mesa/src/panfrost/lib/pan_clear.c

170 lines
5.9 KiB
C

/*
* Copyright (C) 2019-2021 Collabora, Ltd.
* Copyright (C) 2019 Alyssa Rosenzweig
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#include "genxml/gen_macros.h"
#include <string.h>
#include "util/format_srgb.h"
#include "util/rounding.h"
#include "util/u_pack_color.h"
#include "pan_format.h"
#include "pan_util.h"
/* Clear colours are packed as the internal format of the tilebuffer, looked up
* in the blendable formats table given the render target format.
*
* Raw formats may emulate arbitrary formats with blend shaders. For these, we
* defer to util_pack_colour to pack in the API format.
*
* Blendable formats, on the other hand, include extra "fractional" bits in the
* tilebuffer for dithering. These have a packed fixed-point representation:
* for a channel with m integer bits and n fractional bits, multiply by ((2^m)
* - 1) * 2^n and round to the nearest even.
*/
/* Replicate a 32-bit value to fill 128-bit */
static void
pan_pack_color_32(uint32_t *packed, uint32_t v)
{
for (unsigned i = 0; i < 4; ++i)
packed[i] = v;
}
/* For m integer bits and n fractional bits, calculate the conversion factor,
* multiply the source value, and convert to integer rounding to even. When
* dithering, the fractional bits are used. When not dithered, only the integer
* bits are used and the fractional bits must remain zero. */
static inline uint32_t
float_to_fixed(float f, unsigned bits_int, unsigned bits_frac, bool dither)
{
uint32_t m = (1 << bits_int) - 1;
if (dither) {
float factor = m << bits_frac;
return _mesa_roundevenf(f * factor);
} else {
uint32_t v = _mesa_roundevenf(f * (float)m);
return v << bits_frac;
}
}
struct mali_tib_layout {
unsigned int_r, frac_r;
unsigned int_g, frac_g;
unsigned int_b, frac_b;
unsigned int_a, frac_a;
};
/* clang-format off */
static const struct mali_tib_layout tib_layouts[] = {
[MALI_COLOR_BUFFER_INTERNAL_FORMAT_R8G8B8A8] = { 8, 0, 8, 0, 8, 0, 8, 0 },
[MALI_COLOR_BUFFER_INTERNAL_FORMAT_R10G10B10A2] = { 10, 0, 10, 0, 10, 0, 2, 0 },
[MALI_COLOR_BUFFER_INTERNAL_FORMAT_R8G8B8A2] = { 8, 2, 8, 2, 8, 2, 2, 0 },
[MALI_COLOR_BUFFER_INTERNAL_FORMAT_R4G4B4A4] = { 4, 4, 4, 4, 4, 4, 4, 4 },
[MALI_COLOR_BUFFER_INTERNAL_FORMAT_R5G6B5A0] = { 5, 5, 6, 4, 5, 5, 0, 2 },
[MALI_COLOR_BUFFER_INTERNAL_FORMAT_R5G5B5A1] = { 5, 5, 5, 5, 5, 5, 1, 1 },
};
/* clang-format on */
/* Raw values are stored as-is but replicated for multisampling */
static void
pan_pack_raw(uint32_t *packed, const union pipe_color_union *color,
enum pipe_format format)
{
union util_color out = {0};
unsigned size = util_format_get_blocksize(format);
assert(size <= 16);
util_pack_color(color->f, format, &out);
if (size == 1) {
unsigned s = out.ui[0] | (out.ui[0] << 8);
pan_pack_color_32(packed, s | (s << 16));
} else if (size == 2)
pan_pack_color_32(packed, out.ui[0] | (out.ui[0] << 16));
else if (size <= 4)
pan_pack_color_32(packed, out.ui[0]);
else if (size <= 8) {
memcpy(packed + 0, out.ui, 8);
memcpy(packed + 2, out.ui, 8);
} else {
memcpy(packed, out.ui, 16);
}
}
void
pan_pack_color(const struct pan_blendable_format *blendable_formats,
uint32_t *packed, const union pipe_color_union *color,
enum pipe_format format, bool dithered)
{
enum mali_color_buffer_internal_format internal =
blendable_formats[format].internal;
if (internal == MALI_COLOR_BUFFER_INTERNAL_FORMAT_RAW_VALUE) {
pan_pack_raw(packed, color, format);
return;
}
/* Saturate to [0, 1] by definition of UNORM. Prevents overflow. */
float r = SATURATE(color->f[0]);
float g = SATURATE(color->f[1]);
float b = SATURATE(color->f[2]);
float a = SATURATE(color->f[3]);
/* Fill in alpha = 1.0 by default */
if (!util_format_has_alpha(format))
a = 1.0;
/* Convert colourspace while we still have floats */
if (util_format_is_srgb(format)) {
r = util_format_linear_to_srgb_float(r);
g = util_format_linear_to_srgb_float(g);
b = util_format_linear_to_srgb_float(b);
}
/* Look up the layout of the tilebuffer */
assert(internal < ARRAY_SIZE(tib_layouts));
struct mali_tib_layout l = tib_layouts[internal];
unsigned count_r = l.int_r + l.frac_r;
unsigned count_g = l.int_g + l.frac_g + count_r;
unsigned count_b = l.int_b + l.frac_b + count_g;
ASSERTED unsigned count_a = l.int_a + l.frac_a + count_b;
/* Must fill the word */
assert(count_a == 32);
/* Convert the transformed float colour to the given layout */
uint32_t ur = float_to_fixed(r, l.int_r, l.frac_r, dithered) << 0;
uint32_t ug = float_to_fixed(g, l.int_g, l.frac_g, dithered) << count_r;
uint32_t ub = float_to_fixed(b, l.int_b, l.frac_b, dithered) << count_g;
uint32_t ua = float_to_fixed(a, l.int_a, l.frac_a, dithered) << count_b;
pan_pack_color_32(packed, ur | ug | ub | ua);
}