mesa/src/freedreno/common/freedreno_dev_info.h

325 lines
10 KiB
C

/*
* Copyright © 2020 Valve Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#ifndef FREEDRENO_DEVICE_INFO_H
#define FREEDRENO_DEVICE_INFO_H
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* Freedreno hardware description and quirks
*/
struct fd_dev_info {
uint8_t chip;
/* alignment for size of tiles */
uint32_t tile_align_w, tile_align_h;
/* gmem load/store granularity */
uint32_t gmem_align_w, gmem_align_h;
/* max tile size */
uint32_t tile_max_w, tile_max_h;
uint32_t num_vsc_pipes;
uint32_t cs_shared_mem_size;
int wave_granularity;
/* Information for private memory calculations */
uint32_t fibers_per_sp;
/* number of CCU is always equal to the number of SP */
union {
uint32_t num_sp_cores;
uint32_t num_ccu;
};
struct {
uint32_t reg_size_vec4;
/* The size (in instrlen units (128 bytes)) of instruction cache where
* we preload a shader. Loading more than this could trigger a hang
* on gen3 and later.
*/
uint32_t instr_cache_size;
bool has_hw_multiview;
bool has_fs_tex_prefetch;
/* Whether the PC_MULTIVIEW_MASK register exists. */
bool supports_multiview_mask;
/* info for setting RB_CCU_CNTL */
bool concurrent_resolve;
bool has_z24uint_s8uint;
bool tess_use_shared;
/* Does the hw support GL_QCOM_shading_rate? */
bool has_shading_rate;
/* newer a6xx allows using 16-bit descriptor for both 16-bit
* and 32-bit access
*/
bool storage_16bit;
/* The latest known a630_sqe.fw fails to wait for WFI before
* reading the indirect buffer when using CP_DRAW_INDIRECT_MULTI,
* so we have to fall back to CP_WAIT_FOR_ME except for a650
* which has a fixed firmware.
*
* TODO: There may be newer a630_sqe.fw released in the future
* which fixes this, if so we should detect it and avoid this
* workaround. Once we have uapi to query fw version, we can
* replace this with minimum fw version.
*/
bool indirect_draw_wfm_quirk;
/* On some GPUs, the depth test needs to be enabled when the
* depth bounds test is enabled and the depth attachment uses UBWC.
*/
bool depth_bounds_require_depth_test_quirk;
bool has_tex_filter_cubic;
bool has_separate_chroma_filter;
bool has_sample_locations;
/* The firmware on newer a6xx drops CP_REG_WRITE support as we
* can now use direct register writes for these regs.
*/
bool has_cp_reg_write;
bool has_8bpp_ubwc;
bool has_lpac;
bool has_getfiberid;
bool has_dp2acc;
bool has_dp4acc;
/* LRZ fast-clear works on all gens, however blob disables it on
* gen1 and gen2. We also elect to disable fast-clear on these gens
* because for close to none gains it adds complexity and seem to work
* a bit differently from gen3+. Which creates at least one edge case:
* if first draw which uses LRZ fast-clear doesn't lock LRZ direction
* the fast-clear value is undefined. For details see
* https://gitlab.freedesktop.org/mesa/mesa/-/issues/6829
*/
bool enable_lrz_fast_clear;
bool has_lrz_dir_tracking;
bool lrz_track_quirk;
/* Some generations have a bit to add the multiview index to the
* viewport index, which lets us implement different scaling for
* different views.
*/
bool has_per_view_viewport;
bool has_gmem_fast_clear;
/* Per CCU GMEM amount reserved for each of DEPTH and COLOR caches
* in sysmem rendering. */
uint32_t sysmem_per_ccu_depth_cache_size;
uint32_t sysmem_per_ccu_color_cache_size;
/* Per CCU GMEM amount reserved for color cache used by GMEM resolves
* which require color cache (non-BLIT event case).
* The size is expressed as a fraction of ccu cache used by sysmem
* rendering. If a GMEM resolve requires color cache, the driver needs
* to make sure it will not overwrite pixel data in GMEM that is still
* needed.
*/
/* see enum a6xx_ccu_cache_size */
uint32_t gmem_ccu_color_cache_fraction;
/* Corresponds to HLSQ_CONTROL_1_REG::PRIMALLOCTHRESHOLD */
uint32_t prim_alloc_threshold;
uint32_t vs_max_inputs_count;
bool supports_double_threadsize;
bool has_sampler_minmax;
bool broken_ds_ubwc_quirk;
/* See ir3_compiler::has_scalar_alu. */
bool has_scalar_alu;
/* Whether writing to UBWC attachment and reading the same image as input
* attachment or as a texture reads correct values from the image.
* If this is false, we may read stale values from the flag buffer,
* thus reading incorrect values from the image.
* Happens with VK_EXT_attachment_feedback_loop_layout.
*/
bool has_coherent_ubwc_flag_caches;
struct {
uint32_t PC_POWER_CNTL;
uint32_t TPL1_DBG_ECO_CNTL;
uint32_t GRAS_DBG_ECO_CNTL;
uint32_t SP_CHICKEN_BITS;
uint32_t UCHE_CLIENT_PF;
uint32_t PC_MODE_CNTL;
uint32_t SP_DBG_ECO_CNTL;
uint32_t RB_DBG_ECO_CNTL;
uint32_t RB_DBG_ECO_CNTL_blit;
uint32_t HLSQ_DBG_ECO_CNTL;
uint32_t RB_UNKNOWN_8E01;
uint32_t VPC_DBG_ECO_CNTL;
uint32_t UCHE_UNKNOWN_0E12;
uint32_t RB_UNKNOWN_8E06;
} magic;
struct {
uint32_t reg;
uint32_t value;
} magic_raw[64];
/* maximum number of descriptor sets */
uint32_t max_sets;
float line_width_min;
float line_width_max;
} a6xx;
struct {
/* stsc may need to be done twice for the same range to workaround
* _something_, observed in blob's disassembly.
*/
bool stsc_duplication_quirk;
/* Whether there is CP_EVENT_WRITE7::WRITE_SAMPLE_COUNT */
bool has_event_write_sample_count;
/* Blob executes a special compute dispatch at the start of each
* command buffers. We copy this dispatch as is.
*/
bool cmdbuf_start_a725_quirk;
bool load_inline_uniforms_via_preamble_ldgk;
bool load_shader_consts_via_preamble;
bool has_gmem_vpc_attr_buf;
/* Size of buffer in gmem for VPC attributes */
uint32_t sysmem_vpc_attr_buf_size;
uint32_t gmem_vpc_attr_buf_size;
/* Whether UBWC is supported on all IBOs. Prior to this, only readonly
* or writeonly IBOs could use UBWC and mixing reads and writes was not
* permitted.
*/
bool supports_ibo_ubwc;
/* Whether the UBWC fast-clear values for snorn, unorm, and int formats
* are the same. This is the case from a740 onwards. These formats were
* already otherwise UBWC-compatible, so this means that they are now
* fully compatible.
*/
bool ubwc_unorm_snorm_int_compatible;
/* Blob doesn't use hw binning with GS on all a6xx and a7xx, however
* in Turnip it worked without issues until a750. On a750 there are CTS
* failures when e.g. dEQP-VK.subgroups.arithmetic.framebuffer.* in
* parallel with "forcebin". It is exacerbated by using "syncdraw".
*/
bool no_gs_hw_binning_quirk;
} a7xx;
};
struct fd_dev_id {
uint32_t gpu_id;
uint64_t chip_id;
};
/**
* Note that gpu-id should be considered deprecated. For newer a6xx, if
* there is no gpu-id, this attempts to generate one from the chip-id.
* But that may not work forever, so avoid depending on this for newer
* gens
*/
static inline uint32_t
fd_dev_gpu_id(const struct fd_dev_id *id)
{
assert(id->gpu_id || id->chip_id);
if (!id->gpu_id) {
return ((id->chip_id >> 24) & 0xff) * 100 +
((id->chip_id >> 16) & 0xff) * 10 +
((id->chip_id >> 8) & 0xff);
}
return id->gpu_id;
}
/* Unmodified dev info as defined in freedreno_devices.py */
const struct fd_dev_info *fd_dev_info_raw(const struct fd_dev_id *id);
/* Final dev info with dbg options and everything else applied. */
const struct fd_dev_info fd_dev_info(const struct fd_dev_id *id);
const struct fd_dev_info *fd_dev_info_raw_by_name(const char *name);
static uint8_t
fd_dev_gen(const struct fd_dev_id *id)
{
return fd_dev_info_raw(id)->chip;
}
static inline bool
fd_dev_64b(const struct fd_dev_id *id)
{
return fd_dev_gen(id) >= 5;
}
/* per CCU GMEM amount reserved for depth cache for direct rendering */
#define A6XX_CCU_DEPTH_SIZE (64 * 1024)
/* per CCU GMEM amount reserved for color cache used by GMEM resolves
* which require color cache (non-BLIT event case).
* this is smaller than what is normally used by direct rendering
* (RB_CCU_CNTL.GMEM bit enables this smaller size)
* if a GMEM resolve requires color cache, the driver needs to make sure
* it will not overwrite pixel data in GMEM that is still needed
*/
#define A6XX_CCU_GMEM_COLOR_SIZE (16 * 1024)
const char * fd_dev_name(const struct fd_dev_id *id);
void
fd_dev_info_apply_dbg_options(struct fd_dev_info *info);
#ifdef __cplusplus
} /* end of extern "C" */
#endif
#endif /* FREEDRENO_DEVICE_INFO_H */