|
|
p->minSubgroupSize = 8;
|
|
p->maxSubgroupSize = 32;
|
|
p->maxComputeWorkgroupSubgroups = pdevice->info.max_cs_workgroup_threads;
|
|
p->requiredSubgroupSizeStages = VK_SHADER_STAGE_COMPUTE_BIT |
|
|
VK_SHADER_STAGE_TASK_BIT_EXT |
|
|
VK_SHADER_STAGE_MESH_BIT_EXT;
|
|
|
|
p->maxInlineUniformBlockSize = MAX_INLINE_UNIFORM_BLOCK_SIZE;
|
|
p->maxPerStageDescriptorInlineUniformBlocks =
|
|
MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS;
|
|
p->maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks =
|
|
MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS;
|
|
p->maxDescriptorSetInlineUniformBlocks =
|
|
MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS;
|
|
p->maxDescriptorSetUpdateAfterBindInlineUniformBlocks =
|
|
MAX_INLINE_UNIFORM_BLOCK_DESCRIPTORS;
|
|
p->maxInlineUniformTotalSize = UINT16_MAX;
|
|
|
|
p->integerDotProduct8BitUnsignedAccelerated = false;
|
|
p->integerDotProduct8BitSignedAccelerated = false;
|
|
p->integerDotProduct8BitMixedSignednessAccelerated = false;
|
|
p->integerDotProduct4x8BitPackedUnsignedAccelerated = pdevice->info.ver >= 12;
|
|
p->integerDotProduct4x8BitPackedSignedAccelerated = pdevice->info.ver >= 12;
|
|
p->integerDotProduct4x8BitPackedMixedSignednessAccelerated = pdevice->info.ver >= 12;
|
|
p->integerDotProduct16BitUnsignedAccelerated = false;
|
|
p->integerDotProduct16BitSignedAccelerated = false;
|
|
p->integerDotProduct16BitMixedSignednessAccelerated = false;
|
|
p->integerDotProduct32BitUnsignedAccelerated = false;
|
|
p->integerDotProduct32BitSignedAccelerated = false;
|
|
p->integerDotProduct32BitMixedSignednessAccelerated = false;
|
|
p->integerDotProduct64BitUnsignedAccelerated = false;
|
|
p->integerDotProduct64BitSignedAccelerated = false;
|
|
p->integerDotProduct64BitMixedSignednessAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating8BitSignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = pdevice->info.ver >= 12;
|
|
p->integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = pdevice->info.ver >= 12;
|
|
p->integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = pdevice->info.ver >= 12;
|
|
p->integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating16BitSignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating32BitSignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating64BitSignedAccelerated = false;
|
|
p->integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = false;
|
|
|
|
/* From the SKL PRM Vol. 2d, docs for RENDER_SURFACE_STATE::Surface
|
|
* Base Address:
|
|
*
|
|
* "For SURFTYPE_BUFFER non-rendertarget surfaces, this field
|
|
* specifies the base address of the first element of the surface,
|
|
* computed in software by adding the surface base address to the
|
|
* byte offset of the element in the buffer. The base address must
|
|
* be aligned to element size."
|
|
*
|
|
* The typed dataport messages require that things be texel aligned.
|
|
* Otherwise, we may just load/store the wrong data or, in the worst
|
|
* case, there may be hangs.
|
|
*/
|
|
p->storageTexelBufferOffsetAlignmentBytes = 16;
|
|
p->storageTexelBufferOffsetSingleTexelAlignment = true;
|
|
|
|
/* The sampler, however, is much more forgiving and it can handle
|
|
* arbitrary byte alignment for linear and buffer surfaces. It's
|
|
* hard to find a good PRM citation for this but years of empirical
|
|
* experience demonstrate that this is true.
|
|
*/
|
|
p->uniformTexelBufferOffsetAlignmentBytes = 1;
|
|
p->uniformTexelBufferOffsetSingleTexelAlignment = false;
|
|
|
|
p->maxBufferSize = pdevice->isl_dev.max_buffer_size;
|
|
}
|
|
|
|
void anv_GetPhysicalDeviceProperties2(
|
|
VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceProperties2* pProperties)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
|
|
|
|
anv_GetPhysicalDeviceProperties(physicalDevice, &pProperties->properties);
|
|
|
|
VkPhysicalDeviceVulkan11Properties core_1_1 = {
|
|
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES,
|
|
};
|
|
anv_get_physical_device_properties_1_1(pdevice, &core_1_1);
|
|
|
|
VkPhysicalDeviceVulkan12Properties core_1_2 = {
|
|
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES,
|
|
};
|
|
anv_get_physical_device_properties_1_2(pdevice, &core_1_2);
|
|
|
|
VkPhysicalDeviceVulkan13Properties core_1_3 = {
|
|
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES,
|
|
};
|
|
anv_get_physical_device_properties_1_3(pdevice, &core_1_3);
|
|
|
|
vk_foreach_struct(ext, pProperties->pNext) {
|
|
if (vk_get_physical_device_core_1_1_property_ext(ext, &core_1_1))
|
|
continue;
|
|
if (vk_get_physical_device_core_1_2_property_ext(ext, &core_1_2))
|
|
continue;
|
|
if (vk_get_physical_device_core_1_3_property_ext(ext, &core_1_3))
|
|
continue;
|
|
|
|
switch (ext->sType) {
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ACCELERATION_STRUCTURE_PROPERTIES_KHR: {
|
|
VkPhysicalDeviceAccelerationStructurePropertiesKHR *props = (void *)ext;
|
|
props->maxGeometryCount = (1u << 24) - 1;
|
|
props->maxInstanceCount = (1u << 24) - 1;
|
|
props->maxPrimitiveCount = (1u << 29) - 1;
|
|
props->maxPerStageDescriptorAccelerationStructures = UINT16_MAX;
|
|
props->maxPerStageDescriptorUpdateAfterBindAccelerationStructures = UINT16_MAX;
|
|
props->maxDescriptorSetAccelerationStructures = UINT16_MAX;
|
|
props->maxDescriptorSetUpdateAfterBindAccelerationStructures = UINT16_MAX;
|
|
props->minAccelerationStructureScratchOffsetAlignment = 64;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT: {
|
|
/* TODO: Real limits */
|
|
VkPhysicalDeviceConservativeRasterizationPropertiesEXT *properties =
|
|
(VkPhysicalDeviceConservativeRasterizationPropertiesEXT *)ext;
|
|
/* There's nothing in the public docs about this value as far as I
|
|
* can tell. However, this is the value the Windows driver reports
|
|
* and there's a comment on a rejected HW feature in the internal
|
|
* docs that says:
|
|
*
|
|
* "This is similar to conservative rasterization, except the
|
|
* primitive area is not extended by 1/512 and..."
|
|
*
|
|
* That's a bit of an obtuse reference but it's the best we've got
|
|
* for now.
|
|
*/
|
|
properties->primitiveOverestimationSize = 1.0f / 512.0f;
|
|
properties->maxExtraPrimitiveOverestimationSize = 0.0f;
|
|
properties->extraPrimitiveOverestimationSizeGranularity = 0.0f;
|
|
properties->primitiveUnderestimation = false;
|
|
properties->conservativePointAndLineRasterization = false;
|
|
properties->degenerateTrianglesRasterized = true;
|
|
properties->degenerateLinesRasterized = false;
|
|
properties->fullyCoveredFragmentShaderInputVariable = false;
|
|
properties->conservativeRasterizationPostDepthCoverage = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT: {
|
|
VkPhysicalDeviceCustomBorderColorPropertiesEXT *properties =
|
|
(VkPhysicalDeviceCustomBorderColorPropertiesEXT *)ext;
|
|
properties->maxCustomBorderColorSamplers = MAX_CUSTOM_BORDER_COLORS;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_PROPERTIES_KHR: {
|
|
VkPhysicalDeviceFragmentShadingRatePropertiesKHR *props =
|
|
(VkPhysicalDeviceFragmentShadingRatePropertiesKHR *)ext;
|
|
props->primitiveFragmentShadingRateWithMultipleViewports =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb;
|
|
props->layeredShadingRateAttachments = pdevice->info.has_coarse_pixel_primitive_and_cb;
|
|
props->fragmentShadingRateNonTrivialCombinerOps =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb;
|
|
props->maxFragmentSize = (VkExtent2D) { 4, 4 };
|
|
props->maxFragmentSizeAspectRatio =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb ?
|
|
2 : 4;
|
|
props->maxFragmentShadingRateCoverageSamples = 4 * 4 *
|
|
(pdevice->info.has_coarse_pixel_primitive_and_cb ? 4 : 16);
|
|
props->maxFragmentShadingRateRasterizationSamples =
|
|
pdevice->info.has_coarse_pixel_primitive_and_cb ?
|
|
VK_SAMPLE_COUNT_4_BIT : VK_SAMPLE_COUNT_16_BIT;
|
|
props->fragmentShadingRateWithShaderDepthStencilWrites = false;
|
|
props->fragmentShadingRateWithSampleMask = true;
|
|
props->fragmentShadingRateWithShaderSampleMask = false;
|
|
props->fragmentShadingRateWithConservativeRasterization = true;
|
|
props->fragmentShadingRateWithFragmentShaderInterlock = true;
|
|
props->fragmentShadingRateWithCustomSampleLocations = true;
|
|
|
|
/* Fix in DG2_G10_C0 and DG2_G11_B0. Consider any other Sku as having
|
|
* the fix.
|
|
*/
|
|
props->fragmentShadingRateStrictMultiplyCombiner =
|
|
pdevice->info.platform == INTEL_PLATFORM_DG2_G10 ?
|
|
pdevice->info.revision >= 8 :
|
|
pdevice->info.platform == INTEL_PLATFORM_DG2_G11 ?
|
|
pdevice->info.revision >= 4 : true;
|
|
|
|
if (pdevice->info.has_coarse_pixel_primitive_and_cb) {
|
|
props->minFragmentShadingRateAttachmentTexelSize = (VkExtent2D) { 8, 8 };
|
|
props->maxFragmentShadingRateAttachmentTexelSize = (VkExtent2D) { 8, 8 };
|
|
props->maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1;
|
|
} else {
|
|
/* Those must be 0 if attachmentFragmentShadingRate is not
|
|
* supported.
|
|
*/
|
|
props->minFragmentShadingRateAttachmentTexelSize = (VkExtent2D) { 0, 0 };
|
|
props->maxFragmentShadingRateAttachmentTexelSize = (VkExtent2D) { 0, 0 };
|
|
props->maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 0;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRM_PROPERTIES_EXT: {
|
|
VkPhysicalDeviceDrmPropertiesEXT *props =
|
|
(VkPhysicalDeviceDrmPropertiesEXT *)ext;
|
|
|
|
props->hasPrimary = pdevice->has_master;
|
|
props->primaryMajor = pdevice->master_major;
|
|
props->primaryMinor = pdevice->master_minor;
|
|
|
|
props->hasRender = pdevice->has_local;
|
|
props->renderMajor = pdevice->local_major;
|
|
props->renderMinor = pdevice->local_minor;
|
|
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT: {
|
|
VkPhysicalDeviceExternalMemoryHostPropertiesEXT *props =
|
|
(VkPhysicalDeviceExternalMemoryHostPropertiesEXT *) ext;
|
|
/* Userptr needs page aligned memory. */
|
|
props->minImportedHostPointerAlignment = 4096;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT: {
|
|
VkPhysicalDeviceLineRasterizationPropertiesEXT *props =
|
|
(VkPhysicalDeviceLineRasterizationPropertiesEXT *)ext;
|
|
/* In the Skylake PRM Vol. 7, subsection titled "GIQ (Diamond)
|
|
* Sampling Rules - Legacy Mode", it says the following:
|
|
*
|
|
* "Note that the device divides a pixel into a 16x16 array of
|
|
* subpixels, referenced by their upper left corners."
|
|
*
|
|
* This is the only known reference in the PRMs to the subpixel
|
|
* precision of line rasterization and a "16x16 array of subpixels"
|
|
* implies 4 subpixel precision bits. Empirical testing has shown
|
|
* that 4 subpixel precision bits applies to all line rasterization
|
|
* types.
|
|
*/
|
|
props->lineSubPixelPrecisionBits = 4;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES: {
|
|
VkPhysicalDeviceMaintenance4Properties *properties =
|
|
(VkPhysicalDeviceMaintenance4Properties *)ext;
|
|
properties->maxBufferSize = pdevice->isl_dev.max_buffer_size;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV: {
|
|
VkPhysicalDeviceMeshShaderPropertiesNV *props =
|
|
(VkPhysicalDeviceMeshShaderPropertiesNV *)ext;
|
|
|
|
/* Bounded by the maximum representable size in
|
|
* 3DSTATE_MESH_SHADER_BODY::SharedLocalMemorySize. Same for Task.
|
|
*/
|
|
const uint32_t max_slm_size = 64 * 1024;
|
|
|
|
/* Bounded by the maximum representable size in
|
|
* 3DSTATE_MESH_SHADER_BODY::LocalXMaximum. Same for Task.
|
|
*/
|
|
const uint32_t max_workgroup_size = 1 << 10;
|
|
|
|
/* Bounded by the maximum representable count in
|
|
* 3DSTATE_MESH_SHADER_BODY::MaximumPrimitiveCount.
|
|
*/
|
|
const uint32_t max_primitives = 1024;
|
|
|
|
/* TODO(mesh): Multiview. */
|
|
const uint32_t max_view_count = 1;
|
|
|
|
props->maxDrawMeshTasksCount = UINT32_MAX;
|
|
|
|
/* TODO(mesh): Implement workgroup Y and Z sizes larger than one by
|
|
* mapping them to/from the single value that HW provides us
|
|
* (currently used for X).
|
|
*/
|
|
|
|
props->maxTaskWorkGroupInvocations = max_workgroup_size;
|
|
props->maxTaskWorkGroupSize[0] = max_workgroup_size;
|
|
props->maxTaskWorkGroupSize[1] = 1;
|
|
props->maxTaskWorkGroupSize[2] = 1;
|
|
props->maxTaskTotalMemorySize = max_slm_size;
|
|
props->maxTaskOutputCount = UINT16_MAX;
|
|
|
|
props->maxMeshWorkGroupInvocations = max_workgroup_size;
|
|
props->maxMeshWorkGroupSize[0] = max_workgroup_size;
|
|
props->maxMeshWorkGroupSize[1] = 1;
|
|
props->maxMeshWorkGroupSize[2] = 1;
|
|
props->maxMeshTotalMemorySize = max_slm_size / max_view_count;
|
|
props->maxMeshOutputPrimitives = max_primitives / max_view_count;
|
|
props->maxMeshMultiviewViewCount = max_view_count;
|
|
|
|
/* Depends on what indices can be represented with IndexFormat. For
|
|
* now we always use U32, so bound to the maximum unique vertices we
|
|
* need for the maximum primitives.
|
|
*
|
|
* TODO(mesh): Revisit this if we drop "U32" IndexFormat when adding
|
|
* support for others.
|
|
*/
|
|
props->maxMeshOutputVertices = 3 * props->maxMeshOutputPrimitives;
|
|
|
|
|
|
props->meshOutputPerVertexGranularity = 32;
|
|
props->meshOutputPerPrimitiveGranularity = 32;
|
|
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_EXT: {
|
|
VkPhysicalDeviceMeshShaderPropertiesEXT *properties =
|
|
(VkPhysicalDeviceMeshShaderPropertiesEXT *)ext;
|
|
|
|
/* Bounded by the maximum representable size in
|
|
* 3DSTATE_MESH_SHADER_BODY::SharedLocalMemorySize. Same for Task.
|
|
*/
|
|
const uint32_t max_slm_size = 64 * 1024;
|
|
|
|
/* Bounded by the maximum representable size in
|
|
* 3DSTATE_MESH_SHADER_BODY::LocalXMaximum. Same for Task.
|
|
*/
|
|
const uint32_t max_workgroup_size = 1 << 10;
|
|
|
|
/* 3DMESH_3D limitation. */
|
|
const uint32_t max_threadgroup_count = 1 << 22;
|
|
|
|
/* 3DMESH_3D limitation. */
|
|
const uint32_t max_threadgroup_xyz = 65535;
|
|
|
|
const uint32_t max_urb_size = 64 * 1024;
|
|
|
|
properties->maxTaskWorkGroupTotalCount = max_threadgroup_count;
|
|
properties->maxTaskWorkGroupCount[0] = max_threadgroup_xyz;
|
|
properties->maxTaskWorkGroupCount[1] = max_threadgroup_xyz;
|
|
properties->maxTaskWorkGroupCount[2] = max_threadgroup_xyz;
|
|
|
|
properties->maxTaskWorkGroupInvocations = max_workgroup_size;
|
|
properties->maxTaskWorkGroupSize[0] = max_workgroup_size;
|
|
properties->maxTaskWorkGroupSize[1] = max_workgroup_size;
|
|
properties->maxTaskWorkGroupSize[2] = max_workgroup_size;
|
|
|
|
/* TUE header with padding */
|
|
const uint32_t task_payload_reserved = 32;
|
|
|
|
properties->maxTaskPayloadSize = max_urb_size - task_payload_reserved;
|
|
properties->maxTaskSharedMemorySize = max_slm_size;
|
|
properties->maxTaskPayloadAndSharedMemorySize =
|
|
properties->maxTaskPayloadSize +
|
|
properties->maxTaskSharedMemorySize;
|
|
|
|
properties->maxMeshWorkGroupTotalCount = max_threadgroup_count;
|
|
properties->maxMeshWorkGroupCount[0] = max_threadgroup_xyz;
|
|
properties->maxMeshWorkGroupCount[1] = max_threadgroup_xyz;
|
|
properties->maxMeshWorkGroupCount[2] = max_threadgroup_xyz;
|
|
|
|
properties->maxMeshWorkGroupInvocations = max_workgroup_size;
|
|
properties->maxMeshWorkGroupSize[0] = max_workgroup_size;
|
|
properties->maxMeshWorkGroupSize[1] = max_workgroup_size;
|
|
properties->maxMeshWorkGroupSize[2] = max_workgroup_size;
|
|
|
|
properties->maxMeshSharedMemorySize = max_slm_size;
|
|
properties->maxMeshPayloadAndSharedMemorySize =
|
|
properties->maxTaskPayloadSize +
|
|
properties->maxMeshSharedMemorySize;
|
|
|
|
/* Unfortunately spec's formula for the max output size doesn't match our hardware
|
|
* (because some per-primitive and per-vertex attributes have alignment restrictions),
|
|
* so we have to advertise the minimum value mandated by the spec to not overflow it.
|
|
*/
|
|
properties->maxMeshOutputPrimitives = 256;
|
|
properties->maxMeshOutputVertices = 256;
|
|
|
|
/* NumPrim + Primitive Data List */
|
|
const uint32_t max_indices_memory =
|
|
ALIGN(sizeof(uint32_t) +
|
|
sizeof(uint32_t) * properties->maxMeshOutputVertices, 32);
|
|
|
|
properties->maxMeshOutputMemorySize = MIN2(max_urb_size - max_indices_memory, 32768);
|
|
|
|
properties->maxMeshPayloadAndOutputMemorySize =
|
|
properties->maxTaskPayloadSize +
|
|
properties->maxMeshOutputMemorySize;
|
|
|
|
properties->maxMeshOutputComponents = 128;
|
|
|
|
/* RTAIndex is 11-bits wide */
|
|
properties->maxMeshOutputLayers = 1 << 11;
|
|
|
|
properties->maxMeshMultiviewViewCount = 1;
|
|
|
|
/* Elements in Vertex Data Array must be aligned to 32 bytes (8 dwords). */
|
|
properties->meshOutputPerVertexGranularity = 8;
|
|
/* Elements in Primitive Data Array must be aligned to 32 bytes (8 dwords). */
|
|
properties->meshOutputPerPrimitiveGranularity = 8;
|
|
|
|
/* SIMD16 */
|
|
properties->maxPreferredTaskWorkGroupInvocations = 16;
|
|
properties->maxPreferredMeshWorkGroupInvocations = 16;
|
|
|
|
properties->prefersLocalInvocationVertexOutput = false;
|
|
properties->prefersLocalInvocationPrimitiveOutput = false;
|
|
properties->prefersCompactVertexOutput = false;
|
|
properties->prefersCompactPrimitiveOutput = false;
|
|
|
|
/* Spec minimum values */
|
|
assert(properties->maxTaskWorkGroupTotalCount >= (1U << 22));
|
|
assert(properties->maxTaskWorkGroupCount[0] >= 65535);
|
|
assert(properties->maxTaskWorkGroupCount[1] >= 65535);
|
|
assert(properties->maxTaskWorkGroupCount[2] >= 65535);
|
|
|
|
assert(properties->maxTaskWorkGroupInvocations >= 128);
|
|
assert(properties->maxTaskWorkGroupSize[0] >= 128);
|
|
assert(properties->maxTaskWorkGroupSize[1] >= 128);
|
|
assert(properties->maxTaskWorkGroupSize[2] >= 128);
|
|
|
|
assert(properties->maxTaskPayloadSize >= 16384);
|
|
assert(properties->maxTaskSharedMemorySize >= 32768);
|
|
assert(properties->maxTaskPayloadAndSharedMemorySize >= 32768);
|
|
|
|
|
|
assert(properties->maxMeshWorkGroupTotalCount >= (1U << 22));
|
|
assert(properties->maxMeshWorkGroupCount[0] >= 65535);
|
|
assert(properties->maxMeshWorkGroupCount[1] >= 65535);
|
|
assert(properties->maxMeshWorkGroupCount[2] >= 65535);
|
|
|
|
assert(properties->maxMeshWorkGroupInvocations >= 128);
|
|
assert(properties->maxMeshWorkGroupSize[0] >= 128);
|
|
assert(properties->maxMeshWorkGroupSize[1] >= 128);
|
|
assert(properties->maxMeshWorkGroupSize[2] >= 128);
|
|
|
|
assert(properties->maxMeshSharedMemorySize >= 28672);
|
|
assert(properties->maxMeshPayloadAndSharedMemorySize >= 28672);
|
|
assert(properties->maxMeshOutputMemorySize >= 32768);
|
|
assert(properties->maxMeshPayloadAndOutputMemorySize >= 48128);
|
|
|
|
assert(properties->maxMeshOutputComponents >= 128);
|
|
|
|
assert(properties->maxMeshOutputVertices >= 256);
|
|
assert(properties->maxMeshOutputPrimitives >= 256);
|
|
assert(properties->maxMeshOutputLayers >= 8);
|
|
assert(properties->maxMeshMultiviewViewCount >= 1);
|
|
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT: {
|
|
VkPhysicalDevicePCIBusInfoPropertiesEXT *properties =
|
|
(VkPhysicalDevicePCIBusInfoPropertiesEXT *)ext;
|
|
properties->pciDomain = pdevice->info.pci_domain;
|
|
properties->pciBus = pdevice->info.pci_bus;
|
|
properties->pciDevice = pdevice->info.pci_dev;
|
|
properties->pciFunction = pdevice->info.pci_func;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR: {
|
|
VkPhysicalDevicePerformanceQueryPropertiesKHR *properties =
|
|
(VkPhysicalDevicePerformanceQueryPropertiesKHR *)ext;
|
|
/* We could support this by spawning a shader to do the equation
|
|
* normalization.
|
|
*/
|
|
properties->allowCommandBufferQueryCopies = false;
|
|
break;
|
|
}
|
|
|
|
#pragma GCC diagnostic push
|
|
#pragma GCC diagnostic ignored "-Wswitch"
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRESENTATION_PROPERTIES_ANDROID: {
|
|
VkPhysicalDevicePresentationPropertiesANDROID *props =
|
|
(VkPhysicalDevicePresentationPropertiesANDROID *)ext;
|
|
props->sharedImage = VK_FALSE;
|
|
break;
|
|
}
|
|
#pragma GCC diagnostic pop
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_PROPERTIES_EXT: {
|
|
VkPhysicalDeviceProvokingVertexPropertiesEXT *properties =
|
|
(VkPhysicalDeviceProvokingVertexPropertiesEXT *)ext;
|
|
properties->provokingVertexModePerPipeline = true;
|
|
properties->transformFeedbackPreservesTriangleFanProvokingVertex = false;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR: {
|
|
VkPhysicalDevicePushDescriptorPropertiesKHR *properties =
|
|
(VkPhysicalDevicePushDescriptorPropertiesKHR *) ext;
|
|
properties->maxPushDescriptors = MAX_PUSH_DESCRIPTORS;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR: {
|
|
VkPhysicalDeviceRayTracingPipelinePropertiesKHR *props = (void *)ext;
|
|
/* TODO */
|
|
props->shaderGroupHandleSize = 32;
|
|
props->maxRayRecursionDepth = 31;
|
|
/* MemRay::hitGroupSRStride is 16 bits */
|
|
props->maxShaderGroupStride = UINT16_MAX;
|
|
/* MemRay::hitGroupSRBasePtr requires 16B alignment */
|
|
props->shaderGroupBaseAlignment = 16;
|
|
props->shaderGroupHandleAlignment = 16;
|
|
props->shaderGroupHandleCaptureReplaySize = 32;
|
|
props->maxRayDispatchInvocationCount = 1U << 30; /* required min limit */
|
|
props->maxRayHitAttributeSize = BRW_RT_SIZEOF_HIT_ATTRIB_DATA;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT: {
|
|
VkPhysicalDeviceRobustness2PropertiesEXT *properties = (void *)ext;
|
|
properties->robustStorageBufferAccessSizeAlignment =
|
|
ANV_SSBO_BOUNDS_CHECK_ALIGNMENT;
|
|
properties->robustUniformBufferAccessSizeAlignment =
|
|
ANV_UBO_ALIGNMENT;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLE_LOCATIONS_PROPERTIES_EXT: {
|
|
VkPhysicalDeviceSampleLocationsPropertiesEXT *props =
|
|
(VkPhysicalDeviceSampleLocationsPropertiesEXT *)ext;
|
|
|
|
props->sampleLocationSampleCounts =
|
|
isl_device_get_sample_counts(&pdevice->isl_dev);
|
|
|
|
/* See also anv_GetPhysicalDeviceMultisamplePropertiesEXT */
|
|
props->maxSampleLocationGridSize.width = 1;
|
|
props->maxSampleLocationGridSize.height = 1;
|
|
|
|
props->sampleLocationCoordinateRange[0] = 0;
|
|
props->sampleLocationCoordinateRange[1] = 0.9375;
|
|
props->sampleLocationSubPixelBits = 4;
|
|
|
|
props->variableSampleLocations = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_MODULE_IDENTIFIER_PROPERTIES_EXT: {
|
|
VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT *props =
|
|
(VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT *)ext;
|
|
STATIC_ASSERT(sizeof(vk_shaderModuleIdentifierAlgorithmUUID) ==
|
|
sizeof(props->shaderModuleIdentifierAlgorithmUUID));
|
|
memcpy(props->shaderModuleIdentifierAlgorithmUUID,
|
|
vk_shaderModuleIdentifierAlgorithmUUID,
|
|
sizeof(props->shaderModuleIdentifierAlgorithmUUID));
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT: {
|
|
VkPhysicalDeviceTransformFeedbackPropertiesEXT *props =
|
|
(VkPhysicalDeviceTransformFeedbackPropertiesEXT *)ext;
|
|
|
|
props->maxTransformFeedbackStreams = MAX_XFB_STREAMS;
|
|
props->maxTransformFeedbackBuffers = MAX_XFB_BUFFERS;
|
|
props->maxTransformFeedbackBufferSize = (1ull << 32);
|
|
props->maxTransformFeedbackStreamDataSize = 128 * 4;
|
|
props->maxTransformFeedbackBufferDataSize = 128 * 4;
|
|
props->maxTransformFeedbackBufferDataStride = 2048;
|
|
props->transformFeedbackQueries = true;
|
|
props->transformFeedbackStreamsLinesTriangles = false;
|
|
props->transformFeedbackRasterizationStreamSelect = false;
|
|
props->transformFeedbackDraw = true;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT: {
|
|
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *props =
|
|
(VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT *)ext;
|
|
/* We have to restrict this a bit for multiview */
|
|
props->maxVertexAttribDivisor = UINT32_MAX / 16;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT: {
|
|
VkPhysicalDeviceMultiDrawPropertiesEXT *props = (VkPhysicalDeviceMultiDrawPropertiesEXT *)ext;
|
|
props->maxMultiDrawCount = 2048;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
anv_debug_ignored_stype(ext->sType);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static const VkQueueFamilyProperties
|
|
anv_queue_family_properties_template = {
|
|
.timestampValidBits = 36, /* XXX: Real value here */
|
|
.minImageTransferGranularity = { 1, 1, 1 },
|
|
};
|
|
|
|
void anv_GetPhysicalDeviceQueueFamilyProperties2(
|
|
VkPhysicalDevice physicalDevice,
|
|
uint32_t* pQueueFamilyPropertyCount,
|
|
VkQueueFamilyProperties2* pQueueFamilyProperties)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
|
|
VK_OUTARRAY_MAKE_TYPED(VkQueueFamilyProperties2, out,
|
|
pQueueFamilyProperties, pQueueFamilyPropertyCount);
|
|
|
|
for (uint32_t i = 0; i < pdevice->queue.family_count; i++) {
|
|
struct anv_queue_family *queue_family = &pdevice->queue.families[i];
|
|
vk_outarray_append_typed(VkQueueFamilyProperties2, &out, p) {
|
|
p->queueFamilyProperties = anv_queue_family_properties_template;
|
|
p->queueFamilyProperties.queueFlags = queue_family->queueFlags;
|
|
p->queueFamilyProperties.queueCount = queue_family->queueCount;
|
|
|
|
vk_foreach_struct(ext, p->pNext) {
|
|
switch (ext->sType) {
|
|
case VK_STRUCTURE_TYPE_QUEUE_FAMILY_GLOBAL_PRIORITY_PROPERTIES_KHR: {
|
|
VkQueueFamilyGlobalPriorityPropertiesKHR *properties =
|
|
(VkQueueFamilyGlobalPriorityPropertiesKHR *)ext;
|
|
|
|
/* Deliberately sorted low to high */
|
|
VkQueueGlobalPriorityKHR all_priorities[] = {
|
|
VK_QUEUE_GLOBAL_PRIORITY_LOW_KHR,
|
|
VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR,
|
|
VK_QUEUE_GLOBAL_PRIORITY_HIGH_KHR,
|
|
VK_QUEUE_GLOBAL_PRIORITY_REALTIME_KHR,
|
|
};
|
|
|
|
uint32_t count = 0;
|
|
for (unsigned i = 0; i < ARRAY_SIZE(all_priorities); i++) {
|
|
if (all_priorities[i] > pdevice->max_context_priority)
|
|
break;
|
|
|
|
properties->priorities[count++] = all_priorities[i];
|
|
}
|
|
properties->priorityCount = count;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
anv_debug_ignored_stype(ext->sType);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void anv_GetPhysicalDeviceMemoryProperties(
|
|
VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceMemoryProperties* pMemoryProperties)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
|
|
|
|
pMemoryProperties->memoryTypeCount = physical_device->memory.type_count;
|
|
for (uint32_t i = 0; i < physical_device->memory.type_count; i++) {
|
|
pMemoryProperties->memoryTypes[i] = (VkMemoryType) {
|
|
.propertyFlags = physical_device->memory.types[i].propertyFlags,
|
|
.heapIndex = physical_device->memory.types[i].heapIndex,
|
|
};
|
|
}
|
|
|
|
pMemoryProperties->memoryHeapCount = physical_device->memory.heap_count;
|
|
for (uint32_t i = 0; i < physical_device->memory.heap_count; i++) {
|
|
pMemoryProperties->memoryHeaps[i] = (VkMemoryHeap) {
|
|
.size = physical_device->memory.heaps[i].size,
|
|
.flags = physical_device->memory.heaps[i].flags,
|
|
};
|
|
}
|
|
}
|
|
|
|
static void
|
|
anv_get_memory_budget(VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceMemoryBudgetPropertiesEXT *memoryBudget)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, device, physicalDevice);
|
|
|
|
if (!device->vk.supported_extensions.EXT_memory_budget)
|
|
return;
|
|
|
|
anv_update_meminfo(device, device->local_fd);
|
|
|
|
VkDeviceSize total_sys_heaps_size = 0, total_vram_heaps_size = 0;
|
|
for (size_t i = 0; i < device->memory.heap_count; i++) {
|
|
if (device->memory.heaps[i].is_local_mem) {
|
|
total_vram_heaps_size += device->memory.heaps[i].size;
|
|
} else {
|
|
total_sys_heaps_size += device->memory.heaps[i].size;
|
|
}
|
|
}
|
|
|
|
for (size_t i = 0; i < device->memory.heap_count; i++) {
|
|
VkDeviceSize heap_size = device->memory.heaps[i].size;
|
|
VkDeviceSize heap_used = device->memory.heaps[i].used;
|
|
VkDeviceSize heap_budget, total_heaps_size;
|
|
uint64_t mem_available = 0;
|
|
|
|
if (device->memory.heaps[i].is_local_mem) {
|
|
total_heaps_size = total_vram_heaps_size;
|
|
if (device->vram_non_mappable.size > 0 && i == 0) {
|
|
mem_available = device->vram_non_mappable.available;
|
|
} else {
|
|
mem_available = device->vram_mappable.available;
|
|
}
|
|
} else {
|
|
total_heaps_size = total_sys_heaps_size;
|
|
mem_available = device->sys.available;
|
|
}
|
|
|
|
double heap_proportion = (double) heap_size / total_heaps_size;
|
|
VkDeviceSize available_prop = mem_available * heap_proportion;
|
|
|
|
/*
|
|
* Let's not incite the app to starve the system: report at most 90% of
|
|
* the available heap memory.
|
|
*/
|
|
uint64_t heap_available = available_prop * 9 / 10;
|
|
heap_budget = MIN2(heap_size, heap_used + heap_available);
|
|
|
|
/*
|
|
* Round down to the nearest MB
|
|
*/
|
|
heap_budget &= ~((1ull << 20) - 1);
|
|
|
|
/*
|
|
* The heapBudget value must be non-zero for array elements less than
|
|
* VkPhysicalDeviceMemoryProperties::memoryHeapCount. The heapBudget
|
|
* value must be less than or equal to VkMemoryHeap::size for each heap.
|
|
*/
|
|
assert(0 < heap_budget && heap_budget <= heap_size);
|
|
|
|
memoryBudget->heapUsage[i] = heap_used;
|
|
memoryBudget->heapBudget[i] = heap_budget;
|
|
}
|
|
|
|
/* The heapBudget and heapUsage values must be zero for array elements
|
|
* greater than or equal to VkPhysicalDeviceMemoryProperties::memoryHeapCount
|
|
*/
|
|
for (uint32_t i = device->memory.heap_count; i < VK_MAX_MEMORY_HEAPS; i++) {
|
|
memoryBudget->heapBudget[i] = 0;
|
|
memoryBudget->heapUsage[i] = 0;
|
|
}
|
|
}
|
|
|
|
void anv_GetPhysicalDeviceMemoryProperties2(
|
|
VkPhysicalDevice physicalDevice,
|
|
VkPhysicalDeviceMemoryProperties2* pMemoryProperties)
|
|
{
|
|
anv_GetPhysicalDeviceMemoryProperties(physicalDevice,
|
|
&pMemoryProperties->memoryProperties);
|
|
|
|
vk_foreach_struct(ext, pMemoryProperties->pNext) {
|
|
switch (ext->sType) {
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT:
|
|
anv_get_memory_budget(physicalDevice, (void*)ext);
|
|
break;
|
|
default:
|
|
anv_debug_ignored_stype(ext->sType);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
anv_GetDeviceGroupPeerMemoryFeatures(
|
|
VkDevice device,
|
|
uint32_t heapIndex,
|
|
uint32_t localDeviceIndex,
|
|
uint32_t remoteDeviceIndex,
|
|
VkPeerMemoryFeatureFlags* pPeerMemoryFeatures)
|
|
{
|
|
assert(localDeviceIndex == 0 && remoteDeviceIndex == 0);
|
|
*pPeerMemoryFeatures = VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT |
|
|
VK_PEER_MEMORY_FEATURE_COPY_DST_BIT |
|
|
VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT |
|
|
VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT;
|
|
}
|
|
|
|
PFN_vkVoidFunction anv_GetInstanceProcAddr(
|
|
VkInstance _instance,
|
|
const char* pName)
|
|
{
|
|
ANV_FROM_HANDLE(anv_instance, instance, _instance);
|
|
return vk_instance_get_proc_addr(&instance->vk,
|
|
&anv_instance_entrypoints,
|
|
pName);
|
|
}
|
|
|
|
/* With version 1+ of the loader interface the ICD should expose
|
|
* vk_icdGetInstanceProcAddr to work around certain LD_PRELOAD issues seen in apps.
|
|
*/
|
|
PUBLIC
|
|
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(
|
|
VkInstance instance,
|
|
const char* pName);
|
|
|
|
PUBLIC
|
|
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetInstanceProcAddr(
|
|
VkInstance instance,
|
|
const char* pName)
|
|
{
|
|
return anv_GetInstanceProcAddr(instance, pName);
|
|
}
|
|
|
|
/* With version 4+ of the loader interface the ICD should expose
|
|
* vk_icdGetPhysicalDeviceProcAddr()
|
|
*/
|
|
PUBLIC
|
|
VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vk_icdGetPhysicalDeviceProcAddr(
|
|
VkInstance _instance,
|
|
const char* pName);
|
|
|
|
PFN_vkVoidFunction vk_icdGetPhysicalDeviceProcAddr(
|
|
VkInstance _instance,
|
|
const char* pName)
|
|
{
|
|
ANV_FROM_HANDLE(anv_instance, instance, _instance);
|
|
return vk_instance_get_physical_device_proc_addr(&instance->vk, pName);
|
|
}
|
|
|
|
static struct anv_state
|
|
anv_state_pool_emit_data(struct anv_state_pool *pool, size_t size, size_t align, const void *p)
|
|
{
|
|
struct anv_state state;
|
|
|
|
state = anv_state_pool_alloc(pool, size, align);
|
|
memcpy(state.map, p, size);
|
|
|
|
return state;
|
|
}
|
|
|
|
static void
|
|
anv_device_init_border_colors(struct anv_device *device)
|
|
{
|
|
if (device->info->platform == INTEL_PLATFORM_HSW) {
|
|
static const struct hsw_border_color border_colors[] = {
|
|
[VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 0.0 } },
|
|
[VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 1.0 } },
|
|
[VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = { .float32 = { 1.0, 1.0, 1.0, 1.0 } },
|
|
[VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = { .uint32 = { 0, 0, 0, 0 } },
|
|
[VK_BORDER_COLOR_INT_OPAQUE_BLACK] = { .uint32 = { 0, 0, 0, 1 } },
|
|
[VK_BORDER_COLOR_INT_OPAQUE_WHITE] = { .uint32 = { 1, 1, 1, 1 } },
|
|
};
|
|
|
|
device->border_colors =
|
|
anv_state_pool_emit_data(&device->dynamic_state_pool,
|
|
sizeof(border_colors), 512, border_colors);
|
|
} else {
|
|
static const struct gfx8_border_color border_colors[] = {
|
|
[VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 0.0 } },
|
|
[VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK] = { .float32 = { 0.0, 0.0, 0.0, 1.0 } },
|
|
[VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE] = { .float32 = { 1.0, 1.0, 1.0, 1.0 } },
|
|
[VK_BORDER_COLOR_INT_TRANSPARENT_BLACK] = { .uint32 = { 0, 0, 0, 0 } },
|
|
[VK_BORDER_COLOR_INT_OPAQUE_BLACK] = { .uint32 = { 0, 0, 0, 1 } },
|
|
[VK_BORDER_COLOR_INT_OPAQUE_WHITE] = { .uint32 = { 1, 1, 1, 1 } },
|
|
};
|
|
|
|
device->border_colors =
|
|
anv_state_pool_emit_data(&device->dynamic_state_pool,
|
|
sizeof(border_colors), 64, border_colors);
|
|
}
|
|
}
|
|
|
|
static VkResult
|
|
anv_device_init_trivial_batch(struct anv_device *device)
|
|
{
|
|
VkResult result = anv_device_alloc_bo(device, "trivial-batch", 4096,
|
|
ANV_BO_ALLOC_MAPPED,
|
|
0 /* explicit_address */,
|
|
&device->trivial_batch_bo);
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
struct anv_batch batch = {
|
|
.start = device->trivial_batch_bo->map,
|
|
.next = device->trivial_batch_bo->map,
|
|
.end = device->trivial_batch_bo->map + 4096,
|
|
};
|
|
|
|
anv_batch_emit(&batch, GFX7_MI_BATCH_BUFFER_END, bbe);
|
|
anv_batch_emit(&batch, GFX7_MI_NOOP, noop);
|
|
|
|
if (device->physical->memory.need_clflush)
|
|
intel_clflush_range(batch.start, batch.next - batch.start);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
static bool
|
|
get_bo_from_pool(struct intel_batch_decode_bo *ret,
|
|
struct anv_block_pool *pool,
|
|
uint64_t address)
|
|
{
|
|
anv_block_pool_foreach_bo(bo, pool) {
|
|
uint64_t bo_address = intel_48b_address(bo->offset);
|
|
if (address >= bo_address && address < (bo_address + bo->size)) {
|
|
*ret = (struct intel_batch_decode_bo) {
|
|
.addr = bo_address,
|
|
.size = bo->size,
|
|
.map = bo->map,
|
|
};
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/* Finding a buffer for batch decoding */
|
|
static struct intel_batch_decode_bo
|
|
decode_get_bo(void *v_batch, bool ppgtt, uint64_t address)
|
|
{
|
|
struct anv_device *device = v_batch;
|
|
struct intel_batch_decode_bo ret_bo = {};
|
|
|
|
assert(ppgtt);
|
|
|
|
if (get_bo_from_pool(&ret_bo, &device->dynamic_state_pool.block_pool, address))
|
|
return ret_bo;
|
|
if (get_bo_from_pool(&ret_bo, &device->instruction_state_pool.block_pool, address))
|
|
return ret_bo;
|
|
if (get_bo_from_pool(&ret_bo, &device->binding_table_pool.block_pool, address))
|
|
return ret_bo;
|
|
if (get_bo_from_pool(&ret_bo, &device->surface_state_pool.block_pool, address))
|
|
return ret_bo;
|
|
|
|
if (!device->cmd_buffer_being_decoded)
|
|
return (struct intel_batch_decode_bo) { };
|
|
|
|
struct anv_batch_bo **bo;
|
|
|
|
u_vector_foreach(bo, &device->cmd_buffer_being_decoded->seen_bbos) {
|
|
/* The decoder zeroes out the top 16 bits, so we need to as well */
|
|
uint64_t bo_address = (*bo)->bo->offset & (~0ull >> 16);
|
|
|
|
if (address >= bo_address && address < bo_address + (*bo)->bo->size) {
|
|
return (struct intel_batch_decode_bo) {
|
|
.addr = bo_address,
|
|
.size = (*bo)->bo->size,
|
|
.map = (*bo)->bo->map,
|
|
};
|
|
}
|
|
}
|
|
|
|
return (struct intel_batch_decode_bo) { };
|
|
}
|
|
|
|
struct intel_aux_map_buffer {
|
|
struct intel_buffer base;
|
|
struct anv_state state;
|
|
};
|
|
|
|
static struct intel_buffer *
|
|
intel_aux_map_buffer_alloc(void *driver_ctx, uint32_t size)
|
|
{
|
|
struct intel_aux_map_buffer *buf = malloc(sizeof(struct intel_aux_map_buffer));
|
|
if (!buf)
|
|
return NULL;
|
|
|
|
struct anv_device *device = (struct anv_device*)driver_ctx;
|
|
assert(device->physical->supports_48bit_addresses);
|
|
|
|
struct anv_state_pool *pool = &device->dynamic_state_pool;
|
|
buf->state = anv_state_pool_alloc(pool, size, size);
|
|
|
|
buf->base.gpu = pool->block_pool.bo->offset + buf->state.offset;
|
|
buf->base.gpu_end = buf->base.gpu + buf->state.alloc_size;
|
|
buf->base.map = buf->state.map;
|
|
buf->base.driver_bo = &buf->state;
|
|
return &buf->base;
|
|
}
|
|
|
|
static void
|
|
intel_aux_map_buffer_free(void *driver_ctx, struct intel_buffer *buffer)
|
|
{
|
|
struct intel_aux_map_buffer *buf = (struct intel_aux_map_buffer*)buffer;
|
|
struct anv_device *device = (struct anv_device*)driver_ctx;
|
|
struct anv_state_pool *pool = &device->dynamic_state_pool;
|
|
anv_state_pool_free(pool, buf->state);
|
|
free(buf);
|
|
}
|
|
|
|
static struct intel_mapped_pinned_buffer_alloc aux_map_allocator = {
|
|
.alloc = intel_aux_map_buffer_alloc,
|
|
.free = intel_aux_map_buffer_free,
|
|
};
|
|
|
|
static VkResult anv_device_check_status(struct vk_device *vk_device);
|
|
|
|
static VkResult
|
|
anv_device_setup_context(struct anv_device *device,
|
|
const VkDeviceCreateInfo *pCreateInfo,
|
|
const uint32_t num_queues)
|
|
{
|
|
struct anv_physical_device *physical_device = device->physical;
|
|
VkResult result = VK_SUCCESS;
|
|
|
|
if (device->physical->engine_info) {
|
|
/* The kernel API supports at most 64 engines */
|
|
assert(num_queues <= 64);
|
|
enum intel_engine_class engine_classes[64];
|
|
int engine_count = 0;
|
|
for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
|
|
const VkDeviceQueueCreateInfo *queueCreateInfo =
|
|
&pCreateInfo->pQueueCreateInfos[i];
|
|
|
|
assert(queueCreateInfo->queueFamilyIndex <
|
|
physical_device->queue.family_count);
|
|
struct anv_queue_family *queue_family =
|
|
&physical_device->queue.families[queueCreateInfo->queueFamilyIndex];
|
|
|
|
for (uint32_t j = 0; j < queueCreateInfo->queueCount; j++)
|
|
engine_classes[engine_count++] = queue_family->engine_class;
|
|
}
|
|
if (!intel_gem_create_context_engines(device->fd,
|
|
physical_device->engine_info,
|
|
engine_count, engine_classes,
|
|
(uint32_t *)&device->context_id))
|
|
result = vk_errorf(device, VK_ERROR_INITIALIZATION_FAILED,
|
|
"kernel context creation failed");
|
|
} else {
|
|
assert(num_queues == 1);
|
|
if (!intel_gem_create_context(device->fd, &device->context_id))
|
|
result = vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
|
|
}
|
|
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
/* Here we tell the kernel not to attempt to recover our context but
|
|
* immediately (on the next batchbuffer submission) report that the
|
|
* context is lost, and we will do the recovery ourselves. In the case
|
|
* of Vulkan, recovery means throwing VK_ERROR_DEVICE_LOST and letting
|
|
* the client clean up the pieces.
|
|
*/
|
|
anv_gem_set_context_param(device->fd, device->context_id,
|
|
I915_CONTEXT_PARAM_RECOVERABLE, false);
|
|
|
|
/* Check if client specified queue priority. */
|
|
const VkDeviceQueueGlobalPriorityCreateInfoKHR *queue_priority =
|
|
vk_find_struct_const(pCreateInfo->pQueueCreateInfos[0].pNext,
|
|
DEVICE_QUEUE_GLOBAL_PRIORITY_CREATE_INFO_KHR);
|
|
|
|
VkQueueGlobalPriorityKHR priority =
|
|
queue_priority ? queue_priority->globalPriority :
|
|
VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR;
|
|
|
|
/* As per spec, the driver implementation may deny requests to acquire
|
|
* a priority above the default priority (MEDIUM) if the caller does not
|
|
* have sufficient privileges. In this scenario VK_ERROR_NOT_PERMITTED_KHR
|
|
* is returned.
|
|
*/
|
|
if (physical_device->max_context_priority >= VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR) {
|
|
int err = anv_gem_set_context_param(device->fd, device->context_id,
|
|
I915_CONTEXT_PARAM_PRIORITY,
|
|
priority);
|
|
if (err != 0 && priority > VK_QUEUE_GLOBAL_PRIORITY_MEDIUM_KHR) {
|
|
result = vk_error(device, VK_ERROR_NOT_PERMITTED_KHR);
|
|
goto fail_context;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
|
|
fail_context:
|
|
intel_gem_destroy_context(device->fd, device->context_id);
|
|
return result;
|
|
}
|
|
|
|
VkResult anv_CreateDevice(
|
|
VkPhysicalDevice physicalDevice,
|
|
const VkDeviceCreateInfo* pCreateInfo,
|
|
const VkAllocationCallbacks* pAllocator,
|
|
VkDevice* pDevice)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
|
|
VkResult result;
|
|
struct anv_device *device;
|
|
|
|
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO);
|
|
|
|
/* Check enabled features */
|
|
bool robust_buffer_access = false;
|
|
if (pCreateInfo->pEnabledFeatures) {
|
|
if (pCreateInfo->pEnabledFeatures->robustBufferAccess)
|
|
robust_buffer_access = true;
|
|
}
|
|
|
|
vk_foreach_struct_const(ext, pCreateInfo->pNext) {
|
|
switch (ext->sType) {
|
|
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2: {
|
|
const VkPhysicalDeviceFeatures2 *features = (const void *)ext;
|
|
if (features->features.robustBufferAccess)
|
|
robust_buffer_access = true;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
/* Don't warn */
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Check requested queues and fail if we are requested to create any
|
|
* queues with flags we don't support.
|
|
*/
|
|
assert(pCreateInfo->queueCreateInfoCount > 0);
|
|
for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
|
|
if (pCreateInfo->pQueueCreateInfos[i].flags != 0)
|
|
return vk_error(physical_device, VK_ERROR_INITIALIZATION_FAILED);
|
|
}
|
|
|
|
device = vk_zalloc2(&physical_device->instance->vk.alloc, pAllocator,
|
|
sizeof(*device), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
|
|
if (!device)
|
|
return vk_error(physical_device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
struct vk_device_dispatch_table dispatch_table;
|
|
|
|
bool override_initial_entrypoints = true;
|
|
if (physical_device->instance->vk.app_info.app_name &&
|
|
!strcmp(physical_device->instance->vk.app_info.app_name, "HITMAN3.exe")) {
|
|
vk_device_dispatch_table_from_entrypoints(&dispatch_table, &hitman3_device_entrypoints, true);
|
|
override_initial_entrypoints = false;
|
|
}
|
|
vk_device_dispatch_table_from_entrypoints(&dispatch_table,
|
|
anv_genX(&physical_device->info, device_entrypoints),
|
|
override_initial_entrypoints);
|
|
vk_device_dispatch_table_from_entrypoints(&dispatch_table,
|
|
&anv_device_entrypoints, false);
|
|
vk_device_dispatch_table_from_entrypoints(&dispatch_table,
|
|
&wsi_device_entrypoints, false);
|
|
|
|
result = vk_device_init(&device->vk, &physical_device->vk,
|
|
&dispatch_table, pCreateInfo, pAllocator);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_alloc;
|
|
|
|
if (INTEL_DEBUG(DEBUG_BATCH)) {
|
|
const unsigned decode_flags =
|
|
INTEL_BATCH_DECODE_FULL |
|
|
(INTEL_DEBUG(DEBUG_COLOR) ? INTEL_BATCH_DECODE_IN_COLOR : 0) |
|
|
INTEL_BATCH_DECODE_OFFSETS |
|
|
INTEL_BATCH_DECODE_FLOATS;
|
|
|
|
intel_batch_decode_ctx_init(&device->decoder_ctx,
|
|
&physical_device->compiler->isa,
|
|
&physical_device->info,
|
|
stderr, decode_flags, NULL,
|
|
decode_get_bo, NULL, device);
|
|
|
|
device->decoder_ctx.dynamic_base = DYNAMIC_STATE_POOL_MIN_ADDRESS;
|
|
device->decoder_ctx.surface_base = SURFACE_STATE_POOL_MIN_ADDRESS;
|
|
device->decoder_ctx.instruction_base =
|
|
INSTRUCTION_STATE_POOL_MIN_ADDRESS;
|
|
}
|
|
|
|
anv_device_set_physical(device, physical_device);
|
|
|
|
/* XXX(chadv): Can we dup() physicalDevice->fd here? */
|
|
device->fd = open(physical_device->path, O_RDWR | O_CLOEXEC);
|
|
if (device->fd == -1) {
|
|
result = vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
|
|
goto fail_device;
|
|
}
|
|
|
|
device->vk.check_status = anv_device_check_status;
|
|
device->vk.create_sync_for_memory = anv_create_sync_for_memory;
|
|
vk_device_set_drm_fd(&device->vk, device->fd);
|
|
|
|
uint32_t num_queues = 0;
|
|
for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++)
|
|
num_queues += pCreateInfo->pQueueCreateInfos[i].queueCount;
|
|
|
|
result = anv_device_setup_context(device, pCreateInfo, num_queues);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_fd;
|
|
|
|
device->queues =
|
|
vk_zalloc(&device->vk.alloc, num_queues * sizeof(*device->queues), 8,
|
|
VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
|
|
if (device->queues == NULL) {
|
|
result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
goto fail_context_id;
|
|
}
|
|
|
|
device->queue_count = 0;
|
|
for (uint32_t i = 0; i < pCreateInfo->queueCreateInfoCount; i++) {
|
|
const VkDeviceQueueCreateInfo *queueCreateInfo =
|
|
&pCreateInfo->pQueueCreateInfos[i];
|
|
|
|
for (uint32_t j = 0; j < queueCreateInfo->queueCount; j++) {
|
|
/* When using legacy contexts, we use I915_EXEC_RENDER but, with
|
|
* engine-based contexts, the bottom 6 bits of exec_flags are used
|
|
* for the engine ID.
|
|
*/
|
|
uint32_t exec_flags = device->physical->engine_info ?
|
|
device->queue_count : I915_EXEC_RENDER;
|
|
|
|
result = anv_queue_init(device, &device->queues[device->queue_count],
|
|
exec_flags, queueCreateInfo, j);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_queues;
|
|
|
|
device->queue_count++;
|
|
}
|
|
}
|
|
|
|
if (pthread_mutex_init(&device->vma_mutex, NULL) != 0) {
|
|
result = vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
|
|
goto fail_queues;
|
|
}
|
|
|
|
/* keep the page with address zero out of the allocator */
|
|
util_vma_heap_init(&device->vma_lo,
|
|
LOW_HEAP_MIN_ADDRESS, LOW_HEAP_SIZE);
|
|
|
|
util_vma_heap_init(&device->vma_cva, CLIENT_VISIBLE_HEAP_MIN_ADDRESS,
|
|
CLIENT_VISIBLE_HEAP_SIZE);
|
|
|
|
/* Leave the last 4GiB out of the high vma range, so that no state
|
|
* base address + size can overflow 48 bits. For more information see
|
|
* the comment about Wa32bitGeneralStateOffset in anv_allocator.c
|
|
*/
|
|
util_vma_heap_init(&device->vma_hi, HIGH_HEAP_MIN_ADDRESS,
|
|
physical_device->gtt_size - (1ull << 32) -
|
|
HIGH_HEAP_MIN_ADDRESS);
|
|
|
|
list_inithead(&device->memory_objects);
|
|
|
|
device->robust_buffer_access = robust_buffer_access;
|
|
|
|
if (pthread_mutex_init(&device->mutex, NULL) != 0) {
|
|
result = vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
|
|
goto fail_vmas;
|
|
}
|
|
|
|
pthread_condattr_t condattr;
|
|
if (pthread_condattr_init(&condattr) != 0) {
|
|
result = vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
|
|
goto fail_mutex;
|
|
}
|
|
if (pthread_condattr_setclock(&condattr, CLOCK_MONOTONIC) != 0) {
|
|
pthread_condattr_destroy(&condattr);
|
|
result = vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
|
|
goto fail_mutex;
|
|
}
|
|
if (pthread_cond_init(&device->queue_submit, &condattr) != 0) {
|
|
pthread_condattr_destroy(&condattr);
|
|
result = vk_error(device, VK_ERROR_INITIALIZATION_FAILED);
|
|
goto fail_mutex;
|
|
}
|
|
pthread_condattr_destroy(&condattr);
|
|
|
|
result = anv_bo_cache_init(&device->bo_cache, device);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_queue_cond;
|
|
|
|
anv_bo_pool_init(&device->batch_bo_pool, device, "batch");
|
|
|
|
/* Because scratch is also relative to General State Base Address, we leave
|
|
* the base address 0 and start the pool memory at an offset. This way we
|
|
* get the correct offsets in the anv_states that get allocated from it.
|
|
*/
|
|
result = anv_state_pool_init(&device->general_state_pool, device,
|
|
"general pool",
|
|
0, GENERAL_STATE_POOL_MIN_ADDRESS, 16384);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_batch_bo_pool;
|
|
|
|
result = anv_state_pool_init(&device->dynamic_state_pool, device,
|
|
"dynamic pool",
|
|
DYNAMIC_STATE_POOL_MIN_ADDRESS, 0, 16384);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_general_state_pool;
|
|
|
|
/* The border color pointer is limited to 24 bits, so we need to make
|
|
* sure that any such color used at any point in the program doesn't
|
|
* exceed that limit.
|
|
* We achieve that by reserving all the custom border colors we support
|
|
* right off the bat, so they are close to the base address.
|
|
*/
|
|
anv_state_reserved_pool_init(&device->custom_border_colors,
|
|
&device->dynamic_state_pool,
|
|
MAX_CUSTOM_BORDER_COLORS,
|
|
sizeof(struct gfx8_border_color), 64);
|
|
|
|
result = anv_state_pool_init(&device->instruction_state_pool, device,
|
|
"instruction pool",
|
|
INSTRUCTION_STATE_POOL_MIN_ADDRESS, 0, 16384);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_dynamic_state_pool;
|
|
|
|
result = anv_state_pool_init(&device->surface_state_pool, device,
|
|
"surface state pool",
|
|
SURFACE_STATE_POOL_MIN_ADDRESS, 0, 4096);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_instruction_state_pool;
|
|
|
|
if (device->info->verx10 >= 125) {
|
|
/* We're using 3DSTATE_BINDING_TABLE_POOL_ALLOC to give the binding
|
|
* table its own base address separately from surface state base.
|
|
*/
|
|
result = anv_state_pool_init(&device->binding_table_pool, device,
|
|
"binding table pool",
|
|
BINDING_TABLE_POOL_MIN_ADDRESS, 0,
|
|
BINDING_TABLE_POOL_BLOCK_SIZE);
|
|
} else {
|
|
int64_t bt_pool_offset = (int64_t)BINDING_TABLE_POOL_MIN_ADDRESS -
|
|
(int64_t)SURFACE_STATE_POOL_MIN_ADDRESS;
|
|
assert(INT32_MIN < bt_pool_offset && bt_pool_offset < 0);
|
|
result = anv_state_pool_init(&device->binding_table_pool, device,
|
|
"binding table pool",
|
|
SURFACE_STATE_POOL_MIN_ADDRESS,
|
|
bt_pool_offset,
|
|
BINDING_TABLE_POOL_BLOCK_SIZE);
|
|
}
|
|
if (result != VK_SUCCESS)
|
|
goto fail_surface_state_pool;
|
|
|
|
if (device->info->has_aux_map) {
|
|
device->aux_map_ctx = intel_aux_map_init(device, &aux_map_allocator,
|
|
&physical_device->info);
|
|
if (!device->aux_map_ctx)
|
|
goto fail_binding_table_pool;
|
|
}
|
|
|
|
result = anv_device_alloc_bo(device, "workaround", 4096,
|
|
ANV_BO_ALLOC_CAPTURE |
|
|
ANV_BO_ALLOC_MAPPED |
|
|
(device->info->has_local_mem ?
|
|
ANV_BO_ALLOC_WRITE_COMBINE : 0),
|
|
0 /* explicit_address */,
|
|
&device->workaround_bo);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_surface_aux_map_pool;
|
|
|
|
device->workaround_address = (struct anv_address) {
|
|
.bo = device->workaround_bo,
|
|
.offset = align_u32(
|
|
intel_debug_write_identifiers(device->workaround_bo->map,
|
|
device->workaround_bo->size,
|
|
"Anv") + 8, 8),
|
|
};
|
|
|
|
device->rt_uuid_addr = anv_address_add(device->workaround_address, 8);
|
|
memcpy(device->rt_uuid_addr.bo->map + device->rt_uuid_addr.offset,
|
|
physical_device->rt_uuid,
|
|
sizeof(physical_device->rt_uuid));
|
|
|
|
device->debug_frame_desc =
|
|
intel_debug_get_identifier_block(device->workaround_bo->map,
|
|
device->workaround_bo->size,
|
|
INTEL_DEBUG_BLOCK_TYPE_FRAME);
|
|
|
|
if (device->vk.enabled_extensions.KHR_ray_query) {
|
|
uint32_t ray_queries_size =
|
|
align_u32(brw_rt_ray_queries_hw_stacks_size(device->info), 4096);
|
|
|
|
result = anv_device_alloc_bo(device, "ray queries",
|
|
ray_queries_size,
|
|
0,
|
|
0 /* explicit_address */,
|
|
&device->ray_query_bo);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_workaround_bo;
|
|
}
|
|
|
|
result = anv_device_init_trivial_batch(device);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_ray_query_bo;
|
|
|
|
if (device->info->ver >= 12 &&
|
|
device->vk.enabled_extensions.KHR_fragment_shading_rate) {
|
|
uint32_t n_cps_states = 3 * 3; /* All combinaisons of X by Y CP sizes (1, 2, 4) */
|
|
|
|
if (device->info->has_coarse_pixel_primitive_and_cb)
|
|
n_cps_states *= 5 * 5; /* 5 combiners by 2 operators */
|
|
|
|
n_cps_states += 1; /* Disable CPS */
|
|
|
|
/* Each of the combinaison must be replicated on all viewports */
|
|
n_cps_states *= MAX_VIEWPORTS;
|
|
|
|
device->cps_states =
|
|
anv_state_pool_alloc(&device->dynamic_state_pool,
|
|
n_cps_states * CPS_STATE_length(device->info) * 4,
|
|
32);
|
|
if (device->cps_states.map == NULL)
|
|
goto fail_trivial_batch;
|
|
|
|
anv_genX(device->info, init_cps_device_state)(device);
|
|
}
|
|
|
|
/* Allocate a null surface state at surface state offset 0. This makes
|
|
* NULL descriptor handling trivial because we can just memset structures
|
|
* to zero and they have a valid descriptor.
|
|
*/
|
|
device->null_surface_state =
|
|
anv_state_pool_alloc(&device->surface_state_pool,
|
|
device->isl_dev.ss.size,
|
|
device->isl_dev.ss.align);
|
|
isl_null_fill_state(&device->isl_dev, device->null_surface_state.map,
|
|
.size = isl_extent3d(1, 1, 1) /* This shouldn't matter */);
|
|
assert(device->null_surface_state.offset == 0);
|
|
|
|
anv_scratch_pool_init(device, &device->scratch_pool);
|
|
|
|
/* TODO(RT): Do we want some sort of data structure for this? */
|
|
memset(device->rt_scratch_bos, 0, sizeof(device->rt_scratch_bos));
|
|
|
|
if (ANV_SUPPORT_RT && device->info->has_ray_tracing) {
|
|
/* The docs say to always allocate 128KB per DSS */
|
|
const uint32_t btd_fifo_bo_size =
|
|
128 * 1024 * intel_device_info_dual_subslice_id_bound(device->info);
|
|
result = anv_device_alloc_bo(device,
|
|
"rt-btd-fifo",
|
|
btd_fifo_bo_size,
|
|
0 /* alloc_flags */,
|
|
0 /* explicit_address */,
|
|
&device->btd_fifo_bo);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_trivial_batch_bo_and_scratch_pool;
|
|
}
|
|
|
|
result = anv_genX(device->info, init_device_state)(device);
|
|
if (result != VK_SUCCESS)
|
|
goto fail_btd_fifo_bo;
|
|
|
|
struct vk_pipeline_cache_create_info pcc_info = { };
|
|
device->default_pipeline_cache =
|
|
vk_pipeline_cache_create(&device->vk, &pcc_info, NULL);
|
|
if (!device->default_pipeline_cache) {
|
|
result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
goto fail_btd_fifo_bo;
|
|
}
|
|
|
|
/* Internal shaders need their own pipeline cache because, unlike the rest
|
|
* of ANV, it won't work at all without the cache. It depends on it for
|
|
* shaders to remain resident while it runs. Therefore, we need a special
|
|
* cache just for BLORP/RT that's forced to always be enabled.
|
|
*/
|
|
pcc_info.force_enable = true;
|
|
device->internal_cache =
|
|
vk_pipeline_cache_create(&device->vk, &pcc_info, NULL);
|
|
if (device->internal_cache == NULL) {
|
|
result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
goto fail_default_pipeline_cache;
|
|
}
|
|
|
|
/* The device (currently is ICL/TGL) does not have float64 support. */
|
|
if (!device->info->has_64bit_float &&
|
|
device->physical->instance->fp64_workaround_enabled)
|
|
anv_load_fp64_shader(device);
|
|
|
|
result = anv_device_init_rt_shaders(device);
|
|
if (result != VK_SUCCESS) {
|
|
result = vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
goto fail_internal_cache;
|
|
}
|
|
|
|
anv_device_init_blorp(device);
|
|
|
|
anv_device_init_border_colors(device);
|
|
|
|
anv_device_perf_init(device);
|
|
|
|
anv_device_utrace_init(device);
|
|
|
|
*pDevice = anv_device_to_handle(device);
|
|
|
|
return VK_SUCCESS;
|
|
|
|
fail_internal_cache:
|
|
vk_pipeline_cache_destroy(device->internal_cache, NULL);
|
|
fail_default_pipeline_cache:
|
|
vk_pipeline_cache_destroy(device->default_pipeline_cache, NULL);
|
|
fail_btd_fifo_bo:
|
|
if (ANV_SUPPORT_RT && device->info->has_ray_tracing)
|
|
anv_device_release_bo(device, device->btd_fifo_bo);
|
|
fail_trivial_batch_bo_and_scratch_pool:
|
|
anv_scratch_pool_finish(device, &device->scratch_pool);
|
|
fail_trivial_batch:
|
|
anv_device_release_bo(device, device->trivial_batch_bo);
|
|
fail_ray_query_bo:
|
|
if (device->ray_query_bo)
|
|
anv_device_release_bo(device, device->ray_query_bo);
|
|
fail_workaround_bo:
|
|
anv_device_release_bo(device, device->workaround_bo);
|
|
fail_surface_aux_map_pool:
|
|
if (device->info->has_aux_map) {
|
|
intel_aux_map_finish(device->aux_map_ctx);
|
|
device->aux_map_ctx = NULL;
|
|
}
|
|
fail_binding_table_pool:
|
|
anv_state_pool_finish(&device->binding_table_pool);
|
|
fail_surface_state_pool:
|
|
anv_state_pool_finish(&device->surface_state_pool);
|
|
fail_instruction_state_pool:
|
|
anv_state_pool_finish(&device->instruction_state_pool);
|
|
fail_dynamic_state_pool:
|
|
anv_state_reserved_pool_finish(&device->custom_border_colors);
|
|
anv_state_pool_finish(&device->dynamic_state_pool);
|
|
fail_general_state_pool:
|
|
anv_state_pool_finish(&device->general_state_pool);
|
|
fail_batch_bo_pool:
|
|
anv_bo_pool_finish(&device->batch_bo_pool);
|
|
anv_bo_cache_finish(&device->bo_cache);
|
|
fail_queue_cond:
|
|
pthread_cond_destroy(&device->queue_submit);
|
|
fail_mutex:
|
|
pthread_mutex_destroy(&device->mutex);
|
|
fail_vmas:
|
|
util_vma_heap_finish(&device->vma_hi);
|
|
util_vma_heap_finish(&device->vma_cva);
|
|
util_vma_heap_finish(&device->vma_lo);
|
|
fail_queues:
|
|
for (uint32_t i = 0; i < device->queue_count; i++)
|
|
anv_queue_finish(&device->queues[i]);
|
|
vk_free(&device->vk.alloc, device->queues);
|
|
fail_context_id:
|
|
intel_gem_destroy_context(device->fd, device->context_id);
|
|
fail_fd:
|
|
close(device->fd);
|
|
fail_device:
|
|
vk_device_finish(&device->vk);
|
|
fail_alloc:
|
|
vk_free(&device->vk.alloc, device);
|
|
|
|
return result;
|
|
}
|
|
|
|
void anv_DestroyDevice(
|
|
VkDevice _device,
|
|
const VkAllocationCallbacks* pAllocator)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
|
|
if (!device)
|
|
return;
|
|
|
|
anv_device_utrace_finish(device);
|
|
|
|
anv_device_finish_blorp(device);
|
|
|
|
anv_device_finish_rt_shaders(device);
|
|
|
|
vk_pipeline_cache_destroy(device->internal_cache, NULL);
|
|
vk_pipeline_cache_destroy(device->default_pipeline_cache, NULL);
|
|
|
|
if (ANV_SUPPORT_RT && device->info->has_ray_tracing)
|
|
anv_device_release_bo(device, device->btd_fifo_bo);
|
|
|
|
#ifdef HAVE_VALGRIND
|
|
/* We only need to free these to prevent valgrind errors. The backing
|
|
* BO will go away in a couple of lines so we don't actually leak.
|
|
*/
|
|
anv_state_reserved_pool_finish(&device->custom_border_colors);
|
|
anv_state_pool_free(&device->dynamic_state_pool, device->border_colors);
|
|
anv_state_pool_free(&device->dynamic_state_pool, device->slice_hash);
|
|
anv_state_pool_free(&device->dynamic_state_pool, device->cps_states);
|
|
#endif
|
|
|
|
for (unsigned i = 0; i < ARRAY_SIZE(device->rt_scratch_bos); i++) {
|
|
if (device->rt_scratch_bos[i] != NULL)
|
|
anv_device_release_bo(device, device->rt_scratch_bos[i]);
|
|
}
|
|
|
|
anv_scratch_pool_finish(device, &device->scratch_pool);
|
|
|
|
if (device->vk.enabled_extensions.KHR_ray_query) {
|
|
for (unsigned i = 0; i < ARRAY_SIZE(device->ray_query_shadow_bos); i++) {
|
|
if (device->ray_query_shadow_bos[i] != NULL)
|
|
anv_device_release_bo(device, device->ray_query_shadow_bos[i]);
|
|
}
|
|
anv_device_release_bo(device, device->ray_query_bo);
|
|
}
|
|
anv_device_release_bo(device, device->workaround_bo);
|
|
anv_device_release_bo(device, device->trivial_batch_bo);
|
|
|
|
if (device->info->has_aux_map) {
|
|
intel_aux_map_finish(device->aux_map_ctx);
|
|
device->aux_map_ctx = NULL;
|
|
}
|
|
|
|
anv_state_pool_finish(&device->binding_table_pool);
|
|
anv_state_pool_finish(&device->surface_state_pool);
|
|
anv_state_pool_finish(&device->instruction_state_pool);
|
|
anv_state_pool_finish(&device->dynamic_state_pool);
|
|
anv_state_pool_finish(&device->general_state_pool);
|
|
|
|
anv_bo_pool_finish(&device->batch_bo_pool);
|
|
|
|
anv_bo_cache_finish(&device->bo_cache);
|
|
|
|
util_vma_heap_finish(&device->vma_hi);
|
|
util_vma_heap_finish(&device->vma_cva);
|
|
util_vma_heap_finish(&device->vma_lo);
|
|
|
|
pthread_cond_destroy(&device->queue_submit);
|
|
pthread_mutex_destroy(&device->mutex);
|
|
|
|
for (uint32_t i = 0; i < device->queue_count; i++)
|
|
anv_queue_finish(&device->queues[i]);
|
|
vk_free(&device->vk.alloc, device->queues);
|
|
|
|
intel_gem_destroy_context(device->fd, device->context_id);
|
|
|
|
if (INTEL_DEBUG(DEBUG_BATCH))
|
|
intel_batch_decode_ctx_finish(&device->decoder_ctx);
|
|
|
|
close(device->fd);
|
|
|
|
vk_device_finish(&device->vk);
|
|
vk_free(&device->vk.alloc, device);
|
|
}
|
|
|
|
VkResult anv_EnumerateInstanceLayerProperties(
|
|
uint32_t* pPropertyCount,
|
|
VkLayerProperties* pProperties)
|
|
{
|
|
if (pProperties == NULL) {
|
|
*pPropertyCount = 0;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
/* None supported at this time */
|
|
return vk_error(NULL, VK_ERROR_LAYER_NOT_PRESENT);
|
|
}
|
|
|
|
static VkResult
|
|
anv_device_check_status(struct vk_device *vk_device)
|
|
{
|
|
struct anv_device *device = container_of(vk_device, struct anv_device, vk);
|
|
|
|
uint32_t active, pending;
|
|
int ret = anv_gem_context_get_reset_stats(device->fd, device->context_id,
|
|
&active, &pending);
|
|
if (ret == -1) {
|
|
/* We don't know the real error. */
|
|
return vk_device_set_lost(&device->vk, "get_reset_stats failed: %m");
|
|
}
|
|
|
|
if (active) {
|
|
return vk_device_set_lost(&device->vk, "GPU hung on one of our command buffers");
|
|
} else if (pending) {
|
|
return vk_device_set_lost(&device->vk, "GPU hung with commands in-flight");
|
|
}
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult
|
|
anv_device_wait(struct anv_device *device, struct anv_bo *bo,
|
|
int64_t timeout)
|
|
{
|
|
int ret = anv_gem_wait(device, bo->gem_handle, &timeout);
|
|
if (ret == -1 && errno == ETIME) {
|
|
return VK_TIMEOUT;
|
|
} else if (ret == -1) {
|
|
/* We don't know the real error. */
|
|
return vk_device_set_lost(&device->vk, "gem wait failed: %m");
|
|
} else {
|
|
return VK_SUCCESS;
|
|
}
|
|
}
|
|
|
|
uint64_t
|
|
anv_vma_alloc(struct anv_device *device,
|
|
uint64_t size, uint64_t align,
|
|
enum anv_bo_alloc_flags alloc_flags,
|
|
uint64_t client_address)
|
|
{
|
|
pthread_mutex_lock(&device->vma_mutex);
|
|
|
|
uint64_t addr = 0;
|
|
|
|
if (alloc_flags & ANV_BO_ALLOC_CLIENT_VISIBLE_ADDRESS) {
|
|
if (client_address) {
|
|
if (util_vma_heap_alloc_addr(&device->vma_cva,
|
|
client_address, size)) {
|
|
addr = client_address;
|
|
}
|
|
} else {
|
|
addr = util_vma_heap_alloc(&device->vma_cva, size, align);
|
|
}
|
|
/* We don't want to fall back to other heaps */
|
|
goto done;
|
|
}
|
|
|
|
assert(client_address == 0);
|
|
|
|
if (!(alloc_flags & ANV_BO_ALLOC_32BIT_ADDRESS))
|
|
addr = util_vma_heap_alloc(&device->vma_hi, size, align);
|
|
|
|
if (addr == 0)
|
|
addr = util_vma_heap_alloc(&device->vma_lo, size, align);
|
|
|
|
done:
|
|
pthread_mutex_unlock(&device->vma_mutex);
|
|
|
|
assert(addr == intel_48b_address(addr));
|
|
return intel_canonical_address(addr);
|
|
}
|
|
|
|
void
|
|
anv_vma_free(struct anv_device *device,
|
|
uint64_t address, uint64_t size)
|
|
{
|
|
const uint64_t addr_48b = intel_48b_address(address);
|
|
|
|
pthread_mutex_lock(&device->vma_mutex);
|
|
|
|
if (addr_48b >= LOW_HEAP_MIN_ADDRESS &&
|
|
addr_48b <= LOW_HEAP_MAX_ADDRESS) {
|
|
util_vma_heap_free(&device->vma_lo, addr_48b, size);
|
|
} else if (addr_48b >= CLIENT_VISIBLE_HEAP_MIN_ADDRESS &&
|
|
addr_48b <= CLIENT_VISIBLE_HEAP_MAX_ADDRESS) {
|
|
util_vma_heap_free(&device->vma_cva, addr_48b, size);
|
|
} else {
|
|
assert(addr_48b >= HIGH_HEAP_MIN_ADDRESS);
|
|
util_vma_heap_free(&device->vma_hi, addr_48b, size);
|
|
}
|
|
|
|
pthread_mutex_unlock(&device->vma_mutex);
|
|
}
|
|
|
|
VkResult anv_AllocateMemory(
|
|
VkDevice _device,
|
|
const VkMemoryAllocateInfo* pAllocateInfo,
|
|
const VkAllocationCallbacks* pAllocator,
|
|
VkDeviceMemory* pMem)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
struct anv_physical_device *pdevice = device->physical;
|
|
struct anv_device_memory *mem;
|
|
VkResult result = VK_SUCCESS;
|
|
|
|
assert(pAllocateInfo->sType == VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO);
|
|
|
|
/* The Vulkan 1.0.33 spec says "allocationSize must be greater than 0". */
|
|
assert(pAllocateInfo->allocationSize > 0);
|
|
|
|
VkDeviceSize aligned_alloc_size =
|
|
align_u64(pAllocateInfo->allocationSize, 4096);
|
|
|
|
if (aligned_alloc_size > MAX_MEMORY_ALLOCATION_SIZE)
|
|
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
|
|
|
assert(pAllocateInfo->memoryTypeIndex < pdevice->memory.type_count);
|
|
struct anv_memory_type *mem_type =
|
|
&pdevice->memory.types[pAllocateInfo->memoryTypeIndex];
|
|
assert(mem_type->heapIndex < pdevice->memory.heap_count);
|
|
struct anv_memory_heap *mem_heap =
|
|
&pdevice->memory.heaps[mem_type->heapIndex];
|
|
|
|
uint64_t mem_heap_used = p_atomic_read(&mem_heap->used);
|
|
if (mem_heap_used + aligned_alloc_size > mem_heap->size)
|
|
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
|
|
|
mem = vk_object_alloc(&device->vk, pAllocator, sizeof(*mem),
|
|
VK_OBJECT_TYPE_DEVICE_MEMORY);
|
|
if (mem == NULL)
|
|
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
mem->type = mem_type;
|
|
mem->map = NULL;
|
|
mem->map_size = 0;
|
|
mem->map_delta = 0;
|
|
mem->ahw = NULL;
|
|
mem->host_ptr = NULL;
|
|
|
|
enum anv_bo_alloc_flags alloc_flags = 0;
|
|
|
|
const VkExportMemoryAllocateInfo *export_info = NULL;
|
|
const VkImportAndroidHardwareBufferInfoANDROID *ahw_import_info = NULL;
|
|
const VkImportMemoryFdInfoKHR *fd_info = NULL;
|
|
const VkImportMemoryHostPointerInfoEXT *host_ptr_info = NULL;
|
|
const VkMemoryDedicatedAllocateInfo *dedicated_info = NULL;
|
|
VkMemoryAllocateFlags vk_flags = 0;
|
|
uint64_t client_address = 0;
|
|
|
|
vk_foreach_struct_const(ext, pAllocateInfo->pNext) {
|
|
switch (ext->sType) {
|
|
case VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO:
|
|
export_info = (void *)ext;
|
|
break;
|
|
|
|
case VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID:
|
|
ahw_import_info = (void *)ext;
|
|
break;
|
|
|
|
case VK_STRUCTURE_TYPE_IMPORT_MEMORY_FD_INFO_KHR:
|
|
fd_info = (void *)ext;
|
|
break;
|
|
|
|
case VK_STRUCTURE_TYPE_IMPORT_MEMORY_HOST_POINTER_INFO_EXT:
|
|
host_ptr_info = (void *)ext;
|
|
break;
|
|
|
|
case VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO: {
|
|
const VkMemoryAllocateFlagsInfo *flags_info = (void *)ext;
|
|
vk_flags = flags_info->flags;
|
|
break;
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO:
|
|
dedicated_info = (void *)ext;
|
|
break;
|
|
|
|
case VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO: {
|
|
const VkMemoryOpaqueCaptureAddressAllocateInfo *addr_info =
|
|
(const VkMemoryOpaqueCaptureAddressAllocateInfo *)ext;
|
|
client_address = addr_info->opaqueCaptureAddress;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
if (ext->sType != VK_STRUCTURE_TYPE_WSI_MEMORY_ALLOCATE_INFO_MESA)
|
|
/* this isn't a real enum value,
|
|
* so use conditional to avoid compiler warn
|
|
*/
|
|
anv_debug_ignored_stype(ext->sType);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* By default, we want all VkDeviceMemory objects to support CCS */
|
|
if (device->physical->has_implicit_ccs && device->info->has_aux_map)
|
|
alloc_flags |= ANV_BO_ALLOC_IMPLICIT_CCS;
|
|
|
|
/* If i915 reported a mappable/non_mappable vram regions and the
|
|
* application want lmem mappable, then we need to use the
|
|
* I915_GEM_CREATE_EXT_FLAG_NEEDS_CPU_ACCESS flag to create our BO.
|
|
*/
|
|
if (pdevice->vram_mappable.size > 0 &&
|
|
pdevice->vram_non_mappable.size > 0 &&
|
|
(mem_type->propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) &&
|
|
(mem_type->propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT))
|
|
alloc_flags |= ANV_BO_ALLOC_LOCAL_MEM_CPU_VISIBLE;
|
|
|
|
if (!(mem_type->propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT))
|
|
alloc_flags |= ANV_BO_ALLOC_NO_LOCAL_MEM;
|
|
|
|
/* If the allocated buffer might end up in local memory and it's host
|
|
* visible, make CPU writes are combined, it should be faster.
|
|
*/
|
|
if (!(alloc_flags & ANV_BO_ALLOC_NO_LOCAL_MEM) &&
|
|
(mem_type->propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT))
|
|
alloc_flags |= ANV_BO_ALLOC_WRITE_COMBINE;
|
|
|
|
if (vk_flags & VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT)
|
|
alloc_flags |= ANV_BO_ALLOC_CLIENT_VISIBLE_ADDRESS;
|
|
|
|
if ((export_info && export_info->handleTypes) ||
|
|
(fd_info && fd_info->handleType) ||
|
|
(host_ptr_info && host_ptr_info->handleType)) {
|
|
/* Anything imported or exported is EXTERNAL */
|
|
alloc_flags |= ANV_BO_ALLOC_EXTERNAL;
|
|
}
|
|
|
|
/* Check if we need to support Android HW buffer export. If so,
|
|
* create AHardwareBuffer and import memory from it.
|
|
*/
|
|
bool android_export = false;
|
|
if (export_info && export_info->handleTypes &
|
|
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID)
|
|
android_export = true;
|
|
|
|
if (ahw_import_info) {
|
|
result = anv_import_ahw_memory(_device, mem, ahw_import_info);
|
|
if (result != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
goto success;
|
|
} else if (android_export) {
|
|
result = anv_create_ahw_memory(_device, mem, pAllocateInfo);
|
|
if (result != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
goto success;
|
|
}
|
|
|
|
/* The Vulkan spec permits handleType to be 0, in which case the struct is
|
|
* ignored.
|
|
*/
|
|
if (fd_info && fd_info->handleType) {
|
|
/* At the moment, we support only the below handle types. */
|
|
assert(fd_info->handleType ==
|
|
VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT ||
|
|
fd_info->handleType ==
|
|
VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
|
|
|
|
result = anv_device_import_bo(device, fd_info->fd, alloc_flags,
|
|
client_address, &mem->bo);
|
|
if (result != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
/* For security purposes, we reject importing the bo if it's smaller
|
|
* than the requested allocation size. This prevents a malicious client
|
|
* from passing a buffer to a trusted client, lying about the size, and
|
|
* telling the trusted client to try and texture from an image that goes
|
|
* out-of-bounds. This sort of thing could lead to GPU hangs or worse
|
|
* in the trusted client. The trusted client can protect itself against
|
|
* this sort of attack but only if it can trust the buffer size.
|
|
*/
|
|
if (mem->bo->size < aligned_alloc_size) {
|
|
result = vk_errorf(device, VK_ERROR_INVALID_EXTERNAL_HANDLE,
|
|
"aligned allocationSize too large for "
|
|
"VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT: "
|
|
"%"PRIu64"B > %"PRIu64"B",
|
|
aligned_alloc_size, mem->bo->size);
|
|
anv_device_release_bo(device, mem->bo);
|
|
goto fail;
|
|
}
|
|
|
|
/* From the Vulkan spec:
|
|
*
|
|
* "Importing memory from a file descriptor transfers ownership of
|
|
* the file descriptor from the application to the Vulkan
|
|
* implementation. The application must not perform any operations on
|
|
* the file descriptor after a successful import."
|
|
*
|
|
* If the import fails, we leave the file descriptor open.
|
|
*/
|
|
close(fd_info->fd);
|
|
goto success;
|
|
}
|
|
|
|
if (host_ptr_info && host_ptr_info->handleType) {
|
|
if (host_ptr_info->handleType ==
|
|
VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_MAPPED_FOREIGN_MEMORY_BIT_EXT) {
|
|
result = vk_error(device, VK_ERROR_INVALID_EXTERNAL_HANDLE);
|
|
goto fail;
|
|
}
|
|
|
|
assert(host_ptr_info->handleType ==
|
|
VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT);
|
|
|
|
result = anv_device_import_bo_from_host_ptr(device,
|
|
host_ptr_info->pHostPointer,
|
|
pAllocateInfo->allocationSize,
|
|
alloc_flags,
|
|
client_address,
|
|
&mem->bo);
|
|
if (result != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
mem->host_ptr = host_ptr_info->pHostPointer;
|
|
goto success;
|
|
}
|
|
|
|
/* Regular allocate (not importing memory). */
|
|
|
|
result = anv_device_alloc_bo(device, "user", pAllocateInfo->allocationSize,
|
|
alloc_flags, client_address, &mem->bo);
|
|
if (result != VK_SUCCESS)
|
|
goto fail;
|
|
|
|
if (dedicated_info && dedicated_info->image != VK_NULL_HANDLE) {
|
|
ANV_FROM_HANDLE(anv_image, image, dedicated_info->image);
|
|
|
|
/* Some legacy (non-modifiers) consumers need the tiling to be set on
|
|
* the BO. In this case, we have a dedicated allocation.
|
|
*/
|
|
if (image->vk.wsi_legacy_scanout) {
|
|
const struct isl_surf *surf = &image->planes[0].primary_surface.isl;
|
|
result = anv_device_set_bo_tiling(device, mem->bo,
|
|
surf->row_pitch_B,
|
|
surf->tiling);
|
|
if (result != VK_SUCCESS) {
|
|
anv_device_release_bo(device, mem->bo);
|
|
goto fail;
|
|
}
|
|
}
|
|
}
|
|
|
|
success:
|
|
mem_heap_used = p_atomic_add_return(&mem_heap->used, mem->bo->size);
|
|
if (mem_heap_used > mem_heap->size) {
|
|
p_atomic_add(&mem_heap->used, -mem->bo->size);
|
|
anv_device_release_bo(device, mem->bo);
|
|
result = vk_errorf(device, VK_ERROR_OUT_OF_DEVICE_MEMORY,
|
|
"Out of heap memory");
|
|
goto fail;
|
|
}
|
|
|
|
pthread_mutex_lock(&device->mutex);
|
|
list_addtail(&mem->link, &device->memory_objects);
|
|
pthread_mutex_unlock(&device->mutex);
|
|
|
|
*pMem = anv_device_memory_to_handle(mem);
|
|
|
|
return VK_SUCCESS;
|
|
|
|
fail:
|
|
vk_object_free(&device->vk, pAllocator, mem);
|
|
|
|
return result;
|
|
}
|
|
|
|
VkResult anv_GetMemoryFdKHR(
|
|
VkDevice device_h,
|
|
const VkMemoryGetFdInfoKHR* pGetFdInfo,
|
|
int* pFd)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, dev, device_h);
|
|
ANV_FROM_HANDLE(anv_device_memory, mem, pGetFdInfo->memory);
|
|
|
|
assert(pGetFdInfo->sType == VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR);
|
|
|
|
assert(pGetFdInfo->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT ||
|
|
pGetFdInfo->handleType == VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT);
|
|
|
|
return anv_device_export_bo(dev, mem->bo, pFd);
|
|
}
|
|
|
|
VkResult anv_GetMemoryFdPropertiesKHR(
|
|
VkDevice _device,
|
|
VkExternalMemoryHandleTypeFlagBits handleType,
|
|
int fd,
|
|
VkMemoryFdPropertiesKHR* pMemoryFdProperties)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
|
|
switch (handleType) {
|
|
case VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT:
|
|
/* dma-buf can be imported as any memory type */
|
|
pMemoryFdProperties->memoryTypeBits =
|
|
(1 << device->physical->memory.type_count) - 1;
|
|
return VK_SUCCESS;
|
|
|
|
default:
|
|
/* The valid usage section for this function says:
|
|
*
|
|
* "handleType must not be one of the handle types defined as
|
|
* opaque."
|
|
*
|
|
* So opaque handle types fall into the default "unsupported" case.
|
|
*/
|
|
return vk_error(device, VK_ERROR_INVALID_EXTERNAL_HANDLE);
|
|
}
|
|
}
|
|
|
|
VkResult anv_GetMemoryHostPointerPropertiesEXT(
|
|
VkDevice _device,
|
|
VkExternalMemoryHandleTypeFlagBits handleType,
|
|
const void* pHostPointer,
|
|
VkMemoryHostPointerPropertiesEXT* pMemoryHostPointerProperties)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
|
|
assert(pMemoryHostPointerProperties->sType ==
|
|
VK_STRUCTURE_TYPE_MEMORY_HOST_POINTER_PROPERTIES_EXT);
|
|
|
|
switch (handleType) {
|
|
case VK_EXTERNAL_MEMORY_HANDLE_TYPE_HOST_ALLOCATION_BIT_EXT:
|
|
/* Host memory can be imported as any memory type. */
|
|
pMemoryHostPointerProperties->memoryTypeBits =
|
|
(1ull << device->physical->memory.type_count) - 1;
|
|
|
|
return VK_SUCCESS;
|
|
|
|
default:
|
|
return VK_ERROR_INVALID_EXTERNAL_HANDLE;
|
|
}
|
|
}
|
|
|
|
void anv_FreeMemory(
|
|
VkDevice _device,
|
|
VkDeviceMemory _mem,
|
|
const VkAllocationCallbacks* pAllocator)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
ANV_FROM_HANDLE(anv_device_memory, mem, _mem);
|
|
|
|
if (mem == NULL)
|
|
return;
|
|
|
|
pthread_mutex_lock(&device->mutex);
|
|
list_del(&mem->link);
|
|
pthread_mutex_unlock(&device->mutex);
|
|
|
|
if (mem->map)
|
|
anv_UnmapMemory(_device, _mem);
|
|
|
|
p_atomic_add(&device->physical->memory.heaps[mem->type->heapIndex].used,
|
|
-mem->bo->size);
|
|
|
|
anv_device_release_bo(device, mem->bo);
|
|
|
|
#if defined(ANDROID) && ANDROID_API_LEVEL >= 26
|
|
if (mem->ahw)
|
|
AHardwareBuffer_release(mem->ahw);
|
|
#endif
|
|
|
|
vk_object_free(&device->vk, pAllocator, mem);
|
|
}
|
|
|
|
VkResult anv_MapMemory(
|
|
VkDevice _device,
|
|
VkDeviceMemory _memory,
|
|
VkDeviceSize offset,
|
|
VkDeviceSize size,
|
|
VkMemoryMapFlags flags,
|
|
void** ppData)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
ANV_FROM_HANDLE(anv_device_memory, mem, _memory);
|
|
|
|
if (mem == NULL) {
|
|
*ppData = NULL;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
if (mem->host_ptr) {
|
|
*ppData = mem->host_ptr + offset;
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
/* From the Vulkan spec version 1.0.32 docs for MapMemory:
|
|
*
|
|
* * memory must have been created with a memory type that reports
|
|
* VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT
|
|
*/
|
|
if (!(mem->type->propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)) {
|
|
return vk_errorf(device, VK_ERROR_MEMORY_MAP_FAILED,
|
|
"Memory object not mappable.");
|
|
}
|
|
|
|
if (size == VK_WHOLE_SIZE)
|
|
size = mem->bo->size - offset;
|
|
|
|
/* From the Vulkan spec version 1.0.32 docs for MapMemory:
|
|
*
|
|
* * If size is not equal to VK_WHOLE_SIZE, size must be greater than 0
|
|
* assert(size != 0);
|
|
* * If size is not equal to VK_WHOLE_SIZE, size must be less than or
|
|
* equal to the size of the memory minus offset
|
|
*/
|
|
assert(size > 0);
|
|
assert(offset + size <= mem->bo->size);
|
|
|
|
if (size != (size_t)size) {
|
|
return vk_errorf(device, VK_ERROR_MEMORY_MAP_FAILED,
|
|
"requested size 0x%"PRIx64" does not fit in %u bits",
|
|
size, (unsigned)(sizeof(size_t) * 8));
|
|
}
|
|
|
|
/* From the Vulkan 1.2.194 spec:
|
|
*
|
|
* "memory must not be currently host mapped"
|
|
*/
|
|
if (mem->map != NULL) {
|
|
return vk_errorf(device, VK_ERROR_MEMORY_MAP_FAILED,
|
|
"Memory object already mapped.");
|
|
}
|
|
|
|
uint32_t gem_flags = 0;
|
|
|
|
if (!device->info->has_llc &&
|
|
(mem->type->propertyFlags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT))
|
|
gem_flags |= I915_MMAP_WC;
|
|
|
|
/* GEM will fail to map if the offset isn't 4k-aligned. Round down. */
|
|
uint64_t map_offset;
|
|
if (!device->physical->info.has_mmap_offset)
|
|
map_offset = offset & ~4095ull;
|
|
else
|
|
map_offset = 0;
|
|
assert(offset >= map_offset);
|
|
uint64_t map_size = (offset + size) - map_offset;
|
|
|
|
/* Let's map whole pages */
|
|
map_size = align_u64(map_size, 4096);
|
|
|
|
void *map;
|
|
VkResult result = anv_device_map_bo(device, mem->bo, map_offset,
|
|
map_size, gem_flags, &map);
|
|
if (result != VK_SUCCESS)
|
|
return result;
|
|
|
|
mem->map = map;
|
|
mem->map_size = map_size;
|
|
mem->map_delta = (offset - map_offset);
|
|
*ppData = mem->map + mem->map_delta;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void anv_UnmapMemory(
|
|
VkDevice _device,
|
|
VkDeviceMemory _memory)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
ANV_FROM_HANDLE(anv_device_memory, mem, _memory);
|
|
|
|
if (mem == NULL || mem->host_ptr)
|
|
return;
|
|
|
|
anv_device_unmap_bo(device, mem->bo, mem->map, mem->map_size);
|
|
|
|
mem->map = NULL;
|
|
mem->map_size = 0;
|
|
mem->map_delta = 0;
|
|
}
|
|
|
|
VkResult anv_FlushMappedMemoryRanges(
|
|
VkDevice _device,
|
|
uint32_t memoryRangeCount,
|
|
const VkMappedMemoryRange* pMemoryRanges)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
|
|
if (!device->physical->memory.need_clflush)
|
|
return VK_SUCCESS;
|
|
|
|
/* Make sure the writes we're flushing have landed. */
|
|
__builtin_ia32_mfence();
|
|
|
|
for (uint32_t i = 0; i < memoryRangeCount; i++) {
|
|
ANV_FROM_HANDLE(anv_device_memory, mem, pMemoryRanges[i].memory);
|
|
if (mem->type->propertyFlags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)
|
|
continue;
|
|
|
|
uint64_t map_offset = pMemoryRanges[i].offset + mem->map_delta;
|
|
if (map_offset >= mem->map_size)
|
|
continue;
|
|
|
|
intel_clflush_range(mem->map + map_offset,
|
|
MIN2(pMemoryRanges[i].size,
|
|
mem->map_size - map_offset));
|
|
}
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult anv_InvalidateMappedMemoryRanges(
|
|
VkDevice _device,
|
|
uint32_t memoryRangeCount,
|
|
const VkMappedMemoryRange* pMemoryRanges)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
|
|
if (!device->physical->memory.need_clflush)
|
|
return VK_SUCCESS;
|
|
|
|
for (uint32_t i = 0; i < memoryRangeCount; i++) {
|
|
ANV_FROM_HANDLE(anv_device_memory, mem, pMemoryRanges[i].memory);
|
|
if (mem->type->propertyFlags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)
|
|
continue;
|
|
|
|
uint64_t map_offset = pMemoryRanges[i].offset + mem->map_delta;
|
|
if (map_offset >= mem->map_size)
|
|
continue;
|
|
|
|
intel_invalidate_range(mem->map + map_offset,
|
|
MIN2(pMemoryRanges[i].size,
|
|
mem->map_size - map_offset));
|
|
}
|
|
|
|
/* Make sure no reads get moved up above the invalidate. */
|
|
__builtin_ia32_mfence();
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void anv_GetDeviceMemoryCommitment(
|
|
VkDevice device,
|
|
VkDeviceMemory memory,
|
|
VkDeviceSize* pCommittedMemoryInBytes)
|
|
{
|
|
*pCommittedMemoryInBytes = 0;
|
|
}
|
|
|
|
static void
|
|
anv_bind_buffer_memory(const VkBindBufferMemoryInfo *pBindInfo)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device_memory, mem, pBindInfo->memory);
|
|
ANV_FROM_HANDLE(anv_buffer, buffer, pBindInfo->buffer);
|
|
|
|
assert(pBindInfo->sType == VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO);
|
|
|
|
if (mem) {
|
|
assert(pBindInfo->memoryOffset < mem->bo->size);
|
|
assert(mem->bo->size - pBindInfo->memoryOffset >= buffer->vk.size);
|
|
buffer->address = (struct anv_address) {
|
|
.bo = mem->bo,
|
|
.offset = pBindInfo->memoryOffset,
|
|
};
|
|
} else {
|
|
buffer->address = ANV_NULL_ADDRESS;
|
|
}
|
|
}
|
|
|
|
VkResult anv_BindBufferMemory2(
|
|
VkDevice device,
|
|
uint32_t bindInfoCount,
|
|
const VkBindBufferMemoryInfo* pBindInfos)
|
|
{
|
|
for (uint32_t i = 0; i < bindInfoCount; i++)
|
|
anv_bind_buffer_memory(&pBindInfos[i]);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult anv_QueueBindSparse(
|
|
VkQueue _queue,
|
|
uint32_t bindInfoCount,
|
|
const VkBindSparseInfo* pBindInfo,
|
|
VkFence fence)
|
|
{
|
|
ANV_FROM_HANDLE(anv_queue, queue, _queue);
|
|
if (vk_device_is_lost(&queue->device->vk))
|
|
return VK_ERROR_DEVICE_LOST;
|
|
|
|
return vk_error(queue, VK_ERROR_FEATURE_NOT_PRESENT);
|
|
}
|
|
|
|
// Event functions
|
|
|
|
VkResult anv_CreateEvent(
|
|
VkDevice _device,
|
|
const VkEventCreateInfo* pCreateInfo,
|
|
const VkAllocationCallbacks* pAllocator,
|
|
VkEvent* pEvent)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
struct anv_event *event;
|
|
|
|
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_EVENT_CREATE_INFO);
|
|
|
|
event = vk_object_alloc(&device->vk, pAllocator, sizeof(*event),
|
|
VK_OBJECT_TYPE_EVENT);
|
|
if (event == NULL)
|
|
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
event->state = anv_state_pool_alloc(&device->dynamic_state_pool,
|
|
sizeof(uint64_t), 8);
|
|
*(uint64_t *)event->state.map = VK_EVENT_RESET;
|
|
|
|
*pEvent = anv_event_to_handle(event);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void anv_DestroyEvent(
|
|
VkDevice _device,
|
|
VkEvent _event,
|
|
const VkAllocationCallbacks* pAllocator)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
ANV_FROM_HANDLE(anv_event, event, _event);
|
|
|
|
if (!event)
|
|
return;
|
|
|
|
anv_state_pool_free(&device->dynamic_state_pool, event->state);
|
|
|
|
vk_object_free(&device->vk, pAllocator, event);
|
|
}
|
|
|
|
VkResult anv_GetEventStatus(
|
|
VkDevice _device,
|
|
VkEvent _event)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
ANV_FROM_HANDLE(anv_event, event, _event);
|
|
|
|
if (vk_device_is_lost(&device->vk))
|
|
return VK_ERROR_DEVICE_LOST;
|
|
|
|
return *(uint64_t *)event->state.map;
|
|
}
|
|
|
|
VkResult anv_SetEvent(
|
|
VkDevice _device,
|
|
VkEvent _event)
|
|
{
|
|
ANV_FROM_HANDLE(anv_event, event, _event);
|
|
|
|
*(uint64_t *)event->state.map = VK_EVENT_SET;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult anv_ResetEvent(
|
|
VkDevice _device,
|
|
VkEvent _event)
|
|
{
|
|
ANV_FROM_HANDLE(anv_event, event, _event);
|
|
|
|
*(uint64_t *)event->state.map = VK_EVENT_RESET;
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
// Buffer functions
|
|
|
|
static void
|
|
anv_get_buffer_memory_requirements(struct anv_device *device,
|
|
VkDeviceSize size,
|
|
VkBufferUsageFlags usage,
|
|
VkMemoryRequirements2* pMemoryRequirements)
|
|
{
|
|
/* The Vulkan spec (git aaed022) says:
|
|
*
|
|
* memoryTypeBits is a bitfield and contains one bit set for every
|
|
* supported memory type for the resource. The bit `1<<i` is set if and
|
|
* only if the memory type `i` in the VkPhysicalDeviceMemoryProperties
|
|
* structure for the physical device is supported.
|
|
*/
|
|
uint32_t memory_types = (1ull << device->physical->memory.type_count) - 1;
|
|
|
|
/* Base alignment requirement of a cache line */
|
|
uint32_t alignment = 16;
|
|
|
|
if (usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT)
|
|
alignment = MAX2(alignment, ANV_UBO_ALIGNMENT);
|
|
|
|
pMemoryRequirements->memoryRequirements.size = size;
|
|
pMemoryRequirements->memoryRequirements.alignment = alignment;
|
|
|
|
/* Storage and Uniform buffers should have their size aligned to
|
|
* 32-bits to avoid boundary checks when last DWord is not complete.
|
|
* This would ensure that not internal padding would be needed for
|
|
* 16-bit types.
|
|
*/
|
|
if (device->robust_buffer_access &&
|
|
(usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT ||
|
|
usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT))
|
|
pMemoryRequirements->memoryRequirements.size = align_u64(size, 4);
|
|
|
|
pMemoryRequirements->memoryRequirements.memoryTypeBits = memory_types;
|
|
|
|
vk_foreach_struct(ext, pMemoryRequirements->pNext) {
|
|
switch (ext->sType) {
|
|
case VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS: {
|
|
VkMemoryDedicatedRequirements *requirements = (void *)ext;
|
|
requirements->prefersDedicatedAllocation = false;
|
|
requirements->requiresDedicatedAllocation = false;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
anv_debug_ignored_stype(ext->sType);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void anv_GetBufferMemoryRequirements2(
|
|
VkDevice _device,
|
|
const VkBufferMemoryRequirementsInfo2* pInfo,
|
|
VkMemoryRequirements2* pMemoryRequirements)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
ANV_FROM_HANDLE(anv_buffer, buffer, pInfo->buffer);
|
|
|
|
anv_get_buffer_memory_requirements(device,
|
|
buffer->vk.size,
|
|
buffer->vk.usage,
|
|
pMemoryRequirements);
|
|
}
|
|
|
|
void anv_GetDeviceBufferMemoryRequirementsKHR(
|
|
VkDevice _device,
|
|
const VkDeviceBufferMemoryRequirements* pInfo,
|
|
VkMemoryRequirements2* pMemoryRequirements)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
|
|
anv_get_buffer_memory_requirements(device,
|
|
pInfo->pCreateInfo->size,
|
|
pInfo->pCreateInfo->usage,
|
|
pMemoryRequirements);
|
|
}
|
|
|
|
VkResult anv_CreateBuffer(
|
|
VkDevice _device,
|
|
const VkBufferCreateInfo* pCreateInfo,
|
|
const VkAllocationCallbacks* pAllocator,
|
|
VkBuffer* pBuffer)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
struct anv_buffer *buffer;
|
|
|
|
/* Don't allow creating buffers bigger than our address space. The real
|
|
* issue here is that we may align up the buffer size and we don't want
|
|
* doing so to cause roll-over. However, no one has any business
|
|
* allocating a buffer larger than our GTT size.
|
|
*/
|
|
if (pCreateInfo->size > device->physical->gtt_size)
|
|
return vk_error(device, VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
|
|
|
buffer = vk_buffer_create(&device->vk, pCreateInfo,
|
|
pAllocator, sizeof(*buffer));
|
|
if (buffer == NULL)
|
|
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
|
|
|
|
buffer->address = ANV_NULL_ADDRESS;
|
|
|
|
*pBuffer = anv_buffer_to_handle(buffer);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void anv_DestroyBuffer(
|
|
VkDevice _device,
|
|
VkBuffer _buffer,
|
|
const VkAllocationCallbacks* pAllocator)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
|
|
|
|
if (!buffer)
|
|
return;
|
|
|
|
vk_buffer_destroy(&device->vk, pAllocator, &buffer->vk);
|
|
}
|
|
|
|
VkDeviceAddress anv_GetBufferDeviceAddress(
|
|
VkDevice device,
|
|
const VkBufferDeviceAddressInfo* pInfo)
|
|
{
|
|
ANV_FROM_HANDLE(anv_buffer, buffer, pInfo->buffer);
|
|
|
|
assert(!anv_address_is_null(buffer->address));
|
|
|
|
return anv_address_physical(buffer->address);
|
|
}
|
|
|
|
uint64_t anv_GetBufferOpaqueCaptureAddress(
|
|
VkDevice device,
|
|
const VkBufferDeviceAddressInfo* pInfo)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
uint64_t anv_GetDeviceMemoryOpaqueCaptureAddress(
|
|
VkDevice device,
|
|
const VkDeviceMemoryOpaqueCaptureAddressInfo* pInfo)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device_memory, memory, pInfo->memory);
|
|
|
|
assert(memory->bo->has_client_visible_address);
|
|
|
|
return intel_48b_address(memory->bo->offset);
|
|
}
|
|
|
|
void
|
|
anv_fill_buffer_surface_state(struct anv_device *device, struct anv_state state,
|
|
enum isl_format format,
|
|
struct isl_swizzle swizzle,
|
|
isl_surf_usage_flags_t usage,
|
|
struct anv_address address,
|
|
uint32_t range, uint32_t stride)
|
|
{
|
|
isl_buffer_fill_state(&device->isl_dev, state.map,
|
|
.address = anv_address_physical(address),
|
|
.mocs = isl_mocs(&device->isl_dev, usage,
|
|
address.bo && address.bo->is_external),
|
|
.size_B = range,
|
|
.format = format,
|
|
.swizzle = swizzle,
|
|
.stride_B = stride);
|
|
}
|
|
|
|
void anv_DestroySampler(
|
|
VkDevice _device,
|
|
VkSampler _sampler,
|
|
const VkAllocationCallbacks* pAllocator)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
ANV_FROM_HANDLE(anv_sampler, sampler, _sampler);
|
|
|
|
if (!sampler)
|
|
return;
|
|
|
|
if (sampler->bindless_state.map) {
|
|
anv_state_pool_free(&device->dynamic_state_pool,
|
|
sampler->bindless_state);
|
|
}
|
|
|
|
if (sampler->custom_border_color.map) {
|
|
anv_state_reserved_pool_free(&device->custom_border_colors,
|
|
sampler->custom_border_color);
|
|
}
|
|
|
|
vk_object_free(&device->vk, pAllocator, sampler);
|
|
}
|
|
|
|
static const VkTimeDomainEXT anv_time_domains[] = {
|
|
VK_TIME_DOMAIN_DEVICE_EXT,
|
|
VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT,
|
|
#ifdef CLOCK_MONOTONIC_RAW
|
|
VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT,
|
|
#endif
|
|
};
|
|
|
|
VkResult anv_GetPhysicalDeviceCalibrateableTimeDomainsEXT(
|
|
VkPhysicalDevice physicalDevice,
|
|
uint32_t *pTimeDomainCount,
|
|
VkTimeDomainEXT *pTimeDomains)
|
|
{
|
|
int d;
|
|
VK_OUTARRAY_MAKE_TYPED(VkTimeDomainEXT, out, pTimeDomains, pTimeDomainCount);
|
|
|
|
for (d = 0; d < ARRAY_SIZE(anv_time_domains); d++) {
|
|
vk_outarray_append_typed(VkTimeDomainEXT, &out, i) {
|
|
*i = anv_time_domains[d];
|
|
}
|
|
}
|
|
|
|
return vk_outarray_status(&out);
|
|
}
|
|
|
|
VkResult anv_GetCalibratedTimestampsEXT(
|
|
VkDevice _device,
|
|
uint32_t timestampCount,
|
|
const VkCalibratedTimestampInfoEXT *pTimestampInfos,
|
|
uint64_t *pTimestamps,
|
|
uint64_t *pMaxDeviation)
|
|
{
|
|
ANV_FROM_HANDLE(anv_device, device, _device);
|
|
uint64_t timestamp_frequency = device->info->timestamp_frequency;
|
|
int d;
|
|
uint64_t begin, end;
|
|
uint64_t max_clock_period = 0;
|
|
|
|
#ifdef CLOCK_MONOTONIC_RAW
|
|
begin = vk_clock_gettime(CLOCK_MONOTONIC_RAW);
|
|
#else
|
|
begin = vk_clock_gettime(CLOCK_MONOTONIC);
|
|
#endif
|
|
|
|
for (d = 0; d < timestampCount; d++) {
|
|
switch (pTimestampInfos[d].timeDomain) {
|
|
case VK_TIME_DOMAIN_DEVICE_EXT:
|
|
if (!intel_gem_read_render_timestamp(device->fd, &pTimestamps[d])) {
|
|
return vk_device_set_lost(&device->vk, "Failed to read the "
|
|
"TIMESTAMP register: %m");
|
|
}
|
|
uint64_t device_period = DIV_ROUND_UP(1000000000, timestamp_frequency);
|
|
max_clock_period = MAX2(max_clock_period, device_period);
|
|
break;
|
|
case VK_TIME_DOMAIN_CLOCK_MONOTONIC_EXT:
|
|
pTimestamps[d] = vk_clock_gettime(CLOCK_MONOTONIC);
|
|
max_clock_period = MAX2(max_clock_period, 1);
|
|
break;
|
|
|
|
#ifdef CLOCK_MONOTONIC_RAW
|
|
case VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT:
|
|
pTimestamps[d] = begin;
|
|
break;
|
|
#endif
|
|
default:
|
|
pTimestamps[d] = 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
#ifdef CLOCK_MONOTONIC_RAW
|
|
end = vk_clock_gettime(CLOCK_MONOTONIC_RAW);
|
|
#else
|
|
end = vk_clock_gettime(CLOCK_MONOTONIC);
|
|
#endif
|
|
|
|
*pMaxDeviation = vk_time_max_deviation(begin, end, max_clock_period);
|
|
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
void anv_GetPhysicalDeviceMultisamplePropertiesEXT(
|
|
VkPhysicalDevice physicalDevice,
|
|
VkSampleCountFlagBits samples,
|
|
VkMultisamplePropertiesEXT* pMultisampleProperties)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
|
|
|
|
assert(pMultisampleProperties->sType ==
|
|
VK_STRUCTURE_TYPE_MULTISAMPLE_PROPERTIES_EXT);
|
|
|
|
VkExtent2D grid_size;
|
|
if (samples & isl_device_get_sample_counts(&physical_device->isl_dev)) {
|
|
grid_size.width = 1;
|
|
grid_size.height = 1;
|
|
} else {
|
|
grid_size.width = 0;
|
|
grid_size.height = 0;
|
|
}
|
|
pMultisampleProperties->maxSampleLocationGridSize = grid_size;
|
|
|
|
vk_foreach_struct(ext, pMultisampleProperties->pNext)
|
|
anv_debug_ignored_stype(ext->sType);
|
|
}
|
|
|
|
/* vk_icd.h does not declare this function, so we declare it here to
|
|
* suppress Wmissing-prototypes.
|
|
*/
|
|
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
|
|
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion);
|
|
|
|
PUBLIC VKAPI_ATTR VkResult VKAPI_CALL
|
|
vk_icdNegotiateLoaderICDInterfaceVersion(uint32_t* pSupportedVersion)
|
|
{
|
|
/* For the full details on loader interface versioning, see
|
|
* <https://github.com/KhronosGroup/Vulkan-LoaderAndValidationLayers/blob/master/loader/LoaderAndLayerInterface.md>.
|
|
* What follows is a condensed summary, to help you navigate the large and
|
|
* confusing official doc.
|
|
*
|
|
* - Loader interface v0 is incompatible with later versions. We don't
|
|
* support it.
|
|
*
|
|
* - In loader interface v1:
|
|
* - The first ICD entrypoint called by the loader is
|
|
* vk_icdGetInstanceProcAddr(). The ICD must statically expose this
|
|
* entrypoint.
|
|
* - The ICD must statically expose no other Vulkan symbol unless it is
|
|
* linked with -Bsymbolic.
|
|
* - Each dispatchable Vulkan handle created by the ICD must be
|
|
* a pointer to a struct whose first member is VK_LOADER_DATA. The
|
|
* ICD must initialize VK_LOADER_DATA.loadMagic to ICD_LOADER_MAGIC.
|
|
* - The loader implements vkCreate{PLATFORM}SurfaceKHR() and
|
|
* vkDestroySurfaceKHR(). The ICD must be capable of working with
|
|
* such loader-managed surfaces.
|
|
*
|
|
* - Loader interface v2 differs from v1 in:
|
|
* - The first ICD entrypoint called by the loader is
|
|
* vk_icdNegotiateLoaderICDInterfaceVersion(). The ICD must
|
|
* statically expose this entrypoint.
|
|
*
|
|
* - Loader interface v3 differs from v2 in:
|
|
* - The ICD must implement vkCreate{PLATFORM}SurfaceKHR(),
|
|
* vkDestroySurfaceKHR(), and other API which uses VKSurfaceKHR,
|
|
* because the loader no longer does so.
|
|
*
|
|
* - Loader interface v4 differs from v3 in:
|
|
* - The ICD must implement vk_icdGetPhysicalDeviceProcAddr().
|
|
*
|
|
* - Loader interface v5 differs from v4 in:
|
|
* - The ICD must support Vulkan API version 1.1 and must not return
|
|
* VK_ERROR_INCOMPATIBLE_DRIVER from vkCreateInstance() unless a
|
|
* Vulkan Loader with interface v4 or smaller is being used and the
|
|
* application provides an API version that is greater than 1.0.
|
|
*/
|
|
*pSupportedVersion = MIN2(*pSupportedVersion, 5u);
|
|
return VK_SUCCESS;
|
|
}
|
|
|
|
VkResult anv_GetPhysicalDeviceFragmentShadingRatesKHR(
|
|
VkPhysicalDevice physicalDevice,
|
|
uint32_t* pFragmentShadingRateCount,
|
|
VkPhysicalDeviceFragmentShadingRateKHR* pFragmentShadingRates)
|
|
{
|
|
ANV_FROM_HANDLE(anv_physical_device, physical_device, physicalDevice);
|
|
VK_OUTARRAY_MAKE_TYPED(VkPhysicalDeviceFragmentShadingRateKHR, out,
|
|
pFragmentShadingRates, pFragmentShadingRateCount);
|
|
|
|
#define append_rate(_samples, _width, _height) \
|
|
do { \
|
|
vk_outarray_append_typed(VkPhysicalDeviceFragmentShadingRateKHR, &out, __r) { \
|
|
__r->sampleCounts = _samples; \
|
|
__r->fragmentSize = (VkExtent2D) { \
|
|
.width = _width, \
|
|
.height = _height, \
|
|
}; \
|
|
} \
|
|
} while (0)
|
|
|
|
VkSampleCountFlags sample_counts =
|
|
isl_device_get_sample_counts(&physical_device->isl_dev);
|
|
|
|
/* BSpec 47003: There are a number of restrictions on the sample count
|
|
* based off the coarse pixel size.
|
|
*/
|
|
static const VkSampleCountFlags cp_size_sample_limits[] = {
|
|
[1] = ISL_SAMPLE_COUNT_16_BIT | ISL_SAMPLE_COUNT_8_BIT |
|
|
ISL_SAMPLE_COUNT_4_BIT | ISL_SAMPLE_COUNT_2_BIT | ISL_SAMPLE_COUNT_1_BIT,
|
|
[2] = ISL_SAMPLE_COUNT_4_BIT | ISL_SAMPLE_COUNT_2_BIT | ISL_SAMPLE_COUNT_1_BIT,
|
|
[4] = ISL_SAMPLE_COUNT_4_BIT | ISL_SAMPLE_COUNT_2_BIT | ISL_SAMPLE_COUNT_1_BIT,
|
|
[8] = ISL_SAMPLE_COUNT_2_BIT | ISL_SAMPLE_COUNT_1_BIT,
|
|
[16] = ISL_SAMPLE_COUNT_1_BIT,
|
|
};
|
|
|
|
for (uint32_t x = 4; x >= 1; x /= 2) {
|
|
for (uint32_t y = 4; y >= 1; y /= 2) {
|
|
if (physical_device->info.has_coarse_pixel_primitive_and_cb) {
|
|
/* BSpec 47003:
|
|
* "CPsize 1x4 and 4x1 are not supported"
|
|
*/
|
|
if ((x == 1 && y == 4) || (x == 4 && y == 1))
|
|
continue;
|
|
|
|
/* For size {1, 1}, the sample count must be ~0
|
|
*
|
|
* 4x2 is also a specially case.
|
|
*/
|
|
if (x == 1 && y == 1)
|
|
append_rate(~0, x, y);
|
|
else if (x == 4 && y == 2)
|
|
append_rate(ISL_SAMPLE_COUNT_1_BIT, x, y);
|
|
else
|
|
append_rate(cp_size_sample_limits[x * y], x, y);
|
|
} else {
|
|
/* For size {1, 1}, the sample count must be ~0 */
|
|
if (x == 1 && y == 1)
|
|
append_rate(~0, x, y);
|
|
else
|
|
append_rate(sample_counts, x, y);
|
|
}
|
|
}
|
|
}
|
|
|
|
#undef append_rate
|
|
|
|
return vk_outarray_status(&out);
|
|
}
|