mesa/src/broadcom/vulkan/v3dv_meta_common.h

51 lines
2.0 KiB
C

/*
* Copyright © 2021 Raspberry Pi Ltd
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef V3DV_META_COMMON_H
#define V3DV_META_COMMON_H
/**
* Copy/Clear operations implemented in v3dv_meta_*.c that use the TLB hardware
* need to figure out TLB programming from the target image data instead of an
* actual Vulkan framebuffer object. For the most part, the job's frame tiling
* information is enough for this, however we still need additional information
* such us the internal type of our single render target, so we use this
* auxiliary struct to pass that information around.
*/
struct v3dv_meta_framebuffer {
/* The internal type of the single render target */
uint32_t internal_type;
/* Supertile coverage */
uint32_t min_x_supertile;
uint32_t min_y_supertile;
uint32_t max_x_supertile;
uint32_t max_y_supertile;
/* Format info */
VkFormat vk_format;
const struct v3dv_format *format;
uint8_t internal_depth_type;
};
#endif