mirror of https://gitlab.freedesktop.org/mesa/mesa
If a frame callback is not destroyed when destroying a surface, its handler function will be invoked if the surface was destroyed after the callback was requested but before it was invoked, causing a write on free:ed memory. This can happen if eglDestroySurface() is called shortly after eglSwapBuffers(). Note: This is a candidate for stable branches. Reviewed-by: Kristian Høgsberg <krh@bitplanet.net> |
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dri2 | ||
glx | ||
.gitignore | ||
Makefile.am |