mirror of https://gitlab.freedesktop.org/mesa/mesa
2338dcd392
Tell the state tracker our point coordinates have a lower left origin instead of an upper left origin, and remove our point coordinate flipping code. Saves an instruction in any shader that reads gl_PointCoord.y Note: the OpenGL blob also emits an "fadd $y', ^y.neg, 1.0" to flip point coordinates, so this isn't just a Metal weirdness. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16829> |
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.. | ||
test | ||
agx_builder.h.py | ||
agx_compile.c | ||
agx_compile.h | ||
agx_compiler.h | ||
agx_dce.c | ||
agx_liveness.c | ||
agx_lower_parallel_copy.c | ||
agx_lower_pseudo.c | ||
agx_minifloat.h | ||
agx_opcodes.c.py | ||
agx_opcodes.h.py | ||
agx_opcodes.py | ||
agx_optimizer.c | ||
agx_pack.c | ||
agx_print.c | ||
agx_register_allocate.c | ||
agx_uniforms.c | ||
agx_validate.c | ||
cmdline.c | ||
meson.build |