mesa/src/panfrost/lib/pan_layout.c

518 lines
17 KiB
C

/*
* Copyright (C) 2019-2022 Collabora, Ltd.
* Copyright (C) 2018-2019 Alyssa Rosenzweig
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#include "util/log.h"
#include "util/macros.h"
#include "util/u_math.h"
#include "pan_texture.h"
/*
* List of supported modifiers, in descending order of preference. AFBC is
* faster than u-interleaved tiling which is faster than linear. Within AFBC,
* enabling the YUV-like transform is typically a win where possible.
*/
uint64_t pan_best_modifiers[PAN_MODIFIER_COUNT] = {
DRM_FORMAT_MOD_ARM_AFBC(AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 |
AFBC_FORMAT_MOD_TILED | AFBC_FORMAT_MOD_SC |
AFBC_FORMAT_MOD_SPARSE | AFBC_FORMAT_MOD_YTR),
DRM_FORMAT_MOD_ARM_AFBC(AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 |
AFBC_FORMAT_MOD_TILED | AFBC_FORMAT_MOD_SC |
AFBC_FORMAT_MOD_SPARSE),
DRM_FORMAT_MOD_ARM_AFBC(AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 |
AFBC_FORMAT_MOD_SPARSE | AFBC_FORMAT_MOD_YTR),
DRM_FORMAT_MOD_ARM_AFBC(AFBC_FORMAT_MOD_BLOCK_SIZE_16x16 |
AFBC_FORMAT_MOD_SPARSE),
DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED,
DRM_FORMAT_MOD_LINEAR};
/* Table of AFBC superblock sizes */
static const struct pan_block_size afbc_superblock_sizes[] = {
[AFBC_FORMAT_MOD_BLOCK_SIZE_16x16] = {16, 16},
[AFBC_FORMAT_MOD_BLOCK_SIZE_32x8] = {32, 8},
[AFBC_FORMAT_MOD_BLOCK_SIZE_64x4] = {64, 4},
};
/*
* Given an AFBC modifier, return the superblock size.
*
* We do not yet have any use cases for multiplanar YCBCr formats with different
* superblock sizes on the luma and chroma planes. These formats are unsupported
* for now.
*/
struct pan_block_size
panfrost_afbc_superblock_size(uint64_t modifier)
{
unsigned index = (modifier & AFBC_FORMAT_MOD_BLOCK_SIZE_MASK);
assert(drm_is_afbc(modifier));
assert(index < ARRAY_SIZE(afbc_superblock_sizes));
return afbc_superblock_sizes[index];
}
/*
* Given an AFBC modifier, return the width of the superblock.
*/
unsigned
panfrost_afbc_superblock_width(uint64_t modifier)
{
return panfrost_afbc_superblock_size(modifier).width;
}
/*
* Given an AFBC modifier, return the height of the superblock.
*/
unsigned
panfrost_afbc_superblock_height(uint64_t modifier)
{
return panfrost_afbc_superblock_size(modifier).height;
}
/*
* Given an AFBC modifier, return if "wide blocks" are used. Wide blocks are
* defined as superblocks wider than 16 pixels, the minimum (and default) super
* block width.
*/
bool
panfrost_afbc_is_wide(uint64_t modifier)
{
return panfrost_afbc_superblock_width(modifier) > 16;
}
/*
* Given an AFBC modifier, return the subblock size (subdivision of a
* superblock). This is always 4x4 for now as we only support one AFBC
* superblock layout.
*/
struct pan_block_size
panfrost_afbc_subblock_size(uint64_t modifier)
{
return (struct pan_block_size){4, 4};
}
/*
* Given a format, determine the tile size used for u-interleaving. For formats
* that are already block compressed, this is 4x4. For all other formats, this
* is 16x16, hence the modifier name.
*/
static inline struct pan_block_size
panfrost_u_interleaved_tile_size(enum pipe_format format)
{
if (util_format_is_compressed(format))
return (struct pan_block_size){4, 4};
else
return (struct pan_block_size){16, 16};
}
/*
* Determine the block size used for interleaving. For u-interleaving, this is
* the tile size. For AFBC, this is the superblock size. For linear textures,
* this is trivially 1x1.
*/
struct pan_block_size
panfrost_block_size(uint64_t modifier, enum pipe_format format)
{
if (modifier == DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED)
return panfrost_u_interleaved_tile_size(format);
else if (drm_is_afbc(modifier))
return panfrost_afbc_superblock_size(modifier);
else
return (struct pan_block_size){1, 1};
}
/*
* Determine the tile size used by AFBC. This tiles superblocks themselves.
* Current GPUs support either 8x8 tiling or no tiling (1x1)
*/
static inline unsigned
pan_afbc_tile_size(uint64_t modifier)
{
return (modifier & AFBC_FORMAT_MOD_TILED) ? 8 : 1;
}
/*
* Determine the number of bytes between header rows for an AFBC image. For an
* image with linear headers, this is simply the number of header blocks
* (=superblocks) per row times the numbers of bytes per header block. For an
* image with tiled headers, this is multipled by the number of rows of
* header blocks are in a tile together.
*/
uint32_t
pan_afbc_row_stride(uint64_t modifier, uint32_t width)
{
unsigned block_width = panfrost_afbc_superblock_width(modifier);
return (width / block_width) * pan_afbc_tile_size(modifier) *
AFBC_HEADER_BYTES_PER_TILE;
}
/*
* Determine the number of header blocks between header rows. This is equal to
* the number of bytes between header rows divided by the bytes per blocks of a
* header tile. This is also divided by the tile size to give a "line stride" in
* blocks, rather than a real row stride. This is required by Bifrost.
*/
uint32_t
pan_afbc_stride_blocks(uint64_t modifier, uint32_t row_stride_bytes)
{
return row_stride_bytes /
(AFBC_HEADER_BYTES_PER_TILE * pan_afbc_tile_size(modifier));
}
/*
* Determine the required alignment for the slice offset of an image. For
* now, this is always aligned on 64-byte boundaries. */
uint32_t
pan_slice_align(uint64_t modifier)
{
return 64;
}
/*
* Determine the required alignment for the body offset of an AFBC image. For
* now, this depends only on whether tiling is in use. These minimum alignments
* are required on all current GPUs.
*/
uint32_t
pan_afbc_body_align(uint64_t modifier)
{
return (modifier & AFBC_FORMAT_MOD_TILED) ? 4096 : 64;
}
static inline unsigned
format_minimum_alignment(unsigned arch, enum pipe_format format, bool afbc)
{
if (afbc)
return 16;
if (arch < 7)
return 64;
switch (format) {
/* For v7+, NV12/NV21/I420 have a looser alignment requirement of 16 bytes */
case PIPE_FORMAT_R8_G8B8_420_UNORM:
case PIPE_FORMAT_G8_B8R8_420_UNORM:
case PIPE_FORMAT_R8_G8_B8_420_UNORM:
case PIPE_FORMAT_R8_B8_G8_420_UNORM:
return 16;
default:
return 64;
}
}
/* Computes sizes for checksumming, which is 8 bytes per 16x16 tile.
* Checksumming is believed to be a CRC variant (CRC64 based on the size?).
* This feature is also known as "transaction elimination". */
#define CHECKSUM_TILE_WIDTH 16
#define CHECKSUM_TILE_HEIGHT 16
#define CHECKSUM_BYTES_PER_TILE 8
unsigned
panfrost_compute_checksum_size(struct pan_image_slice_layout *slice,
unsigned width, unsigned height)
{
unsigned tile_count_x = DIV_ROUND_UP(width, CHECKSUM_TILE_WIDTH);
unsigned tile_count_y = DIV_ROUND_UP(height, CHECKSUM_TILE_HEIGHT);
slice->crc.stride = tile_count_x * CHECKSUM_BYTES_PER_TILE;
return slice->crc.stride * tile_count_y;
}
unsigned
panfrost_get_layer_stride(const struct pan_image_layout *layout, unsigned level)
{
if (layout->dim != MALI_TEXTURE_DIMENSION_3D)
return layout->array_stride;
else if (drm_is_afbc(layout->modifier))
return layout->slices[level].afbc.surface_stride;
else
return layout->slices[level].surface_stride;
}
unsigned
panfrost_get_legacy_stride(const struct pan_image_layout *layout,
unsigned level)
{
unsigned row_stride = layout->slices[level].row_stride;
struct pan_block_size block_size =
panfrost_block_size(layout->modifier, layout->format);
if (drm_is_afbc(layout->modifier)) {
unsigned width = u_minify(layout->width, level);
unsigned alignment =
block_size.width * pan_afbc_tile_size(layout->modifier);
width = ALIGN_POT(width, alignment);
return width * util_format_get_blocksize(layout->format);
} else {
return row_stride / block_size.height;
}
}
unsigned
panfrost_from_legacy_stride(unsigned legacy_stride, enum pipe_format format,
uint64_t modifier)
{
struct pan_block_size block_size = panfrost_block_size(modifier, format);
if (drm_is_afbc(modifier)) {
unsigned width = legacy_stride / util_format_get_blocksize(format);
return pan_afbc_row_stride(modifier, width);
} else {
return legacy_stride * block_size.height;
}
}
/* Computes the offset into a texture at a particular level/face. Add to
* the base address of a texture to get the address to that level/face */
unsigned
panfrost_texture_offset(const struct pan_image_layout *layout, unsigned level,
unsigned array_idx, unsigned surface_idx)
{
return layout->slices[level].offset + (array_idx * layout->array_stride) +
(surface_idx * layout->slices[level].surface_stride);
}
bool
pan_image_layout_init(unsigned arch, struct pan_image_layout *layout,
const struct pan_image_explicit_layout *explicit_layout)
{
/* Explicit stride only work with non-mipmap, non-array, single-sample
* 2D image without CRC.
*/
if (explicit_layout &&
(layout->depth > 1 || layout->nr_samples > 1 || layout->array_size > 1 ||
layout->dim != MALI_TEXTURE_DIMENSION_2D || layout->nr_slices > 1 ||
layout->crc))
return false;
bool afbc = drm_is_afbc(layout->modifier);
int align_req = format_minimum_alignment(arch, layout->format, afbc);
/* Mandate alignment */
if (explicit_layout) {
bool rejected = false;
int align_mask = align_req - 1;
if (arch >= 7) {
rejected = ((explicit_layout->offset & align_mask) ||
(explicit_layout->row_stride & align_mask));
} else {
rejected = (explicit_layout->offset & align_mask);
}
if (rejected) {
mesa_loge(
"panfrost: rejecting image due to unsupported offset or stride "
"alignment.\n");
return false;
}
}
unsigned fmt_blocksize = util_format_get_blocksize(layout->format);
/* MSAA is implemented as a 3D texture with z corresponding to the
* sample #, horrifyingly enough */
assert(layout->depth == 1 || layout->nr_samples == 1);
bool linear = layout->modifier == DRM_FORMAT_MOD_LINEAR;
bool is_3d = layout->dim == MALI_TEXTURE_DIMENSION_3D;
unsigned offset = explicit_layout ? explicit_layout->offset : 0;
struct pan_block_size block_size =
panfrost_block_size(layout->modifier, layout->format);
unsigned width = layout->width;
unsigned height = layout->height;
unsigned depth = layout->depth;
unsigned align_w = block_size.width;
unsigned align_h = block_size.height;
/* For tiled AFBC, align to tiles of superblocks (this can be large) */
if (afbc) {
align_w *= pan_afbc_tile_size(layout->modifier);
align_h *= pan_afbc_tile_size(layout->modifier);
}
for (unsigned l = 0; l < layout->nr_slices; ++l) {
struct pan_image_slice_layout *slice = &layout->slices[l];
unsigned effective_width =
ALIGN_POT(util_format_get_nblocksx(layout->format, width), align_w);
unsigned effective_height =
ALIGN_POT(util_format_get_nblocksy(layout->format, height), align_h);
/* Align levels to cache-line as a performance improvement for
* linear/tiled and as a requirement for AFBC */
offset = ALIGN_POT(offset, pan_slice_align(layout->modifier));
slice->offset = offset;
unsigned row_stride = fmt_blocksize * effective_width * block_size.height;
/* On v7+ row_stride and offset alignment requirement are equal */
if (arch >= 7) {
row_stride = ALIGN_POT(row_stride, align_req);
}
if (explicit_layout && !afbc) {
/* Make sure the explicit stride is valid */
if (explicit_layout->row_stride < row_stride) {
mesa_loge("panfrost: rejecting image due to invalid row stride.\n");
return false;
}
row_stride = explicit_layout->row_stride;
} else if (linear) {
/* Keep lines alignment on 64 byte for performance */
row_stride = ALIGN_POT(row_stride, 64);
}
unsigned slice_one_size =
row_stride * (effective_height / block_size.height);
/* Compute AFBC sizes if necessary */
if (afbc) {
slice->row_stride =
pan_afbc_row_stride(layout->modifier, effective_width);
slice->afbc.stride = effective_width / block_size.width;
slice->afbc.nr_blocks =
slice->afbc.stride * (effective_height / block_size.height);
slice->afbc.header_size =
ALIGN_POT(slice->row_stride * (effective_height / align_h),
pan_afbc_body_align(layout->modifier));
if (explicit_layout &&
explicit_layout->row_stride < slice->row_stride) {
mesa_loge("panfrost: rejecting image due to invalid row stride.\n");
return false;
}
/* AFBC body size */
slice->afbc.body_size = slice_one_size;
/* 3D AFBC resources have all headers placed at the
* beginning instead of having them split per depth
* level
*/
if (is_3d) {
slice->afbc.surface_stride = slice->afbc.header_size;
slice->afbc.header_size *= depth;
slice->afbc.body_size *= depth;
offset += slice->afbc.header_size;
} else {
slice_one_size += slice->afbc.header_size;
slice->afbc.surface_stride = slice_one_size;
}
} else {
slice->row_stride = row_stride;
}
unsigned slice_full_size = slice_one_size * depth * layout->nr_samples;
slice->surface_stride = slice_one_size;
/* Compute AFBC sizes if necessary */
offset += slice_full_size;
slice->size = slice_full_size;
/* Add a checksum region if necessary */
if (layout->crc) {
slice->crc.size = panfrost_compute_checksum_size(slice, width, height);
slice->crc.offset = offset;
offset += slice->crc.size;
slice->size += slice->crc.size;
}
width = u_minify(width, 1);
height = u_minify(height, 1);
depth = u_minify(depth, 1);
}
/* Arrays and cubemaps have the entire miptree duplicated */
layout->array_stride = ALIGN_POT(offset, 64);
if (explicit_layout)
layout->data_size = offset;
else
layout->data_size = ALIGN_POT(
(uint64_t)layout->array_stride * (uint64_t)layout->array_size, 4096);
return true;
}
void
pan_iview_get_surface(const struct pan_image_view *iview, unsigned level,
unsigned layer, unsigned sample, struct pan_surface *surf)
{
const struct pan_image *image = pan_image_view_get_plane(iview, 0);
level += iview->first_level;
assert(level < image->layout.nr_slices);
layer += iview->first_layer;
bool is_3d = image->layout.dim == MALI_TEXTURE_DIMENSION_3D;
const struct pan_image_slice_layout *slice = &image->layout.slices[level];
mali_ptr base = image->data.base + image->data.offset;
if (drm_is_afbc(image->layout.modifier)) {
assert(!sample);
if (is_3d) {
ASSERTED unsigned depth = u_minify(image->layout.depth, level);
assert(layer < depth);
surf->afbc.header =
base + slice->offset + (layer * slice->afbc.surface_stride);
surf->afbc.body = base + slice->offset + slice->afbc.header_size +
(slice->surface_stride * layer);
} else {
assert(layer < image->layout.array_size);
surf->afbc.header =
base + panfrost_texture_offset(&image->layout, level, layer, 0);
surf->afbc.body = surf->afbc.header + slice->afbc.header_size;
}
} else {
unsigned array_idx = is_3d ? 0 : layer;
unsigned surface_idx = is_3d ? layer : sample;
surf->data = base + panfrost_texture_offset(&image->layout, level,
array_idx, surface_idx);
}
}