mesa/src/microsoft/vulkan/dzn_wsi.c

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/*
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "dzn_private.h"
#include "vk_util.h"
static PFN_vkVoidFunction VKAPI_PTR
dzn_wsi_proc_addr(VkPhysicalDevice physicalDevice, const char *pName)
{
VK_FROM_HANDLE(dzn_physical_device, pdevice, physicalDevice);
return vk_instance_get_proc_addr_unchecked(pdevice->vk.instance, pName);
}
static void *
dzn_wsi_get_d3d12_command_queue(VkDevice dev)
{
VK_FROM_HANDLE(dzn_device, device, dev);
return device->swapchain_queue->cmdqueue;
}
static VkQueue
dzn_wsi_get_blit_queue(VkDevice dev)
{
VK_FROM_HANDLE(dzn_device, device, dev);
return dzn_queue_to_handle(device->swapchain_queue);
}
static bool
dzn_wsi_needs_blits(VkDevice dev)
{
VK_FROM_HANDLE(dzn_device, device, dev);
return device->need_swapchain_blits;
}
static VkResult
dzn_wsi_create_image_memory(VkDevice dev, void *resource,
const VkAllocationCallbacks *alloc,
VkDeviceMemory *out)
{
VK_FROM_HANDLE(dzn_device, device, dev);
struct dzn_device_memory *mem =
vk_zalloc2(&device->vk.alloc, alloc, sizeof(*mem), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (!mem)
return VK_ERROR_OUT_OF_HOST_MEMORY;
vk_object_base_init(&device->vk, &mem->base, VK_OBJECT_TYPE_DEVICE_MEMORY);
mem->dedicated_res = resource;
ID3D12Resource_AddRef(mem->dedicated_res);
*out = dzn_device_memory_to_handle(mem);
return VK_SUCCESS;
}
void
dzn_wsi_finish(struct dzn_physical_device *physical_device)
{
wsi_device_finish(&physical_device->wsi_device,
&physical_device->vk.instance->alloc);
}
VkResult
dzn_wsi_init(struct dzn_physical_device *physical_device)
{
VkResult result;
#ifdef _WIN32
bool sw = false;
#else
bool sw = true;
#endif
result = wsi_device_init(&physical_device->wsi_device,
dzn_physical_device_to_handle(physical_device),
dzn_wsi_proc_addr,
&physical_device->vk.instance->alloc,
-1, NULL,
&(struct wsi_device_options){.sw_device = sw});
if (result != VK_SUCCESS)
return result;
physical_device->wsi_device.win32.get_d3d12_command_queue =
dzn_wsi_get_d3d12_command_queue;
physical_device->wsi_device.win32.requires_blits = dzn_wsi_needs_blits;
physical_device->wsi_device.get_blit_queue = dzn_wsi_get_blit_queue;
physical_device->wsi_device.win32.create_image_memory =
dzn_wsi_create_image_memory;
physical_device->wsi_device.supports_modifiers = false;
physical_device->vk.wsi_device = &physical_device->wsi_device;
return VK_SUCCESS;
}