mirror of https://gitlab.freedesktop.org/mesa/mesa
This is part of the EGL spec, and is useful for a tiled renderer to avoid the memory bandwidth cost of storing the depth/stencil buffers. Reviewed-by: Jose Fonseca <jfonseca@vmware.com> |
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CL | ||
D3D9 | ||
EGL | ||
GL | ||
GLES | ||
GLES2 | ||
GLES3 | ||
HaikuGL | ||
KHR | ||
VG | ||
c11 | ||
c99 | ||
d3dadapter | ||
pci_ids | ||
c99_compat.h |