mesa/src/gbm/main/gbmint.h

50 lines
1.6 KiB
C

/*
* Copyright © 2011 Intel Corporation
* Copyright © 2021 NVIDIA Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Benjamin Franzke <benjaminfranzke@googlemail.com>
* James Jones <jajones@nvidia.com>
*/
#ifndef INTERNAL_H_
#define INTERNAL_H_
#include "gbm_backend_abi.h"
/* GCC visibility */
#if defined(__GNUC__)
#define GBM_EXPORT __attribute__ ((visibility("default")))
#else
#define GBM_EXPORT
#endif
/**
* \file gbmint.h
* \brief Internal implementation details of gbm
*/
extern struct gbm_core gbm_core;
#endif