mesa/src/egl/drivers
Jonas Ådahl a3b6b2d305 wayland: Destroy frame callback when destroying surface
If a frame callback is not destroyed when destroying a surface, its
handler function will be invoked if the surface was destroyed after the
callback was requested but before it was invoked, causing a write on
free:ed memory.

This can happen if eglDestroySurface() is called shortly after
eglSwapBuffers().

Note: This is a candidate for stable branches.

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
2012-11-07 16:13:03 -05:00
..
dri2 wayland: Destroy frame callback when destroying surface 2012-11-07 16:13:03 -05:00
glx Remove useless checks for NULL before freeing 2012-09-05 22:28:50 -07:00
.gitignore Add Makefile.in to toplevel .gitignore 2012-03-20 11:50:50 -07:00
Makefile.am egl/main: Convert to automake. 2012-02-29 11:52:40 -08:00