mesa/src/egl/drivers/dri2
Emil Velikov af4a298719 egl/wayland: resolve quirky try_damage_buffer() implementation
The implementation was added with commit d085a5dff5 and effectively
provided a hidden dependency.

Namely: the codepath used was determined solely during build time. Thus
if we built again new wayland and then run against older (yet still
within the requirements, as per the configure) one will get undefined
symbols.

As of earlier commit 36b9976e1f "egl/wayland: Avoid race conditions
when on non-main thread" the required version was bumped to one which
provides the API, thus we can drop the quirky solution.

Cc: Derek Foreman <derekf@osg.samsung.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
2017-01-18 16:01:15 +00:00
..
egl_dri2.c egl/dri2: Unify the style of function pointer calls in structs 2017-01-13 16:24:22 +00:00
egl_dri2.h egl/wayland: Avoid race conditions when on non-main thread 2017-01-13 15:50:37 +00:00
egl_dri2_fallbacks.h egl/dri2: swap_buffers_with_damage falls back to swap_buffers 2016-10-26 12:04:21 +01:00
platform_android.c egl/dri2: Unify the style of function pointer calls in structs 2017-01-13 16:24:22 +00:00
platform_drm.c egl/dri2: Unify the style of function pointer calls in structs 2017-01-13 16:24:22 +00:00
platform_surfaceless.c egl/dri2: Unify the style of function pointer calls in structs 2017-01-13 16:24:22 +00:00
platform_wayland.c egl/wayland: resolve quirky try_damage_buffer() implementation 2017-01-18 16:01:15 +00:00
platform_x11.c egl/dri2: Unify the style of function pointer calls in structs 2017-01-13 16:24:22 +00:00
platform_x11_dri3.c egl/x11: store xcb_screen_t *screen instead of int screen 2016-11-22 15:13:41 +00:00
platform_x11_dri3.h