mirror of https://gitlab.freedesktop.org/mesa/mesa
334 lines
7.9 KiB
C++
334 lines
7.9 KiB
C++
/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file ir_dead_code.cpp
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*
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* Eliminates dead assignments and variable declarations from the code.
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*/
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#define NULL 0
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#include "ir.h"
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#include "ir_visitor.h"
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#include "ir_expression_flattening.h"
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#include "glsl_types.h"
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class variable_entry : public exec_node
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{
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public:
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variable_entry(ir_variable *var)
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{
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this->var = var;
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assign = NULL;
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referenced = false;
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declaration = false;
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}
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ir_variable *var; /* The key: the variable's pointer. */
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ir_assignment *assign; /* An assignment to the variable, if any */
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bool referenced; /* If the variable has ever been referenced. */
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bool declaration; /* If the variable had a decl in the instruction stream */
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};
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class ir_dead_code_visitor : public ir_visitor {
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public:
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/**
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* \name Visit methods
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*
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* As typical for the visitor pattern, there must be one \c visit method for
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* each concrete subclass of \c ir_instruction. Virtual base classes within
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* the hierarchy should not have \c visit methods.
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*/
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/*@{*/
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virtual void visit(ir_variable *);
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virtual void visit(ir_loop *);
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virtual void visit(ir_loop_jump *);
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virtual void visit(ir_function_signature *);
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virtual void visit(ir_function *);
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virtual void visit(ir_expression *);
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virtual void visit(ir_swizzle *);
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virtual void visit(ir_dereference *);
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virtual void visit(ir_assignment *);
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virtual void visit(ir_constant *);
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virtual void visit(ir_call *);
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virtual void visit(ir_return *);
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virtual void visit(ir_if *);
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/*@}*/
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variable_entry *get_variable_entry(ir_variable *var);
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bool (*predicate)(ir_instruction *ir);
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ir_instruction *base_ir;
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/* List of variable_entry */
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exec_list variable_list;
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};
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variable_entry *
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ir_dead_code_visitor::get_variable_entry(ir_variable *var)
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{
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assert(var);
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foreach_iter(exec_list_iterator, iter, this->variable_list) {
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variable_entry *entry = (variable_entry *)iter.get();
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if (entry->var == var)
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return entry;
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}
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variable_entry *entry = new variable_entry(var);
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this->variable_list.push_tail(entry);
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return entry;
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}
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void
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find_dead_code(exec_list *instructions, ir_dead_code_visitor *v)
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{
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foreach_iter(exec_list_iterator, iter, *instructions) {
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ir_instruction *ir = (ir_instruction *)iter.get();
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ir->accept(v);
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}
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}
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void
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ir_dead_code_visitor::visit(ir_variable *ir)
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{
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variable_entry *entry = this->get_variable_entry(ir);
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if (entry) {
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entry->declaration = true;
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}
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}
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void
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ir_dead_code_visitor::visit(ir_loop *ir)
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{
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find_dead_code(&ir->body_instructions, this);
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if (ir->from)
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ir->from->accept(this);
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if (ir->to)
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ir->to->accept(this);
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if (ir->increment)
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ir->increment->accept(this);
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}
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void
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ir_dead_code_visitor::visit(ir_loop_jump *ir)
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{
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(void) ir;
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}
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void
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ir_dead_code_visitor::visit(ir_function_signature *ir)
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{
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find_dead_code(&ir->body, this);
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}
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void
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ir_dead_code_visitor::visit(ir_function *ir)
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{
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(void) ir;
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}
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void
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ir_dead_code_visitor::visit(ir_expression *ir)
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{
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unsigned int operand;
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for (operand = 0; operand < ir->get_num_operands(); operand++) {
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ir->operands[operand]->accept(this);
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}
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}
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void
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ir_dead_code_visitor::visit(ir_swizzle *ir)
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{
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ir->val->accept(this);
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}
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void
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ir_dead_code_visitor::visit(ir_dereference *ir)
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{
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ir_variable *var;
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if (ir->mode == ir_dereference::ir_reference_array) {
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ir->selector.array_index->accept(this);
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}
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var = ir->var->as_variable();
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if (var) {
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variable_entry *entry = this->get_variable_entry(var);
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entry->referenced = true;
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} else {
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ir->var->accept(this);
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}
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}
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void
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ir_dead_code_visitor::visit(ir_assignment *ir)
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{
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ir_instruction *lhs = ir->lhs;
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/* Walk through the LHS and mark references for variables used in
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* array indices but not for the assignment dereference.
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*/
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while (lhs) {
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if (lhs->as_variable())
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break;
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ir_dereference *deref = lhs->as_dereference();
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if (deref) {
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if (deref->mode == ir_dereference::ir_reference_array)
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deref->selector.array_index->accept(this);
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lhs = deref->var;
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} else {
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ir_swizzle *swiz = lhs->as_swizzle();
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lhs = swiz->val;
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}
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}
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ir->rhs->accept(this);
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if (ir->condition)
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ir->condition->accept(this);
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variable_entry *entry;
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entry = this->get_variable_entry(lhs->as_variable());
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if (entry) {
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if (entry->assign == NULL)
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entry->assign = ir;
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}
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}
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void
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ir_dead_code_visitor::visit(ir_constant *ir)
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{
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(void) ir;
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}
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void
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ir_dead_code_visitor::visit(ir_call *ir)
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{
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foreach_iter(exec_list_iterator, iter, *ir) {
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ir_rvalue *param = (ir_rvalue *)iter.get();
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/* FINISHME: handle out values. */
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param->accept(this);
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}
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/* Ignore the callee. Function bodies will get handled when they're
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* encountered at the top level instruction stream and spawn their
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* own dead code visitor.
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*/
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}
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void
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ir_dead_code_visitor::visit(ir_return *ir)
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{
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ir->get_value()->accept(this);
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}
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void
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ir_dead_code_visitor::visit(ir_if *ir)
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{
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ir->condition->accept(this);
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find_dead_code(&ir->then_instructions, this);
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find_dead_code(&ir->else_instructions, this);
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}
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/**
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* Do a dead code pass over instructions and everything that instructions
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* references.
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*
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* Note that this will remove assignments to globals, so it is not suitable
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* for usage on an unlinked instruction stream.
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*/
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bool
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do_dead_code(exec_list *instructions)
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{
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ir_dead_code_visitor v;
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bool progress = false;
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find_dead_code(instructions, &v);
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foreach_iter(exec_list_iterator, iter, v.variable_list) {
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variable_entry *entry = (variable_entry *)iter.get();
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if (entry->referenced || !entry->declaration)
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continue;
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if (entry->assign) {
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/* Remove a single dead assignment to the variable we found.
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* Don't do so if it's a shader output, though.
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*/
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if (!entry->var->shader_out) {
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entry->assign->remove();
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progress = true;
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}
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} else {
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/* If there are no assignments or references to the variable left,
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* then we can remove its declaration.
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*/
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entry->var->remove();
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progress = true;
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}
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}
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return progress;
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}
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/**
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* Does a dead code pass on the functions present in the instruction stream.
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*
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* This is suitable for use while the program is not linked, as it will
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* ignore variable declarations (and the assignments to them) for variables
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* with global scope.
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*/
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bool
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do_dead_code_unlinked(exec_list *instructions)
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{
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bool progress = false;
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foreach_iter(exec_list_iterator, iter, *instructions) {
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ir_instruction *ir = (ir_instruction *)iter.get();
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ir_function *f = ir->as_function();
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if (f) {
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foreach_iter(exec_list_iterator, sigiter, *f) {
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ir_function_signature *sig =
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(ir_function_signature *) sigiter.get();
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if (do_dead_code(&sig->body))
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progress = true;
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}
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}
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}
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return progress;
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}
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