mesa/src/panfrost/vulkan/panvk_cs.c

68 lines
2.3 KiB
C

/*
* Copyright (C) 2021 Collabora Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "util/macros.h"
#include "compiler/shader_enums.h"
#include "pan_cs.h"
#include "pan_pool.h"
#include "panvk_cs.h"
#include "panvk_private.h"
/*
* Upload the viewport scale. Defined as (px/2, py/2, pz) at the start of section
* 24.5 ("Controlling the Viewport") of the Vulkan spec. At the end of the
* section, the spec defines:
*
* px = width
* py = height
* pz = maxDepth - minDepth
*/
void
panvk_sysval_upload_viewport_scale(const VkViewport *viewport,
union panvk_sysval_vec4 *data)
{
data->f32[0] = 0.5f * viewport->width;
data->f32[1] = 0.5f * viewport->height;
data->f32[2] = (viewport->maxDepth - viewport->minDepth);
}
/*
* Upload the viewport offset. Defined as (ox, oy, oz) at the start of section
* 24.5 ("Controlling the Viewport") of the Vulkan spec. At the end of the
* section, the spec defines:
*
* ox = x + width/2
* oy = y + height/2
* oz = minDepth
*/
void
panvk_sysval_upload_viewport_offset(const VkViewport *viewport,
union panvk_sysval_vec4 *data)
{
data->f32[0] = (0.5f * viewport->width) + viewport->x;
data->f32[1] = (0.5f * viewport->height) + viewport->y;
data->f32[2] = viewport->minDepth;
}