mesa/docs
Erik Faye-Lund 1d250bf291 docs: restore accidentally dropped labels
These were accidentally dropped when cleaning up the TOC, making links to
them dead. Because we used plain links, sphinx didn't inform us that
these became dead. Let's restore them.

Fixes: 14f2a81b6f ("docs: drop open-coded toc for articles")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5671>
2020-06-28 09:06:57 +00:00
..
_extra/specs docs: include specs into the generated docs 2020-06-13 10:42:01 +00:00
relnotes radv: enable ACO by default 2020-06-25 15:16:30 +02:00
ARB_color_buffer_float.txt
README.UVD
README.VCE
README.WIN32
application-issues.rst docs: update internal references 2020-06-16 20:36:38 +00:00
bugs.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
codingstyle.rst docs: use code-blocks 2020-06-13 10:42:00 +00:00
conf.py docs: cat maintainer keys to a single file 2020-06-22 23:07:16 +00:00
conform.rst docs: Replace ancient swrast conformance docs with more current information. 2020-06-16 20:54:44 +00:00
contents.rst docs: drop news in favour of the introduction as index-page 2020-06-13 10:42:01 +00:00
debugging.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
developers.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
devinfo.rst docs: drop open-coded toc for articles 2020-06-13 10:42:01 +00:00
dispatch.rst docs: remove non-existent reference 2020-06-28 09:06:57 +00:00
download.rst docs: update internal references 2020-06-16 20:36:38 +00:00
egl.rst docs: update internal references 2020-06-16 20:36:38 +00:00
envvars.rst radv: remove the load/store workaround for Monster Hunter World with LLVM 2020-06-26 14:42:44 +02:00
extensions.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
faq.rst docs: update internal references 2020-06-16 20:36:38 +00:00
favicon.ico docs: update favicon 2020-06-26 12:09:22 +00:00
favicon.svg docs: update favicon 2020-06-26 12:09:22 +00:00
features.txt v3d: Disable PIPE_CAP_PRIMITIVE_RESTART 2020-06-22 12:41:56 +00:00
helpwanted.rst docs: fixup broken rst 2020-06-13 10:42:00 +00:00
index.rst docs: drop news in favour of the introduction as index-page 2020-06-13 10:42:01 +00:00
install.rst docs: update internal references 2020-06-16 20:36:38 +00:00
libGL.txt
license.rst docs: reformat license table as rst table 2020-06-13 10:42:01 +00:00
lists.rst docs: Add dri-devel to the mailing lists and drop the DRI wiki link. 2020-06-16 22:09:47 +00:00
llvmpipe.rst docs: use code-blocks 2020-06-13 10:42:00 +00:00
meson.rst docs: restore accidentally dropped labels 2020-06-28 09:06:57 +00:00
opengles.rst docs: update internal references 2020-06-16 20:36:38 +00:00
osmesa.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
perf.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
postprocess.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
precompiled.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
release-calendar.rst docs: update calendar and link releases notes for 20.1.2 2020-06-24 23:07:07 +00:00
release-maintainers-keys.asc docs: cat maintainer keys to a single file 2020-06-22 23:07:16 +00:00
releasing.rst docs: cat maintainer keys to a single file 2020-06-22 23:07:16 +00:00
relnotes.rst docs: update calendar and link releases notes for 20.1.2 2020-06-24 23:07:07 +00:00
repository.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
shading.rst docs: drop open-coded toc for articles 2020-06-13 10:42:01 +00:00
sourcedocs.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
sourcetree.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
submittingpatches.rst docs: restore accidentally dropped labels 2020-06-28 09:06:57 +00:00
systems.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
thanks.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
utilities.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
versions.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
viewperf.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
vmware-guest.rst docs: format notes as rst-notes 2020-06-13 10:42:00 +00:00
webmaster.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00
xlibdriver.rst docs: convert articles to reructuredtext 2020-06-13 10:42:00 +00:00

README.WIN32

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see https://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.