mirror of https://gitlab.freedesktop.org/mesa/mesa
1753 lines
67 KiB
C++
1753 lines
67 KiB
C++
/*
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* Copyright © 2018 Valve Corporation
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* Copyright © 2018 Google
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*
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* SPDX-License-Identifier: MIT
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*/
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#include "aco_builder.h"
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#include "aco_ir.h"
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#include "aco_util.h"
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#include "common/ac_descriptors.h"
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#include "common/sid.h"
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#include <algorithm>
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#include <cstring>
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#include <map>
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#include <set>
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#include <unordered_map>
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#include <unordered_set>
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#include <vector>
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namespace std {
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template <> struct hash<aco::Temp> {
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size_t operator()(aco::Temp temp) const noexcept
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{
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uint32_t v;
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std::memcpy(&v, &temp, sizeof(temp));
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return std::hash<uint32_t>{}(v);
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}
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};
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} // namespace std
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/*
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* Implements the spilling algorithm on SSA-form based on
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* "Register Spilling and Live-Range Splitting for SSA-Form Programs"
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* by Matthias Braun and Sebastian Hack.
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*
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* Key difference between this algorithm and the min-algorithm from the paper
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* is the use of average use distances rather than next-use distances per
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* instruction.
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* As we decrement the number of remaining uses, the average use distances
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* give an approximation of the next-use distances while being computationally
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* and memory-wise less expensive.
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*/
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namespace aco {
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namespace {
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struct remat_info {
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Instruction* instr;
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};
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struct loop_info {
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uint32_t index;
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aco::unordered_map<Temp, uint32_t> spills;
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IDSet live_in;
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};
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struct use_info {
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uint32_t num_uses = 0;
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uint32_t last_use = 0;
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float score() { return last_use / num_uses; }
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};
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struct spill_ctx {
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RegisterDemand target_pressure;
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Program* program;
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aco::monotonic_buffer_resource memory;
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std::vector<aco::map<Temp, Temp>> renames;
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std::vector<aco::unordered_map<Temp, uint32_t>> spills_entry;
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std::vector<aco::unordered_map<Temp, uint32_t>> spills_exit;
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std::vector<bool> processed;
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std::vector<loop_info> loop;
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std::vector<use_info> ssa_infos;
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std::vector<std::pair<RegClass, std::unordered_set<uint32_t>>> interferences;
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std::vector<std::vector<uint32_t>> affinities;
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std::vector<bool> is_reloaded;
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aco::unordered_map<Temp, remat_info> remat;
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std::set<Instruction*> unused_remats;
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unsigned wave_size;
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unsigned sgpr_spill_slots;
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unsigned vgpr_spill_slots;
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Temp scratch_rsrc;
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spill_ctx(const RegisterDemand target_pressure_, Program* program_)
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: target_pressure(target_pressure_), program(program_), memory(),
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renames(program->blocks.size(), aco::map<Temp, Temp>(memory)),
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spills_entry(program->blocks.size(), aco::unordered_map<Temp, uint32_t>(memory)),
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spills_exit(program->blocks.size(), aco::unordered_map<Temp, uint32_t>(memory)),
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processed(program->blocks.size(), false), ssa_infos(program->peekAllocationId()),
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remat(memory), wave_size(program->wave_size), sgpr_spill_slots(0), vgpr_spill_slots(0)
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{}
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void add_affinity(uint32_t first, uint32_t second)
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{
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unsigned found_first = affinities.size();
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unsigned found_second = affinities.size();
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for (unsigned i = 0; i < affinities.size(); i++) {
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std::vector<uint32_t>& vec = affinities[i];
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for (uint32_t entry : vec) {
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if (entry == first)
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found_first = i;
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else if (entry == second)
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found_second = i;
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}
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}
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if (found_first == affinities.size() && found_second == affinities.size()) {
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affinities.emplace_back(std::vector<uint32_t>({first, second}));
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} else if (found_first < affinities.size() && found_second == affinities.size()) {
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affinities[found_first].push_back(second);
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} else if (found_second < affinities.size() && found_first == affinities.size()) {
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affinities[found_second].push_back(first);
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} else if (found_first != found_second) {
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/* merge second into first */
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affinities[found_first].insert(affinities[found_first].end(),
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affinities[found_second].begin(),
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affinities[found_second].end());
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affinities.erase(std::next(affinities.begin(), found_second));
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} else {
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assert(found_first == found_second);
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}
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}
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uint32_t add_to_spills(Temp to_spill, aco::unordered_map<Temp, uint32_t>& spills)
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{
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const uint32_t spill_id = allocate_spill_id(to_spill.regClass());
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for (auto pair : spills)
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add_interference(spill_id, pair.second);
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if (!loop.empty()) {
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for (auto pair : loop.back().spills)
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add_interference(spill_id, pair.second);
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}
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spills[to_spill] = spill_id;
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return spill_id;
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}
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void add_interference(uint32_t first, uint32_t second)
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{
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if (interferences[first].first.type() != interferences[second].first.type())
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return;
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bool inserted = interferences[first].second.insert(second).second;
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if (inserted)
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interferences[second].second.insert(first);
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}
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uint32_t allocate_spill_id(RegClass rc)
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{
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interferences.emplace_back(rc, std::unordered_set<uint32_t>());
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is_reloaded.push_back(false);
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return next_spill_id++;
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}
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uint32_t next_spill_id = 0;
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};
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/**
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* Gathers information about the number of uses and point of last use
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* per SSA value.
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*
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* Live-out variables are converted to live-in.
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*/
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void
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gather_ssa_use_info(spill_ctx& ctx)
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{
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unsigned instruction_idx = 0;
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for (Block& block : ctx.program->blocks) {
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IDSet& live_set = ctx.program->live.live_out[block.index];
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for (int i = block.instructions.size() - 1; i >= 0; i--) {
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aco_ptr<Instruction>& instr = block.instructions[i];
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const bool phi = is_phi(instr);
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for (const Definition& def : instr->definitions) {
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if (!phi && def.isTemp() && !def.isKill())
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live_set.erase(def.tempId());
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}
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for (const Operand& op : instr->operands) {
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if (op.isTemp()) {
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use_info& info = ctx.ssa_infos[op.tempId()];
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info.num_uses++;
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info.last_use = std::max(info.last_use, instruction_idx + i);
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if (!phi && op.isFirstKill())
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live_set.insert(op.tempId());
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}
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}
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}
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/* All live-in variables at loop headers get an additional artificial use.
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* As we decrement the number of uses while processing the blocks, this
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* ensures that the number of uses won't becomes zero before the loop
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* (and the variables' live-ranges) end.
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*/
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if (block.kind & block_kind_loop_header) {
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for (unsigned t : live_set)
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ctx.ssa_infos[t].num_uses++;
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}
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instruction_idx += block.instructions.size();
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}
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}
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bool
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should_rematerialize(aco_ptr<Instruction>& instr)
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{
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/* TODO: rematerialization is only supported for VOP1, SOP1 and PSEUDO */
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if (instr->format != Format::VOP1 && instr->format != Format::SOP1 &&
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instr->format != Format::PSEUDO && instr->format != Format::SOPK)
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return false;
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/* TODO: pseudo-instruction rematerialization is only supported for
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* p_create_vector/p_parallelcopy */
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if (instr->isPseudo() && instr->opcode != aco_opcode::p_create_vector &&
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instr->opcode != aco_opcode::p_parallelcopy)
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return false;
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if (instr->isSOPK() && instr->opcode != aco_opcode::s_movk_i32)
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return false;
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for (const Operand& op : instr->operands) {
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/* TODO: rematerialization using temporaries isn't yet supported */
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if (!op.isConstant())
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return false;
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}
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/* TODO: rematerialization with multiple definitions isn't yet supported */
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if (instr->definitions.size() > 1)
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return false;
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return true;
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}
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aco_ptr<Instruction>
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do_reload(spill_ctx& ctx, Temp tmp, Temp new_name, uint32_t spill_id)
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{
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std::unordered_map<Temp, remat_info>::iterator remat = ctx.remat.find(tmp);
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if (remat != ctx.remat.end()) {
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Instruction* instr = remat->second.instr;
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assert((instr->isVOP1() || instr->isSOP1() || instr->isPseudo() || instr->isSOPK()) &&
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"unsupported");
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assert((instr->format != Format::PSEUDO || instr->opcode == aco_opcode::p_create_vector ||
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instr->opcode == aco_opcode::p_parallelcopy) &&
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"unsupported");
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assert(instr->definitions.size() == 1 && "unsupported");
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aco_ptr<Instruction> res;
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res.reset(create_instruction(instr->opcode, instr->format, instr->operands.size(),
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instr->definitions.size()));
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if (instr->isSOPK())
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res->salu().imm = instr->salu().imm;
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for (unsigned i = 0; i < instr->operands.size(); i++) {
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res->operands[i] = instr->operands[i];
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if (instr->operands[i].isTemp()) {
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assert(false && "unsupported");
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if (ctx.remat.count(instr->operands[i].getTemp()))
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ctx.unused_remats.erase(ctx.remat[instr->operands[i].getTemp()].instr);
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}
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}
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res->definitions[0] = Definition(new_name);
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return res;
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} else {
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aco_ptr<Instruction> reload{create_instruction(aco_opcode::p_reload, Format::PSEUDO, 1, 1)};
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reload->operands[0] = Operand::c32(spill_id);
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reload->definitions[0] = Definition(new_name);
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ctx.is_reloaded[spill_id] = true;
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return reload;
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}
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}
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void
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get_rematerialize_info(spill_ctx& ctx)
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{
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for (Block& block : ctx.program->blocks) {
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bool logical = false;
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for (aco_ptr<Instruction>& instr : block.instructions) {
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if (instr->opcode == aco_opcode::p_logical_start)
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logical = true;
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else if (instr->opcode == aco_opcode::p_logical_end)
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logical = false;
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if (logical && should_rematerialize(instr)) {
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for (const Definition& def : instr->definitions) {
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if (def.isTemp()) {
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ctx.remat[def.getTemp()] = remat_info{instr.get()};
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ctx.unused_remats.insert(instr.get());
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}
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}
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}
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}
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}
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}
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RegisterDemand
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get_demand_before(spill_ctx& ctx, unsigned block_idx, unsigned idx)
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{
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if (idx == 0) {
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RegisterDemand demand = ctx.program->live.register_demand[block_idx][idx];
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aco_ptr<Instruction>& instr = ctx.program->blocks[block_idx].instructions[idx];
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aco_ptr<Instruction> instr_before(nullptr);
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return get_demand_before(demand, instr, instr_before);
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} else {
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return ctx.program->live.register_demand[block_idx][idx - 1];
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}
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}
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RegisterDemand
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get_live_in_demand(spill_ctx& ctx, unsigned block_idx)
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{
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unsigned idx = 0;
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RegisterDemand reg_pressure = RegisterDemand();
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Block& block = ctx.program->blocks[block_idx];
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for (aco_ptr<Instruction>& phi : block.instructions) {
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if (!is_phi(phi))
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break;
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idx++;
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/* Killed phi definitions increase pressure in the predecessor but not
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* the block they're in. Since the loops below are both to control
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* pressure of the start of this block and the ends of it's
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* predecessors, we need to count killed unspilled phi definitions here. */
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if (phi->definitions[0].isTemp() && phi->definitions[0].isKill() &&
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!ctx.spills_entry[block_idx].count(phi->definitions[0].getTemp()))
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reg_pressure += phi->definitions[0].getTemp();
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}
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reg_pressure += get_demand_before(ctx, block_idx, idx);
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/* Consider register pressure from linear predecessors. This can affect
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* reg_pressure if the branch instructions define sgprs. */
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for (unsigned pred : block.linear_preds)
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reg_pressure.sgpr =
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std::max<int16_t>(reg_pressure.sgpr, ctx.program->live.register_demand[pred].back().sgpr);
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return reg_pressure;
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}
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RegisterDemand
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init_live_in_vars(spill_ctx& ctx, Block* block, unsigned block_idx)
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{
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RegisterDemand spilled_registers;
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/* first block, nothing was spilled before */
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if (block->linear_preds.empty())
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return {0, 0};
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/* live-in variables at the beginning of the current block */
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const IDSet& live_in = ctx.program->live.live_out[block_idx];
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/* loop header block */
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if (block->kind & block_kind_loop_header) {
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assert(block->linear_preds[0] == block_idx - 1);
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assert(block->logical_preds[0] == block_idx - 1);
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/* check how many live-through variables should be spilled */
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RegisterDemand reg_pressure = get_live_in_demand(ctx, block_idx);
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RegisterDemand loop_demand = reg_pressure;
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unsigned i = block_idx;
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while (ctx.program->blocks[i].loop_nest_depth >= block->loop_nest_depth)
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loop_demand.update(ctx.program->blocks[i++].register_demand);
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for (auto spilled : ctx.spills_exit[block_idx - 1]) {
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/* variable is not live at loop entry: probably a phi operand */
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if (!live_in.count(spilled.first.id()))
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continue;
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/* keep live-through variables spilled */
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ctx.spills_entry[block_idx][spilled.first] = spilled.second;
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spilled_registers += spilled.first;
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loop_demand -= spilled.first;
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}
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if (!ctx.loop.empty()) {
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/* If this is a nested loop, keep variables from the outer loop spilled. */
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for (auto spilled : ctx.loop.back().spills) {
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/* If the inner loop comes after the last continue statement of the outer loop,
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* the loop-carried variables might not be live-in for the inner loop.
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*/
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if (live_in.count(spilled.first.id()) &&
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ctx.spills_entry[block_idx].insert(spilled).second) {
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spilled_registers += spilled.first;
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loop_demand -= spilled.first;
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}
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}
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}
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/* select more live-through variables and constants */
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RegType type = RegType::vgpr;
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while (loop_demand.exceeds(ctx.target_pressure)) {
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/* if VGPR demand is low enough, select SGPRs */
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if (type == RegType::vgpr && loop_demand.vgpr <= ctx.target_pressure.vgpr)
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type = RegType::sgpr;
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/* if SGPR demand is low enough, break */
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if (type == RegType::sgpr && loop_demand.sgpr <= ctx.target_pressure.sgpr)
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break;
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float score = 0.0;
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unsigned remat = 0;
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Temp to_spill;
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for (unsigned t : live_in) {
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Temp var = Temp(t, ctx.program->temp_rc[t]);
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if (var.type() != type || ctx.spills_entry[block_idx].count(var) ||
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!ctx.program->live.live_out[block_idx - 1].count(t) ||
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var.regClass().is_linear_vgpr())
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continue;
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unsigned can_remat = ctx.remat.count(var);
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if (can_remat > remat || (can_remat == remat && ctx.ssa_infos[t].score() > score)) {
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to_spill = var;
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score = ctx.ssa_infos[t].score();
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remat = can_remat;
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}
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}
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/* select SGPRs or break */
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if (score == 0.0) {
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if (type == RegType::sgpr)
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break;
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type = RegType::sgpr;
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continue;
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}
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ctx.add_to_spills(to_spill, ctx.spills_entry[block_idx]);
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spilled_registers += to_spill;
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loop_demand -= to_spill;
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}
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/* create new loop_info */
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loop_info info = {block_idx, ctx.spills_entry[block_idx], live_in};
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ctx.loop.emplace_back(std::move(info));
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/* shortcut */
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if (!loop_demand.exceeds(ctx.target_pressure))
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return spilled_registers;
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/* if reg pressure is too high at beginning of loop, add variables with furthest use */
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reg_pressure -= spilled_registers;
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while (reg_pressure.exceeds(ctx.target_pressure)) {
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float score = 0;
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Temp to_spill;
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type = reg_pressure.vgpr > ctx.target_pressure.vgpr ? RegType::vgpr : RegType::sgpr;
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for (unsigned t : live_in) {
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Temp var = Temp(t, ctx.program->temp_rc[t]);
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if (var.type() == type && !ctx.spills_entry[block_idx].count(var) &&
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ctx.ssa_infos[t].score() > score) {
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to_spill = var;
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score = ctx.ssa_infos[t].score();
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}
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}
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assert(score != 0.0);
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ctx.add_to_spills(to_spill, ctx.spills_entry[block_idx]);
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spilled_registers += to_spill;
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reg_pressure -= to_spill;
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}
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return spilled_registers;
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}
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/* branch block */
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if (block->linear_preds.size() == 1 && !(block->kind & block_kind_loop_exit)) {
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/* keep variables spilled */
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unsigned pred_idx = block->linear_preds[0];
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for (std::pair<Temp, uint32_t> pair : ctx.spills_exit[pred_idx]) {
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if (pair.first.type() != RegType::sgpr)
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continue;
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if (live_in.count(pair.first.id())) {
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spilled_registers += pair.first;
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ctx.spills_entry[block_idx].emplace(pair);
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}
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}
|
|
|
|
if (block->logical_preds.empty())
|
|
return spilled_registers;
|
|
|
|
pred_idx = block->logical_preds[0];
|
|
for (std::pair<Temp, uint32_t> pair : ctx.spills_exit[pred_idx]) {
|
|
if (pair.first.type() != RegType::vgpr)
|
|
continue;
|
|
|
|
if (live_in.count(pair.first.id())) {
|
|
spilled_registers += pair.first;
|
|
ctx.spills_entry[block_idx].emplace(pair);
|
|
}
|
|
}
|
|
|
|
return spilled_registers;
|
|
}
|
|
|
|
/* else: merge block */
|
|
std::map<Temp, bool> partial_spills;
|
|
|
|
/* keep variables spilled on all incoming paths */
|
|
for (unsigned t : live_in) {
|
|
const RegClass rc = ctx.program->temp_rc[t];
|
|
Temp var = Temp(t, rc);
|
|
Block::edge_vec& preds = rc.is_linear() ? block->linear_preds : block->logical_preds;
|
|
|
|
/* If it can be rematerialized, keep the variable spilled if all predecessors do not reload
|
|
* it. Otherwise, if any predecessor reloads it, ensure it's reloaded on all other
|
|
* predecessors. The idea is that it's better in practice to rematerialize redundantly than to
|
|
* create lots of phis. */
|
|
const bool remat = ctx.remat.count(var);
|
|
/* If the variable is spilled at the current loop-header, spilling is essentially for free
|
|
* while reloading is not. Thus, keep them spilled if they are at least partially spilled.
|
|
*/
|
|
const bool avoid_respill = block->loop_nest_depth && ctx.loop.back().spills.count(var);
|
|
bool spill = true;
|
|
bool partial_spill = false;
|
|
uint32_t spill_id = 0;
|
|
for (unsigned pred_idx : preds) {
|
|
/* variable is not even live at the predecessor: probably from a phi */
|
|
if (!ctx.program->live.live_out[pred_idx].count(t)) {
|
|
spill = false;
|
|
break;
|
|
}
|
|
|
|
if (!ctx.spills_exit[pred_idx].count(var)) {
|
|
spill = false;
|
|
} else {
|
|
partial_spill = true;
|
|
/* it might be that on one incoming path, the variable has a different spill_id, but
|
|
* add_couple_code() will take care of that. */
|
|
spill_id = ctx.spills_exit[pred_idx][var];
|
|
}
|
|
}
|
|
spill |= (remat && partial_spill);
|
|
spill |= (avoid_respill && partial_spill);
|
|
if (spill) {
|
|
ctx.spills_entry[block_idx][var] = spill_id;
|
|
partial_spills.erase(var);
|
|
spilled_registers += var;
|
|
} else {
|
|
partial_spills[var] = partial_spill;
|
|
}
|
|
}
|
|
|
|
/* same for phis */
|
|
for (aco_ptr<Instruction>& phi : block->instructions) {
|
|
if (!is_phi(phi))
|
|
break;
|
|
if (!phi->definitions[0].isTemp())
|
|
continue;
|
|
|
|
Block::edge_vec& preds =
|
|
phi->opcode == aco_opcode::p_phi ? block->logical_preds : block->linear_preds;
|
|
bool is_all_undef = true;
|
|
bool is_all_spilled = true;
|
|
bool is_partial_spill = false;
|
|
for (unsigned i = 0; i < phi->operands.size(); i++) {
|
|
if (phi->operands[i].isUndefined())
|
|
continue;
|
|
bool spilled = phi->operands[i].isTemp() &&
|
|
ctx.spills_exit[preds[i]].count(phi->operands[i].getTemp());
|
|
is_all_spilled &= spilled;
|
|
is_partial_spill |= spilled;
|
|
is_all_undef = false;
|
|
}
|
|
|
|
if (is_all_spilled && !is_all_undef) {
|
|
/* The phi is spilled at all predecessors. Keep it spilled. */
|
|
ctx.add_to_spills(phi->definitions[0].getTemp(), ctx.spills_entry[block_idx]);
|
|
spilled_registers += phi->definitions[0].getTemp();
|
|
partial_spills.erase(phi->definitions[0].getTemp());
|
|
} else {
|
|
/* Phis might increase the register pressure. */
|
|
partial_spills[phi->definitions[0].getTemp()] = is_partial_spill;
|
|
}
|
|
}
|
|
|
|
/* if reg pressure at first instruction is still too high, add partially spilled variables */
|
|
RegisterDemand reg_pressure = get_live_in_demand(ctx, block_idx);
|
|
reg_pressure -= spilled_registers;
|
|
|
|
while (reg_pressure.exceeds(ctx.target_pressure)) {
|
|
assert(!partial_spills.empty());
|
|
std::map<Temp, bool>::iterator it = partial_spills.begin();
|
|
Temp to_spill = Temp();
|
|
bool is_partial_spill = false;
|
|
float score = 0.0;
|
|
RegType type = reg_pressure.vgpr > ctx.target_pressure.vgpr ? RegType::vgpr : RegType::sgpr;
|
|
|
|
while (it != partial_spills.end()) {
|
|
assert(!ctx.spills_entry[block_idx].count(it->first));
|
|
|
|
if (it->first.type() == type && !it->first.regClass().is_linear_vgpr() &&
|
|
((it->second && !is_partial_spill) ||
|
|
(it->second == is_partial_spill && ctx.ssa_infos[it->first.id()].score() > score))) {
|
|
score = ctx.ssa_infos[it->first.id()].score();
|
|
to_spill = it->first;
|
|
is_partial_spill = it->second;
|
|
}
|
|
++it;
|
|
}
|
|
assert(score != 0.0);
|
|
ctx.add_to_spills(to_spill, ctx.spills_entry[block_idx]);
|
|
partial_spills.erase(to_spill);
|
|
spilled_registers += to_spill;
|
|
reg_pressure -= to_spill;
|
|
}
|
|
|
|
return spilled_registers;
|
|
}
|
|
|
|
void
|
|
add_coupling_code(spill_ctx& ctx, Block* block, IDSet& live_in)
|
|
{
|
|
const unsigned block_idx = block->index;
|
|
/* No coupling code necessary */
|
|
if (block->linear_preds.size() == 0)
|
|
return;
|
|
|
|
/* Branch block: update renames */
|
|
if (block->linear_preds.size() == 1 &&
|
|
!(block->kind & (block_kind_loop_exit | block_kind_loop_header))) {
|
|
assert(ctx.processed[block->linear_preds[0]]);
|
|
assert(ctx.program->live.register_demand[block_idx].size() == block->instructions.size());
|
|
|
|
ctx.renames[block_idx] = ctx.renames[block->linear_preds[0]];
|
|
if (!block->logical_preds.empty() && block->logical_preds[0] != block->linear_preds[0]) {
|
|
for (auto it : ctx.renames[block->logical_preds[0]]) {
|
|
if (it.first.type() == RegType::vgpr)
|
|
ctx.renames[block_idx].insert_or_assign(it.first, it.second);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
std::vector<aco_ptr<Instruction>> instructions;
|
|
|
|
/* loop header and merge blocks: check if all (linear) predecessors have been processed */
|
|
for (ASSERTED unsigned pred : block->linear_preds)
|
|
assert(ctx.processed[pred]);
|
|
|
|
/* iterate the phi nodes for which operands to spill at the predecessor */
|
|
for (aco_ptr<Instruction>& phi : block->instructions) {
|
|
if (!is_phi(phi))
|
|
break;
|
|
|
|
for (const Operand& op : phi->operands) {
|
|
if (op.isTemp())
|
|
ctx.ssa_infos[op.tempId()].num_uses--;
|
|
}
|
|
|
|
/* if the phi is not spilled, add to instructions */
|
|
if (!phi->definitions[0].isTemp() ||
|
|
!ctx.spills_entry[block_idx].count(phi->definitions[0].getTemp())) {
|
|
instructions.emplace_back(std::move(phi));
|
|
continue;
|
|
}
|
|
|
|
Block::edge_vec& preds =
|
|
phi->opcode == aco_opcode::p_phi ? block->logical_preds : block->linear_preds;
|
|
uint32_t def_spill_id = ctx.spills_entry[block_idx][phi->definitions[0].getTemp()];
|
|
|
|
for (unsigned i = 0; i < phi->operands.size(); i++) {
|
|
if (phi->operands[i].isUndefined())
|
|
continue;
|
|
|
|
unsigned pred_idx = preds[i];
|
|
Operand spill_op = phi->operands[i];
|
|
|
|
if (spill_op.isTemp()) {
|
|
assert(phi->operands[i].isKill());
|
|
Temp var = phi->operands[i].getTemp();
|
|
|
|
std::map<Temp, Temp>::iterator rename_it = ctx.renames[pred_idx].find(var);
|
|
/* prevent the defining instruction from being DCE'd if it could be rematerialized */
|
|
if (rename_it == ctx.renames[preds[i]].end() && ctx.remat.count(var))
|
|
ctx.unused_remats.erase(ctx.remat[var].instr);
|
|
|
|
/* check if variable is already spilled at predecessor */
|
|
auto spilled = ctx.spills_exit[pred_idx].find(var);
|
|
if (spilled != ctx.spills_exit[pred_idx].end()) {
|
|
if (spilled->second != def_spill_id)
|
|
ctx.add_affinity(def_spill_id, spilled->second);
|
|
continue;
|
|
}
|
|
|
|
/* rename if necessary */
|
|
if (rename_it != ctx.renames[pred_idx].end()) {
|
|
spill_op.setTemp(rename_it->second);
|
|
ctx.renames[pred_idx].erase(rename_it);
|
|
}
|
|
}
|
|
|
|
/* add interferences */
|
|
for (std::pair<Temp, uint32_t> pair : ctx.spills_exit[pred_idx])
|
|
ctx.add_interference(def_spill_id, pair.second);
|
|
|
|
aco_ptr<Instruction> spill{create_instruction(aco_opcode::p_spill, Format::PSEUDO, 2, 0)};
|
|
spill->operands[0] = spill_op;
|
|
spill->operands[1] = Operand::c32(def_spill_id);
|
|
Block& pred = ctx.program->blocks[pred_idx];
|
|
unsigned idx = pred.instructions.size();
|
|
do {
|
|
assert(idx != 0);
|
|
idx--;
|
|
} while (phi->opcode == aco_opcode::p_phi &&
|
|
pred.instructions[idx]->opcode != aco_opcode::p_logical_end);
|
|
std::vector<aco_ptr<Instruction>>::iterator it = std::next(pred.instructions.begin(), idx);
|
|
pred.instructions.insert(it, std::move(spill));
|
|
|
|
/* If the phi operand has the same name as the definition,
|
|
* add to predecessor's spilled variables, so that it gets
|
|
* skipped in the loop below.
|
|
*/
|
|
if (spill_op.isTemp() && phi->operands[i].getTemp() == phi->definitions[0].getTemp())
|
|
ctx.spills_exit[pred_idx][phi->operands[i].getTemp()] = def_spill_id;
|
|
}
|
|
|
|
/* remove phi from instructions */
|
|
phi.reset();
|
|
}
|
|
|
|
/* iterate all (other) spilled variables for which to spill at the predecessor */
|
|
// TODO: would be better to have them sorted: first vgprs and first with longest distance
|
|
for (std::pair<Temp, uint32_t> pair : ctx.spills_entry[block_idx]) {
|
|
Block::edge_vec& preds = pair.first.is_linear() ? block->linear_preds : block->logical_preds;
|
|
|
|
for (unsigned pred_idx : preds) {
|
|
/* variable is dead at predecessor, it must be from a phi: this works because of CSSA form */
|
|
if (!ctx.program->live.live_out[pred_idx].count(pair.first.id()))
|
|
continue;
|
|
|
|
/* variable is already spilled at predecessor */
|
|
auto spilled = ctx.spills_exit[pred_idx].find(pair.first);
|
|
if (spilled != ctx.spills_exit[pred_idx].end()) {
|
|
if (spilled->second != pair.second)
|
|
ctx.add_affinity(pair.second, spilled->second);
|
|
continue;
|
|
}
|
|
|
|
/* If this variable is spilled through the entire loop, no need to re-spill.
|
|
* It can be reloaded from the same spill-slot it got at the loop-preheader.
|
|
* No need to add interferences since every spilled variable in the loop already
|
|
* interferes with the spilled loop-variables. Make sure that the spill_ids match.
|
|
*/
|
|
const uint32_t loop_nest_depth = std::min(ctx.program->blocks[pred_idx].loop_nest_depth,
|
|
ctx.program->blocks[block_idx].loop_nest_depth);
|
|
if (loop_nest_depth) {
|
|
auto spill = ctx.loop[loop_nest_depth - 1].spills.find(pair.first);
|
|
if (spill != ctx.loop[loop_nest_depth - 1].spills.end() && spill->second == pair.second)
|
|
continue;
|
|
}
|
|
|
|
/* add interferences between spilled variable and predecessors exit spills */
|
|
for (std::pair<Temp, uint32_t> exit_spill : ctx.spills_exit[pred_idx])
|
|
ctx.add_interference(exit_spill.second, pair.second);
|
|
|
|
/* variable is in register at predecessor and has to be spilled */
|
|
/* rename if necessary */
|
|
Temp var = pair.first;
|
|
std::map<Temp, Temp>::iterator rename_it = ctx.renames[pred_idx].find(var);
|
|
if (rename_it != ctx.renames[pred_idx].end()) {
|
|
var = rename_it->second;
|
|
ctx.renames[pred_idx].erase(rename_it);
|
|
}
|
|
|
|
aco_ptr<Instruction> spill{create_instruction(aco_opcode::p_spill, Format::PSEUDO, 2, 0)};
|
|
spill->operands[0] = Operand(var);
|
|
spill->operands[1] = Operand::c32(pair.second);
|
|
Block& pred = ctx.program->blocks[pred_idx];
|
|
unsigned idx = pred.instructions.size();
|
|
do {
|
|
assert(idx != 0);
|
|
idx--;
|
|
} while (pair.first.type() == RegType::vgpr &&
|
|
pred.instructions[idx]->opcode != aco_opcode::p_logical_end);
|
|
std::vector<aco_ptr<Instruction>>::iterator it = std::next(pred.instructions.begin(), idx);
|
|
pred.instructions.insert(it, std::move(spill));
|
|
}
|
|
}
|
|
|
|
/* iterate phis for which operands to reload */
|
|
for (aco_ptr<Instruction>& phi : instructions) {
|
|
assert(phi->opcode == aco_opcode::p_phi || phi->opcode == aco_opcode::p_linear_phi);
|
|
assert(!phi->definitions[0].isTemp() ||
|
|
!ctx.spills_entry[block_idx].count(phi->definitions[0].getTemp()));
|
|
|
|
Block::edge_vec& preds =
|
|
phi->opcode == aco_opcode::p_phi ? block->logical_preds : block->linear_preds;
|
|
for (unsigned i = 0; i < phi->operands.size(); i++) {
|
|
if (!phi->operands[i].isTemp())
|
|
continue;
|
|
unsigned pred_idx = preds[i];
|
|
|
|
/* if the operand was reloaded, rename */
|
|
if (!ctx.spills_exit[pred_idx].count(phi->operands[i].getTemp())) {
|
|
std::map<Temp, Temp>::iterator it =
|
|
ctx.renames[pred_idx].find(phi->operands[i].getTemp());
|
|
if (it != ctx.renames[pred_idx].end()) {
|
|
phi->operands[i].setTemp(it->second);
|
|
/* prevent the defining instruction from being DCE'd if it could be rematerialized */
|
|
} else {
|
|
auto remat_it = ctx.remat.find(phi->operands[i].getTemp());
|
|
if (remat_it != ctx.remat.end()) {
|
|
ctx.unused_remats.erase(remat_it->second.instr);
|
|
}
|
|
}
|
|
continue;
|
|
}
|
|
|
|
Temp tmp = phi->operands[i].getTemp();
|
|
|
|
/* reload phi operand at end of predecessor block */
|
|
Temp new_name = ctx.program->allocateTmp(tmp.regClass());
|
|
Block& pred = ctx.program->blocks[pred_idx];
|
|
unsigned idx = pred.instructions.size();
|
|
do {
|
|
assert(idx != 0);
|
|
idx--;
|
|
} while (phi->opcode == aco_opcode::p_phi &&
|
|
pred.instructions[idx]->opcode != aco_opcode::p_logical_end);
|
|
std::vector<aco_ptr<Instruction>>::iterator it = std::next(pred.instructions.begin(), idx);
|
|
aco_ptr<Instruction> reload =
|
|
do_reload(ctx, tmp, new_name, ctx.spills_exit[pred_idx][tmp]);
|
|
|
|
/* reload spilled exec mask directly to exec */
|
|
if (!phi->definitions[0].isTemp()) {
|
|
assert(phi->definitions[0].isFixed() && phi->definitions[0].physReg() == exec);
|
|
reload->definitions[0] = phi->definitions[0];
|
|
phi->operands[i] = Operand(exec, ctx.program->lane_mask);
|
|
} else {
|
|
ctx.spills_exit[pred_idx].erase(tmp);
|
|
ctx.renames[pred_idx][tmp] = new_name;
|
|
phi->operands[i].setTemp(new_name);
|
|
}
|
|
|
|
pred.instructions.insert(it, std::move(reload));
|
|
}
|
|
}
|
|
|
|
/* iterate live variables for which to reload */
|
|
for (unsigned t : live_in) {
|
|
const RegClass rc = ctx.program->temp_rc[t];
|
|
Temp var = Temp(t, rc);
|
|
|
|
/* skip spilled variables */
|
|
if (ctx.spills_entry[block_idx].count(var))
|
|
continue;
|
|
|
|
Block::edge_vec& preds = rc.is_linear() ? block->linear_preds : block->logical_preds;
|
|
/* if a variable is dead at any predecessor, it must be from a phi */
|
|
const bool is_dead = std::any_of(
|
|
preds.begin(), preds.end(),
|
|
[&](unsigned pred) { return !ctx.program->live.live_out[pred].count(var.id()); });
|
|
if (is_dead)
|
|
continue;
|
|
|
|
for (unsigned pred_idx : preds) {
|
|
/* skip if the variable is not spilled at the predecessor */
|
|
if (!ctx.spills_exit[pred_idx].count(var))
|
|
continue;
|
|
|
|
/* variable is spilled at predecessor and has to be reloaded */
|
|
Temp new_name = ctx.program->allocateTmp(rc);
|
|
Block& pred = ctx.program->blocks[pred_idx];
|
|
unsigned idx = pred.instructions.size();
|
|
do {
|
|
assert(idx != 0);
|
|
idx--;
|
|
} while (rc.type() == RegType::vgpr &&
|
|
pred.instructions[idx]->opcode != aco_opcode::p_logical_end);
|
|
std::vector<aco_ptr<Instruction>>::iterator it = std::next(pred.instructions.begin(), idx);
|
|
|
|
aco_ptr<Instruction> reload =
|
|
do_reload(ctx, var, new_name, ctx.spills_exit[pred.index][var]);
|
|
pred.instructions.insert(it, std::move(reload));
|
|
|
|
ctx.spills_exit[pred.index].erase(var);
|
|
ctx.renames[pred.index][var] = new_name;
|
|
}
|
|
|
|
/* check if we have to create a new phi for this variable */
|
|
Temp rename = Temp();
|
|
bool is_same = true;
|
|
for (unsigned pred_idx : preds) {
|
|
if (!ctx.renames[pred_idx].count(var)) {
|
|
if (rename == Temp())
|
|
rename = var;
|
|
else
|
|
is_same = rename == var;
|
|
} else {
|
|
if (rename == Temp())
|
|
rename = ctx.renames[pred_idx][var];
|
|
else
|
|
is_same = rename == ctx.renames[pred_idx][var];
|
|
}
|
|
|
|
if (!is_same)
|
|
break;
|
|
}
|
|
|
|
if (!is_same) {
|
|
/* the variable was renamed differently in the predecessors: we have to create a phi */
|
|
aco_opcode opcode = rc.is_linear() ? aco_opcode::p_linear_phi : aco_opcode::p_phi;
|
|
aco_ptr<Instruction> phi{create_instruction(opcode, Format::PSEUDO, preds.size(), 1)};
|
|
rename = ctx.program->allocateTmp(rc);
|
|
for (unsigned i = 0; i < phi->operands.size(); i++) {
|
|
Temp tmp;
|
|
if (ctx.renames[preds[i]].count(var)) {
|
|
tmp = ctx.renames[preds[i]][var];
|
|
} else if (preds[i] >= block_idx) {
|
|
tmp = rename;
|
|
} else {
|
|
tmp = var;
|
|
/* prevent the defining instruction from being DCE'd if it could be rematerialized */
|
|
if (ctx.remat.count(tmp))
|
|
ctx.unused_remats.erase(ctx.remat[tmp].instr);
|
|
}
|
|
phi->operands[i] = Operand(tmp);
|
|
}
|
|
phi->definitions[0] = Definition(rename);
|
|
instructions.emplace_back(std::move(phi));
|
|
}
|
|
|
|
/* the variable was renamed: add new name to renames */
|
|
if (!(rename == Temp() || rename == var))
|
|
ctx.renames[block_idx][var] = rename;
|
|
}
|
|
|
|
/* combine phis with instructions */
|
|
unsigned idx = 0;
|
|
while (!block->instructions[idx]) {
|
|
idx++;
|
|
}
|
|
|
|
if (!ctx.processed[block_idx]) {
|
|
assert(!(block->kind & block_kind_loop_header));
|
|
RegisterDemand demand_before = get_demand_before(ctx, block_idx, idx);
|
|
std::vector<RegisterDemand>& register_demand =
|
|
ctx.program->live.register_demand[block->index];
|
|
register_demand.erase(register_demand.begin(), register_demand.begin() + idx);
|
|
register_demand.insert(register_demand.begin(), instructions.size(), demand_before);
|
|
}
|
|
|
|
std::vector<aco_ptr<Instruction>>::iterator start = std::next(block->instructions.begin(), idx);
|
|
instructions.insert(
|
|
instructions.end(), std::move_iterator<std::vector<aco_ptr<Instruction>>::iterator>(start),
|
|
std::move_iterator<std::vector<aco_ptr<Instruction>>::iterator>(block->instructions.end()));
|
|
block->instructions = std::move(instructions);
|
|
}
|
|
|
|
void
|
|
process_block(spill_ctx& ctx, unsigned block_idx, Block* block, RegisterDemand spilled_registers)
|
|
{
|
|
assert(!ctx.processed[block_idx]);
|
|
|
|
std::vector<aco_ptr<Instruction>> instructions;
|
|
unsigned idx = 0;
|
|
|
|
/* phis are handled separately */
|
|
while (block->instructions[idx]->opcode == aco_opcode::p_phi ||
|
|
block->instructions[idx]->opcode == aco_opcode::p_linear_phi) {
|
|
instructions.emplace_back(std::move(block->instructions[idx++]));
|
|
}
|
|
|
|
auto& current_spills = ctx.spills_exit[block_idx];
|
|
|
|
while (idx < block->instructions.size()) {
|
|
aco_ptr<Instruction>& instr = block->instructions[idx];
|
|
|
|
/* Spilling is handled as part of phis (they should always have the same or higher register
|
|
* demand). If we try to spill here, we might not be able to reduce the register demand enough
|
|
* because there is no path to spill constant/undef phi operands. */
|
|
if (instr->opcode == aco_opcode::p_branch) {
|
|
instructions.emplace_back(std::move(instr));
|
|
idx++;
|
|
continue;
|
|
}
|
|
|
|
std::map<Temp, std::pair<Temp, uint32_t>> reloads;
|
|
|
|
/* rename and reload operands */
|
|
for (Operand& op : instr->operands) {
|
|
if (!op.isTemp())
|
|
continue;
|
|
|
|
if (op.isFirstKill())
|
|
ctx.program->live.live_out[block_idx].erase(op.tempId());
|
|
ctx.ssa_infos[op.tempId()].num_uses--;
|
|
|
|
if (!current_spills.count(op.getTemp()))
|
|
continue;
|
|
|
|
/* the Operand is spilled: add it to reloads */
|
|
Temp new_tmp = ctx.program->allocateTmp(op.regClass());
|
|
ctx.renames[block_idx][op.getTemp()] = new_tmp;
|
|
reloads[new_tmp] = std::make_pair(op.getTemp(), current_spills[op.getTemp()]);
|
|
current_spills.erase(op.getTemp());
|
|
spilled_registers -= new_tmp;
|
|
}
|
|
|
|
/* check if register demand is low enough before and after the current instruction */
|
|
if (block->register_demand.exceeds(ctx.target_pressure)) {
|
|
|
|
RegisterDemand new_demand = ctx.program->live.register_demand[block_idx][idx];
|
|
new_demand.update(get_demand_before(ctx, block_idx, idx));
|
|
|
|
/* if reg pressure is too high, spill variable with furthest next use */
|
|
while ((new_demand - spilled_registers).exceeds(ctx.target_pressure)) {
|
|
float score = 0.0;
|
|
Temp to_spill;
|
|
unsigned do_rematerialize = 0;
|
|
unsigned avoid_respill = 0;
|
|
RegType type = RegType::sgpr;
|
|
if (new_demand.vgpr - spilled_registers.vgpr > ctx.target_pressure.vgpr)
|
|
type = RegType::vgpr;
|
|
|
|
for (unsigned t : ctx.program->live.live_out[block_idx]) {
|
|
RegClass rc = ctx.program->temp_rc[t];
|
|
Temp var = Temp(t, rc);
|
|
if (rc.type() != type || current_spills.count(var) || rc.is_linear_vgpr())
|
|
continue;
|
|
|
|
unsigned can_rematerialize = ctx.remat.count(var);
|
|
unsigned loop_variable = block->loop_nest_depth && ctx.loop.back().spills.count(var);
|
|
if (avoid_respill > loop_variable || do_rematerialize > can_rematerialize)
|
|
continue;
|
|
|
|
if (can_rematerialize > do_rematerialize || loop_variable > avoid_respill ||
|
|
ctx.ssa_infos[t].score() > score) {
|
|
/* Don't spill operands */
|
|
if (std::any_of(instr->operands.begin(), instr->operands.end(),
|
|
[&](Operand& op) { return op.isTemp() && op.getTemp() == var; }))
|
|
continue;
|
|
|
|
to_spill = var;
|
|
score = ctx.ssa_infos[t].score();
|
|
do_rematerialize = can_rematerialize;
|
|
avoid_respill = loop_variable;
|
|
}
|
|
}
|
|
assert(score != 0.0);
|
|
|
|
if (avoid_respill) {
|
|
/* This variable is spilled at the loop-header of the current loop.
|
|
* Re-use the spill-slot in order to avoid an extra store.
|
|
*/
|
|
current_spills[to_spill] = ctx.loop.back().spills[to_spill];
|
|
spilled_registers += to_spill;
|
|
continue;
|
|
}
|
|
|
|
uint32_t spill_id = ctx.add_to_spills(to_spill, current_spills);
|
|
/* add interferences with reloads */
|
|
for (std::pair<const Temp, std::pair<Temp, uint32_t>>& pair : reloads)
|
|
ctx.add_interference(spill_id, pair.second.second);
|
|
|
|
spilled_registers += to_spill;
|
|
|
|
/* rename if necessary */
|
|
if (ctx.renames[block_idx].count(to_spill)) {
|
|
to_spill = ctx.renames[block_idx][to_spill];
|
|
}
|
|
|
|
/* add spill to new instructions */
|
|
aco_ptr<Instruction> spill{
|
|
create_instruction(aco_opcode::p_spill, Format::PSEUDO, 2, 0)};
|
|
spill->operands[0] = Operand(to_spill);
|
|
spill->operands[1] = Operand::c32(spill_id);
|
|
instructions.emplace_back(std::move(spill));
|
|
}
|
|
}
|
|
|
|
for (const Definition& def : instr->definitions) {
|
|
if (def.isTemp() && !def.isKill())
|
|
ctx.program->live.live_out[block_idx].insert(def.tempId());
|
|
}
|
|
/* rename operands */
|
|
for (Operand& op : instr->operands) {
|
|
if (op.isTemp()) {
|
|
auto rename_it = ctx.renames[block_idx].find(op.getTemp());
|
|
if (rename_it != ctx.renames[block_idx].end()) {
|
|
op.setTemp(rename_it->second);
|
|
} else {
|
|
/* prevent its defining instruction from being DCE'd if it could be rematerialized */
|
|
auto remat_it = ctx.remat.find(op.getTemp());
|
|
if (remat_it != ctx.remat.end()) {
|
|
ctx.unused_remats.erase(remat_it->second.instr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* add reloads and instruction to new instructions */
|
|
for (std::pair<const Temp, std::pair<Temp, uint32_t>>& pair : reloads) {
|
|
aco_ptr<Instruction> reload =
|
|
do_reload(ctx, pair.second.first, pair.first, pair.second.second);
|
|
instructions.emplace_back(std::move(reload));
|
|
}
|
|
instructions.emplace_back(std::move(instr));
|
|
idx++;
|
|
}
|
|
|
|
block->instructions = std::move(instructions);
|
|
}
|
|
|
|
void
|
|
spill_block(spill_ctx& ctx, unsigned block_idx)
|
|
{
|
|
Block* block = &ctx.program->blocks[block_idx];
|
|
|
|
/* determine set of variables which are spilled at the beginning of the block */
|
|
RegisterDemand spilled_registers = init_live_in_vars(ctx, block, block_idx);
|
|
|
|
if (!(block->kind & block_kind_loop_header)) {
|
|
/* add spill/reload code on incoming control flow edges */
|
|
add_coupling_code(ctx, block, ctx.program->live.live_out[block_idx]);
|
|
}
|
|
|
|
assert(ctx.spills_exit[block_idx].empty());
|
|
ctx.spills_exit[block_idx] = ctx.spills_entry[block_idx];
|
|
process_block(ctx, block_idx, block, spilled_registers);
|
|
|
|
ctx.processed[block_idx] = true;
|
|
|
|
/* check if the next block leaves the current loop */
|
|
if (block->loop_nest_depth == 0 ||
|
|
ctx.program->blocks[block_idx + 1].loop_nest_depth >= block->loop_nest_depth)
|
|
return;
|
|
|
|
uint32_t loop_header_idx = ctx.loop.back().index;
|
|
|
|
/* preserve original renames at end of loop header block */
|
|
aco::map<Temp, Temp> renames = std::move(ctx.renames[loop_header_idx]);
|
|
|
|
/* add coupling code to all loop header predecessors */
|
|
for (unsigned t : ctx.loop.back().live_in)
|
|
ctx.ssa_infos[t].num_uses--;
|
|
add_coupling_code(ctx, &ctx.program->blocks[loop_header_idx], ctx.loop.back().live_in);
|
|
renames.swap(ctx.renames[loop_header_idx]);
|
|
|
|
/* remove loop header info from stack */
|
|
ctx.loop.pop_back();
|
|
if (renames.empty())
|
|
return;
|
|
|
|
/* Add the new renames to each block */
|
|
for (std::pair<Temp, Temp> rename : renames) {
|
|
/* If there is already a rename, don't overwrite it. */
|
|
for (unsigned idx = loop_header_idx; idx <= block_idx; idx++)
|
|
ctx.renames[idx].insert(rename);
|
|
}
|
|
|
|
/* propagate new renames through loop: i.e. repair the SSA */
|
|
for (unsigned idx = loop_header_idx; idx <= block_idx; idx++) {
|
|
Block& current = ctx.program->blocks[idx];
|
|
/* rename all uses in this block */
|
|
for (aco_ptr<Instruction>& instr : current.instructions) {
|
|
/* no need to rename the loop header phis once again. */
|
|
if (idx == loop_header_idx && is_phi(instr))
|
|
continue;
|
|
|
|
for (Operand& op : instr->operands) {
|
|
if (!op.isTemp())
|
|
continue;
|
|
|
|
auto rename = renames.find(op.getTemp());
|
|
if (rename != renames.end())
|
|
op.setTemp(rename->second);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
Temp
|
|
load_scratch_resource(spill_ctx& ctx, Builder& bld, bool apply_scratch_offset)
|
|
{
|
|
Temp private_segment_buffer = ctx.program->private_segment_buffer;
|
|
if (!private_segment_buffer.bytes()) {
|
|
Temp addr_lo =
|
|
bld.sop1(aco_opcode::p_load_symbol, bld.def(s1), Operand::c32(aco_symbol_scratch_addr_lo));
|
|
Temp addr_hi =
|
|
bld.sop1(aco_opcode::p_load_symbol, bld.def(s1), Operand::c32(aco_symbol_scratch_addr_hi));
|
|
private_segment_buffer =
|
|
bld.pseudo(aco_opcode::p_create_vector, bld.def(s2), addr_lo, addr_hi);
|
|
} else if (ctx.program->stage.hw != AC_HW_COMPUTE_SHADER) {
|
|
private_segment_buffer =
|
|
bld.smem(aco_opcode::s_load_dwordx2, bld.def(s2), private_segment_buffer, Operand::zero());
|
|
}
|
|
|
|
if (apply_scratch_offset) {
|
|
Temp addr_lo = bld.tmp(s1);
|
|
Temp addr_hi = bld.tmp(s1);
|
|
bld.pseudo(aco_opcode::p_split_vector, Definition(addr_lo), Definition(addr_hi),
|
|
private_segment_buffer);
|
|
|
|
Temp carry = bld.tmp(s1);
|
|
addr_lo = bld.sop2(aco_opcode::s_add_u32, bld.def(s1), bld.scc(Definition(carry)), addr_lo,
|
|
ctx.program->scratch_offset);
|
|
addr_hi = bld.sop2(aco_opcode::s_addc_u32, bld.def(s1), bld.def(s1, scc), addr_hi,
|
|
Operand::c32(0), bld.scc(carry));
|
|
|
|
private_segment_buffer =
|
|
bld.pseudo(aco_opcode::p_create_vector, bld.def(s2), addr_lo, addr_hi);
|
|
}
|
|
|
|
struct ac_buffer_state ac_state = {0};
|
|
uint32_t desc[4];
|
|
|
|
ac_state.size = 0xffffffff;
|
|
ac_state.format = PIPE_FORMAT_R32_FLOAT;
|
|
for (int i = 0; i < 4; i++)
|
|
ac_state.swizzle[i] = PIPE_SWIZZLE_0;
|
|
/* older generations need element size = 4 bytes. element size removed in GFX9 */
|
|
ac_state.element_size = ctx.program->gfx_level <= GFX8 ? 1u : 0u;
|
|
ac_state.index_stride = ctx.program->wave_size == 64 ? 3u : 2u;
|
|
ac_state.add_tid = true;
|
|
ac_state.gfx10_oob_select = V_008F0C_OOB_SELECT_RAW;
|
|
|
|
ac_build_buffer_descriptor(ctx.program->gfx_level, &ac_state, desc);
|
|
|
|
return bld.pseudo(aco_opcode::p_create_vector, bld.def(s4), private_segment_buffer,
|
|
Operand::c32(desc[2]), Operand::c32(desc[3]));
|
|
}
|
|
|
|
void
|
|
setup_vgpr_spill_reload(spill_ctx& ctx, Block& block,
|
|
std::vector<aco_ptr<Instruction>>& instructions, uint32_t spill_slot,
|
|
Temp& scratch_offset, unsigned* offset)
|
|
{
|
|
uint32_t scratch_size = ctx.program->config->scratch_bytes_per_wave / ctx.program->wave_size;
|
|
|
|
uint32_t offset_range;
|
|
if (ctx.program->gfx_level >= GFX9) {
|
|
offset_range =
|
|
ctx.program->dev.scratch_global_offset_max - ctx.program->dev.scratch_global_offset_min;
|
|
} else {
|
|
if (scratch_size < 4095)
|
|
offset_range = 4095 - scratch_size;
|
|
else
|
|
offset_range = 0;
|
|
}
|
|
|
|
bool overflow = (ctx.vgpr_spill_slots - 1) * 4 > offset_range;
|
|
|
|
Builder rsrc_bld(ctx.program);
|
|
if (block.kind & block_kind_top_level) {
|
|
rsrc_bld.reset(&instructions);
|
|
} else if (ctx.scratch_rsrc == Temp() && (!overflow || ctx.program->gfx_level < GFX9)) {
|
|
Block* tl_block = █
|
|
while (!(tl_block->kind & block_kind_top_level))
|
|
tl_block = &ctx.program->blocks[tl_block->linear_idom];
|
|
|
|
/* find p_logical_end */
|
|
std::vector<aco_ptr<Instruction>>& prev_instructions = tl_block->instructions;
|
|
unsigned idx = prev_instructions.size() - 1;
|
|
while (prev_instructions[idx]->opcode != aco_opcode::p_logical_end)
|
|
idx--;
|
|
rsrc_bld.reset(&prev_instructions, std::next(prev_instructions.begin(), idx));
|
|
}
|
|
|
|
/* If spilling overflows the constant offset range at any point, we need to emit the soffset
|
|
* before every spill/reload to avoid increasing register demand.
|
|
*/
|
|
Builder offset_bld = rsrc_bld;
|
|
if (overflow)
|
|
offset_bld.reset(&instructions);
|
|
|
|
*offset = spill_slot * 4;
|
|
if (ctx.program->gfx_level >= GFX9) {
|
|
*offset += ctx.program->dev.scratch_global_offset_min;
|
|
|
|
if (ctx.scratch_rsrc == Temp() || overflow) {
|
|
int32_t saddr = scratch_size - ctx.program->dev.scratch_global_offset_min;
|
|
if ((int32_t)*offset > (int32_t)ctx.program->dev.scratch_global_offset_max) {
|
|
saddr += (int32_t)*offset;
|
|
*offset = 0;
|
|
}
|
|
|
|
/* GFX9+ uses scratch_* instructions, which don't use a resource. */
|
|
ctx.scratch_rsrc = offset_bld.copy(offset_bld.def(s1), Operand::c32(saddr));
|
|
}
|
|
} else {
|
|
if (ctx.scratch_rsrc == Temp())
|
|
ctx.scratch_rsrc = load_scratch_resource(ctx, rsrc_bld, overflow);
|
|
|
|
if (overflow) {
|
|
uint32_t soffset =
|
|
ctx.program->config->scratch_bytes_per_wave + *offset * ctx.program->wave_size;
|
|
*offset = 0;
|
|
|
|
scratch_offset = offset_bld.copy(offset_bld.def(s1), Operand::c32(soffset));
|
|
} else {
|
|
*offset += scratch_size;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
spill_vgpr(spill_ctx& ctx, Block& block, std::vector<aco_ptr<Instruction>>& instructions,
|
|
aco_ptr<Instruction>& spill, std::vector<uint32_t>& slots)
|
|
{
|
|
ctx.program->config->spilled_vgprs += spill->operands[0].size();
|
|
|
|
uint32_t spill_id = spill->operands[1].constantValue();
|
|
uint32_t spill_slot = slots[spill_id];
|
|
|
|
Temp scratch_offset = ctx.program->scratch_offset;
|
|
unsigned offset;
|
|
setup_vgpr_spill_reload(ctx, block, instructions, spill_slot, scratch_offset, &offset);
|
|
|
|
assert(spill->operands[0].isTemp());
|
|
Temp temp = spill->operands[0].getTemp();
|
|
assert(temp.type() == RegType::vgpr && !temp.is_linear());
|
|
|
|
Builder bld(ctx.program, &instructions);
|
|
if (temp.size() > 1) {
|
|
Instruction* split{
|
|
create_instruction(aco_opcode::p_split_vector, Format::PSEUDO, 1, temp.size())};
|
|
split->operands[0] = Operand(temp);
|
|
for (unsigned i = 0; i < temp.size(); i++)
|
|
split->definitions[i] = bld.def(v1);
|
|
bld.insert(split);
|
|
for (unsigned i = 0; i < temp.size(); i++, offset += 4) {
|
|
Temp elem = split->definitions[i].getTemp();
|
|
if (ctx.program->gfx_level >= GFX9) {
|
|
bld.scratch(aco_opcode::scratch_store_dword, Operand(v1), ctx.scratch_rsrc, elem,
|
|
offset, memory_sync_info(storage_vgpr_spill, semantic_private));
|
|
} else {
|
|
Instruction* instr = bld.mubuf(aco_opcode::buffer_store_dword, ctx.scratch_rsrc,
|
|
Operand(v1), scratch_offset, elem, offset, false);
|
|
instr->mubuf().sync = memory_sync_info(storage_vgpr_spill, semantic_private);
|
|
instr->mubuf().cache.value = ac_swizzled;
|
|
}
|
|
}
|
|
} else if (ctx.program->gfx_level >= GFX9) {
|
|
bld.scratch(aco_opcode::scratch_store_dword, Operand(v1), ctx.scratch_rsrc, temp, offset,
|
|
memory_sync_info(storage_vgpr_spill, semantic_private));
|
|
} else {
|
|
Instruction* instr = bld.mubuf(aco_opcode::buffer_store_dword, ctx.scratch_rsrc, Operand(v1),
|
|
scratch_offset, temp, offset, false);
|
|
instr->mubuf().sync = memory_sync_info(storage_vgpr_spill, semantic_private);
|
|
instr->mubuf().cache.value = ac_swizzled;
|
|
}
|
|
}
|
|
|
|
void
|
|
reload_vgpr(spill_ctx& ctx, Block& block, std::vector<aco_ptr<Instruction>>& instructions,
|
|
aco_ptr<Instruction>& reload, std::vector<uint32_t>& slots)
|
|
{
|
|
uint32_t spill_id = reload->operands[0].constantValue();
|
|
uint32_t spill_slot = slots[spill_id];
|
|
|
|
Temp scratch_offset = ctx.program->scratch_offset;
|
|
unsigned offset;
|
|
setup_vgpr_spill_reload(ctx, block, instructions, spill_slot, scratch_offset, &offset);
|
|
|
|
Definition def = reload->definitions[0];
|
|
|
|
Builder bld(ctx.program, &instructions);
|
|
if (def.size() > 1) {
|
|
Instruction* vec{
|
|
create_instruction(aco_opcode::p_create_vector, Format::PSEUDO, def.size(), 1)};
|
|
vec->definitions[0] = def;
|
|
for (unsigned i = 0; i < def.size(); i++, offset += 4) {
|
|
Temp tmp = bld.tmp(v1);
|
|
vec->operands[i] = Operand(tmp);
|
|
if (ctx.program->gfx_level >= GFX9) {
|
|
bld.scratch(aco_opcode::scratch_load_dword, Definition(tmp), Operand(v1),
|
|
ctx.scratch_rsrc, offset,
|
|
memory_sync_info(storage_vgpr_spill, semantic_private));
|
|
} else {
|
|
Instruction* instr =
|
|
bld.mubuf(aco_opcode::buffer_load_dword, Definition(tmp), ctx.scratch_rsrc,
|
|
Operand(v1), scratch_offset, offset, false);
|
|
instr->mubuf().sync = memory_sync_info(storage_vgpr_spill, semantic_private);
|
|
instr->mubuf().cache.value = ac_swizzled;
|
|
}
|
|
}
|
|
bld.insert(vec);
|
|
} else if (ctx.program->gfx_level >= GFX9) {
|
|
bld.scratch(aco_opcode::scratch_load_dword, def, Operand(v1), ctx.scratch_rsrc, offset,
|
|
memory_sync_info(storage_vgpr_spill, semantic_private));
|
|
} else {
|
|
Instruction* instr = bld.mubuf(aco_opcode::buffer_load_dword, def, ctx.scratch_rsrc,
|
|
Operand(v1), scratch_offset, offset, false);
|
|
instr->mubuf().sync = memory_sync_info(storage_vgpr_spill, semantic_private);
|
|
instr->mubuf().cache.value = ac_swizzled;
|
|
}
|
|
}
|
|
|
|
void
|
|
add_interferences(spill_ctx& ctx, std::vector<bool>& is_assigned, std::vector<uint32_t>& slots,
|
|
std::vector<bool>& slots_used, unsigned id)
|
|
{
|
|
for (unsigned other : ctx.interferences[id].second) {
|
|
if (!is_assigned[other])
|
|
continue;
|
|
|
|
RegClass other_rc = ctx.interferences[other].first;
|
|
unsigned slot = slots[other];
|
|
std::fill(slots_used.begin() + slot, slots_used.begin() + slot + other_rc.size(), true);
|
|
}
|
|
}
|
|
|
|
unsigned
|
|
find_available_slot(std::vector<bool>& used, unsigned wave_size, unsigned size, bool is_sgpr)
|
|
{
|
|
unsigned wave_size_minus_one = wave_size - 1;
|
|
unsigned slot = 0;
|
|
|
|
while (true) {
|
|
bool available = true;
|
|
for (unsigned i = 0; i < size; i++) {
|
|
if (slot + i < used.size() && used[slot + i]) {
|
|
available = false;
|
|
break;
|
|
}
|
|
}
|
|
if (!available) {
|
|
slot++;
|
|
continue;
|
|
}
|
|
|
|
if (is_sgpr && ((slot & wave_size_minus_one) > wave_size - size)) {
|
|
slot = align(slot, wave_size);
|
|
continue;
|
|
}
|
|
|
|
std::fill(used.begin(), used.end(), false);
|
|
|
|
if (slot + size > used.size())
|
|
used.resize(slot + size);
|
|
|
|
return slot;
|
|
}
|
|
}
|
|
|
|
void
|
|
assign_spill_slots_helper(spill_ctx& ctx, RegType type, std::vector<bool>& is_assigned,
|
|
std::vector<uint32_t>& slots, unsigned* num_slots)
|
|
{
|
|
std::vector<bool> slots_used;
|
|
|
|
/* assign slots for ids with affinities first */
|
|
for (std::vector<uint32_t>& vec : ctx.affinities) {
|
|
if (ctx.interferences[vec[0]].first.type() != type)
|
|
continue;
|
|
|
|
for (unsigned id : vec) {
|
|
if (!ctx.is_reloaded[id])
|
|
continue;
|
|
|
|
add_interferences(ctx, is_assigned, slots, slots_used, id);
|
|
}
|
|
|
|
unsigned slot = find_available_slot(
|
|
slots_used, ctx.wave_size, ctx.interferences[vec[0]].first.size(), type == RegType::sgpr);
|
|
|
|
for (unsigned id : vec) {
|
|
assert(!is_assigned[id]);
|
|
|
|
if (ctx.is_reloaded[id]) {
|
|
slots[id] = slot;
|
|
is_assigned[id] = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* assign slots for ids without affinities */
|
|
for (unsigned id = 0; id < ctx.interferences.size(); id++) {
|
|
if (is_assigned[id] || !ctx.is_reloaded[id] || ctx.interferences[id].first.type() != type)
|
|
continue;
|
|
|
|
add_interferences(ctx, is_assigned, slots, slots_used, id);
|
|
|
|
unsigned slot = find_available_slot(
|
|
slots_used, ctx.wave_size, ctx.interferences[id].first.size(), type == RegType::sgpr);
|
|
|
|
slots[id] = slot;
|
|
is_assigned[id] = true;
|
|
}
|
|
|
|
*num_slots = slots_used.size();
|
|
}
|
|
|
|
void
|
|
end_unused_spill_vgprs(spill_ctx& ctx, Block& block, std::vector<Temp>& vgpr_spill_temps,
|
|
const std::vector<uint32_t>& slots,
|
|
const aco::unordered_map<Temp, uint32_t>& spills)
|
|
{
|
|
std::vector<bool> is_used(vgpr_spill_temps.size());
|
|
for (std::pair<Temp, uint32_t> pair : spills) {
|
|
if (pair.first.type() == RegType::sgpr && ctx.is_reloaded[pair.second])
|
|
is_used[slots[pair.second] / ctx.wave_size] = true;
|
|
}
|
|
|
|
std::vector<Temp> temps;
|
|
for (unsigned i = 0; i < vgpr_spill_temps.size(); i++) {
|
|
if (vgpr_spill_temps[i].id() && !is_used[i]) {
|
|
temps.push_back(vgpr_spill_temps[i]);
|
|
vgpr_spill_temps[i] = Temp();
|
|
}
|
|
}
|
|
if (temps.empty() || block.linear_preds.empty())
|
|
return;
|
|
|
|
aco_ptr<Instruction> destr{
|
|
create_instruction(aco_opcode::p_end_linear_vgpr, Format::PSEUDO, temps.size(), 0)};
|
|
for (unsigned i = 0; i < temps.size(); i++) {
|
|
destr->operands[i] = Operand(temps[i]);
|
|
destr->operands[i].setLateKill(true);
|
|
}
|
|
|
|
std::vector<aco_ptr<Instruction>>::iterator it = block.instructions.begin();
|
|
while (is_phi(*it))
|
|
++it;
|
|
block.instructions.insert(it, std::move(destr));
|
|
}
|
|
|
|
void
|
|
assign_spill_slots(spill_ctx& ctx, unsigned spills_to_vgpr)
|
|
{
|
|
std::vector<uint32_t> slots(ctx.interferences.size());
|
|
std::vector<bool> is_assigned(ctx.interferences.size());
|
|
|
|
/* first, handle affinities: just merge all interferences into both spill ids */
|
|
for (std::vector<uint32_t>& vec : ctx.affinities) {
|
|
for (unsigned i = 0; i < vec.size(); i++) {
|
|
for (unsigned j = i + 1; j < vec.size(); j++) {
|
|
assert(vec[i] != vec[j]);
|
|
bool reloaded = ctx.is_reloaded[vec[i]] || ctx.is_reloaded[vec[j]];
|
|
ctx.is_reloaded[vec[i]] = reloaded;
|
|
ctx.is_reloaded[vec[j]] = reloaded;
|
|
}
|
|
}
|
|
}
|
|
for (ASSERTED uint32_t i = 0; i < ctx.interferences.size(); i++)
|
|
for (ASSERTED uint32_t id : ctx.interferences[i].second)
|
|
assert(i != id);
|
|
|
|
/* for each spill slot, assign as many spill ids as possible */
|
|
assign_spill_slots_helper(ctx, RegType::sgpr, is_assigned, slots, &ctx.sgpr_spill_slots);
|
|
assign_spill_slots_helper(ctx, RegType::vgpr, is_assigned, slots, &ctx.vgpr_spill_slots);
|
|
|
|
for (unsigned id = 0; id < is_assigned.size(); id++)
|
|
assert(is_assigned[id] || !ctx.is_reloaded[id]);
|
|
|
|
for (std::vector<uint32_t>& vec : ctx.affinities) {
|
|
for (unsigned i = 0; i < vec.size(); i++) {
|
|
for (unsigned j = i + 1; j < vec.size(); j++) {
|
|
assert(is_assigned[vec[i]] == is_assigned[vec[j]]);
|
|
if (!is_assigned[vec[i]])
|
|
continue;
|
|
assert(ctx.is_reloaded[vec[i]] == ctx.is_reloaded[vec[j]]);
|
|
assert(ctx.interferences[vec[i]].first.type() ==
|
|
ctx.interferences[vec[j]].first.type());
|
|
assert(slots[vec[i]] == slots[vec[j]]);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* hope, we didn't mess up */
|
|
std::vector<Temp> vgpr_spill_temps((ctx.sgpr_spill_slots + ctx.wave_size - 1) / ctx.wave_size);
|
|
assert(vgpr_spill_temps.size() <= spills_to_vgpr);
|
|
|
|
/* replace pseudo instructions with actual hardware instructions */
|
|
unsigned last_top_level_block_idx = 0;
|
|
for (Block& block : ctx.program->blocks) {
|
|
|
|
if (block.kind & block_kind_top_level) {
|
|
last_top_level_block_idx = block.index;
|
|
|
|
end_unused_spill_vgprs(ctx, block, vgpr_spill_temps, slots, ctx.spills_entry[block.index]);
|
|
|
|
/* If the block has no predecessors (for example in RT resume shaders),
|
|
* we cannot reuse the current scratch_rsrc temp because its definition is unreachable */
|
|
if (block.linear_preds.empty())
|
|
ctx.scratch_rsrc = Temp();
|
|
}
|
|
|
|
std::vector<aco_ptr<Instruction>>::iterator it;
|
|
std::vector<aco_ptr<Instruction>> instructions;
|
|
instructions.reserve(block.instructions.size());
|
|
Builder bld(ctx.program, &instructions);
|
|
for (it = block.instructions.begin(); it != block.instructions.end(); ++it) {
|
|
|
|
if ((*it)->opcode == aco_opcode::p_spill) {
|
|
uint32_t spill_id = (*it)->operands[1].constantValue();
|
|
|
|
if (!ctx.is_reloaded[spill_id]) {
|
|
/* never reloaded, so don't spill */
|
|
} else if (!is_assigned[spill_id]) {
|
|
unreachable("No spill slot assigned for spill id");
|
|
} else if (ctx.interferences[spill_id].first.type() == RegType::vgpr) {
|
|
spill_vgpr(ctx, block, instructions, *it, slots);
|
|
} else {
|
|
ctx.program->config->spilled_sgprs += (*it)->operands[0].size();
|
|
|
|
uint32_t spill_slot = slots[spill_id];
|
|
|
|
/* check if the linear vgpr already exists */
|
|
if (vgpr_spill_temps[spill_slot / ctx.wave_size] == Temp()) {
|
|
Temp linear_vgpr = ctx.program->allocateTmp(v1.as_linear());
|
|
vgpr_spill_temps[spill_slot / ctx.wave_size] = linear_vgpr;
|
|
aco_ptr<Instruction> create{
|
|
create_instruction(aco_opcode::p_start_linear_vgpr, Format::PSEUDO, 0, 1)};
|
|
create->definitions[0] = Definition(linear_vgpr);
|
|
/* find the right place to insert this definition */
|
|
if (last_top_level_block_idx == block.index) {
|
|
/* insert right before the current instruction */
|
|
instructions.emplace_back(std::move(create));
|
|
} else {
|
|
assert(last_top_level_block_idx < block.index);
|
|
/* insert after p_logical_end of the last top-level block */
|
|
std::vector<aco_ptr<Instruction>>& block_instrs =
|
|
ctx.program->blocks[last_top_level_block_idx].instructions;
|
|
auto insert_point =
|
|
std::find_if(block_instrs.rbegin(), block_instrs.rend(),
|
|
[](const auto& iter) {
|
|
return iter->opcode == aco_opcode::p_logical_end;
|
|
})
|
|
.base();
|
|
block_instrs.insert(insert_point, std::move(create));
|
|
}
|
|
}
|
|
|
|
/* spill sgpr: just add the vgpr temp to operands */
|
|
Instruction* spill = create_instruction(aco_opcode::p_spill, Format::PSEUDO, 3, 0);
|
|
spill->operands[0] = Operand(vgpr_spill_temps[spill_slot / ctx.wave_size]);
|
|
spill->operands[0].setLateKill(true);
|
|
spill->operands[1] = Operand::c32(spill_slot % ctx.wave_size);
|
|
spill->operands[2] = (*it)->operands[0];
|
|
instructions.emplace_back(aco_ptr<Instruction>(spill));
|
|
}
|
|
|
|
} else if ((*it)->opcode == aco_opcode::p_reload) {
|
|
uint32_t spill_id = (*it)->operands[0].constantValue();
|
|
assert(ctx.is_reloaded[spill_id]);
|
|
|
|
if (!is_assigned[spill_id]) {
|
|
unreachable("No spill slot assigned for spill id");
|
|
} else if (ctx.interferences[spill_id].first.type() == RegType::vgpr) {
|
|
reload_vgpr(ctx, block, instructions, *it, slots);
|
|
} else {
|
|
uint32_t spill_slot = slots[spill_id];
|
|
|
|
/* check if the linear vgpr already exists */
|
|
if (vgpr_spill_temps[spill_slot / ctx.wave_size] == Temp()) {
|
|
Temp linear_vgpr = ctx.program->allocateTmp(v1.as_linear());
|
|
vgpr_spill_temps[spill_slot / ctx.wave_size] = linear_vgpr;
|
|
aco_ptr<Instruction> create{
|
|
create_instruction(aco_opcode::p_start_linear_vgpr, Format::PSEUDO, 0, 1)};
|
|
create->definitions[0] = Definition(linear_vgpr);
|
|
/* find the right place to insert this definition */
|
|
if (last_top_level_block_idx == block.index) {
|
|
/* insert right before the current instruction */
|
|
instructions.emplace_back(std::move(create));
|
|
} else {
|
|
assert(last_top_level_block_idx < block.index);
|
|
/* insert after p_logical_end of the last top-level block */
|
|
std::vector<aco_ptr<Instruction>>& block_instrs =
|
|
ctx.program->blocks[last_top_level_block_idx].instructions;
|
|
auto insert_point =
|
|
std::find_if(block_instrs.rbegin(), block_instrs.rend(),
|
|
[](const auto& iter) {
|
|
return iter->opcode == aco_opcode::p_logical_end;
|
|
})
|
|
.base();
|
|
block_instrs.insert(insert_point, std::move(create));
|
|
}
|
|
}
|
|
|
|
/* reload sgpr: just add the vgpr temp to operands */
|
|
Instruction* reload = create_instruction(aco_opcode::p_reload, Format::PSEUDO, 2, 1);
|
|
reload->operands[0] = Operand(vgpr_spill_temps[spill_slot / ctx.wave_size]);
|
|
reload->operands[0].setLateKill(true);
|
|
reload->operands[1] = Operand::c32(spill_slot % ctx.wave_size);
|
|
reload->definitions[0] = (*it)->definitions[0];
|
|
instructions.emplace_back(aco_ptr<Instruction>(reload));
|
|
}
|
|
} else if (!ctx.unused_remats.count(it->get())) {
|
|
instructions.emplace_back(std::move(*it));
|
|
}
|
|
}
|
|
block.instructions = std::move(instructions);
|
|
}
|
|
|
|
/* update required scratch memory */
|
|
ctx.program->config->scratch_bytes_per_wave += ctx.vgpr_spill_slots * 4 * ctx.program->wave_size;
|
|
}
|
|
|
|
} /* end namespace */
|
|
|
|
void
|
|
spill(Program* program)
|
|
{
|
|
program->config->spilled_vgprs = 0;
|
|
program->config->spilled_sgprs = 0;
|
|
|
|
program->progress = CompilationProgress::after_spilling;
|
|
|
|
/* no spilling when register pressure is low enough */
|
|
if (program->num_waves > 0)
|
|
return;
|
|
|
|
/* lower to CSSA before spilling to ensure correctness w.r.t. phis */
|
|
lower_to_cssa(program);
|
|
|
|
/* calculate target register demand */
|
|
const RegisterDemand demand = program->max_reg_demand; /* current max */
|
|
const uint16_t sgpr_limit = get_addr_sgpr_from_waves(program, program->min_waves);
|
|
const uint16_t vgpr_limit = get_addr_vgpr_from_waves(program, program->min_waves);
|
|
uint16_t extra_vgprs = 0;
|
|
uint16_t extra_sgprs = 0;
|
|
|
|
/* calculate extra VGPRs required for spilling SGPRs */
|
|
if (demand.sgpr > sgpr_limit) {
|
|
unsigned sgpr_spills = demand.sgpr - sgpr_limit;
|
|
extra_vgprs = DIV_ROUND_UP(sgpr_spills * 2, program->wave_size) + 1;
|
|
}
|
|
/* add extra SGPRs required for spilling VGPRs */
|
|
if (demand.vgpr + extra_vgprs > vgpr_limit) {
|
|
if (program->gfx_level >= GFX9)
|
|
extra_sgprs = 1; /* SADDR */
|
|
else
|
|
extra_sgprs = 5; /* scratch_resource (s4) + scratch_offset (s1) */
|
|
if (demand.sgpr + extra_sgprs > sgpr_limit) {
|
|
/* re-calculate in case something has changed */
|
|
unsigned sgpr_spills = demand.sgpr + extra_sgprs - sgpr_limit;
|
|
extra_vgprs = DIV_ROUND_UP(sgpr_spills * 2, program->wave_size) + 1;
|
|
}
|
|
}
|
|
/* the spiller has to target the following register demand */
|
|
const RegisterDemand target(vgpr_limit - extra_vgprs, sgpr_limit - extra_sgprs);
|
|
|
|
/* initialize ctx */
|
|
spill_ctx ctx(target, program);
|
|
gather_ssa_use_info(ctx);
|
|
get_rematerialize_info(ctx);
|
|
|
|
/* create spills and reloads */
|
|
for (unsigned i = 0; i < program->blocks.size(); i++)
|
|
spill_block(ctx, i);
|
|
|
|
/* assign spill slots and DCE rematerialized code */
|
|
assign_spill_slots(ctx, extra_vgprs);
|
|
|
|
/* update live variable information */
|
|
live_var_analysis(program);
|
|
|
|
assert(program->num_waves > 0);
|
|
}
|
|
|
|
} // namespace aco
|