mesa/src/nouveau/compiler/nak_private.h

256 lines
6.8 KiB
C

/*
* Copyright © 2022 Collabora, Ltd.
* SPDX-License-Identifier: MIT
*/
#ifndef NAK_PRIVATE_H
#define NAK_PRIVATE_H
#include "nak.h"
#include "nir.h"
#include "nv_device_info.h"
#ifdef __cplusplus
extern "C" {
#endif
bool nak_should_print_nir(void);
struct nak_compiler {
uint8_t sm;
uint8_t warps_per_sm;
struct nir_shader_compiler_options nir_options;
};
enum ENUM_PACKED nak_attr {
/* System values A */
NAK_ATTR_TESS_LOD_LEFT = 0x000,
NAK_ATTR_TESS_LOD_RIGHT = 0x004,
NAK_ATTR_TESS_LOD_BOTTOM = 0x008,
NAK_ATTR_TESS_LOD_TOP = 0x00c,
NAK_ATTR_TESS_LOD = NAK_ATTR_TESS_LOD_LEFT,
NAK_ATTR_TESS_INTERRIOR_U = 0x010,
NAK_ATTR_TESS_INTERRIOR_V = 0x014,
NAK_ATTR_TESS_INTERRIOR = NAK_ATTR_TESS_INTERRIOR_U,
/* Patch attributes */
NAK_ATTR_PATCH_START = 0x020,
/* System values B */
NAK_ATTR_PRIMITIVE_ID = 0x060,
NAK_ATTR_RT_ARRAY_INDEX = 0x064,
NAK_ATTR_VIEWPORT_INDEX = 0x068,
NAK_ATTR_POINT_SIZE = 0x06c,
NAK_ATTR_POSITION_X = 0x070,
NAK_ATTR_POSITION_Y = 0x074,
NAK_ATTR_POSITION_Z = 0x078,
NAK_ATTR_POSITION_W = 0x07c,
NAK_ATTR_POSITION = NAK_ATTR_POSITION_X,
/* Generic attributes */
NAK_ATTR_GENERIC_START = 0x080,
/* System values C */
NAK_ATTR_CLIP_CULL_DIST_0 = 0x2c0,
NAK_ATTR_CLIP_CULL_DIST_1 = 0x2c4,
NAK_ATTR_CLIP_CULL_DIST_2 = 0x2c8,
NAK_ATTR_CLIP_CULL_DIST_3 = 0x2cc,
NAK_ATTR_CLIP_CULL_DIST_4 = 0x2d0,
NAK_ATTR_CLIP_CULL_DIST_5 = 0x2d4,
NAK_ATTR_CLIP_CULL_DIST_6 = 0x2d8,
NAK_ATTR_CLIP_CULL_DIST_7 = 0x2dc,
NAK_ATTR_CLIP_CULL_DIST = NAK_ATTR_CLIP_CULL_DIST_0,
NAK_ATTR_POINT_SPRITE_S = 0x2e0,
NAK_ATTR_POINT_SPRITE_T = 0x2e4,
NAK_ATTR_POINT_SPRITE = NAK_ATTR_POINT_SPRITE_S,
NAK_ATTR_FOG_COORD = 0x2e8,
/* Reserved 0x2ec */
NAK_ATTR_TESS_COORD_X = 0x2f0,
NAK_ATTR_TESS_COORD_Y = 0x2f4,
NAK_ATTR_TESS_COORD = NAK_ATTR_TESS_COORD_X,
NAK_ATTR_INSTANCE_ID = 0x2f8,
NAK_ATTR_VERTEX_ID = 0x2fc,
NAK_ATTR_BARY_COORD_NO_PERSP_X = 0x3a8,
NAK_ATTR_BARY_COORD_NO_PERSP_Y = 0x3ac,
NAK_ATTR_BARY_COORD_NO_PERSP_Z = 0x3b0,
NAK_ATTR_BARY_COORD_NO_PERSP = NAK_ATTR_BARY_COORD_NO_PERSP_X,
NAK_ATTR_BARY_COORD_X = 0x3b4,
NAK_ATTR_BARY_COORD_Y = 0x3b8,
NAK_ATTR_BARY_COORD_Z = 0x3bc,
NAK_ATTR_BARY_COORD = NAK_ATTR_BARY_COORD_X,
/* Not in SPH */
NAK_ATTR_FRONT_FACE = 0x3fc,
};
static inline uint16_t
nak_attribute_attr_addr(gl_vert_attrib attrib)
{
assert(attrib >= VERT_ATTRIB_GENERIC0);
return NAK_ATTR_GENERIC_START + (attrib - VERT_ATTRIB_GENERIC0) * 0x10;
}
uint16_t nak_varying_attr_addr(gl_varying_slot slot);
uint16_t nak_sysval_attr_addr(gl_system_value sysval);
enum ENUM_PACKED nak_sv {
NAK_SV_LANE_ID = 0x00,
NAK_SV_VIRTCFG = 0x02,
NAK_SV_VIRTID = 0x03,
NAK_SV_VERTEX_COUNT = 0x10,
NAK_SV_INVOCATION_ID = 0x11,
NAK_SV_THREAD_KILL = 0x13,
NAK_SV_INVOCATION_INFO = 0x1d,
NAK_SV_COMBINED_TID = 0x20,
NAK_SV_TID_X = 0x21,
NAK_SV_TID_Y = 0x22,
NAK_SV_TID_Z = 0x23,
NAK_SV_TID = NAK_SV_TID_X,
NAK_SV_CTAID_X = 0x25,
NAK_SV_CTAID_Y = 0x26,
NAK_SV_CTAID_Z = 0x27,
NAK_SV_CTAID = NAK_SV_CTAID_X,
NAK_SV_LANEMASK_EQ = 0x38,
NAK_SV_LANEMASK_LT = 0x39,
NAK_SV_LANEMASK_LE = 0x3a,
NAK_SV_LANEMASK_GT = 0x3b,
NAK_SV_LANEMASK_GE = 0x3c,
NAK_SV_CLOCK_LO = 0x50,
NAK_SV_CLOCK_HI = 0x51,
NAK_SV_CLOCK = NAK_SV_CLOCK_LO,
};
bool nak_nir_workgroup_has_one_subgroup(const nir_shader *nir);
struct nak_xfb_info
nak_xfb_from_nir(const struct nir_xfb_info *nir_xfb);
struct nak_io_addr_offset {
nir_scalar base;
int32_t offset;
};
struct nak_io_addr_offset
nak_get_io_addr_offset(nir_def *addr, uint8_t imm_bits);
enum nak_nir_lod_mode {
NAK_NIR_LOD_MODE_AUTO = 0,
NAK_NIR_LOD_MODE_ZERO,
NAK_NIR_LOD_MODE_BIAS,
NAK_NIR_LOD_MODE_LOD,
NAK_NIR_LOD_MODE_CLAMP,
NAK_NIR_LOD_MODE_BIAS_CLAMP,
};
enum nak_nir_offset_mode {
NAK_NIR_OFFSET_MODE_NONE = 0,
NAK_NIR_OFFSET_MODE_AOFFI,
NAK_NIR_OFFSET_MODE_PER_PX,
};
struct nak_nir_tex_flags {
enum nak_nir_lod_mode lod_mode:3;
enum nak_nir_offset_mode offset_mode:2;
bool has_z_cmpr:1;
bool is_sparse:1;
uint32_t pad:25;
};
bool nak_nir_lower_scan_reduce(nir_shader *shader);
bool nak_nir_lower_tex(nir_shader *nir, const struct nak_compiler *nak);
bool nak_nir_lower_gs_intrinsics(nir_shader *shader);
bool nak_nir_lower_algebraic_late(nir_shader *nir, const struct nak_compiler *nak);
struct nak_nir_attr_io_flags {
bool output : 1;
bool patch : 1;
bool phys : 1;
uint32_t pad:29;
};
bool nak_nir_lower_vtg_io(nir_shader *nir, const struct nak_compiler *nak);
enum nak_interp_mode {
NAK_INTERP_MODE_PERSPECTIVE,
NAK_INTERP_MODE_SCREEN_LINEAR,
NAK_INTERP_MODE_CONSTANT,
};
enum nak_interp_freq {
NAK_INTERP_FREQ_PASS,
NAK_INTERP_FREQ_PASS_MUL_W,
NAK_INTERP_FREQ_CONSTANT,
NAK_INTERP_FREQ_STATE,
};
enum nak_interp_loc {
NAK_INTERP_LOC_DEFAULT,
NAK_INTERP_LOC_CENTROID,
NAK_INTERP_LOC_OFFSET,
};
struct nak_nir_ipa_flags {
enum nak_interp_mode interp_mode:2;
enum nak_interp_freq interp_freq:2;
enum nak_interp_loc interp_loc:2;
uint32_t pad:26;
};
bool nak_nir_lower_fs_inputs(nir_shader *nir,
const struct nak_compiler *nak,
const struct nak_fs_key *fs_key);
enum nak_fs_out {
NAK_FS_OUT_COLOR0 = 0x00,
NAK_FS_OUT_COLOR1 = 0x10,
NAK_FS_OUT_COLOR2 = 0x20,
NAK_FS_OUT_COLOR3 = 0x30,
NAK_FS_OUT_COLOR4 = 0x40,
NAK_FS_OUT_COLOR5 = 0x50,
NAK_FS_OUT_COLOR6 = 0x60,
NAK_FS_OUT_COLOR7 = 0x70,
NAK_FS_OUT_SAMPLE_MASK = 0x80,
NAK_FS_OUT_DEPTH = 0x84,
};
#define NAK_FS_OUT_COLOR(n) (NAK_FS_OUT_COLOR0 + (n) * 16)
bool nak_nir_add_barriers(nir_shader *nir, const struct nak_compiler *nak);
bool nak_nir_lower_cf(nir_shader *nir);
static inline bool
nak_is_only_used_by_iadd(const nir_alu_instr *instr)
{
nir_foreach_use(src, &instr->def) {
nir_instr *use = nir_src_parent_instr(src);
if (use->type != nir_instr_type_alu)
return false;
if (nir_instr_as_alu(use)->op != nir_op_iadd)
return false;
}
return true;
}
struct nak_memstream {
FILE *stream;
char *buffer;
size_t written;
};
void nak_open_memstream(struct nak_memstream *memstream);
void nak_close_memstream(struct nak_memstream *memstream);
void nak_flush_memstream(struct nak_memstream *memstream);
void nak_clear_memstream(struct nak_memstream *memstream);
void nak_nir_asprint_instr(struct nak_memstream *memstream, const nir_instr *instr);
#ifdef __cplusplus
}
#endif
#endif /* NAK_PRIVATE */