mesa/src/asahi/lib/meson.build

129 lines
3.3 KiB
Meson

# Copyright 2018 Rob Clark
# Copyright 2019 Collabora, Ltd.
# Copyright 2017 Intel Corporation
# SPDX-License-Identifier: MIT
dep_iokit = dependency('IOKit', required : false)
libasahi_lib_files = files(
'agx_bo.c',
'agx_border.c',
'agx_device.c',
'agx_device_virtio.c',
'agx_formats.c',
'agx_linker.c',
'agx_bg_eot.c',
'agx_tilebuffer.c',
'agx_nir_lower_alpha.c',
'agx_nir_lower_gs.c',
'agx_nir_lower_ia.c',
'agx_nir_lower_msaa.c',
'agx_nir_lower_sample_intrinsics.c',
'agx_nir_lower_tess.c',
'agx_nir_lower_texture.c',
'agx_nir_lower_tilebuffer.c',
'agx_nir_lower_uvs.c',
'agx_nir_lower_vbo.c',
'agx_nir_prolog_epilog.c',
'agx_ppp.h',
'agx_scratch.c',
'pool.c',
)
libasahi_decode_files = files(
'decode.c',
)
libagx_shader_files = files(
'shaders/libagx.h',
'shaders/geometry.cl',
'shaders/geometry.h',
'shaders/query.cl',
'shaders/query.h',
'shaders/tessellation.cl',
'shaders/tessellator.cl',
'shaders/texture.cl',
'shaders/helper.cl',
)
libasahi_decode = static_library(
'asahi_decode',
[libasahi_decode_files, agx_pack],
dependencies : [dep_valgrind, idep_mesautil],
c_args : [no_override_init_args],
gnu_symbol_visibility : 'hidden',
build_by_default : false,
)
libasahi_decode_shared = shared_library(
'asahi_decode',
[libasahi_decode_files, agx_pack],
dependencies : [dep_valgrind, idep_mesautil],
c_args : [no_override_init_args],
build_by_default : with_tools.contains('asahi'),
)
prepended_input_args = []
foreach input_arg : libagx_shader_files
prepended_input_args += ['--in', input_arg]
endforeach
libagx_shaders = custom_target(
'libagx_shaders.h',
input : libagx_shader_files,
output : 'libagx_shaders.h',
command : [
prog_asahi_clc, '--prefix', 'libagx_shaders',
prepended_input_args, '-o', '@OUTPUT@', '--',
'-cl-std=cl2.0', '-D__OPENCL_VERSION__=200',
'-I' + join_paths(meson.current_source_dir(), '.'),
'-I' + join_paths(meson.current_source_dir(), '../../'),
'-I' + join_paths(meson.current_source_dir(), 'shaders'),
'-I' + join_paths(meson.current_build_dir(), '../genxml'),
],
env: ['MESA_SHADER_CACHE_DISABLE=true'],
depends : [prog_asahi_clc, agx_pack],
)
libasahi_lib = static_library(
'asahi_lib',
[libasahi_lib_files, libagx_shaders, agx_pack],
include_directories : [inc_asahi, inc_virtio_gpu, inc_virtio_vdrm],
c_args : [no_override_init_args],
gnu_symbol_visibility : 'hidden',
link_with: [libasahi_decode, libvdrm],
dependencies: [dep_libdrm, dep_valgrind, idep_nir],
build_by_default : false,
)
if with_tests
test(
'libasahi_tests',
executable(
'libasahi_tests',
files(
'tests/test-packing.cpp',
'tests/test-tilebuffer.cpp',
),
c_args : [c_msvc_compat_args, no_override_init_args],
gnu_symbol_visibility : 'hidden',
dependencies: [idep_gtest, idep_agx_pack, idep_mesautil],
link_with : [libasahi_lib],
),
suite : ['asahi'],
protocol : 'gtest',
)
endif
if dep_iokit.found()
libasahi_wrap = shared_library(
'wrap',
'wrap.c',
include_directories : [inc_src, inc_asahi],
dependencies : [idep_mesautil, dep_iokit],
c_args : [no_override_init_args, '-Wno-missing-prototypes'],
gnu_symbol_visibility : 'hidden',
build_by_default : with_tools.contains('asahi'),
link_with: libasahi_decode,
)
endif