mesa/tests/function-04.glsl

16 lines
190 B
GLSL

/* FAIL - type mismatch in assignment */
vec3 foo(float x, float y, float z)
{
vec3 v;
v.x = x;
v.y = y;
v.z = z;
return v;
}
void main()
{
gl_Position = foo(1.0, 1.0, 1.0);
}