mesa/src/gallium/drivers/iris/iris_screen.c

924 lines
31 KiB
C

/*
* Copyright © 2017 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/**
* @file iris_screen.c
*
* Screen related driver hooks and capability lists.
*
* A program may use multiple rendering contexts (iris_context), but
* they all share a common screen (iris_screen). Global driver state
* can be stored in the screen; it may be accessed by multiple threads.
*/
#include <stdio.h>
#include <errno.h>
#include <sys/ioctl.h>
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "util/u_debug.h"
#include "util/os_file.h"
#include "util/u_cpu_detect.h"
#include "util/u_inlines.h"
#include "util/format/u_format.h"
#include "util/u_transfer_helper.h"
#include "util/u_upload_mgr.h"
#include "util/ralloc.h"
#include "util/xmlconfig.h"
#include "iris_context.h"
#include "iris_defines.h"
#include "iris_fence.h"
#include "iris_pipe.h"
#include "iris_resource.h"
#include "iris_screen.h"
#include "compiler/glsl_types.h"
#include "intel/common/intel_gem.h"
#include "intel/common/intel_l3_config.h"
#include "intel/common/intel_uuid.h"
#include "iris_monitor.h"
#define genX_call(devinfo, func, ...) \
switch ((devinfo)->verx10) { \
case 200: \
gfx20_##func(__VA_ARGS__); \
break; \
case 125: \
gfx125_##func(__VA_ARGS__); \
break; \
case 120: \
gfx12_##func(__VA_ARGS__); \
break; \
case 110: \
gfx11_##func(__VA_ARGS__); \
break; \
case 90: \
gfx9_##func(__VA_ARGS__); \
break; \
case 80: \
gfx8_##func(__VA_ARGS__); \
break; \
default: \
unreachable("Unknown hardware generation"); \
}
static const char *
iris_get_vendor(struct pipe_screen *pscreen)
{
return "Intel";
}
static const char *
iris_get_device_vendor(struct pipe_screen *pscreen)
{
return "Intel";
}
static void
iris_get_device_uuid(struct pipe_screen *pscreen, char *uuid)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
intel_uuid_compute_device_id((uint8_t *)uuid, screen->devinfo, PIPE_UUID_SIZE);
}
static void
iris_get_driver_uuid(struct pipe_screen *pscreen, char *uuid)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
const struct intel_device_info *devinfo = screen->devinfo;
intel_uuid_compute_driver_id((uint8_t *)uuid, devinfo, PIPE_UUID_SIZE);
}
static bool
iris_enable_clover()
{
static int enable = -1;
if (enable < 0)
enable = debug_get_bool_option("IRIS_ENABLE_CLOVER", false);
return enable;
}
static void
iris_warn_cl()
{
static bool warned = false;
if (warned)
return;
warned = true;
fprintf(stderr, "WARNING: OpenCL support via iris driver is incomplete.\n"
"For a complete and conformant OpenCL implementation, use\n"
"https://github.com/intel/compute-runtime instead\n");
}
static const char *
iris_get_name(struct pipe_screen *pscreen)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
const struct intel_device_info *devinfo = screen->devinfo;
static char buf[128];
snprintf(buf, sizeof(buf), "Mesa %s", devinfo->name);
return buf;
}
static const char *
iris_get_cl_cts_version(struct pipe_screen *pscreen)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
const struct intel_device_info *devinfo = screen->devinfo;
/* https://www.khronos.org/conformance/adopters/conformant-products/opencl#submission_405 */
if (devinfo->verx10 == 120)
return "v2022-04-22-00";
return NULL;
}
static int
iris_get_video_memory(struct iris_screen *screen)
{
uint64_t vram = iris_bufmgr_vram_size(screen->bufmgr);
uint64_t sram = iris_bufmgr_sram_size(screen->bufmgr);
if (vram) {
return vram / (1024 * 1024);
} else if (sram) {
return sram / (1024 * 1024);
} else {
/* This is the old code path, it get the GGTT size from the kernel
* (which should always be 4Gb on Gfx8+).
*
* We should probably never end up here. This is just a fallback to get
* some kind of value in case os_get_available_system_memory fails.
*/
const struct intel_device_info *devinfo = screen->devinfo;
/* Once a batch uses more than 75% of the maximum mappable size, we
* assume that there's some fragmentation, and we start doing extra
* flushing, etc. That's the big cliff apps will care about.
*/
const unsigned gpu_mappable_megabytes =
(devinfo->aperture_bytes * 3 / 4) / (1024 * 1024);
const long system_memory_pages = sysconf(_SC_PHYS_PAGES);
const long system_page_size = sysconf(_SC_PAGE_SIZE);
if (system_memory_pages <= 0 || system_page_size <= 0)
return -1;
const uint64_t system_memory_bytes =
(uint64_t) system_memory_pages * (uint64_t) system_page_size;
const unsigned system_memory_megabytes =
(unsigned) (system_memory_bytes / (1024 * 1024));
return MIN2(system_memory_megabytes, gpu_mappable_megabytes);
}
}
static int
iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
const struct intel_device_info *devinfo = screen->devinfo;
switch (param) {
case PIPE_CAP_NPOT_TEXTURES:
case PIPE_CAP_ANISOTROPIC_FILTER:
case PIPE_CAP_OCCLUSION_QUERY:
case PIPE_CAP_QUERY_TIME_ELAPSED:
case PIPE_CAP_TEXTURE_SWIZZLE:
case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
case PIPE_CAP_PRIMITIVE_RESTART:
case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
case PIPE_CAP_INDEP_BLEND_ENABLE:
case PIPE_CAP_INDEP_BLEND_FUNC:
case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
case PIPE_CAP_DEPTH_CLIP_DISABLE:
case PIPE_CAP_VS_INSTANCEID:
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
case PIPE_CAP_SEAMLESS_CUBE_MAP:
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
case PIPE_CAP_CONDITIONAL_RENDER:
case PIPE_CAP_TEXTURE_BARRIER:
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
case PIPE_CAP_COMPUTE:
case PIPE_CAP_START_INSTANCE:
case PIPE_CAP_QUERY_TIMESTAMP:
case PIPE_CAP_TEXTURE_MULTISAMPLE:
case PIPE_CAP_CUBE_MAP_ARRAY:
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_SAMPLE_SHADING:
case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
case PIPE_CAP_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT:
case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
case PIPE_CAP_VS_LAYER_VIEWPORT:
case PIPE_CAP_TES_LAYER_VIEWPORT:
case PIPE_CAP_FS_FINE_DERIVATIVE:
case PIPE_CAP_SHADER_PACK_HALF_FLOAT:
case PIPE_CAP_ACCELERATED:
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
case PIPE_CAP_CLIP_HALFZ:
case PIPE_CAP_TGSI_TEXCOORD:
case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
case PIPE_CAP_DOUBLES:
case PIPE_CAP_INT64:
case PIPE_CAP_SAMPLER_VIEW_TARGET:
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
case PIPE_CAP_CULL_DISTANCE:
case PIPE_CAP_PACKED_UNIFORMS:
case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
case PIPE_CAP_POLYGON_OFFSET_CLAMP:
case PIPE_CAP_QUERY_SO_OVERFLOW:
case PIPE_CAP_QUERY_BUFFER_OBJECT:
case PIPE_CAP_TGSI_TEX_TXF_LZ:
case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
case PIPE_CAP_SHADER_CLOCK:
case PIPE_CAP_SHADER_BALLOT:
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
case PIPE_CAP_CLEAR_SCISSORED:
case PIPE_CAP_SHADER_GROUP_VOTE:
case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
case PIPE_CAP_TEXTURE_GATHER_SM5:
case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
case PIPE_CAP_LOAD_CONSTBUF:
case PIPE_CAP_DRAW_PARAMETERS:
case PIPE_CAP_FS_POSITION_IS_SYSVAL:
case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL:
case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
case PIPE_CAP_INVALIDATE_BUFFER:
case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
case PIPE_CAP_TEXTURE_SHADOW_LOD:
case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
case PIPE_CAP_GL_SPIRV:
case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
case PIPE_CAP_NATIVE_FENCE_FD:
case PIPE_CAP_MEMOBJ:
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
case PIPE_CAP_FENCE_SIGNAL:
case PIPE_CAP_IMAGE_STORE_FORMATTED:
case PIPE_CAP_LEGACY_MATH_RULES:
case PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL:
case PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE:
case PIPE_CAP_HAS_CONST_BW:
case PIPE_CAP_CL_GL_SHARING:
return true;
case PIPE_CAP_UMA:
return iris_bufmgr_vram_size(screen->bufmgr) == 0;
case PIPE_CAP_QUERY_MEMORY_INFO:
return iris_bufmgr_vram_size(screen->bufmgr) != 0;
case PIPE_CAP_PREFER_BACK_BUFFER_REUSE:
return false;
case PIPE_CAP_FBFETCH:
return IRIS_MAX_DRAW_BUFFERS;
case PIPE_CAP_FBFETCH_COHERENT:
return devinfo->ver >= 9 && devinfo->ver < 20;
case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
case PIPE_CAP_POST_DEPTH_COVERAGE:
case PIPE_CAP_SHADER_STENCIL_EXPORT:
case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
return devinfo->ver >= 9;
case PIPE_CAP_DEPTH_BOUNDS_TEST:
return devinfo->ver >= 12;
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
return 1;
case PIPE_CAP_MAX_RENDER_TARGETS:
return IRIS_MAX_DRAW_BUFFERS;
case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
return 16384;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return IRIS_MAX_MIPLEVELS; /* 16384x16384 */
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 12; /* 2048x2048 */
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
return 4;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
return 2048;
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
return IRIS_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS;
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
return IRIS_MAX_SOL_BINDINGS;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
return 460;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
/* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */
return 32;
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
return IRIS_MAP_BUFFER_ALIGNMENT;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
return 4;
case PIPE_CAP_MAX_SHADER_BUFFER_SIZE_UINT:
return 1 << 27;
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
return 16; // XXX: u_screen says 256 is the minimum value...
case PIPE_CAP_LINEAR_IMAGE_PITCH_ALIGNMENT:
return 1;
case PIPE_CAP_LINEAR_IMAGE_BASE_ADDRESS_ALIGNMENT:
return 1;
case PIPE_CAP_TEXTURE_TRANSFER_MODES:
return PIPE_TEXTURE_TRANSFER_BLIT;
case PIPE_CAP_MAX_TEXEL_BUFFER_ELEMENTS_UINT:
return IRIS_MAX_TEXTURE_BUFFER_SIZE;
case PIPE_CAP_MAX_VIEWPORTS:
return 16;
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
return 256;
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
return 1024;
case PIPE_CAP_MAX_GS_INVOCATIONS:
return 32;
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
return 4;
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
return -32;
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
return 31;
case PIPE_CAP_MAX_VERTEX_STREAMS:
return 4;
case PIPE_CAP_VENDOR_ID:
return 0x8086;
case PIPE_CAP_DEVICE_ID:
return screen->devinfo->pci_device_id;
case PIPE_CAP_VIDEO_MEMORY:
return iris_get_video_memory(screen);
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
case PIPE_CAP_MAX_VARYINGS:
return 32;
case PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF:
/* We want immediate arrays to go get uploaded as nir->constant_data by
* nir_opt_large_constants() instead.
*/
return 0;
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
/* AMD_pinned_memory assumes the flexibility of using client memory
* for any buffer (incl. vertex buffers) which rules out the prospect
* of using snooped buffers, as using snooped buffers without
* cogniscience is likely to be detrimental to performance and require
* extensive checking in the driver for correctness, e.g. to prevent
* illegal snoop <-> snoop transfers.
*/
return devinfo->has_llc;
case PIPE_CAP_THROTTLE:
return screen->driconf.disable_throttling ? 0 : 1;
case PIPE_CAP_CONTEXT_PRIORITY_MASK:
return PIPE_CONTEXT_PRIORITY_LOW |
PIPE_CONTEXT_PRIORITY_MEDIUM |
PIPE_CONTEXT_PRIORITY_HIGH;
case PIPE_CAP_FRONTEND_NOOP:
return true;
// XXX: don't hardcode 00:00:02.0 PCI here
case PIPE_CAP_PCI_GROUP:
return 0;
case PIPE_CAP_PCI_BUS:
return 0;
case PIPE_CAP_PCI_DEVICE:
return 2;
case PIPE_CAP_PCI_FUNCTION:
return 0;
case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS:
case PIPE_CAP_INTEGER_MULTIPLY_32X16:
return true;
case PIPE_CAP_ALLOW_DYNAMIC_VAO_FASTPATH:
/* Internal details of VF cache make this optimization harmful on GFX
* version 8 and 9, because generated VERTEX_BUFFER_STATEs are cached
* separately.
*/
return devinfo->ver >= 11;
case PIPE_CAP_TIMER_RESOLUTION:
return DIV_ROUND_UP(1000000000ull, devinfo->timestamp_frequency);
case PIPE_CAP_DEVICE_PROTECTED_CONTEXT:
return screen->kernel_features & KERNEL_HAS_PROTECTED_CONTEXT;
case PIPE_CAP_ASTC_VOID_EXTENTS_NEED_DENORM_FLUSH:
return devinfo->ver == 9 && !intel_device_info_is_9lp(devinfo);
default:
return u_pipe_screen_get_param_defaults(pscreen, param);
}
return 0;
}
static float
iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
{
switch (param) {
case PIPE_CAPF_MIN_LINE_WIDTH:
case PIPE_CAPF_MIN_LINE_WIDTH_AA:
case PIPE_CAPF_MIN_POINT_SIZE:
case PIPE_CAPF_MIN_POINT_SIZE_AA:
return 1;
case PIPE_CAPF_POINT_SIZE_GRANULARITY:
case PIPE_CAPF_LINE_WIDTH_GRANULARITY:
return 0.1;
case PIPE_CAPF_MAX_LINE_WIDTH:
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
return 7.375f;
case PIPE_CAPF_MAX_POINT_SIZE:
case PIPE_CAPF_MAX_POINT_SIZE_AA:
return 255.0f;
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
return 15.0f;
case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
return 0.0f;
default:
unreachable("unknown param");
}
}
static int
iris_get_shader_param(struct pipe_screen *pscreen,
enum pipe_shader_type p_stage,
enum pipe_shader_cap param)
{
gl_shader_stage stage = stage_from_pipe(p_stage);
if (p_stage == PIPE_SHADER_MESH ||
p_stage == PIPE_SHADER_TASK)
return 0;
/* this is probably not totally correct.. but it's a start: */
switch (param) {
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384;
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
return stage == MESA_SHADER_FRAGMENT ? 1024 : 0;
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
return UINT_MAX;
case PIPE_SHADER_CAP_MAX_INPUTS:
return stage == MESA_SHADER_VERTEX ? 16 : 32;
case PIPE_SHADER_CAP_MAX_OUTPUTS:
return 32;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER0_SIZE:
return 16 * 1024 * sizeof(float);
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
return 16;
case PIPE_SHADER_CAP_MAX_TEMPS:
return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
case PIPE_SHADER_CAP_CONT_SUPPORTED:
return 0;
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
/* Lie about these to avoid st/mesa's GLSL IR lowering of indirects,
* which we don't want. Our compiler backend will check brw_compiler's
* options and call nir_lower_indirect_derefs appropriately anyway.
*/
return true;
case PIPE_SHADER_CAP_SUBROUTINES:
return 0;
case PIPE_SHADER_CAP_INTEGERS:
return 1;
case PIPE_SHADER_CAP_INT64_ATOMICS:
case PIPE_SHADER_CAP_FP16:
case PIPE_SHADER_CAP_FP16_DERIVATIVES:
case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
case PIPE_SHADER_CAP_INT16:
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
return 0;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
return IRIS_MAX_SAMPLERS;
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return IRIS_MAX_TEXTURES;
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return IRIS_MAX_IMAGES;
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
return IRIS_MAX_ABOS + IRIS_MAX_SSBOS;
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
case PIPE_SHADER_CAP_SUPPORTED_IRS: {
int irs = 1 << PIPE_SHADER_IR_NIR;
if (iris_enable_clover())
irs |= 1 << PIPE_SHADER_IR_NIR_SERIALIZED;
return irs;
}
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
return 0;
default:
unreachable("unknown shader param");
}
}
static int
iris_get_compute_param(struct pipe_screen *pscreen,
enum pipe_shader_ir ir_type,
enum pipe_compute_cap param,
void *ret)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
const struct intel_device_info *devinfo = screen->devinfo;
const uint32_t max_invocations =
MIN2(1024, 32 * devinfo->max_cs_workgroup_threads);
#define RET(x) do { \
if (ret) \
memcpy(ret, x, sizeof(x)); \
return sizeof(x); \
} while (0)
switch (param) {
case PIPE_COMPUTE_CAP_ADDRESS_BITS:
/* This gets queried on OpenCL device init and is never queried by the
* OpenGL state tracker.
*/
iris_warn_cl();
RET((uint32_t []){ 64 });
case PIPE_COMPUTE_CAP_IR_TARGET:
if (ret)
strcpy(ret, "gen");
return 4;
case PIPE_COMPUTE_CAP_GRID_DIMENSION:
RET((uint64_t []) { 3 });
case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
RET(((uint64_t []) { UINT32_MAX, UINT32_MAX, UINT32_MAX }));
case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
/* MaxComputeWorkGroupSize[0..2] */
RET(((uint64_t []) {max_invocations, max_invocations, max_invocations}));
case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
/* MaxComputeWorkGroupInvocations */
case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
/* MaxComputeVariableGroupInvocations */
RET((uint64_t []) { max_invocations });
case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
/* MaxComputeSharedMemorySize */
RET((uint64_t []) { 64 * 1024 });
case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
RET((uint32_t []) { 1 });
case PIPE_COMPUTE_CAP_SUBGROUP_SIZES:
RET((uint32_t []) { 32 | 16 | 8 });
case PIPE_COMPUTE_CAP_MAX_SUBGROUPS:
RET((uint32_t []) { devinfo->max_cs_workgroup_threads });
case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
RET((uint64_t []) { 1 << 30 }); /* TODO */
case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
RET((uint32_t []) { 400 }); /* TODO */
case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS: {
RET((uint32_t []) { intel_device_info_subslice_total(devinfo) });
}
case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
/* MaxComputeSharedMemorySize */
RET((uint64_t []) { 64 * 1024 });
case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
/* We could probably allow more; this is the OpenCL minimum */
RET((uint64_t []) { 1024 });
default:
unreachable("unknown compute param");
}
}
static uint64_t
iris_get_timestamp(struct pipe_screen *pscreen)
{
struct iris_screen *screen = (struct iris_screen *) pscreen;
uint64_t result;
if (!intel_gem_read_render_timestamp(iris_bufmgr_get_fd(screen->bufmgr),
screen->devinfo->kmd_type, &result))
return 0;
result = intel_device_info_timebase_scale(screen->devinfo, result);
return result;
}
void
iris_screen_destroy(struct iris_screen *screen)
{
iris_destroy_screen_measure(screen);
util_queue_destroy(&screen->shader_compiler_queue);
glsl_type_singleton_decref();
iris_bo_unreference(screen->workaround_bo);
iris_bo_unreference(screen->breakpoint_bo);
u_transfer_helper_destroy(screen->base.transfer_helper);
iris_bufmgr_unref(screen->bufmgr);
disk_cache_destroy(screen->disk_cache);
close(screen->winsys_fd);
ralloc_free(screen);
}
static void
iris_screen_unref(struct pipe_screen *pscreen)
{
iris_pscreen_unref(pscreen);
}
static void
iris_query_memory_info(struct pipe_screen *pscreen,
struct pipe_memory_info *info)
{
struct iris_screen *screen = (struct iris_screen *)pscreen;
struct intel_device_info di;
memcpy(&di, screen->devinfo, sizeof(di));
if (!intel_device_info_update_memory_info(&di, screen->fd))
return;
info->total_device_memory =
(di.mem.vram.mappable.size + di.mem.vram.unmappable.size) / 1024;
info->avail_device_memory =
(di.mem.vram.mappable.free + di.mem.vram.unmappable.free) / 1024;
info->total_staging_memory = di.mem.sram.mappable.size / 1024;
info->avail_staging_memory = di.mem.sram.mappable.free / 1024;
/* Neither kernel gives us any way to calculate this information */
info->device_memory_evicted = 0;
info->nr_device_memory_evictions = 0;
}
static struct disk_cache *
iris_get_disk_shader_cache(struct pipe_screen *pscreen)
{
struct iris_screen *screen = (struct iris_screen *) pscreen;
return screen->disk_cache;
}
static const struct intel_l3_config *
iris_get_default_l3_config(const struct intel_device_info *devinfo,
bool compute)
{
bool wants_dc_cache = true;
bool has_slm = compute;
const struct intel_l3_weights w =
intel_get_default_l3_weights(devinfo, wants_dc_cache, has_slm);
return intel_get_l3_config(devinfo, w);
}
static void
iris_detect_kernel_features(struct iris_screen *screen)
{
const struct intel_device_info *devinfo = screen->devinfo;
/* Kernel 5.2+ */
if (intel_gem_supports_syncobj_wait(screen->fd))
screen->kernel_features |= KERNEL_HAS_WAIT_FOR_SUBMIT;
if (intel_gem_supports_protected_context(screen->fd, devinfo->kmd_type))
screen->kernel_features |= KERNEL_HAS_PROTECTED_CONTEXT;
}
static bool
iris_init_identifier_bo(struct iris_screen *screen)
{
void *bo_map;
bo_map = iris_bo_map(NULL, screen->workaround_bo, MAP_READ | MAP_WRITE);
if (!bo_map)
return false;
assert(iris_bo_is_real(screen->workaround_bo));
screen->workaround_address = (struct iris_address) {
.bo = screen->workaround_bo,
.offset = ALIGN(
intel_debug_write_identifiers(bo_map, 4096, "Iris"), 32),
};
iris_bo_unmap(screen->workaround_bo);
return true;
}
static int
iris_screen_get_fd(struct pipe_screen *pscreen)
{
struct iris_screen *screen = (struct iris_screen *) pscreen;
return screen->winsys_fd;
}
struct pipe_screen *
iris_screen_create(int fd, const struct pipe_screen_config *config)
{
struct iris_screen *screen = rzalloc(NULL, struct iris_screen);
if (!screen)
return NULL;
driParseConfigFiles(config->options, config->options_info, 0, "iris",
NULL, NULL, NULL, 0, NULL, 0);
bool bo_reuse = false;
int bo_reuse_mode = driQueryOptioni(config->options, "bo_reuse");
switch (bo_reuse_mode) {
case DRI_CONF_BO_REUSE_DISABLED:
break;
case DRI_CONF_BO_REUSE_ALL:
bo_reuse = true;
break;
}
process_intel_debug_variable();
screen->bufmgr = iris_bufmgr_get_for_fd(fd, bo_reuse);
if (!screen->bufmgr)
return NULL;
screen->devinfo = iris_bufmgr_get_device_info(screen->bufmgr);
p_atomic_set(&screen->refcount, 1);
/* Here are the i915 features we need for Iris (in chronological order) :
* - I915_PARAM_HAS_EXEC_NO_RELOC (3.10)
* - I915_PARAM_HAS_EXEC_HANDLE_LUT (3.10)
* - I915_PARAM_HAS_EXEC_BATCH_FIRST (4.13)
* - I915_PARAM_HAS_EXEC_FENCE_ARRAY (4.14)
* - I915_PARAM_HAS_CONTEXT_ISOLATION (4.16)
*
* Checking the last feature availability will include all previous ones.
*/
if (!screen->devinfo->has_context_isolation) {
debug_error("Kernel is too old (4.16+ required) or unusable for Iris.\n"
"Check your dmesg logs for loading failures.\n");
return NULL;
}
screen->fd = iris_bufmgr_get_fd(screen->bufmgr);
screen->winsys_fd = os_dupfd_cloexec(fd);
screen->id = iris_bufmgr_create_screen_id(screen->bufmgr);
screen->workaround_bo =
iris_bo_alloc(screen->bufmgr, "workaround", 4096, 4096,
IRIS_MEMZONE_OTHER, BO_ALLOC_NO_SUBALLOC | BO_ALLOC_CAPTURE);
if (!screen->workaround_bo)
return NULL;
screen->breakpoint_bo = iris_bo_alloc(screen->bufmgr, "breakpoint", 4, 4,
IRIS_MEMZONE_OTHER, BO_ALLOC_ZEROED);
if (!screen->breakpoint_bo)
return NULL;
if (!iris_init_identifier_bo(screen))
return NULL;
screen->driconf.dual_color_blend_by_location =
driQueryOptionb(config->options, "dual_color_blend_by_location");
screen->driconf.disable_throttling =
driQueryOptionb(config->options, "disable_throttling");
screen->driconf.always_flush_cache = INTEL_DEBUG(DEBUG_STALL) ||
driQueryOptionb(config->options, "always_flush_cache");
screen->driconf.sync_compile =
driQueryOptionb(config->options, "sync_compile");
screen->driconf.limit_trig_input_range =
driQueryOptionb(config->options, "limit_trig_input_range");
screen->driconf.lower_depth_range_rate =
driQueryOptionf(config->options, "lower_depth_range_rate");
screen->driconf.intel_enable_wa_14018912822 =
driQueryOptionb(config->options, "intel_enable_wa_14018912822");
screen->driconf.enable_tbimr =
driQueryOptionb(config->options, "intel_tbimr");
screen->driconf.generated_indirect_threshold =
driQueryOptioni(config->options, "generated_indirect_threshold");
screen->precompile = debug_get_bool_option("shader_precompile", true);
isl_device_init(&screen->isl_dev, screen->devinfo);
iris_compiler_init(screen);
screen->l3_config_3d = iris_get_default_l3_config(screen->devinfo, false);
screen->l3_config_cs = iris_get_default_l3_config(screen->devinfo, true);
iris_disk_cache_init(screen);
slab_create_parent(&screen->transfer_pool,
sizeof(struct iris_transfer), 64);
iris_detect_kernel_features(screen);
struct pipe_screen *pscreen = &screen->base;
iris_init_screen_fence_functions(pscreen);
iris_init_screen_resource_functions(pscreen);
iris_init_screen_measure(screen);
pscreen->destroy = iris_screen_unref;
pscreen->get_name = iris_get_name;
pscreen->get_vendor = iris_get_vendor;
pscreen->get_device_vendor = iris_get_device_vendor;
pscreen->get_cl_cts_version = iris_get_cl_cts_version;
pscreen->get_screen_fd = iris_screen_get_fd;
pscreen->get_param = iris_get_param;
pscreen->get_shader_param = iris_get_shader_param;
pscreen->get_compute_param = iris_get_compute_param;
pscreen->get_paramf = iris_get_paramf;
pscreen->get_compiler_options = iris_get_compiler_options;
pscreen->get_device_uuid = iris_get_device_uuid;
pscreen->get_driver_uuid = iris_get_driver_uuid;
pscreen->get_disk_shader_cache = iris_get_disk_shader_cache;
pscreen->is_format_supported = iris_is_format_supported;
pscreen->context_create = iris_create_context;
pscreen->get_timestamp = iris_get_timestamp;
pscreen->query_memory_info = iris_query_memory_info;
pscreen->get_driver_query_group_info = iris_get_monitor_group_info;
pscreen->get_driver_query_info = iris_get_monitor_info;
iris_init_screen_program_functions(pscreen);
genX_call(screen->devinfo, init_screen_state, screen);
genX_call(screen->devinfo, init_screen_gen_state, screen);
glsl_type_singleton_init_or_ref();
intel_driver_ds_init();
/* FINISHME: Big core vs little core (for CPUs that have both kinds of
* cores) and, possibly, thread vs core should be considered here too.
*/
unsigned compiler_threads = 1;
const struct util_cpu_caps_t *caps = util_get_cpu_caps();
unsigned hw_threads = caps->nr_cpus;
if (hw_threads >= 12) {
compiler_threads = hw_threads * 3 / 4;
} else if (hw_threads >= 6) {
compiler_threads = hw_threads - 2;
} else if (hw_threads >= 2) {
compiler_threads = hw_threads - 1;
}
if (!util_queue_init(&screen->shader_compiler_queue,
"sh", 64, compiler_threads,
UTIL_QUEUE_INIT_RESIZE_IF_FULL |
UTIL_QUEUE_INIT_SET_FULL_THREAD_AFFINITY,
NULL)) {
iris_screen_destroy(screen);
return NULL;
}
return pscreen;
}