mesa/docs/relnotes/9.2.3.rst

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Mesa 9.2.3 Release Notes / (November 13, 2013)
==============================================
Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2
release.
Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.1. OpenGL 3.1 is **only** available if requested at context creation
because GL_ARB_compatibility is not supported.
MD5 checksums
-------------
::
66e9a33a414f801e1c33398bf627d56b MesaLib-9.2.3.tar.gz
f56b6beb556e4b9072814419f7c554e3 MesaLib-9.2.3.tar.bz2
ed852dab576faac237ac4298bf55d0a1 MesaLib-9.2.3.zip
New features
------------
None
Bug fixes
---------
This list is likely incomplete.
- `Bug 69437 <https://bugs.freedesktop.org/show_bug.cgi?id=69437>`__ -
Composite Bypass no longer works
Changes
-------
The full set of changes can be viewed by using the following GIT
command:
::
git log mesa-9.2.2..mesa-9.2.3
Brian Paul (2):
- st/mesa: move out of memory check in st_draw_vbo()
- osmesa: fix broken triangle/line drawing when using float color
buffer
Carl Worth (7):
- Remove error when calling glGenQueries/glDeleteQueries while a query
is active
- Bump version to 9.2.3
Daniel Vetter (1):
- i965: CS writes/reads should use I915_GEM_INSTRUCTION
Eric Anholt (1):
- i965: Fix texture buffer rendering after a whole buffer replacement.
Kenneth Graunke (6):
- i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.
- i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.
- i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.
- i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.
- i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.
- i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.
Kristian Høgsberg (1):
- wayland: Don't rely on static variable for identifying wl_drm buffers
Marek Olšák (1):
- radeonsi: fix blitting the last 2 mipmap levels of compressed
textures
Petr Sebor (1):
- meta: enable vertex attributes in the context of the newly created
array object
Scott Graham (1):
- mesa: fixes for MSVC 2013